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ZOS ignore most of proposals on this forum?

  • Myrm
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    I think one big problem is that some people think that just because they have purchased a game, then they’ve also purchased the development company, and now have the right to demand what should be in the game, or what should changed. As the creators of the game, the developers own it. What they want to put in, take out or change is up to them. Yes, players have a right to make suggestions, but some players need to learn that they are not the owner of the company.
    PC & Xbox (EU)

    I am employed as a member of Emperor Palpatine's Imperial Royal Guard. (Class of 2017, Yinchorr)
  • WiseSky
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    The only Proposal That is worth Implementing is Weather Control.

    Thanks
  • bearbelly
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    WiseSky wrote: »
    The only Proposal That is worth Implementing is Weather Control.

    Thanks

    It's not possible to control weather on a "local" scale without affecting the weather across the entire planet, which would be catastrophic.

    Just sayin'.
  • Quelios
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    Myrm wrote: »
    I think one big problem is that some people think that just because they have purchased a game, then they’ve also purchased the development company, and now have the right to demand what should be in the game, or what should changed. As the creators of the game, the developers own it. What they want to put in, take out or change is up to them. Yes, players have a right to make suggestions, but some players need to learn that they are not the owner of the company.


    In my company we are focused on customers and we are adapting our products and services according to customers needs. Why? Because the customers pay and we can live with their money. Ok, there are many kids here and I don't think they understand how the companies lives in this competing environment. For a stand alone game, there is nothing to do: the game is as it is. But this game is continuously updated and upgraded so it should be open to new ideas, if they want our money for any new chapter, which is prized as a new game.
    Edited by Quelios on June 8, 2020 6:05PM
  • Xebov
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    To be honest most "ideas" arent worth the papper they are written on.

    Most balance ideas are often one sided approaches that completely lack any view to the other side or regard for player skill levels.

    Most mechanical or game mode ideas are drafted around a single aspect completely ignoring side effects or loopholes that might appear.

    The proposals made are mostly not ignored, they are read and reported. But like it has been already suggested, the better the proposal thought through the higher the chance that its done. Any software dev will tell you that most proposals are read but rejected because they are garbage, to complicated to make, or have so many side effects that it would take to long to refine it into a useable state.
  • MincVinyl
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    After near 6 years of this game, Its at the point where I think the game would be in a better place if the current dev team just stuck to whatever vision they have and transform the game into a working model of that. As it stands many of their "Overhauls" tend to never be finished and then leave holes in the game where things tend to break and spiral out of control when the next "Overhaul" happens. Most overhauls only get the few pts notes during a month before permanently being left on live.

    -Look at the racial overhauls, for the most part before and after the patch for stam races Orc is the go to choice.

    -Look at the class overhauls, stamdk's stone idea was a joke. Stamsorc lost a useful ability for a nightblade proc copy and paste that could have been elsewhere in sorc's kit. Nb somehow was still completely forgotten about, still relying on a light attack proc gimmick.

    -Look at the weapon overhauls, S&B is barely viable for anything other than a block build, dw relies on the master weapon to have a somewhat working spammable still without a useful ult. 2h lost its dizzy playstyle and a unique ult because zos messed up and randomly decided 2h ult needed to be a copy and paste of corrosive. Is it that hard to realize that nobody used the dw ult....so why didnt zos give that the pen ult instead of changing a working unique 2h ult that people used and they knew would be strong.

    I mean there are countless random things that were done with little thought put in to what would happen next....don't even ask me about how fluid movement used to be in eso. Out of nowhere zos decided swift should be a thing and when it was too strong they decided that the best course of action was to change everything else other than what blatantly caused the issues.
    The vision and ambition that the original dev team had was amazing, and the sole reason why Eso grew as much as it did. However over the years of decisions, and team changes the original vision is almost entirely gone. The games problems mostly stem from how the original team made the game to work with its mechanics, but many of those mechanics have long since been changed and have caused problems ever since. We likely wont see the game ever return to its previous glory, as most people can assume it will be dumbed down in every aspect slowly but surely so that they can still make payroll based on new players joining and wanting to stay for a few months.
  • volkeswagon
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    They listen. One if my emote ideas came to fruition a year after I suggested it.
  • Iccotak
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    I just keep consistent constructive feedback and acknowledge that the devs, at best, will take that feedback into consideration.

    I am a consumer and they're the developers that have a better understanding of the inner workings of their game as well as having to balance my feedback among the millions of posts they get a week on the forums & reddit
  • JKorr
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    Quelios wrote: »
    Myrm wrote: »
    I think one big problem is that some people think that just because they have purchased a game, then they’ve also purchased the development company, and now have the right to demand what should be in the game, or what should changed. As the creators of the game, the developers own it. What they want to put in, take out or change is up to them. Yes, players have a right to make suggestions, but some players need to learn that they are not the owner of the company.


    In my company we are focused on customers and we are adapting our products and services according to customers needs. Why? Because the customers pay and we can live with their money. Ok, there are many kids here and I don't think they understand how the companies lives in this competing environment. For a stand alone game, there is nothing to do: the game is as it is. But this game is continuously updated and upgraded so it should be open to new ideas, if they want our money for any new chapter, which is prized as a new game.

    Do you adapt your products and services to your customers, making bespoke/custom setups for each customer? Or do you listen to a vocal group that wants, sometime totally diametrically opposed, changes to your products/services? Do the adaptations a single customer wants for their specific product effect ALL your customers, whether those other customers want those specific changes or not? One constantly recurring example for this game is the request for open world kill everything everywhere all the time pvp. If the devs listen to the vocal minority and implement the "new idea", it would change everyone's game, even if they don't want it. With a drastic change like that, I'd immediately drop the game, despite being here since beta, despite the crowns I've spent, despite the sub and two accounts I have. Listening to the forums is one thing, actually changing the whole entire game world because of a small number of vocal posters something totally different.
    Edited by JKorr on June 9, 2020 4:07PM
  • VaranisArano
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    Quelios wrote: »
    Myrm wrote: »
    I think one big problem is that some people think that just because they have purchased a game, then they’ve also purchased the development company, and now have the right to demand what should be in the game, or what should changed. As the creators of the game, the developers own it. What they want to put in, take out or change is up to them. Yes, players have a right to make suggestions, but some players need to learn that they are not the owner of the company.


    In my company we are focused on customers and we are adapting our products and services according to customers needs. Why? Because the customers pay and we can live with their money. Ok, there are many kids here and I don't think they understand how the companies lives in this competing environment. For a stand alone game, there is nothing to do: the game is as it is. But this game is continuously updated and upgraded so it should be open to new ideas, if they want our money for any new chapter, which is prized as a new game.

    When you say that, what most people mean is "But this game is continuously updated and upgraded so it should be open to my new ideas, if they want our mymoney for any new chapter, which is prized as a new game."

    And on one level, that's fair. You decide what to do with your money and whether or not to spend it on ESO. You are certainly "a customer."

    On a more global level, though? ESO doesn't particularly care about the money of any one individual or even a certain percentage of aggrieved players whining about the latest nerfs. They'll make changes - and you've had some of those changes listed for you - based on what they think fits their vision for the game and the whole playerbase, most of which is using data and metrics we don't have access to. Don't mistake "the customer" for a monolithic entity who agrees with you.


    Let's us an example where I know you've offered specific feedback. ZOS has updated the trading system in response to player feedback and their own vision. They:
    Added Guildfinder
    Added multiple trader bids
    Added text search for items
    In other words, they listened to feedback and addressed certain issues players had as they saw fit while strengthening the current guild-centric trading system and making it easier for players to use and get access to.

    You don't have to agree with them about how they did it or whether you like the system. As stated, you decide to do what you want with your money.

    But lets not act like ZOS is somehow not open to new ideas or not adapting to the needs of "the customer" just because they aren't using your ideas. I strongly suspect they've got a much better grasp of what "their customers" want than you, me, or the relatively tiny active forum population does.
  • Varana
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    Quelios wrote: »
    In my company we are focused on customers and we are adapting our products and services according to customers needs.
    Please make a list of your proposals. I'm 99% certain that for every single one of the "needs" of you as a customer, there will be other customers who have proposed the exact opposite.
    I'm sure you will find it absolutely great and will wholeheartedly support ZOS in deciding to listen to their customers' needs and implementing all the proposals that you hate. ;)
  • Zenzuki
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    bearbelly wrote: »
    WiseSky wrote: »
    The only Proposal That is worth Implementing is Weather Control.

    Thanks

    It's not possible to control weather on a "local" scale without affecting the weather across the entire planet, which would be catastrophic.

    Just sayin'.


    What if I told you... weather is different for everybody in-game!
    Can Open...
    Worms EVERYWHERE!
  • Lysette
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    Zenzuki wrote: »
    bearbelly wrote: »
    WiseSky wrote: »
    The only Proposal That is worth Implementing is Weather Control.

    Thanks

    It's not possible to control weather on a "local" scale without affecting the weather across the entire planet, which would be catastrophic.

    Just sayin'.


    What if I told you... weather is different for everybody in-game!

    yeah it is - i was complaining about the rain and misty weather and my friend said "what rain, it's a lovely sunny day".
  • Zenzuki
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    Yep, the only "common" thing running in the skybox are the clouds and day/night cycle.

    Weather is instanced for some reason.
    Can Open...
    Worms EVERYWHERE!
  • FlopsyPrince
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    Ri_Khan wrote: »
    barney2525 wrote: »
    people wanted skyshards, and lore books to be account wide.

    Now they are, if you want to cough up the credits.

    :#

    Exactly. They only implement feedback they get from players as long as they can charge a premium for it in the clown store.

    Many of us explicitly said we did not want to have to pay Crowns for the feature before it was integrated.

    I would love it for my many alts, but it is far too expensive for that.

    I might spend for it if I ever got all the SkyShards in someplace like Cyrodil, but that likely won't ever happen and I would likely have all the skyshards I would need on all my characters by that point even if I came to accomplish that.

    I would have paid a fair bit of in-game gold, but not things that require (effectively) real money.
    PC
    PS4/PS5
  • FlopsyPrince
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    Xebov wrote: »
    To be honest most "ideas" arent worth the papper they are written on.

    This is a bogus argument. Many suggestions are quite good. A few get implemented (multi-crafting), but most seem to just be ignored.

    It is reasonable to ignore some suggestions, but some have great merit, such as integrating the functionality of "must have" PC addons into Console game functionality. (Not as an addon, but in the game.)

    Adding more things to the map, which would be a nice complement to the summary stuff added to the map. Lots of good ideas.

    Eliminate the need to swap characters just to learn a new trait if another alt knows that. (Just pay the cost to create the item, perhaps with a small gold convenience fee.) That would reduce the system load for logging out to the character screen and back in on a new character (and back again). That would help the game and the players.

    Plenty of good ideas, just no indication any are even considered.

    Plenty here who will claim any requested new improvement is "wanting free crowns" or something we can all live without, but that is another issue.

    PC
    PS4/PS5
  • JKorr
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    If pc players use an addon, it is at their own risk. If something breaks or glitches, it is not the fault of ZOS, and they have to do nothing about it.

    If addon functionality is added to console games, it has to be quality control checked by Microsoft and Sony, not only taking time and money, but allowing the two companies to deny use of any addon for any reason. If anything breaks or glitches in a console game, the burden of fixing the issue is on ZOS. Why do you think they would consider the responsibility and the costs worthwhile?
  • WiseSky
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    I am happy we are talking about Weather Control!!!

    Since it's Instanced Give us the Control to control it !!!!

  • VaranisArano
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    WiseSky wrote: »
    I am happy we are talking about Weather Control!!!

    Since it's Instanced Give us the Control to control it !!!!

    One of the best reasons I've heard for doing this is that the thunderstorms give some folks migraines.
  • WiseSky
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    bearbelly wrote: »
    WiseSky wrote: »
    The only Proposal That is worth Implementing is Weather Control.

    Thanks

    It's not possible to control weather on a "local" scale without affecting the weather across the entire planet, which would be catastrophic.

    Just sayin'.

    @bearbelly

    A lot of evil ESO masterminds are behind the weather being different for each player in ESO, It's already a evil Conspiracy

    We the, Weather Control Brotherhood, Are working on a spell to control Weather, We will call it "Clear Skies"... But we
    need a person Born of Dragons...It's gonna be a Vocal invocation like a loud scream or a shout. But we may need a couple of Era's to make it happen.

    https://elderscrolls.fandom.com/wiki/Clear_Skies


  • WiseSky
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    WiseSky wrote: »
    I am happy we are talking about Weather Control!!!

    Since it's Instanced Give us the Control to control it !!!!

    One of the best reasons I've heard for doing this is that the thunderstorms give some folks migraines.

    I never thought It would actually have practical implications...

    Maybe the Flashing of lighting also affects people with epilepsy or the ones that are hyper sensitive to light.
  • VaranisArano
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    WiseSky wrote: »
    WiseSky wrote: »
    I am happy we are talking about Weather Control!!!

    Since it's Instanced Give us the Control to control it !!!!

    One of the best reasons I've heard for doing this is that the thunderstorms give some folks migraines.

    I never thought It would actually have practical implications...

    Maybe the Flashing of lighting also affects people with epilepsy or the ones that are hyper sensitive to light.

    Yeah, here's the thread I was thinking of: https://forums.elderscrollsonline.com/en/discussion/505879/tired-of-playing-eso-with-sunglasses/p1
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