You still hold it in both hands while blocking but other than that its kinda silly when you look at it that way. I personally prefer the 1 hand and staff style fighting anyway since you can use any spells you want with your free hand then use the staff as a focus and/or as a free spell with the enchantment.
You still hold it in both hands while blocking but other than that its kinda silly when you look at it that way. I personally prefer the 1 hand and staff style fighting anyway since you can use any spells you want with your free hand then use the staff as a focus and/or as a free spell with the enchantment.
True, the blocking animation uses both hands, but it makes sense to with an empty offhand on a 1h versatile weapon. Even 1h melee weapon with no offhand currently has a unique blocking animation. A staff and shield combo makes sense to block differently than just a staff.
They actually weren't always considered 2 handed weapons. Not until Summerset. Previously, they only counted as 1, although you still couldn't equip something else with them. Same for bows and actual 2-handed weapons. That patch (update 18) they changed bows, staves, and actual 2-handed weapons to count as 2-pieces so people using them would benefit from a full 5 piece set bonus, instead of 4.
Allowing staves to be equipped with something else would require a new weapon line with how the game works. Right now we have 2-handed, Dual Wield and Sword & Shield. If you only equip a single handed sword/dagger/etc, you won't benefit from either skill line (need to equip two 1-handed weapons to use something like Flurry or sword and shield to use Puncture, for example). So for technical design, staves needed to count as 2-handed.
Taleof2Cities wrote: »it makes sense to with an empty offhand on a 1h versatile weapon. Even 1h melee weapon with no offhand currently has a unique blocking animation. A staff and shield combo makes sense to block differently than just a staff.
That's your opinion, though, @Sealish.
Which is fine ... you have the right to your opinion.
Most players agree that it is a 2H weapon though.
They actually weren't always considered 2 handed weapons. Not until Summerset. Previously, they only counted as 1, although you still couldn't equip something else with them. Same for bows and actual 2-handed weapons. That patch (update 18) they changed bows, staves, and actual 2-handed weapons to count as 2-pieces so people using them would benefit from a full 5 piece set bonus, instead of 4.
Allowing staves to be equipped with something else would require a new weapon line with how the game works. Right now we have 2-handed, Dual Wield and Sword & Shield. If you only equip a single handed sword/dagger/etc, you won't benefit from either skill line (need to equip two 1-handed weapons to use something like Flurry or sword and shield to use Puncture, for example). So for technical design, staves needed to count as 2-handed.
You wouldn’t necessarily need a new skill line. You could just use the existing 1h and shield line, change the damage type to match the equipped staff, and have abilities scale from Magicka. They could lock out other offhand options other than shields.
Nemesis7884 wrote: »because its a staff and not a wand i would argue...usually a staff is the 2h version of a wand
TheTwistedRune wrote: »
You've not played Skyrim then? You should. It's great.
TheTwistedRune wrote: »
You've not played Skyrim then? You should. It's great.
In Oblivion and Morrowind they were 2 handed weapons though.
TheTwistedRune wrote: »
You've not played Skyrim then? You should. It's great.
In Oblivion and Morrowind they were 2 handed weapons though.
So what you’re saying then is that in TES, Magicka staves can be used both one and two handed?

So what you’re saying then is that in TES, Magicka staves can be used both one and two handed?
They have been shown to be both. In Skyrim they didn't feel nearly as big which made using them with one hand make some sense. In ESO some of those motifs look bulky and cumbersome, which the nature of the weapon being classified being two handed may have had some part in this.
Most people I know classify staves and polearms as two handed weapons. When you begin looking at one handed magical weapons you typically look at runes, wands, and your hands. A very long staff is going to be quite cumbersome to use with a single hand, and in Oblivion the only time you held onto a staff with a single hand is when you cast a spell at a person. When you use the actual staff's enchantment you continue to keep both hands on it.
Although whenever I think of people using a staff in one hand and something else in the other I think of Gandalf. The sword didn't do him much good though...
TheTwistedRune wrote: »
You've not played Skyrim then? You should. It's great.
In Oblivion and Morrowind they were 2 handed weapons though.
So what you’re saying then is that in TES, Magicka staves can be used both one and two handed?
They have been shown to be both. In Skyrim they didn't feel nearly as big which made using them with one hand make some sense. In ESO some of those motifs look bulky and cumbersome, which the nature of the weapon being classified being two handed may have had some part in this.
Most people I know classify staves and polearms as two handed weapons. When you begin looking at one handed magical weapons you typically look at runes, wands, and your hands. A very long staff is going to be quite cumbersome to use with a single hand, and in Oblivion the only time you held onto a staff with a single hand is when you cast a spell at a person. When you use the actual staff's enchantment you continue to keep both hands on it.
Although whenever I think of people using a staff in one hand and something else in the other I think of Gandalf. The sword didn't do him much good though...
Thats fair. What made me think about it at all in the first place was that (with the exception of blocking) every animation seemed to only use one hand and you held the staff in one hand while wielding it. This plus the fact that you can preview shields while wearing a staff (something you cannot do with other 2h weapons) and you hold the shield in one hand with the staff in the other.
It just seemed to me like they made the staff as a 1h weapon but then decided to change their mind later.
The better question is, "Why do staves and bows have lower base damage than two-handed melee weapons?".
Taleof2Cities wrote: »it makes sense to with an empty offhand on a 1h versatile weapon. Even 1h melee weapon with no offhand currently has a unique blocking animation. A staff and shield combo makes sense to block differently than just a staff.
That's your opinion, though, @Sealish.
Which is fine ... you have the right to your opinion.
Most players agree that it is a 2H weapon though.
Agreeing with @Taleof2Cities ;
Though as fantasy this isn't exactly the right phrase, but I'm reminded of a common statement:
"You're entitled to your own opinion, but not to your own facts."
To the OP, go pick up a 6-foot long stick and try to use it one-handed.
There is certainly room for a discussion that casters should get a 1-handed weapon option,
But staff is not that weapon. Unless we 'break facts' and assume that because it's fantasy the weapon should be used in some arbitrary manner.
Note that there's also room for a request that staff should have a 2-H melee non-magical DPS option - a quarter-staff or -bo-staff.
If we were adding more weapons to the game, my first requests would be for a want / mystic symbol and a quarterstaff. We'd be treading a little too close to copying Guild Wars 2 - but these are logical concepts. But a 1-Handed staff is, factually, NOT a logical concept.
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