Oke I keep still.... forget I said something....
With current state vampire numbers will fall big time, I advice to expand you horizon....
Magicka Regeneration debuff makes no sense. Extra flame damage an order or a magnitude higher would have been more lore friendly. Instead ZOS decided to lessen the extra flame damage for some reason
Magicka Regeneration debuff makes no sense. Extra flame damage an order or a magnitude higher would have been more lore friendly. Instead ZOS decided to lessen the extra flame damage for some reason
TX12001rwb17_ESO wrote: »As I stated in another post, I believe I have justified the Vampirism System and it seems to follow the logic that Blood is like Skooma and as we know Skooma is not good for your health despite the few temporary buffs it may give you.
Basically Blood is a drug for Vampires of this bloodline, drinking to much will make them Sick hence the Sickly appearance and the loss of Health Regeneration, drinking blood will also make them "Crave" more like an addict would crave Skooma, this may cloud their focus which would explain the increased cost of non-Vampire abilities.
At the same time however their Blood powered Magic gets more effective the more Blood they consume, should be self-explanatory, these passives you gain as you rise in Vampire stage would be akin to the Temporary Skooma buffs I mentioned before, that seems to be the way ZOS wants it even though it makes Vampires look bad, they don't really even need blood and ultimately those few passives do not make up for the lack of health regeneration or increased costs, it is almost as if Lamae Bal is a dealer who just wants you to get addicted to blood which is really bad for your health, she is only saying you get stronger when it reality you really don't, maybe your Vampiric abilities get better but whether your stronger or weaker ultimately depends on whether your Vampiric Powers at their best are better then your non-Vampiric Powers, if they are then perhaps you are stronger as you feed but if not, well as far as I am concerned, we still get stronger as we starve.
Doubt she has the power to change how an undead creature created by a Daedric Prince works anyway, she is a Vampire not a God and if she had that power then why do other Daughters of Coldharbour not have it? how is she any different physically then Serana or Valerica? all three were turned by Molag Bal.
Thevampirenight wrote: »TX12001rwb17_ESO wrote: »As I stated in another post, I believe I have justified the Vampirism System and it seems to follow the logic that Blood is like Skooma and as we know Skooma is not good for your health despite the few temporary buffs it may give you.
Basically Blood is a drug for Vampires of this bloodline, drinking to much will make them Sick hence the Sickly appearance and the loss of Health Regeneration, drinking blood will also make them "Crave" more like an addict would crave Skooma, this may cloud their focus which would explain the increased cost of non-Vampire abilities.
At the same time however their Blood powered Magic gets more effective the more Blood they consume, should be self-explanatory, these passives you gain as you rise in Vampire stage would be akin to the Temporary Skooma buffs I mentioned before, that seems to be the way ZOS wants it even though it makes Vampires look bad, they don't really even need blood and ultimately those few passives do not make up for the lack of health regeneration or increased costs, it is almost as if Lamae Bal is a dealer who just wants you to get addicted to blood which is really bad for your health, she is only saying you get stronger when it reality you really don't, maybe your Vampiric abilities get better but whether your stronger or weaker ultimately depends on whether your Vampiric Powers at their best are better then your non-Vampiric Powers, if they are then perhaps you are stronger as you feed but if not, well as far as I am concerned, we still get stronger as we starve.
Doubt she has the power to change how an undead creature created by a Daedric Prince works anyway, she is a Vampire not a God and if she had that power then why do other Daughters of Coldharbour not have it? how is she any different physically then Serana or Valerica? all three were turned by Molag Bal.
Vampirism is a biological magical condition and in the Lady Of Blood Quest plus the lorebook inside Greymoor Keep we are given lore that they can in fact be altered or changed means of Magic, Alchemy and even Science creating new Vampire Strains in the Process. We are given new lore with the revamped Vampire quest that says Lamae did exactly that she altered her scions or the players version using sorcery.
So going by this you could have some mad scientist in his basement creating Super Vampires or Franken Vampires as a more appropriate term for it. Without the need for a Daedric Prince.
So Elder Scrolls Vampires are not just dependent on Molag Bal or other Princes to make them what they are because mortals can use chemistry to do something similar and create new forms of vampirism and the Vampire Alchemy quest in Summerset hints at this. You might not like it but that is the direction they are going with it. Magical Science does have its place in the Elder Scrolls. So a Daedric Prince can do it but so can a scientist.
Thevampirenight wrote: »TX12001rwb17_ESO wrote: »As I stated in another post, I believe I have justified the Vampirism System and it seems to follow the logic that Blood is like Skooma and as we know Skooma is not good for your health despite the few temporary buffs it may give you.
Basically Blood is a drug for Vampires of this bloodline, drinking to much will make them Sick hence the Sickly appearance and the loss of Health Regeneration, drinking blood will also make them "Crave" more like an addict would crave Skooma, this may cloud their focus which would explain the increased cost of non-Vampire abilities.
At the same time however their Blood powered Magic gets more effective the more Blood they consume, should be self-explanatory, these passives you gain as you rise in Vampire stage would be akin to the Temporary Skooma buffs I mentioned before, that seems to be the way ZOS wants it even though it makes Vampires look bad, they don't really even need blood and ultimately those few passives do not make up for the lack of health regeneration or increased costs, it is almost as if Lamae Bal is a dealer who just wants you to get addicted to blood which is really bad for your health, she is only saying you get stronger when it reality you really don't, maybe your Vampiric abilities get better but whether your stronger or weaker ultimately depends on whether your Vampiric Powers at their best are better then your non-Vampiric Powers, if they are then perhaps you are stronger as you feed but if not, well as far as I am concerned, we still get stronger as we starve.
Doubt she has the power to change how an undead creature created by a Daedric Prince works anyway, she is a Vampire not a God and if she had that power then why do other Daughters of Coldharbour not have it? how is she any different physically then Serana or Valerica? all three were turned by Molag Bal.
Vampirism is a biological magical condition and in the Lady Of Blood Quest plus the lorebook inside Greymoor Keep we are given lore that they can in fact be altered or changed means of Magic, Alchemy and even Science creating new Vampire Strains in the Process. We are given new lore with the revamped Vampire quest that says Lamae did exactly that she altered her scions or the players version using sorcery.
So going by this you could have some mad scientist in his basement creating Super Vampires or Franken Vampires as a more appropriate term for it. Without the need for a Daedric Prince.
So Elder Scrolls Vampires are not just dependent on Molag Bal or other Princes to make them what they are because mortals can use chemistry to do something similar and create new forms of vampirism and the Vampire Alchemy quest in Summerset hints at this. You might not like it but that is the direction they are going with it. Magical Science does have its place in the Elder Scrolls. So a Daedric Prince can do it but so can a scientist.
Spectral_Force wrote: »You know, I lowkey wouldn't mind a hard hit to Magicka regen (still not -100% though) if we had a full kit of Vampire abilities (10+2 or maybe even 15+3), the majority of which costed Health and scaled off max Health so you could make a full "blood magic" build. Would be interesting to see how a 0/64/0 build that used Health as the primary resource would play out.
But in the current Vampire framework, removing Magicka regen would make Stage 4 non-viable even for killing mudcrabs.
BalticBlues wrote: »Exactly.JanTanhide wrote: »One word: PVP
1. DD streamers are always wailing about tanks and healers.
2. Streamers want to show more kills in their streams.
3. ZOS nerfs tank and healer monster sets and buffs DD monster sets.
The problem: ZOS nerfs monster sets not only for PvP but ALSO for PvE.
Considering the crazy about of damage and one-shot-hits in the latest DLC Dungeons,
this puts a crapload of more pressure especially on tanks.
For one full year now, ZOS seems to in the hand of PVP STAM DDs.
MagBlades, MagSorcPets, MagVampires and now also Tank/Healer monster sets got ruined.
The result: Even more tanks will stop pugging vDLC.
With crappy tank monster sets, you need really good people (friends) in vDLC.
HoyaCarnosa wrote: »I would be happy if health regen debuff caps at -75% and i wonder: is it really true that vampire now has no regen buffs? Like: not even + x % magicka? So Werewolf has a passive stamina regen buff and vamp has nothing? (i mean i always found it weird that vamp had a stamina regen buff, so i have nothing against losing that, but also losing magicka buff? Weird...)