Well given the new vamp ability has the toggle spell damage increase i think that would be OP to add more damage to the set. But reducing the penalties, even slightly, would be the perfect balance. For the life of me I dont get the logic of making the steep penalties worse.
Nah, switch that crit out for spell damage, max magicka, magicka regen, or even +Health (which works fine for Vampires, if the abilities don't get changed too much).YandereGirlfriend wrote: »Vampire Lord
LEVEL 50 - CP 160
Type Overland
Set bonus:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 833 Spell Critical
(5 items) Stage 1/2/3/4
Flame Damage Taken 4/6/8/10%
Regular Ability Cost Decrease: 4/6/8/10%
Spell Damage to Vampire Abilities 100/200/300/400
I'm not 100% sure what the end cost would be with Vampire Lord set + cost reduction glyph, but I have a feeling that it'd still be too expensive to use on most PvP builds. Maybe if you had a dedicated healer and didn't over-use Blood Frenzy it'd be alright, but I'm still pretty skeptical.Yea I saw it. It got me thinking though, the health cost of that spammable is expensive. I wonder if this set would reduce the cost enough so it’s feasible to use.
There’s a glyph that reduces the health cost of vampire abilities too I think. Vampire lord + 1 glyph might be good.
Exactly Yandere!
Legit though i’d settle for simply:
2 set: Adds 1096 Maximum Magicka
3 set: Flame damage taken 4/6/8/10%
4 set: Regular Ability Cost Decrease: 4/6/8/10%
5 set: either your Spell Damage to Vampire Abilities 100/200/300/400
Or 5 set: as ZOS currently has it 20% reduction vamp abilities.
Simply stated there is no sense to how the current patch notes have it written.
I'm not 100% sure what the end cost would be with Vampire Lord set + cost reduction glyph, but I have a feeling that it'd still be too expensive to use on most PvP builds. Maybe if you had a dedicated healer and didn't over-use Blood Frenzy it'd be alright, but I'm still pretty skeptical.Yea I saw it. It got me thinking though, the health cost of that spammable is expensive. I wonder if this set would reduce the cost enough so it’s feasible to use.
There’s a glyph that reduces the health cost of vampire abilities too I think. Vampire lord + 1 glyph might be good.
I think the Blood for Blood morph of Eviscerate is another of the things that's more useful for ganking than it is real PvP. It would make the ganking more high-risk I suppose, but the damage can potentially get really high, and you could even do it to yourself with Blood Frenzy before opening up on a target. Other than that, I guess some sort of high HP build may be able to make use of Blood for Blood, but I think you'd probably have to sacrifice too many other stats...it's oftentimes kind of hard to test PvP on the PTS though, given that most people just PvE against target dummies after the first couple days.