adriant1978 wrote: »If you're using a staff using magicka character, probably wearing mostly light armor, why would you get close enough to anything to use this skill?
adriant1978 wrote: »Perhaps I'm just too much of a casual to see it, but I'm not even sure what this skill is supposed to be used for in the absence of a magicka based melee weapon.
If you're using a staff using magicka character, probably wearing mostly light armor, why would you get close enough to anything to use this skill?
adriant1978 wrote: »Perhaps I'm just too much of a casual to see it, but I'm not even sure what this skill is supposed to be used for in the absence of a magicka based melee weapon.
If you're using a staff using magicka character, probably wearing mostly light armor, why would you get close enough to anything to use this skill?
adriant1978 wrote: »Perhaps I'm just too much of a casual to see it, but I'm not even sure what this skill is supposed to be used for in the absence of a magicka based melee weapon.
If you're using a staff using magicka character, probably wearing mostly light armor, why would you get close enough to anything to use this skill?
There are actually a lot of fights that (regardless if you're ranged or melee) you are expected to be in melee range. There are very few mechanics in this game that are harder to avoid the closer you are to the enemy.
adriant1978 wrote: »Perhaps I'm just too much of a casual to see it, but I'm not even sure what this skill is supposed to be used for in the absence of a magicka based melee weapon.
If you're using a staff using magicka character, probably wearing mostly light armor, why would you get close enough to anything to use this skill?
There are actually a lot of fights that (regardless if you're ranged or melee) you are expected to be in melee range. There are very few mechanics in this game that are harder to avoid the closer you are to the enemy.
It uses the same animation as Searing Strike from the Ardent Flame skill line Dragonknights have. That ability is a single target DoT ability and was not meant to be spammed over and over again, although you still could. A few people on these forums have said the animation feels clunky and that's probably due to its animation length more than anything. I don't really know for certain.
Ghanima_Atreides wrote: »adriant1978 wrote: »Perhaps I'm just too much of a casual to see it, but I'm not even sure what this skill is supposed to be used for in the absence of a magicka based melee weapon.
If you're using a staff using magicka character, probably wearing mostly light armor, why would you get close enough to anything to use this skill?
There are actually a lot of fights that (regardless if you're ranged or melee) you are expected to be in melee range. There are very few mechanics in this game that are harder to avoid the closer you are to the enemy.
Although it looks strange, striking someone with a staff, and if you're a Light Armour user and get caught in a powerful AoE, you could easily get in trouble.
Ghanima_Atreides wrote: »adriant1978 wrote: »Perhaps I'm just too much of a casual to see it, but I'm not even sure what this skill is supposed to be used for in the absence of a magicka based melee weapon.
If you're using a staff using magicka character, probably wearing mostly light armor, why would you get close enough to anything to use this skill?
There are actually a lot of fights that (regardless if you're ranged or melee) you are expected to be in melee range. There are very few mechanics in this game that are harder to avoid the closer you are to the enemy.
Although it looks strange, striking someone with a staff, and if you're a Light Armour user and get caught in a powerful AoE, you could easily get in trouble.
That holds true for medium armor users too and they're just as likely to happen at range as they are in melee.