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Redguard is NOT good.

  • Thevampirenight
    Thevampirenight
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    Ratzkifal wrote: »
    What they could do is make it so the Redguard has the mirror of the Breton Magicka cost decrease passive in the form of Decreased Stamina costs by 7% at Max rank. What this would do is make it the counter part to the Breton. So it would be a good Stam Race for reduced Stamina Costs.

    @Thevampirenight That wouldn't work I think. Stamina costs in general are lower than magicka costs, which is why Bretons are pulling decent DPS in the first place and Bosmer and Redguards are not (compared to the BiS race).

    Well there is another reason why to do this. It would help Vampire stamina builds if they don't do anything to change vampires which I hope they do.
    The ability cost weakness applies to stam, Bretons are good with certain setups with canceling out a lot of the weakness or all of it for Magicka but there isn't an option for that for Stamina. At least to cancel out the ability cost. Plus it would give more dps potential for Redguards as they would have a easier time being able to cast a lot more stam abilties. To be honest with you I don't see why the costs are much cheaper for stam. I think the two should be balanced out to be honest with you.
    Stam Morphs for abilties should have the same costs as the magical Morphs.
    PC NA
    Please add Fangs to Vampires.
  • Ratzkifal
    Ratzkifal
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    Ratzkifal wrote: »
    What they could do is make it so the Redguard has the mirror of the Breton Magicka cost decrease passive in the form of Decreased Stamina costs by 7% at Max rank. What this would do is make it the counter part to the Breton. So it would be a good Stam Race for reduced Stamina Costs.

    @Thevampirenight That wouldn't work I think. Stamina costs in general are lower than magicka costs, which is why Bretons are pulling decent DPS in the first place and Bosmer and Redguards are not (compared to the BiS race).

    Well there is another reason why to do this. It would help Vampire stamina builds if they don't do anything to change vampires which I hope they do.
    The ability cost weakness applies to stam, Bretons are good with certain setups with canceling out a lot of the weakness or all of it for Magicka but there isn't an option for that for Stamina. At least to cancel out the ability cost. Plus it would give more dps potential for Redguards as they would have a easier time being able to cast a lot more stam abilties. To be honest with you I don't see why the costs are much cheaper for stam. I think the two should be balanced out to be honest with you.
    Stam Morphs for abilties should have the same costs as the magical Morphs.

    While you are absolutely right on that and the same can be said about the NMA set to an extend, the races should really function without needing to be a vampire to be viable. Vampirism should always be something added on top, rather than being a requirement.
    That's why I dislike how vampirism punishes you for embracing your class skills as if it's meant to replace your class identity somehow. Why exactly is does vampirism make your necromancy more difficult?

    As for NMA, it would take a more extreme version of NMA to be viable on sustain races only. New Moon Acolyte adds 481 spell/weapon damage at a 5% ability cost increase. Orc and Dunmer can sustain that set with sustain food under trial conditions, but they feel a hit to their sustain.
    If we crank that set up to eleven (figuratively), then the Newer Moon-er Acolyte-r set would have to offer the missing 250 weapon and spell damage on top, so 731, for a sustain hit big enough to just about cancel out the sustain buffs from Bosmer and Redguard. Considering the >50% increase of the damage for Newer Moon-er Acolyte-r set, I am guessing the cost increase would have to be at a total of 8% to make it balanced.
    The only problem with that is that at some point it will be more viable to run a sustain set and that set than running two regular damage sets. Only testing would tell...
    This Bosmer was tortured to death. There is nothing left to be done.
  • John_Falstaff
    John_Falstaff
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    daemonor wrote: »
    Well redguards had a few years of being bis already, so did khajits, let orcs have their time and stop h8ing o them.

    Redguards, true, but khajiits never been meta. Except for two weeks of Elsweyr PTS, which is both a good laugh and a slap in the face.
  • JobooAGS
    JobooAGS
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    daemonor wrote: »
    Well redguards had a few years of being bis already, so did khajits, let orcs have their time and stop h8ing o them.

    Redguards, true, but khajiits never been meta. Except for two weeks of Elsweyr PTS, which is both a good laugh and a slap in the face.

    Isn't the whole point of the racial changes to balance the races and not to shift the meta entirely?
  • Moonsorrow
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    LuxLunae wrote: »

    You know, that weapon thing was good when...weapons actually did damage...but it was nerfed so bad who even uses weaopn skills now?

    Uhmm.. Dizzy Swing Online says hello. :D

    PS. You even get cheaper weapon ulti, like 2H ulti.. Redguard racial calculates additively with say sorcs -15% ulti cost, means you can make a quite brutal Dizzy spamming Onslaught Stamsorc with even a bit cheaper Executioners. Not bad imo at all for sustain. Not need any sustain sets, just weaving in some heavies with 2H (as should). Can go all in damage. So what comes to PVP atleast, not a bad pick on what currently "works". True one can go other races too, but.. with Redguard can still make quite interesting (cheap ulties can make difference) combos if got imagination. :)





    Edited by Moonsorrow on May 22, 2020 3:04AM
  • Casterial
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    You must have your CP wrong and not set up to be a redguard. Redguard thrives off of the stamina recover from attacks. If you do your CP correct you can regain ~20% stam per heavy attack.

    All of my Stamina classes are Redguard, please DO NOT touch Redguard. You may find it lacking, but I absolutely love them.

    My Redguard DK runs ~500 stamina rec, never runs out.
    My Redguard Necro runs ~1000, never runs out
    My Redguard Templar runs ~1400 and never runs out.

    Build your Redguard better and stop running 2.5k regen talk about overkill and DR.
    Edited by Casterial on May 22, 2020 4:06AM
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
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  • YandereGirlfriend
    YandereGirlfriend
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    Redguards aren't awful but they do definitely force you to use some more imagination in your builds.

    They, and Bosmer, are definitely sitting at the "uncool kids' table" though, which is close to where the Argonians and Khajiits sit as well.

    My biggest gripe is that Redguards are inexplicably the most fragile race in ESO (no resistances or immunities whatsoever) which flies quite in the face of their lore (e.g. all your base are belong to the RA GADA!). Swapping out their completely useless snare reduction for a pip of health or else outright snare immunity would be a nice place to start when buffing them.

    After that (and to give some help in PvE), adding something like 258 Weapon/Spell Damage to Weapon Abilities would be very interesting. It would comport with their lore of being masters of all weapon types and would be very beneficial without being as all-around useful or powerful as the other races' bonus to plain vanilla Weapon/Spell Damage.
  • LuxLunae
    LuxLunae
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    Rake wrote: »
    LuxLunae wrote: »
    JinMori wrote: »
    What i found to be true is the first few words people say when they don;t know wtf they are talking about.

    Like do you even realize just how effin strong 500 weapon and spell damage above 50 % stamina or magicka is? Especially on redguard?

    Also passives like adrenaline rush worthless? Please.

    The whole post is just a conglomerate of ***.

    ok at 75% stam that good?

    at 100% stam + 100 WD
    at 99% stam +99 WD
    etc
    I could live with that

    Lol I ...acutally can too.. but it should stay 100 wd until 50% stam then drop to 50 wd.
    Casterial wrote: »
    You must have your CP wrong and not set up to be a redguard. Redguard thrives off of the stamina recover from attacks. If you do your CP correct you can regain ~20% stam per heavy attack.

    All of my Stamina classes are Redguard, please DO NOT touch Redguard. You may find it lacking, but I absolutely love them.

    My Redguard DK runs ~500 stamina rec, never runs out.
    My Redguard Necro runs ~1000, never runs out
    My Redguard Templar runs ~1400 and never runs out.

    Build your Redguard better and stop running 2.5k regen talk about overkill and DR.

    I play no CP pvp...

    CP is the worse thing that has ever happend to the game hands down...

    Now we are forced to sit with it because it is too ingrained into the game..

    Change CP Destroy 75% of the game old an new content...No system should have been that deeply dependent.
    Edited by LuxLunae on May 22, 2020 4:19AM
  • Casterial
    Casterial
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    LuxLunae wrote: »
    Rake wrote: »
    LuxLunae wrote: »
    JinMori wrote: »
    What i found to be true is the first few words people say when they don;t know wtf they are talking about.

    Like do you even realize just how effin strong 500 weapon and spell damage above 50 % stamina or magicka is? Especially on redguard?

    Also passives like adrenaline rush worthless? Please.

    The whole post is just a conglomerate of ***.

    ok at 75% stam that good?

    at 100% stam + 100 WD
    at 99% stam +99 WD
    etc
    I could live with that

    Lol I ...acutally can too.. but it should stay 100 wd until 50% stam then drop to 50 wd.
    Casterial wrote: »
    You must have your CP wrong and not set up to be a redguard. Redguard thrives off of the stamina recover from attacks. If you do your CP correct you can regain ~20% stam per heavy attack.

    All of my Stamina classes are Redguard, please DO NOT touch Redguard. You may find it lacking, but I absolutely love them.

    My Redguard DK runs ~500 stamina rec, never runs out.
    My Redguard Necro runs ~1000, never runs out
    My Redguard Templar runs ~1400 and never runs out.

    Build your Redguard better and stop running 2.5k regen talk about overkill and DR.

    I play no CP pvp...

    CP is the worse thing that has ever happend to the game hands down...

    No CP is unbalanced and not really end-game, once they remove CP I agree they can fix up Redguard, but the game isn't built around no CP at all.

    Wait until CP is reworked then see how it goes. I still rock my Redguard in BGs, I love the regen, but for no CP its still no where near as good
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • Robo_Hobo
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    I didn't think it was that bad. Sure the mechanics were really clunky but the cutscenes and story were pretty good. If it was made at a later time maybe it would have been received better and might have gotten the sequels that were planned for it.
  • Ysbriel
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    Casterial wrote: »
    You must have your CP wrong and not set up to be a redguard. Redguard thrives off of the stamina recover from attacks. If you do your CP correct you can regain ~20% stam per heavy attack.

    All of my Stamina classes are Redguard, please DO NOT touch Redguard. You may find it lacking, but I absolutely love them.

    My Redguard DK runs ~500 stamina rec, never runs out.
    My Redguard Necro runs ~1000, never runs out
    My Redguard Templar runs ~1400 and never runs out.

    Build your Redguard better and stop running 2.5k regen talk about overkill and DR.

    Please tell me what are the proper CP allocations for a Stamsorc Redguard? because mine runs out of stamina even while thinking about casting a weapon skill.
  • RogueShark
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    Ysbriel wrote: »
    Casterial wrote: »
    You must have your CP wrong and not set up to be a redguard. Redguard thrives off of the stamina recover from attacks. If you do your CP correct you can regain ~20% stam per heavy attack.

    All of my Stamina classes are Redguard, please DO NOT touch Redguard. You may find it lacking, but I absolutely love them.

    My Redguard DK runs ~500 stamina rec, never runs out.
    My Redguard Necro runs ~1000, never runs out
    My Redguard Templar runs ~1400 and never runs out.

    Build your Redguard better and stop running 2.5k regen talk about overkill and DR.

    Please tell me what are the proper CP allocations for a Stamsorc Redguard? because mine runs out of stamina even while thinking about casting a weapon skill.

    I find sustain somewhat rough for stamsorc even on Redguard as well, but only when I use DW. I think this is mostly down to your execute (Whirling Blades) being an AoE and that much more expensive than Executioner (for an execute) and/or Brawler (for an AoE). Since everyone in my trial groups basically runs mag, too, I'm lacking some of the stam sustain because we've got Worm's and Hollowfang, no Hircine. :(

    In PvP tho I can run very little sustain because Dark Deal. So, feels different for varying facets of the game.
    PC NA
    Will heal DPS for memes.
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