In one important respect there was no change.
People who were positive about the game before Greymoor remain so, while people who were negative about the game before Greymoor also remain so.
In one important respect there was no change.
People who were positive about the game before Greymoor remain so, while people who were negative about the game before Greymoor also remain so.
You're right, however, to ignore the patch notes. Playing the game is a far more effective way of finding out what any changes are all about than reading the patch notes.
Thechuckage wrote: »In one important respect there was no change.
People who were positive about the game before Greymoor remain so, while people who were negative about the game before Greymoor also remain so.
You're right, however, to ignore the patch notes. Playing the game is a far more effective way of finding out what any changes are all about than reading the patch notes.
Ding-*** you are wrong. (It was supposed to rhyme there but ok)
Sure many people are happy about it and actively enjoy it. But the drop in my guild rosters shows it is not universally liked. I was ambivalent towards to xpac before launch, the handling of it has turned me decidedly sour.
Not really true in my case. I was actually starting to get back into the game with my family, since we're all stuck in quarantine together. I was enjoying running through dungeons I haven't run in a long time with them. I was subbed and spent countless hours developing addons. The HA/LA out-of-cycle PTS feedback cycle and subsequent pulling of the changes out of U26 had me excited for the direction the dev team was taking wrt community feedback. Sure, I was disappointed with the perpetually changing balance, and the lack of improvement in performance for the last few patches, but I was generally happy with the game.People who were positive about the game before Greymoor remain so, while people who were negative about the game before Greymoor also remain so.
silvereyes wrote: »Not really true in my case. I was actually starting to get back into the game with my family, since we're all stuck in quarantine together. I was enjoying running through dungeons I haven't run in a long time with them. I was subbed and spent countless hours developing addons. The HA/LA out-of-cycle PTS feedback cycle and subsequent pulling of the changes out of U26 had me excited for the direction the dev team was taking wrt community feedback. Sure, I was disappointed with the perpetually changing balance, and the lack of improvement in performance for the last few patches, but I was generally happy with the game.People who were positive about the game before Greymoor remain so, while people who were negative about the game before Greymoor also remain so.
That is no longer true for me. It started with the senseless shifting of goalposts in vMA during the U26 combat preview, and only intensified with all of the catastrophically bad performance problems on both PTS and during go-live. The whole vampirism and subterranean theme for Skyrim was pretty disappointing, and the antiquities system is just another marketing stunt to sell more ESO+ subs or DLC.
The one silver lining to all of these storm clouds was the change to drop normal arena weapons from nDSA and nMA. I avoided vDSA before because of the time commitment and how few groups wanted to run it, but now my family and I have run nDSA a few times and had some fun getting weapons.
butterrum222 wrote: »Thanks for the feedback, also was there a change to healing received or some change to healing?