One prime example are the tanks with 60k hp who think that taunting and staying alive is tanking.
That's tanking in a nutshell. Everything else is icing on the cake.
the1andonlyskwex wrote: »I once got kicked from a group right before the final boss when the tank realized I was a dragonknight and declared that anyone other than a templar couldn't be a healer and convinced the others to vote kick me.
And this was a group where we were steamrolling normal darkshade caverns 1 and nobody in the entire run had dropped below 90% health.
Afterward, the tank even sent me a hate message about how anyone healing with anything other than a templar was ruining the game for everyone else.
Aside from that kind of prejudice, you can definitely get through any (normal or vet) dungeon content healing on any class, although it certainly is easier with some builds than others.
I can't really comment on trials, but the same is probably true there, although you might need multiple roles running non-meta classes to make sure you have all of the necessary buffs/debuffs covered.
Base game normal dungeons can be done solo. Veteran trials are completely different.
Imagine the game like this.
Overland content: playing any game in "very easy difficulty"
Base Game and DLC Normal Dungeons: Very Easy difficulty.
Base Game Normal Trials: Easy difficulty.
Base Game Veteran Dungeons Hard Mode: Easy difficulty.
DLC Normal Trials: Normal difficulty.
Base Game Veteran Trials: Normal difficulty.
DLC Veteran Dungeons Hard Mode: Normal/Hard difficulty.
DLC Veteran Trials: Normal/Hard difficulty.
I was doing dungeons yesterday and we got a tank that was using a resto staff. They pulled the boss with it, and I only ever noticed them doing light or heavy attacks or using skills that appeared to be self-targeted, like buffs and self heals maybe. I never saw them swap weapons (unless they had restro staff both bars) so I never saw sword and shield or frost staff, and I didn't see him using Inner Fire, so from what I can tell he didn't have any kind of taunts.
Is there any main bar resto staff tank builds you know of?
Also, if I were to go with a more mainstream healer, something like breton templar or whatever, can a good healer carry a bad group?
I was doing dungeons yesterday and we got a tank that was using a resto staff. They pulled the boss with it, and I only ever noticed them doing light or heavy attacks or using skills that appeared to be self-targeted, like buffs and self heals maybe. I never saw them swap weapons (unless they had restro staff both bars) so I never saw sword and shield or frost staff, and I didn't see him using Inner Fire, so from what I can tell he didn't have any kind of taunts.
Is there any main bar resto staff tank builds you know of?
Also, if I were to go with a more mainstream healer, something like breton templar or whatever, can a good healer carry a bad group?
I hear a lot on both sides, if I go googling enough I get responses from it doesn't matter to it 100% does and everywhere in between.
But how is it really? If I want to make a Nord Dragonknight Healer, or a Bosmer Nightblade Tank, am I excluding myself from higher end game content? Will I get vote kicked out of vet dungeons the second I set foot in one? What would be my glass ceiling? Vet dungeons? Normal trials?
Do people have any luck theory-crafting their own builds, or does everyone at the higher end have cookie cutter builds?
I hear a lot on both sides, if I go googling enough I get responses from it doesn't matter to it 100% does and everywhere in between.
But how is it really? If I want to make a Nord Dragonknight Healer, or a Bosmer Nightblade Tank, am I excluding myself from higher end game content? Will I get vote kicked out of vet dungeons the second I set foot in one? What would be my glass ceiling? Vet dungeons? Normal trials?
Do people have any luck theory-crafting their own builds, or does everyone at the higher end have cookie cutter builds?
Housing is perfectly fine in off meta gear and setups
Edit: everyone knows housing is the true endgame.
I was doing dungeons yesterday and we got a tank that was using a resto staff. They pulled the boss with it, and I only ever noticed them doing light or heavy attacks or using skills that appeared to be self-targeted, like buffs and self heals maybe. I never saw them swap weapons (unless they had restro staff both bars) so I never saw sword and shield or frost staff, and I didn't see him using Inner Fire, so from what I can tell he didn't have any kind of taunts.
Is there any main bar resto staff tank builds you know of?
the1andonlyskwex wrote: »I once got kicked from a group right before the final boss when the tank realized I was a dragonknight and declared that anyone other than a templar couldn't be a healer and convinced the others to vote kick me.
And this was a group where we were steamrolling normal darkshade caverns 1 and nobody in the entire run had dropped below 90% health.
Afterward, the tank even sent me a hate message about how anyone healing with anything other than a templar was ruining the game for everyone else.
Czekoludek wrote: »
the1andonlyskwex wrote: »I once got kicked from a group right before the final boss when the tank realized I was a dragonknight and declared that anyone other than a templar couldn't be a healer and convinced the others to vote kick me.
And this was a group where we were steamrolling normal darkshade caverns 1 and nobody in the entire run had dropped below 90% health.
Afterward, the tank even sent me a hate message about how anyone healing with anything other than a templar was ruining the game for everyone else.
Stupid happens in any environment.
In WoW over a decade ago I was once kicked from a group for, as the tank, taunting an enemy off of the healer. I was even given a reason first; that it was unfair that I kept taking all the enemies for myself...
Some people, have no idea what kind of game they are playing and how things work.
You noted Darkshade caverns 1 - that unlocks at level 12 right. You can be in that dungeon within an hour after installing the game for the first time, and coming from something where class did determine role, after having had your buddies tell you something like "templar is the go to healer" - and that's enough right there to create some stupid.
With luck that person figured it out a few days later, and if they saw your post... grinned at remembering their folly...
But we also know sometimes stupid can stick all the way into endgame.
I was doing dungeons yesterday and we got a tank that was using a resto staff. They pulled the boss with it, and I only ever noticed them doing light or heavy attacks or using skills that appeared to be self-targeted, like buffs and self heals maybe. I never saw them swap weapons (unless they had restro staff both bars) so I never saw sword and shield or frost staff, and I didn't see him using Inner Fire, so from what I can tell he didn't have any kind of taunts.
Is there any main bar resto staff tank builds you know of?
frost resto staff? frost staffs taunt. unless it is only frost destro. i just learned about frost staffs recently.
Knightpanther wrote: »Hey OP come to Cyrodiil, we don't care what your build or gear is, we are totally inclusive in fact you will often get praise for trying something different.
If you do no CP campaign there is no set cookie cutter build because shock horror its actually down to how good you are as a player (hard concept to grasp coming from dungeons!).
Be Safe, come to PvP and let your hair down !!
Knightpanther wrote: »Hey OP come to Cyrodiil, we don't care what your build or gear is, we are totally inclusive in fact you will often get praise for trying something different.
If you do no CP campaign there is no set cookie cutter build because shock horror its actually down to how good you are as a player (hard concept to grasp coming from dungeons!).
Be Safe, come to PvP and let your hair down !!
Sadly if you want to try PvP builds, you have to do PvE, since 90% of the gear in this game come from PvE.
For example I did a PvP build with Icy Conjuror and have to farm Frostvault for a week...
Housing is perfectly fine in off meta gear and setups
Edit: everyone knows housing is the true endgame.
And fashion. And creativity. Especially with the storytelling that is roleplaying.
In seriousness, though, the term "endgame" confuses the crap out of me. To me, those words mashed together imply the end of the game. You know, an actual end? Game complete? Time for new game plus, or play through number two? Or just playing a different game? What kids these days call "endgame" is really just repetitive, grindy content that exists for... honestly, I haven't quite figured that one out yet. Probably never will.