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Experience bonus scrolls are ruining my gameplay

  • Scion_of_Yggdrasil
    Scion_of_Yggdrasil
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    I think they're fine as is, but can understand where OP is coming from, because I hate feeling rushed. I still have plenty of scrolls though, and daily rewards keep you stocked up.

    I only use the scrolls before my daily dungeon, and then immediately after do crafting writs. Or similarly, I reserve them for trials, and will wait to do my daily writs until directly after.
  • Kiralyn2000
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    I only use the scrolls before my daily dungeon, and then immediately after do crafting writs. Or similarly, I reserve them for trials, and will wait to do my daily writs until directly after.

    I use mine on alts, during XP boost holiday events, where I'll just be blazing through the same holiday dailies over & over again anyway.
  • Mindcr0w
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    KoSeKu wrote: »
    then scale experience bonus of scrolls too. i am sure ZOS can find a way that will satisfy every type of player, not only grinder or "min/maxer" type of players

    The scrolls already satisfy the vast majority of the playerbase as they function now. You're the only person most of us have ever seen have this complaint. For the longest time we didn't even have xp scrolls thrown at us like we do now. If you're seriously stressed about squeezing every last drop of boosted xp out of every last scroll then that is a "you" problem.
  • Merca
    Merca
    This problem can be solved in this way. The character can have 25 tasks active at the same time. Just don 't finish them at the end, and when all 25 tasks accumulate, activate the scroll and run off quickly and complete the tasks.
  • doomette
    doomette
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    KoSeKu wrote: »
    you all talking about how to "trick" the game, i appreciate the idea but a casual player doesnt care about the tricks. he/she want to get into lore, enjoy the dialogue and have a good time
    And doing what you’re doing doesn’t require a scroll at all, so why use one if it makes the game less enjoyable? Instead of requesting they change how XP scrolls work, how about you practice some self control and not use them when you want to stop and smell the roses? Save them for grinds or alts.
  • Theros
    Theros
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    KoSeKu wrote: »
    Hi,
    ... For example: "This scroll will grant 200k exp bonus" instead of "this scroll will grant 50% exp bonus for 1 hour"

    100% Agree.
  • Taleof2Cities
    Taleof2Cities
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    If you're getting stressed-out/pressured/etc to change or rush your playing because of an XP buff, you're not a "casual player" who "wants to get into lore".
    People complain about the strangest things...

    Here's an insightful for both of you ...


    Start saving the daily reward XP scrolls and your inventory will look something like this:

    2WrYAPR.png
    Edited by Taleof2Cities on June 4, 2020 5:28PM
  • rotaugen454
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    So they should stop giving XP scrolls because you lack self control?
    "Get off my lawn!"
  • Starlock
    Starlock
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    People complain about the strangest things...

    While they may or may not realize it themselves, they're actually onto something that is of great importance to anyone who plays video games that have microtransactions these days.

    There's a reason why some forms of microtransactions are on a timer. The OP's story sheds light on the why. Monetization designers know human psychology well. They know that when a customer pays money for some sort of booster for their character, there is psychological pressure to maximise that investment. This is used as a mechanism to addict customers to the game and alter their gameplay habits in ways that basically short circuit critical thinking. Critical thinking is bad for business - when marks think too long about a purchase or a product, they're less likely to buy it or fall for marketing schemes that appeal to emotions or heuristics instead of logic and reason. Logically speaking, if a purchase (like an XP booster) is changing your gameplay habits in a way that make you enjoy the game less... why are you buying it? But they don't really want you to think about that, they just want you to buy it. And monetizers definitely don't want you to realize that they designed the game with deliberate flaws in it to sell you the solution...

    Not saying all this applies to our situation here - ESO isn't the kind of game whose XP boosters continue to run down even when you aren't playing (yes, that's a thing) - but the principles apply nonetheless. The time limit on the scrolls does put psychological pressure on some customers to change how they play to make the best use of them.

    My best advice to the OP is to never, ever buy XP scrolls in this game or ANY other game you play and do not use them if you don't like them as others have already said. Always ask "why is this here, and do I need it?" Don't let them turn off your critical thinking brain.
  • Freakin_Hytte
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    KoSeKu wrote: »
    zvavi wrote: »
    This suggestion is not that good because many times experience scales with level, both gained and needed, it will make experience Scrolls that boost the next 200k XP to 400k XP (just like enlightenment works) to be over effective at first levels (from 1 to 15) then ok ish for the next few (from 15 to 40) bad for the last few levels (from 40 to 50) and f***ing horrible for anything which is CP level.

    then scale experience bonus of scrolls too. i am sure ZOS can find a way that will satisfy every type of player, not only grinder or "min/maxer" type of players

    Here's a tip for you if you don't enjoy using experience scrolls:

    DON'T USE THEM

    Are you seriously seeing this as a problem when it's up to you if you want to use them or not?
  • Scion_of_Yggdrasil
    Scion_of_Yggdrasil
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    I only use the scrolls before my daily dungeon, and then immediately after do crafting writs. Or similarly, I reserve them for trials, and will wait to do my daily writs until directly after.

    I use mine on alts, during XP boost holiday events, where I'll just be blazing through the same holiday dailies over & over again anyway.

    Oooh, I'm gonna have to do that next time.
  • Alvar
    Alvar
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    Great idea. They already have this mech with the daily inspiration boost, so it should be easy to implement via scrolls.
    But, It would force ppl who build from 3-50 over a few hours with master writ turn-ins or skyreach, etc. to use many more scrolls. This is probably why you're seeing a lot of push-back.

    Some people like grind-fests, and feel that people who don't play like them shouldn't have an advantage.
    You can't sprint and use abilities at the same time.
  • AlnilamE
    AlnilamE
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    I use mine when I'm doing Master Writs. Do 20+ writs, pop a scroll and hand them all in.

    If I'm questing and enjoying the story, they are not useful.

    There's a time and a place for them.
    The Moot Councillor
  • VaranisArano
    VaranisArano
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    Alvar wrote: »
    Great idea. They already have this mech with the daily inspiration boost, so it should be easy to implement via scrolls.
    But, It would force ppl who build from 3-50 over a few hours with master writ turn-ins or skyreach, etc. to use many more scrolls. This is probably why you're seeing a lot of push-back.

    Some people like grind-fests, and feel that people who don't play like them shouldn't have an advantage.

    Er, not really.

    The OP's suggestion would be a godsend for fast leveling. I dunno if you saw my post with the math above, but you'd be able to pop 15 scrolls and be at level 50. I've got at least twice that sitting in my bank from the daily login rewards. Leveling via master writs or Skyreach takes more effort than that.

    Even if you drop the exp amount to something manageable, what the OP is suggesting is that ZOS should sell levels without any requirement that you actually play ESO. This is a suggestion for people who want to skip even the minimal requirements that you play the game in order to level.
    Edited by VaranisArano on June 4, 2020 7:57PM
  • mavfin
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    KoSeKu wrote: »
    Hi,
    When i activate my one of exp scroll, i feel i like i have to rush and skip all the quest dialogues.

    This is your personal issue. Not the game's fault.

    If it bothers you that much, don't use the scrolls.
  • Alvar
    Alvar
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    Alvar wrote: »
    Great idea. They already have this mech with the daily inspiration boost, so it should be easy to implement via scrolls.
    But, It would force ppl who build from 3-50 over a few hours with master writ turn-ins or skyreach, etc. to use many more scrolls. This is probably why you're seeing a lot of push-back.

    Some people like grind-fests, and feel that people who don't play like them shouldn't have an advantage.

    Er, not really.

    The OP's suggestion would be a godsend for fast leveling. I dunno if you saw my post with the math above, but you'd be able to pop 15 scrolls and be at level 50. I've got at least twice that sitting in my bank from the daily login rewards. Leveling via master writs or Skyreach takes more effort than that.

    Even if you drop the exp amount to something manageable, what the OP is suggesting is that ZOS should sell levels without any requirement that you actually play ESO. This is a suggestion for people who want to skip even the minimal requirements that you play the game in order to level.

    I used 3 scrolls to bring my first necro from lvl 3-50 when they came out <shrug>
    You can't sprint and use abilities at the same time.
  • Alvar
    Alvar
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    ^^ using just master writs you can bring your toon from lvl 3-50 with 2 or 3 scrolls now, one if you really prepare I suppose
    You can't sprint and use abilities at the same time.
  • Deathlord92
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    The only time you should ever use your exp scroll is when you plan to lv. If your just using it when ever that’s on you.
  • Oreyn_Bearclaw
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    They are fine as they are. I have 100s of these at this point clogging up my bank at this point and there are like 5-6 different kinds and ways to obtain them. If you want to maximize a scroll, only use them when grinding XP. Otherwise, play the game and equip when you know you will be playing for a fixed interval of time. Sometimes they are going to give your more XP than others.
  • VaranisArano
    VaranisArano
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    Alvar wrote: »
    Alvar wrote: »
    Great idea. They already have this mech with the daily inspiration boost, so it should be easy to implement via scrolls.
    But, It would force ppl who build from 3-50 over a few hours with master writ turn-ins or skyreach, etc. to use many more scrolls. This is probably why you're seeing a lot of push-back.

    Some people like grind-fests, and feel that people who don't play like them shouldn't have an advantage.

    Er, not really.

    The OP's suggestion would be a godsend for fast leveling. I dunno if you saw my post with the math above, but you'd be able to pop 15 scrolls and be at level 50. I've got at least twice that sitting in my bank from the daily login rewards. Leveling via master writs or Skyreach takes more effort than that.

    Even if you drop the exp amount to something manageable, what the OP is suggesting is that ZOS should sell levels without any requirement that you actually play ESO. This is a suggestion for people who want to skip even the minimal requirements that you play the game in order to level.

    I used 3 scrolls to bring my first necro from lvl 3-50 when they came out <shrug>

    And presumably you actually had to play the game as opposed to just popping 15 scrolls like candy the second you skipped/finished the tutorial.
  • the1andonlyskwex
    the1andonlyskwex
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    Alvar wrote: »
    Alvar wrote: »
    Great idea. They already have this mech with the daily inspiration boost, so it should be easy to implement via scrolls.
    But, It would force ppl who build from 3-50 over a few hours with master writ turn-ins or skyreach, etc. to use many more scrolls. This is probably why you're seeing a lot of push-back.

    Some people like grind-fests, and feel that people who don't play like them shouldn't have an advantage.

    Er, not really.

    The OP's suggestion would be a godsend for fast leveling. I dunno if you saw my post with the math above, but you'd be able to pop 15 scrolls and be at level 50. I've got at least twice that sitting in my bank from the daily login rewards. Leveling via master writs or Skyreach takes more effort than that.

    Even if you drop the exp amount to something manageable, what the OP is suggesting is that ZOS should sell levels without any requirement that you actually play ESO. This is a suggestion for people who want to skip even the minimal requirements that you play the game in order to level.

    I used 3 scrolls to bring my first necro from lvl 3-50 when they came out <shrug>

    And presumably you actually had to play the game as opposed to just popping 15 scrolls like candy the second you skipped/finished the tutorial.

    Maybe I'm misunderstanding the OP's suggestion, but I took it to mean that your next 200k XP would be increased by 50% or whatever, not that you would just get 200k XP immediately.

    Either way, I agree with the people who are suggesting that this is a problem with how the OP is using the scrolls, and not a problem with the scrolls themselves.
  • mikejezz
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    mavfin wrote: »
    KoSeKu wrote: »
    Hi,
    When i activate my one of exp scroll, i feel i like i have to rush and skip all the quest dialogues.

    This is your personal issue. Not the game's fault.

    If it bothers you that much, don't use the scrolls.

    The game could give you xp every time you talked to an npc like every other mmorpg and not gate it behind twenty dialogues
  • static_recharge
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    Maybe they should pause the timer while you're in a dialogue? Then you don't feel rushed and it doesn't prevent you from using them all together.
  • TheShadowScout
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    I often pop one of those free XP scrolls. And then waste most of the time doing whatever anyhow.

    Its all in your mind, each one decides what they do and how. Just stop worrying about the scroll and play the game as you enjoy it!
  • mavfin
    mavfin
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    mikejezz wrote: »
    mavfin wrote: »
    KoSeKu wrote: »
    Hi,
    When i activate my one of exp scroll, i feel i like i have to rush and skip all the quest dialogues.

    This is your personal issue. Not the game's fault.

    If it bothers you that much, don't use the scrolls.

    The game could give you xp every time you talked to an npc like every other mmorpg and not gate it behind twenty dialogues

    Perhaps the duration of the scrolls is intended to take into account the dialogues. If they made it so you didn't have to do any of that, they might decrease the duration...

    It's pretty amazing the things people will force themselves to do in the name of absolute max efficiency, and then whine that they were 'forced' to do it. No one forced them to play the game in a way that ends up not being fun. Only the player does that to themselves.
    Edited by mavfin on June 4, 2020 11:21PM
  • AlnilamE
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    Alvar wrote: »
    Great idea. They already have this mech with the daily inspiration boost, so it should be easy to implement via scrolls.
    But, It would force ppl who build from 3-50 over a few hours with master writ turn-ins or skyreach, etc. to use many more scrolls. This is probably why you're seeing a lot of push-back.

    Some people like grind-fests, and feel that people who don't play like them shouldn't have an advantage.

    Would it really be easy? Would you create a separate bar for XP scrolls? How about scrolls that have different levels of XP? Would they stack? Or would you only be able to use them once the previous one expired? Would Psijic Ambrosia also fit into this system and would we need a third bar for that?

    If we didn't have enlightenment, and there was only one type of XP scroll, it would be easy, but enlightenment is already a 4x XP boost. XP scrolls are just the cherry on top.
    The Moot Councillor
  • volkeswagon
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    I understand. Sometimes I feel I wasted mine but it is what it is. I have over 50 of the 50% ones. I pop them like vitamins. My 150% ones I save for my new toons when they are half way to 50
    Edited by volkeswagon on June 5, 2020 5:43AM
  • TropicsDelight
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    Yeah I completely agree with this.

    It should add "X" amount of additional experience just like enlightenment does.

    The system should not be built to promote skipping reading content, forgoing collecting crafting supplies, and avoiding any and all travel in the game while the scroll time ticks down.

    Most people using those things are getting into mass AOE kill groups and simply plow mobs for the full timer.

    A system that promotes that as being the most effective style of game play when using an exp scroll should be getting changed as it is far removed from the actual MMORPG game play experience that ZOS actually advertises and promotes where people are meant to experience and enjoy the content, including reading quest text, exploring new areas, collecting a material node you might come across, ect..

    The way exp scrolls are set up right now they effectively penalize people who simply want to play the game in the normal fashion that ZOS themselves designed.

    Set amount of experience would allow people to play the game as normal and not have to worry about "wasting" the scroll.
  • kichwas
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    I do also wish they were based on an amount rather than a timer.

    I don't use them due to the timer. In any MMO with such perks they end up just sitting in my inventory because I am 'waiting for the perfect moment' when I can get good use out of them... which never actually arrives...

    I think I could make a further case for them being amount based in that if it was so, I suspect they might sell more of them in the crown store also. If you could use the thing "risk free" you'd be more inclined to pay to get one.
    Jah bless
    PST timezone - mostly PvE player.

    Super casual player
    Seeking a casual 'lets do some dungeons and world stuff together' guild.
  • Jack_Of_Shades
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    Kadoin wrote: »
    No.

    Good counter argument. Very constructive, friend.
    I think this is a great idea. It does diminish the story when you feel you have to rush through conversation so you can use every ounce of the EXP scroll.
    Hell, Runescape uses the stars as a means to accomplish this. They grant a certain amount of experience to whichever skill you choose. I like the idea.
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