Im just going to leave them in stage 1. Its no big deal to me.
I'd say they were quite successful in achieving what they set out to do.
Think about it. If you've got a ton of people just taking vampire by default for the recovery passive and ignoring the rest of it, then it's only natural that there would be a lot of them curing themselves after the rework and the passive goes away. It essentially reset the decision of being a vampire. So think of it more like making that decision for the first time. Do you want your character to be a vampire?
Ah man, I'm not gonna make friends with that, but damn, it feels good to see all those meta boys crossed by the vampire changes.
The same that were all "deal with it, git gud" when the racial changes ripped stealth out of the bosmers. The same that were saying "it has no purpose in trial, so who cares". And now their default multipurpose go-to skill line for sustain becomes an actual, meaningful skill line, and they throw a tantrum. Poor little things.
First time in two years I'm saying this, but I kinda like this update. Not for the fact it upsets all the " Elder Spreadsheet Online", that's just added bonus, but it's going to make vampires interesting to play instead of just a gimmick. I might turn more characters into vamps.
I'd say they were quite successful in achieving what they set out to do.
Think about it. If you've got a ton of people just taking vampire by default for the recovery passive and ignoring the rest of it, then it's only natural that there would be a lot of them curing themselves after the rework and the passive goes away. It essentially reset the decision of being a vampire. So think of it more like making that decision for the first time. Do you want your character to be a vampire?
What an arbitrary and asinine thing for a dev team to do. That's like saying that too many people take Light Armor for the passive spell pen, so we're going to rework it and remove that so now people have to "reset their decision" about playing magicka dps. Completely horrible grounds for making these changes.
Tommy_The_Gun wrote: »Did I cured my WW when they got gutted and remained use-less for 1 year + ? Nope. I did not gave up. Now I am being rewarded for this.
I plan to do the same for my Vamp character. Not give up and build around vamp.
Chilly-McFreeze wrote: »Tommy_The_Gun wrote: »Did I cured my WW when they got gutted and remained use-less for 1 year + ? Nope. I did not gave up. Now I am being rewarded for this.
I plan to do the same for my Vamp character. Not give up and build around vamp.
Did your WW put debuffs on you even if you didn't used it or could you sleep on it?
Before y'all cure yourselves; someone give me a bite. I'm stuck in combat and am frustrated enough to take the 50% sprint cost reduction alone just to get around
Before y'all cure yourselves; someone give me a bite. I'm stuck in combat and am frustrated enough to take the 50% sprint cost reduction alone just to get around
Use Race Against Time from the Psijic Order skill line. Its additional speed and immobilization/snare immunity without the penalties of -100% health regeneration, 20% flame, 12% additional ability costs, and 20% more damage from Fighter's guild abilities. Can also make speed pots that restore stamina.