Or we could get some good new sets that actually drop from new content.
The vMA/vDSA weapon thing was the perfect distraction to make players forget how terrible the KA sets are. Now they know they can just phone in some garbage new sets for new content and slap "perfected" with a useless bonus on old gear and everyone will happily go refarm that. Can't wait to refarm vHoF for gear in 2021.
I thought you didn't play any more?
On your suggestion, it would be great to see some older sets modernised, but I also feel they are redundant outside of niche situations for a reason. They aren't relics and master architect in particular does get used as both a support set and dps set in certain group compositions. I think it's more a case of organic succession; as the game has matured so have the player requirements. I'd rather see what has been learnt be applied to new gear, than see older sets revitalised to some new pseudo-meta.
Considering last patch added perfected versions for all the arena weapons that didn't have it before, perfected gear for the trials that don't have them seems like a strong possibility. Will probably revisit the sets at that time too.
To me, "Support set Syndrome" comes not from the ability to effect 4-12 players, but because the rarity or uniqueness of the buff in question. The surest way to making a set a must-have for support, IMO, is to give it something nothing else can do, like a massive, always-stackable resistance debuff.
Look, making it one person only will make war machine inferior and too close mechanic wise to lokke anyway.
It will be 100% useless in trials anyway cause of roaring opportunist (lol) and affecting too little players.
What could be done is changing the proc to total of 4 people, making sure dungeon people all get the buff unconditionally of their placement, while making it interesting in trials where dds split into two groups, adding a possible minigame to fill the gaps of roaring opportunist.
Look, making it one person only will make war machine inferior and too close mechanic wise to lokke anyway.
It will be 100% useless in trials anyway cause of roaring opportunist (lol) and affecting too little players.
What could be done is changing the proc to total of 4 people, making sure dungeon people all get the buff unconditionally of their placement, while making it interesting in trials where dds split into two groups, adding a possible minigame to fill the gaps of roaring opportunist.
It was more an idea for mag to be honest, roaring in my opinion is not a great set from a design standpoint, also we already have quite a few similar sets
And i the point about inferiority, i mean it already is to be honest. So what's even the point of bringing it up.
Look, making it one person only will make war machine inferior and too close mechanic wise to lokke anyway.
It will be 100% useless in trials anyway cause of roaring opportunist (lol) and affecting too little players.
What could be done is changing the proc to total of 4 people, making sure dungeon people all get the buff unconditionally of their placement, while making it interesting in trials where dds split into two groups, adding a possible minigame to fill the gaps of roaring opportunist.
It was more an idea for mag to be honest, roaring in my opinion is not a great set from a design standpoint, also we already have quite a few similar sets
And i the point about inferiority, i mean it already is to be honest. So what's even the point of bringing it up.
I still think that making it 4 people is a much better answer, sets that provide 100% uptime on major slayer are just bad by design imo. If you really want you can add 2 seconds to the uptime (for total of 12) but I don't think any more would be fair.
Look, making it one person only will make war machine inferior and too close mechanic wise to lokke anyway.
It will be 100% useless in trials anyway cause of roaring opportunist (lol) and affecting too little players.
What could be done is changing the proc to total of 4 people, making sure dungeon people all get the buff unconditionally of their placement, while making it interesting in trials where dds split into two groups, adding a possible minigame to fill the gaps of roaring opportunist.
It was more an idea for mag to be honest, roaring in my opinion is not a great set from a design standpoint, also we already have quite a few similar sets
And i the point about inferiority, i mean it already is to be honest. So what's even the point of bringing it up.
I still think that making it 4 people is a much better answer, sets that provide 100% uptime on major slayer are just bad by design imo. If you really want you can add 2 seconds to the uptime (for total of 12) but I don't think any more would be fair.
Gotta disagree, i think that a really good rotation should award as close to 100 % as possible.
War machine would be an alternative to lokke, and mag would finally get a good set comparable to stamina.
Look, making it one person only will make war machine inferior and too close mechanic wise to lokke anyway.
It will be 100% useless in trials anyway cause of roaring opportunist (lol) and affecting too little players.
What could be done is changing the proc to total of 4 people, making sure dungeon people all get the buff unconditionally of their placement, while making it interesting in trials where dds split into two groups, adding a possible minigame to fill the gaps of roaring opportunist.
It was more an idea for mag to be honest, roaring in my opinion is not a great set from a design standpoint, also we already have quite a few similar sets
And i the point about inferiority, i mean it already is to be honest. So what's even the point of bringing it up.
I still think that making it 4 people is a much better answer, sets that provide 100% uptime on major slayer are just bad by design imo. If you really want you can add 2 seconds to the uptime (for total of 12) but I don't think any more would be fair.
Gotta disagree, i think that a really good rotation should award as close to 100 % as possible.
War machine would be an alternative to lokke, and mag would finally get a good set comparable to stamina.
Since both sets are stamina one being an alternative for the other would do nothing for Magicka. Master Architect is Magicka.
It is clear Zos intended War machine and Master Architect to be how they are. They provide a buff not only to the caster but to two other group members. How beneficial the set is is really depending on having low-cost ultimates. As a result, it would not make sense to make one work like another set.
Further, as I already said, how beneficial these sets are is depending on the cost of the ultimate and how fast a build generates ultimate. That also plays into how high the uptime is and as a result, there is no reason to expect 100% uptimes for all builds. Only potentially possible with the fairly cheap ultimates.
Sunspire is not the first time Zos did not make the stam DPS and Mag DPS trial sets identical. vMoL is a great case where the mag set was good for DPS (at the time) but the stam set ended up being preferred for tanking and became the tanking meta instead of a DPS meta.
Look, making it one person only will make war machine inferior and too close mechanic wise to lokke anyway.
It will be 100% useless in trials anyway cause of roaring opportunist (lol) and affecting too little players.
What could be done is changing the proc to total of 4 people, making sure dungeon people all get the buff unconditionally of their placement, while making it interesting in trials where dds split into two groups, adding a possible minigame to fill the gaps of roaring opportunist.
It was more an idea for mag to be honest, roaring in my opinion is not a great set from a design standpoint, also we already have quite a few similar sets
And i the point about inferiority, i mean it already is to be honest. So what's even the point of bringing it up.
I still think that making it 4 people is a much better answer, sets that provide 100% uptime on major slayer are just bad by design imo. If you really want you can add 2 seconds to the uptime (for total of 12) but I don't think any more would be fair.
Gotta disagree, i think that a really good rotation should award as close to 100 % as possible.
War machine would be an alternative to lokke, and mag would finally get a good set comparable to stamina.
Since both sets are stamina one being an alternative for the other would do nothing for Magicka. Master Architect is Magicka.
It is clear Zos intended War machine and Master Architect to be how they are. They provide a buff not only to the caster but to two other group members. How beneficial the set is is really depending on having low-cost ultimates. As a result, it would not make sense to make one work like another set.
Further, as I already said, how beneficial these sets are is depending on the cost of the ultimate and how fast a build generates ultimate. That also plays into how high the uptime is and as a result, there is no reason to expect 100% uptimes for all builds. Only potentially possible with the fairly cheap ultimates.
Sunspire is not the first time Zos did not make the stam DPS and Mag DPS trial sets identical. vMoL is a great case where the mag set was good for DPS (at the time) but the stam set ended up being preferred for tanking and became the tanking meta instead of a DPS meta.
Master architect is magicka, yes i know, did you read the first post? It was obvious that when i said that i was implying that i meant master architect when i said "and finally magicka would get a set comparable to stamina"
Look, making it one person only will make war machine inferior and too close mechanic wise to lokke anyway.
It will be 100% useless in trials anyway cause of roaring opportunist (lol) and affecting too little players.
What could be done is changing the proc to total of 4 people, making sure dungeon people all get the buff unconditionally of their placement, while making it interesting in trials where dds split into two groups, adding a possible minigame to fill the gaps of roaring opportunist.
It was more an idea for mag to be honest, roaring in my opinion is not a great set from a design standpoint, also we already have quite a few similar sets
And i the point about inferiority, i mean it already is to be honest. So what's even the point of bringing it up.
I still think that making it 4 people is a much better answer, sets that provide 100% uptime on major slayer are just bad by design imo. If you really want you can add 2 seconds to the uptime (for total of 12) but I don't think any more would be fair.
Gotta disagree, i think that a really good rotation should award as close to 100 % as possible.
War machine would be an alternative to lokke, and mag would finally get a good set comparable to stamina.
Since both sets are stamina one being an alternative for the other would do nothing for Magicka. Master Architect is Magicka.
It is clear Zos intended War machine and Master Architect to be how they are. They provide a buff not only to the caster but to two other group members. How beneficial the set is is really depending on having low-cost ultimates. As a result, it would not make sense to make one work like another set.
Further, as I already said, how beneficial these sets are is depending on the cost of the ultimate and how fast a build generates ultimate. That also plays into how high the uptime is and as a result, there is no reason to expect 100% uptimes for all builds. Only potentially possible with the fairly cheap ultimates.
Sunspire is not the first time Zos did not make the stam DPS and Mag DPS trial sets identical. vMoL is a great case where the mag set was good for DPS (at the time) but the stam set ended up being preferred for tanking and became the tanking meta instead of a DPS meta.
Master architect is magicka, yes i know, did you read the first post? It was obvious that when i said that i was implying that i meant master architect when i said "and finally magicka would get a set comparable to stamina"
Yes, I noted Master Architect is Magicka in what you quoted. Yes, I make mistakes as well from time to time. Maybe edit the post so someone else does not bring up the same thing.
I was just noting the post did not make sense along with my logic for not needing to change any of the sets.