no ofense Lars but we all know when your ballgroup enter cyro because everything begin to lag and know when you have exploded anywhere in the map because we can play until you have camp again. Shouldnt be more efficient a new campaign with just ballgroups in another server?
Lag isnt down to just ball groups. There is underlying issues which means that if you have too many people around you then you will have skill delay. Weirdly in my group there is 0 lag until we reach a enemy zerg. The skill delay goes both ways and every faction feels the strain when there is multiple enemies around (zerglings, ball groups, small scalers, solo players, etc).
Please do not blame a certain group or such for playing the game as it was meant to be played as this is just unhelpful and pointless. Instead just look around and see that there is more than likely 40+ people around you from your own alliance and, as weird as it sounds, they may also contribute to the skill delay