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Experience bonus scrolls are ruining my gameplay

KoSeKu
KoSeKu
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Hi,
When i activate my one of exp scroll, i feel i like i have to rush and skip all the quest dialogues. Also when i am in random normal dungeon, my group can fail and again i can waste the exp scroll. I came with a solution to this: insread of a time duration, exp scrolls should grant a pre-planned amount of experience. For example: "This scroll will grant 200k exp bonus" instead of "this scroll will grant 50% exp bonus for 1 hour"
  • Kadoin
    Kadoin
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    No.
  • Dusk_Coven
    Dusk_Coven
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    Over time you will accumulate a lot of scrolls through daily login rewards and such. I have like 40 sitting around doing nothing. Just burn it -- or not, if you want to try to at all keep any kind of challenge while you're going through quests.

    A trial or a string of dungeon runs (or mindless grinding at dolmens) are probably the best times to use a scroll. Even if the group "fails" you still got the xp from mob kills.

    What you are suggesting will come when you are in CP levels. They give it to you free and it's called "Enlightenment".
    Edited by Dusk_Coven on June 4, 2020 7:19AM
  • VaranisArano
    VaranisArano
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    Just don't use them. If you like questing, you'll level up naturally.

    If you want guaranteed exp while using your scroll, go play "ring around the Alikr dolmens" or buy some Skyreach carries.
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    Dont use them to level up. Keep them until they make some changes iin skill lines and use them to grind new morphs up.

    Leveling in this game is soo fast and easy. But grinding alt morphs is a bore.
  • Tandor
    Tandor
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    Just don't use them, they're totally unnecessary. I've never used a single one and have no desire to do so.
  • Schattenfluegel
    Schattenfluegel
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    What should this thread say to us?

    Dont use the XP Scrolls :D
    Love my Stamsorc
  • Mortiis13
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    Use it only for grinding. Used while questing is a waste even if u skip everything.
  • bearbelly
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    No, YOU are ruining your gameplay.

    You choose to categorize your experience as "ruined."
    You choose to be frantic and stressed.
    Nothing in a video game makes a choice for you. You are in control of how you react to it.
  • bmnoble
    bmnoble
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    No, as it is you can get a hell of a lot more xp out of a scroll or xp potion than a fixed amount would ever provide, if anything having a fixed amount of xp would be a downgrade of the scrolls/potions.

    You will get loads of scrolls save 100/150% xp ones for grinding out skill morphs and just use the 50% xp ones whenever you feel like, eventually you will reach 810CP and they will just pile up in your storage.
  • Lysette
    Lysette
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    The only time I use them is when one of my "younger" characters has to keep up with my team of characters and has to gain 1 or 2 levels quickly in a place where there are enough mobs to non-stop kill until those levels are gained. Instead of scrolls I tend to buy ambrosia potions - 30 minutes + 50%xp bonus - for when there is less than a level to be gained. I really don't like grinding so I keep the time where i have to do it as short as possible. Ok, i could quest as well, but I'm often not in the mood to follow orders or run errands for NPC,so grinding is an alternative, if it is not too long. I know I'm a weird player.
  • redlink1979
    redlink1979
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    No.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Bucky_13
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    No. Only time I use xp scrolls to level up alts, I do alchemy and enchanting master writs on them which means I can get at least 10 levels in 5 minutes, this wouldn't work if the amount of xp was capped.
  • Lysette
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    Bucky_13 wrote: »
    No. Only time I use xp scrolls to level up alts, I do alchemy and enchanting master writs on them which means I can get at least 10 levels in 5 minutes, this wouldn't work if the amount of xp was capped.

    oh i never thought about this possibility.
  • Michae
    Michae
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    I just popped them in when questing or pugging. No worries, there's plenty given away for free. But when I was playing my first character I didn't use them, it was more fun that way, no point in rushing through levelling on the first go.
    Edited by Michae on June 4, 2020 9:12AM
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • preevious
    preevious
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    The things one can read on the forums ...

    The idea is actually good, I'd like that as well. A bit like enlightement.
    The reasonning behind is abysmally bad. "I can't handle it properly, so change it !"
  • Sarannah
    Sarannah
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    I kind of agree with this idea... maybe make it give some form of enlightened experience. Rushing just feels bad in this game.

    On the other hand, when you are CP 810, you will no longer know what to do with experience scrolls(atleast until ZOS expands the current CP system). Experience scrolls are also the reason why ZOS can't just remove CP. People who have ever used or bought experience scrolls would be pissed.

    PS: For ZOS, please expand the CP system with a non-gameplay-bonus kind of system.
  • Alamakot
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    OP, simply manage your scroll timing. Get several daily quests (e.g. worldbosses and delves at Skyrim/Summerset/Wrothgar/Gold Coast; Mages, Fighters Guild, Undaunted delve, crafting writs, pledges. Complete them, USE scroll and then turn quests to givers. You'll get insane amount of XP during 5 minutes, the rest is pure bonus. Up to you, what you do with this time. You may go back to do daylies shared by other players (WBosses), go exploring or do questing somewhere. Enjoy scroll possibilities, do not let them to frustrate you :)
  • xshatox
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    Isn’t that like your problem? Not ZOS?
  • KoSeKu
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    you all talking about how to "trick" the game, i appreciate the idea but a casual player doesnt care about the tricks. he/she want to get into lore, enjoy the dialogue and have a good time
  • eKsDee
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    Then don't use them. Keep them for when you want to level alts if they're not bound, or when you want to level new skills or skill lines if they're bound.

    The problem is completely with you. They're not automatically used, and when they're in use, logging off pauses the timer, so simply don't use them until you actually need to.

    In other games, XP bonuses aren't as convenient as they are in ESO. Some games have them tick down even when logged off, and some games even automatically apply them, meaning you have no control over when and where you use them.
  • Ruder
    Ruder
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    I`m natural hater but actually the guy has a point, many times when I was leveling alts with scrolls I was bashing my teammates in dungeons and battlegrounds to keep up with me or to be better(to get second place in bgs) so I get the bonus exp reward,

    Changing the Exp scrolls to be like the Enlightened system will be very good step.

    50%scroll/pot = 500k exp in acceleration rate
    100% scroll/pot = 1 milion exp in acceleration rate
    150% scroll/pot = 1.5 mil exp in acceleration rate
  • Raisin
    Raisin
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    KoSeKu wrote: »
    you all talking about how to "trick" the game, i appreciate the idea but a casual player doesnt care about the tricks. he/she want to get into lore, enjoy the dialogue and have a good time

    Then either don't use the EXP scroll, or accept the bonus EXP for what you do naturally rather than rushing to maximize the gain. It's already free EXP, the pressure only comes from our greed to get even more from it.
    Edited by Raisin on June 4, 2020 10:41AM
  • VaranisArano
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    KoSeKu wrote: »
    you all talking about how to "trick" the game, i appreciate the idea but a casual player doesnt care about the tricks. he/she want to get into lore, enjoy the dialogue and have a good time

    Then just have a good time. Quit using the exp scrolls if you can't handle having a timer running and just enjoy playing the game.

    ZOS has numerous exp boosters that require playing the game in order to receive the benefit. They don't seem interested in letting you just pop a bunch of scrolls and *boom* jump in levels with no effort. Even the quickest leveling method of using alchemy and enchanting master writs requires a fair bit of time investment in ESO.

    Your suggestion, to be frank, would let players create a brand new character, buy a bunch of exp scrolls and level up to 50 without every playing that character.

    Your example is particularly nonsensical, by the way. It takes 2,805,674 exp to level up to level 50, so at 200k exp per 50% scroll, it would take only 15 scrolls to jump straight to level 50. That's ludicrous. I don't think you did the math when you suggested your flat number, which is rather essential if you want your ideas to be taken seriously. You might want to look at how leveling works: https://en.m.uesp.net/wiki/Online:Leveling#XP_Table
    Edited by VaranisArano on June 4, 2020 11:22AM
  • zvavi
    zvavi
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    This suggestion is not that good because many times experience scales with level, both gained and needed, it will make experience Scrolls that boost the next 200k XP to 400k XP (just like enlightenment works) to be over effective at first levels (from 1 to 15) then ok ish for the next few (from 15 to 40) bad for the last few levels (from 40 to 50) and f***ing horrible for anything which is CP level.
  • Kalik_Gold
    Kalik_Gold
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    Scrolls are for grinding
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • MasterSpatula
    MasterSpatula
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    These don't do anything for leveling Antiquities skills, do they? Cause I've got hundreds in my bank.

    Actually, i guess it wouldn't hurt anything for me to test this for myself, would it?
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Mindcr0w
    Mindcr0w
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    These don't do anything for leveling Antiquities skills, do they? Cause I've got hundreds in my bank.

    Actually, i guess it wouldn't hurt anything for me to test this for myself, would it?

    It won't work. Antiquities level off of unique points specific to those skill lines. Similar to guild skills. These gains are never increased by anything that increases normal xp gains.
    Edited by Mindcr0w on June 4, 2020 11:55AM
  • KoSeKu
    KoSeKu
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    zvavi wrote: »
    This suggestion is not that good because many times experience scales with level, both gained and needed, it will make experience Scrolls that boost the next 200k XP to 400k XP (just like enlightenment works) to be over effective at first levels (from 1 to 15) then ok ish for the next few (from 15 to 40) bad for the last few levels (from 40 to 50) and f***ing horrible for anything which is CP level.

    then scale experience bonus of scrolls too. i am sure ZOS can find a way that will satisfy every type of player, not only grinder or "min/maxer" type of players
  • Kiralyn2000
    Kiralyn2000
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    KoSeKu wrote: »
    you all talking about how to "trick" the game, i appreciate the idea but a casual player doesnt care about the tricks. he/she want to get into lore, enjoy the dialogue and have a good time

    If you're getting stressed-out/pressured/etc to change or rush your playing because of an XP buff, you're not a "casual player" who "wants to get into lore".

    Personally, I'd say delete the things. Then they won't be "pressuring" you. And you can focus on the lore & dialogue. There's more than enough quests & xp for you to level up without them.

    edit: or don't delete them, just save them in your bank for when you make an alt/etc and don't care about enjoying the lore & dialogue again, you just want to level up.
    Edited by Kiralyn2000 on June 4, 2020 3:28PM
  • DarcyMardin
    DarcyMardin
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    People complain about the strangest things...
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