Correct me if I'm wrong, but I think that containers are not shared. I'm pretty sure the number of 'empty' Urns/Wardrobes/Trunks/Backpacks/Nightstands/Dressers is assigned individually when you zone into the instance. I've been farming Urns for years and I think they are unaffected by others.katanagirl1 wrote: »The place is very crowded right now, so you’re competing against a lot of other players and a lot of containers are already empty.
Correct me if I'm wrong, but I think that containers are not shared. I'm pretty sure the number of 'empty' Urns/Wardrobes/Trunks/Backpacks/Nightstands/Dressers is assigned individually when you zone into the instance. I've been farming Urns for years and I think they are unaffected by others.katanagirl1 wrote: »The place is very crowded right now, so you’re competing against a lot of other players and a lot of containers are already empty.
Treasure Chests, Thieves Troves, and Safeboxes are of course shared.
katanagirl1 wrote: »I have opened an urn in a location and not taken it, then abruptly changed my mind, and with no other visible players in the are, the urn suddenly was empty before I could pick it up again.
I don’t believe the ”personal instance” theory anymore.
I have a video on my YouTube channel that shows this at Dreloth Tomb.
Yeah. I'm also pretty sure that this is normal and was always like this, especially if you open several containers in the same area. It's probably to reduce server load, rather than keeping personal loot data for every player from hundreds of checked containers.ApostateHobo wrote: »Nah containers just kind of empty themselves a little while after you search them. No idea why, but it's been that way as long as I've played the game.katanagirl1 wrote: »I have opened an urn in a location and not taken it, then abruptly changed my mind, and with no other visible players in the are, the urn suddenly was empty before I could pick it up again.
I don’t believe the ”personal instance” theory anymore.
I have a video on my YouTube channel that shows this at Dreloth Tomb.
Yeah. I'm also pretty sure that this is normal and was always like this, especially if you open several containers in the same area. It's probably to reduce server load, rather than keeping personal loot data for every player from hundreds of checked containers.ApostateHobo wrote: »Nah containers just kind of empty themselves a little while after you search them. No idea why, but it's been that way as long as I've played the game.katanagirl1 wrote: »I have opened an urn in a location and not taken it, then abruptly changed my mind, and with no other visible players in the are, the urn suddenly was empty before I could pick it up again.
I don’t believe the ”personal instance” theory anymore.
I have a video on my YouTube channel that shows this at Dreloth Tomb.
There might also be a timer on them that determines when the container will reset to an Empty state from the moment of opening it (regardless of whether or not you open any new ones in the instance), but it is definitely affected by opening other containers.
When I was powerleveling Legerdemain at the Daggerfall ships, you could literally see this happening live. Look inside Crates or Dressers without looting the item, then keep moving on to some other containers and as you look inside your (around 5th) new containers, the old ones across the room will magically pop their lid/drawers and change into their 'Empty' container state. I liked to pretend that a friendly thieving poltergeist was accompanying me on my heists, and they were happily taking the stuff I left behind, lol.
Other instances can't interact with yours. So simpler? Maybe. But wrong. Try it, really, if you don't believe mekatanagirl1 wrote: »A simpler explanation is that other players that are not in your instance are farming them.Yeah. I'm also pretty sure that this is normal and was always like this, especially if you open several containers in the same area. It's probably to reduce server load, rather than keeping personal loot data for every player from hundreds of checked containers.ApostateHobo wrote: »Nah containers just kind of empty themselves a little while after you search them. No idea why, but it's been that way as long as I've played the game.katanagirl1 wrote: »I have opened an urn in a location and not taken it, then abruptly changed my mind, and with no other visible players in the are, the urn suddenly was empty before I could pick it up again.
I don’t believe the ”personal instance” theory anymore.
I have a video on my YouTube channel that shows this at Dreloth Tomb.
There might also be a timer on them that determines when the container will reset to an Empty state from the moment of opening it (regardless of whether or not you open any new ones in the instance), but it is definitely affected by opening other containers.
When I was powerleveling Legerdemain at the Daggerfall ships, you could literally see this happening live. Look inside Crates or Dressers without looting the item, then keep moving on to some other containers and as you look inside your (around 5th) new containers, the old ones across the room will magically pop their lid/drawers and change into their 'Empty' container state. I liked to pretend that a friendly thieving poltergeist was accompanying me on my heists, and they were happily taking the stuff I left behind, lol.
Other instances can't interact with yours. So simpler? Maybe. But wrong. Try it, really, if you don't believe mekatanagirl1 wrote: »A simpler explanation is that other players that are not in your instance are farming them.Yeah. I'm also pretty sure that this is normal and was always like this, especially if you open several containers in the same area. It's probably to reduce server load, rather than keeping personal loot data for every player from hundreds of checked containers.ApostateHobo wrote: »Nah containers just kind of empty themselves a little while after you search them. No idea why, but it's been that way as long as I've played the game.katanagirl1 wrote: »I have opened an urn in a location and not taken it, then abruptly changed my mind, and with no other visible players in the are, the urn suddenly was empty before I could pick it up again.
I don’t believe the ”personal instance” theory anymore.
I have a video on my YouTube channel that shows this at Dreloth Tomb.
There might also be a timer on them that determines when the container will reset to an Empty state from the moment of opening it (regardless of whether or not you open any new ones in the instance), but it is definitely affected by opening other containers.
When I was powerleveling Legerdemain at the Daggerfall ships, you could literally see this happening live. Look inside Crates or Dressers without looting the item, then keep moving on to some other containers and as you look inside your (around 5th) new containers, the old ones across the room will magically pop their lid/drawers and change into their 'Empty' container state. I liked to pretend that a friendly thieving poltergeist was accompanying me on my heists, and they were happily taking the stuff I left behind, lol.
Take 2 friends with you, or even just one into an instance with you. Have them take a look and point out which containers are marked 'Empty' for them from the start. They will be different. You can have a person see all Empty containers while others are looting them afterwards. Then have all 3 of you look inside a same on-empty container and tell each other what's inside. The contents of the container will be different for each of you.
You don't have to bet. I'm telling you. It's a fact. There's no point in guess-work when everything is well-documented, not sure how else to tell you. Containers like Urns, Dressers, Backpacks, Wardrobes, etc. are not shared. They are permanent fixtures in the world that are always there, and their Empty/non-Empty status and their loot are allocated randomly for each player on an individual basis.katanagirl1 wrote: »You might each see different things, but I bet as soon as one of you takes what’s in there, the others will see the container as empty. They may be instanced, but they could also be shared. Like nodes, a player with rank 1 in ore will see iron but my character with rank 10 sees rubedite. When someone else farms a node, it vanishes for me.Other instances can't interact with yours. So simpler? Maybe. But wrong. Try it, really, if you don't believe mekatanagirl1 wrote: »A simpler explanation is that other players that are not in your instance are farming them.Yeah. I'm also pretty sure that this is normal and was always like this, especially if you open several containers in the same area. It's probably to reduce server load, rather than keeping personal loot data for every player from hundreds of checked containers.ApostateHobo wrote: »Nah containers just kind of empty themselves a little while after you search them. No idea why, but it's been that way as long as I've played the game.katanagirl1 wrote: »I have opened an urn in a location and not taken it, then abruptly changed my mind, and with no other visible players in the are, the urn suddenly was empty before I could pick it up again.
I don’t believe the ”personal instance” theory anymore.
I have a video on my YouTube channel that shows this at Dreloth Tomb.
There might also be a timer on them that determines when the container will reset to an Empty state from the moment of opening it (regardless of whether or not you open any new ones in the instance), but it is definitely affected by opening other containers.
When I was powerleveling Legerdemain at the Daggerfall ships, you could literally see this happening live. Look inside Crates or Dressers without looting the item, then keep moving on to some other containers and as you look inside your (around 5th) new containers, the old ones across the room will magically pop their lid/drawers and change into their 'Empty' container state. I liked to pretend that a friendly thieving poltergeist was accompanying me on my heists, and they were happily taking the stuff I left behind, lol.
Take 2 friends with you, or even just one into an instance with you. Have them take a look and point out which containers are marked 'Empty' for them from the start. They will be different. You can have a person see all Empty containers while others are looting them afterwards. Then have all 3 of you look inside a same on-empty container and tell each other what's inside. The contents of the container will be different for each of you.
I don’t really have any people left on my friends list that play at the same time as I do try it out.
I do see other players in my instance interact with containers and I see them as empty afterward as well.
You don't have to bet. I'm telling you. It's a fact. There's no point in guess-work when everything is well-documented, not sure how else to tell you. Containers like Urns, Dressers, Backpacks, Wardrobes, etc. are not shared. They are permanent fixtures in the world that are always there, and their Empty/non-Empty status and their loot are allocated randomly for each player on an individual basis.katanagirl1 wrote: »You might each see different things, but I bet as soon as one of you takes what’s in there, the others will see the container as empty. They may be instanced, but they could also be shared. Like nodes, a player with rank 1 in ore will see iron but my character with rank 10 sees rubedite. When someone else farms a node, it vanishes for me.Other instances can't interact with yours. So simpler? Maybe. But wrong. Try it, really, if you don't believe mekatanagirl1 wrote: »A simpler explanation is that other players that are not in your instance are farming them.Yeah. I'm also pretty sure that this is normal and was always like this, especially if you open several containers in the same area. It's probably to reduce server load, rather than keeping personal loot data for every player from hundreds of checked containers.ApostateHobo wrote: »Nah containers just kind of empty themselves a little while after you search them. No idea why, but it's been that way as long as I've played the game.katanagirl1 wrote: »I have opened an urn in a location and not taken it, then abruptly changed my mind, and with no other visible players in the are, the urn suddenly was empty before I could pick it up again.
I don’t believe the ”personal instance” theory anymore.
I have a video on my YouTube channel that shows this at Dreloth Tomb.
There might also be a timer on them that determines when the container will reset to an Empty state from the moment of opening it (regardless of whether or not you open any new ones in the instance), but it is definitely affected by opening other containers.
When I was powerleveling Legerdemain at the Daggerfall ships, you could literally see this happening live. Look inside Crates or Dressers without looting the item, then keep moving on to some other containers and as you look inside your (around 5th) new containers, the old ones across the room will magically pop their lid/drawers and change into their 'Empty' container state. I liked to pretend that a friendly thieving poltergeist was accompanying me on my heists, and they were happily taking the stuff I left behind, lol.
Take 2 friends with you, or even just one into an instance with you. Have them take a look and point out which containers are marked 'Empty' for them from the start. They will be different. You can have a person see all Empty containers while others are looting them afterwards. Then have all 3 of you look inside a same on-empty container and tell each other what's inside. The contents of the container will be different for each of you.
I don’t really have any people left on my friends list that play at the same time as I do try it out.
I do see other players in my instance interact with containers and I see them as empty afterward as well.
Crafting nodes, Treasure Chests, Thieves Troves, Safeboxes and Heavy Sacks in the world are shared, they can be looted by any player, they are competitive. Unlike containers, they aren't permanent fixtures in the world but spawn randomly and may not always be there. They are a completely different type of loot system.
Which server do you play on? Cause you really should have taken all our word for it when we're telling you how it works, but I volunteer to make a char on your server and try it out if you still don't believe it.
Observation: You left loot in an Urn, but when you changed your mind and went back to it, it was empty.katanagirl1 wrote: »Where is this info documented?You don't have to bet. I'm telling you. It's a fact. There's no point in guess-work when everything is well-documented, not sure how else to tell you. Containers like Urns, Dressers, Backpacks, Wardrobes, etc. are not shared. They are permanent fixtures in the world that are always there, and their Empty/non-Empty status and their loot are allocated randomly for each player on an individual basis.katanagirl1 wrote: »You might each see different things, but I bet as soon as one of you takes what’s in there, the others will see the container as empty. They may be instanced, but they could also be shared. Like nodes, a player with rank 1 in ore will see iron but my character with rank 10 sees rubedite. When someone else farms a node, it vanishes for me.Other instances can't interact with yours. So simpler? Maybe. But wrong. Try it, really, if you don't believe mekatanagirl1 wrote: »A simpler explanation is that other players that are not in your instance are farming them.Yeah. I'm also pretty sure that this is normal and was always like this, especially if you open several containers in the same area. It's probably to reduce server load, rather than keeping personal loot data for every player from hundreds of checked containers.ApostateHobo wrote: »Nah containers just kind of empty themselves a little while after you search them. No idea why, but it's been that way as long as I've played the game.katanagirl1 wrote: »I have opened an urn in a location and not taken it, then abruptly changed my mind, and with no other visible players in the are, the urn suddenly was empty before I could pick it up again.
I don’t believe the ”personal instance” theory anymore.
I have a video on my YouTube channel that shows this at Dreloth Tomb.
There might also be a timer on them that determines when the container will reset to an Empty state from the moment of opening it (regardless of whether or not you open any new ones in the instance), but it is definitely affected by opening other containers.
When I was powerleveling Legerdemain at the Daggerfall ships, you could literally see this happening live. Look inside Crates or Dressers without looting the item, then keep moving on to some other containers and as you look inside your (around 5th) new containers, the old ones across the room will magically pop their lid/drawers and change into their 'Empty' container state. I liked to pretend that a friendly thieving poltergeist was accompanying me on my heists, and they were happily taking the stuff I left behind, lol.
Take 2 friends with you, or even just one into an instance with you. Have them take a look and point out which containers are marked 'Empty' for them from the start. They will be different. You can have a person see all Empty containers while others are looting them afterwards. Then have all 3 of you look inside a same on-empty container and tell each other what's inside. The contents of the container will be different for each of you.
I don’t really have any people left on my friends list that play at the same time as I do try it out.
I do see other players in my instance interact with containers and I see them as empty afterward as well.
Crafting nodes, Treasure Chests, Thieves Troves, Safeboxes and Heavy Sacks in the world are shared, they can be looted by any player, they are competitive. Unlike containers, they aren't permanent fixtures in the world but spawn randomly and may not always be there. They are a completely different type of loot system.
Which server do you play on? Cause you really should have taken all our word for it when we're telling you how it works, but I volunteer to make a char on your server and try it out if you still don't believe it.
I have trouble believing things found on forums when my observations indicate otherwise.
Bluebird got to the "magic" number of 5 by counting.katanagirl1 wrote: »That could be the correct explanation, but it seems like there are some assumptions being made. How did you come up with the magic number of five containers?
katanagirl1 wrote: »Can you explain how I could possible log on, fast travel straight to a nameless particular farming location with urns, and every single one of them be empty for me?
I have had that happen, usually later I think the day when there would be more players online.
Lol, thank you At this point, I'm not sure they even watched the vid... the 5-container proof is right there.Bluebird got to the "magic" number of 5 by counting.katanagirl1 wrote: »That could be the correct explanation, but it seems like there are some assumptions being made. How did you come up with the magic number of five containers?
There is no assumption, there is a video showing what happens.
All of this is correct. Very good info in case someone here didn't know yet!TL;DR:
1. You can only loot so many containers at any given time,
2. Once you loot from one area (delve, dungeon, tomb, church, what-have-you), all the other containers will appear empty for that toon for a certain period of time (no, I haven't timed it). As far as I can remember changing zones will not get containers to be full again.
On top of that there are also places where the containers are always empty, and some that once you do the quest(s) there will no longer have containers with loot.
Lootable containers are instanced. No one can take the loot from you. Not all containers in a certain area will have loot inside. Which containers have loot and which ones are empty is random.
If you're logging in after being off for a few hours and the first place you go to loot (where you know there is lootable containers) is all empty, contact support because there might be something wrong.
Go to the dwemer public dungeon in Blackreach and TRY to loot every container you find. If you do loot every urn on the way, by the time you get to the Haj Mota room I can guarantee that all the urns will be empty for you.
'Hostility'? I actually went above and beyond to help you by documenting everything so we can all be on the same page. We help each other on the Forums, share good locations, and important info about how the game works. That's what all of us were doing by sharing info about how the loot system works.katanagirl1 wrote: »Well I can see you have done a lot of work here. I would be more inclined to watch these last videos if you didn’t seem to be taking my questioning so personally.
I would hope that you would appreciate that I have taken years of farming furnishing plans for at least one hour per day and, based on my observations, formed my own theory. Also, that I would not just throw all that out just because someone told me differently.
I’ll come back later and watch these when I feel like the hostility has cooled off. Thanks for your time.