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So still making us re-grind for vMA weapons?

krachall
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I've been playing MMO's since Ultima Online in 1997 and have never heard of a game forcing players to re-acquire an item after it was changed. Maybe it's happened in some games but not in the 11 MMO's I've played in the last 23 years. Not only is it new precedence but it exhibits a complete lack of connection to your player base. That's worse than the actual change.

I'm out. ESO+ cancelled and Greymoore pre-order refund requested on Steam.
Edited by krachall on May 11, 2020 7:14PM
  • Kidgangster101
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    I never pre ordered to begin with and haven't been subbed for over a year. I refuse to give money to a company that won't even fox server performance, puts out very little content, and doesn't listen to player feedback at all.

    In regards of vma and vdsa it has been requested to have a token system for their weapon as people don't like running content 400+ times and not getting the weapon they want....... They don't struggle beating content they struggle with bad rng.

    So asking people to re run old content for stuff they already had is a slap in the face due to zos ability to put out new good non buggy content. (Btw bow vma and vdsa are buggy/glitchy and you force people back in there? Lol)
  • MentalxHammer
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    I've never seen a company that cares so little about its veteran community. These changes to perfected arena sets, their sad attempt to lower the skill ceiling. It's a slap in the face. I too have stopped playing entirely.
  • colossalvoids
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    To be sure everyone gets participation trophy they should include vma coffer into june daily rewards, like day 7 or 10. Be sure to pick nord hero costume in the clown store!
  • xaraan
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    I mean, does anyone think they really care about veteran players leaving? The veteran players are the more educated among the player base and the more of them not playing, the less they point out all the things zos isn't doing right. If it's a small enough segment and they aren't losing out on a lot of money by them leaving, it's a win-win for them I guess. You have to admit, having a large base of players that spend a lot on crown stuff and don't know any better about the mechanics of the game is a great base for a company to have.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • XerShade
    XerShade
    Soul Shriven
    The ONLY arena's me and my guild are peeved about regrinding is vDSA, because you can't just walk in and grab your weapons, it requires a team of people which is just RNG at that point. Rest of them, everyone's just going eh, less boredom now that I have something to do.
  • krachall
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    Got my refund for Greymoore already via Steam. Woot!
    Edited by krachall on May 11, 2020 8:18PM
  • WrathOfInnos
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    xaraan wrote: »
    I mean, does anyone think they really care about veteran players leaving? The veteran players are the more educated among the player base and the more of them not playing, the less they point out all the things zos isn't doing right. If it's a small enough segment and they aren't losing out on a lot of money by them leaving, it's a win-win for them I guess. You have to admit, having a large base of players that spend a lot on crown stuff and don't know any better about the mechanics of the game is a great base for a company to have.

    I’m not usually one to buy into theories like this, but it really does seem like they are doing everything possible to drive away the end game community. About half of the players I run with have quit over the last month, with the rest are not really interested or motivated. Greymoor appears to be an all time low for bad decisions.
  • deleted221106-002999
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    I'd think their strategy is to ease out veteran players as in OP - they've got 80%+ of what they'll ever get out of you, you've learned all the bugs by heart that will never get fixed and you're taking up server space that they'd rather use to farm newer players...until those become veterans.

    I expect they want a few veterans around to show newer players stuff but on the whole I don't think there's any real regard at all just the same commercially driven meme of turning over newer customers to maximise profit.

    The only ones I'd think they truly want to keep, other than a few high profile streamers/free advertisers, are those 'veterans' who have moved into less server-stressing parts of the game that are more easily monetised like housing. That obviously excludes pve trials and pvp (maybe excepting battlegrounds).

    It is what it is. *shrugs*
  • Etrella
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    Have you looked at the 35-page thread in the Combat section? It has an unbelievable amount of negative feedback towards this change and NOT ONCE have they even responded to at least explain their decision. That should tell you enough about these people.

    @ZOS_BrianWheeler @ZOS_RichLambert Thank you for showing us how much we matter.

    Canceling my ESO+ today as well
  • Rake
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    guys you need to understand you do not matter.
    only brand new players matter.
  • SGT_Courtney
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    Oh mighty ZOS, I’m going to continue to play but please don’t *** off all my friends to the point they leave. I’m old and don’t have the energy.
    Edited by SGT_Courtney on May 11, 2020 9:02PM
  • fierackas
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    Rake wrote: »
    guys you need to understand you do not matter.
    only brand new players matter.

    That may be true but I suspect the amount of new players is decreasing so they are killing the game
  • wheem_ESO
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    I obtained my VMA weapons a long time ago, back when I had like 300 CP and you weren't guaranteed a weapon at the end. It's generally going to be much easier to complete the arena now than it was back then, but I don't think I should have to if I want access to the best version of the weapons that I already have (and the expense of upgrading them to gold again). Those of us that had to deal with the RNG of not getting any worthwhile reward at the end of the Arena probably "deserve" the perfected versions of what we already have, rather than having to deal with more RNG all over again.

    'Course, I almost never PvE anymore, and the VMA weapons aren't really used in PvP, so it doesn't affect me personally very much. Still though, VMA used to be a lot more of a chore than it is now, and the difficulty + RNG shouldn't be devalued by a new and better "tier" of the weapons that require a lot more RNG grinding.
  • Nairinhe
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    krachall wrote: »
    I've been playing MMO's since Ultima Online in 1997 and have never heard of a game forcing players to re-acquire an item after it was changed. Maybe it's happened in some games but not in the 11 MMO's I've played in the last 23 years. Not only is it new precedence but it exhibits a complete lack of connection to your player base. That's worse than the actual change.

    I'm out. ESO+ cancelled and Greymoore pre-order refund requested on Steam.

    But... but... nobody takes away stuff you already have, instead you are given an opportunity to get even better stuff by doing same things
  • fatmanatcomp
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    wrong nairinhe
  • Haquor
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    Nairinhe wrote: »
    krachall wrote: »
    I've been playing MMO's since Ultima Online in 1997 and have never heard of a game forcing players to re-acquire an item after it was changed. Maybe it's happened in some games but not in the 11 MMO's I've played in the last 23 years. Not only is it new precedence but it exhibits a complete lack of connection to your player base. That's worse than the actual change.

    I'm out. ESO+ cancelled and Greymoore pre-order refund requested on Steam.

    But... but... nobody takes away stuff you already have, instead you are given an opportunity to get even better stuff by doing same things

    Can you please use that argument every time they nerf or buff a set? The ones we already have stay exactly the same and you need to recraft or regrind the new version. As in the case of all the dps monster sets that are getting buffed or nerfed this update.

    Or have you not thought twice about that when they buff the overland set youre wearing. Or the trial weapon in your hand?

    The reward for the content you have done to death has been buffed (back to worse than what it was when we first earned it btw) and you have to grind again an unknown number of times. Go.
    Edited by Haquor on May 11, 2020 9:57PM
  • Nairinhe
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    Haquor wrote: »
    Nairinhe wrote: »
    krachall wrote: »
    I've been playing MMO's since Ultima Online in 1997 and have never heard of a game forcing players to re-acquire an item after it was changed. Maybe it's happened in some games but not in the 11 MMO's I've played in the last 23 years. Not only is it new precedence but it exhibits a complete lack of connection to your player base. That's worse than the actual change.

    I'm out. ESO+ cancelled and Greymoore pre-order refund requested on Steam.

    But... but... nobody takes away stuff you already have, instead you are given an opportunity to get even better stuff by doing same things

    Can you please use that argument every time they nerf or buff a set? The ones we already have stay exactly the same and you need to recraft or regrind the new version. As in the case of all the dps monster sets that are getting buffed or nerfed this update.

    Or have you not thought twice about that when they buff the overland set youre wearing. Or the trial weapon in your hand?

    The reward for the content you have done to death has been buffed (back to worse than what it was when we first earned it btw) and you have to grind again an unknown number of times. Go.

    Sorry, I fail to see the connection. When they buff or nerf the set, they change stuff in your inventory. In case of MA/DSA stuff, they don't and that's exactly the reason of all the raging
  • xaraan
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    xaraan wrote: »
    I mean, does anyone think they really care about veteran players leaving? The veteran players are the more educated among the player base and the more of them not playing, the less they point out all the things zos isn't doing right. If it's a small enough segment and they aren't losing out on a lot of money by them leaving, it's a win-win for them I guess. You have to admit, having a large base of players that spend a lot on crown stuff and don't know any better about the mechanics of the game is a great base for a company to have.

    I’m not usually one to buy into theories like this, but it really does seem like they are doing everything possible to drive away the end game community. About half of the players I run with have quit over the last month, with the rest are not really interested or motivated. Greymoor appears to be an all time low for bad decisions.

    Yea, I don't mean to make it sound like a conspiracy. Was aiming more for them just wanting to make the change and not caring if it ticked off a small segment of the community and why they probably didn't care. If they really wanted to target vets to force them to quit, they could do a lot more. I just think that when they want to change something that benefits casuals and hurts vets, that the reasons I was mentioned are probably why they don't care and could even see it as acceptable.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • carlos424
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    How about the perfected asylum staff which will be “taken away,” for a crappy normal version? So I have a normal asylum inferno and and a perfected version. They plan to downgrade my perfected version to normal. I spent months progressing vas+2 along with 11 others. I feel like we are basically being flipped the middle finger.
    Edited by carlos424 on May 12, 2020 2:00AM
  • starkerealm
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    krachall wrote: »
    I've been playing MMO's since Ultima Online in 1997 and have never heard of a game forcing players to re-acquire an item after it was changed. Maybe it's happened in some games but not in the 11 MMO's I've played in the last 23 years. Not only is it new precedence but it exhibits a complete lack of connection to your player base. That's worse than the actual change.

    I'm out. ESO+ cancelled and Greymoore pre-order refund requested on Steam.

    Star Trek Online pulled this. TSW straight up nuked everyone's characters, and forced us all to start over. Destiny 2 and Division 2 nuked player progression from the first games, and Destiny 2 required you to regrind Year 1 weapons in Year 2 for random rolls (while also culling a huge swath of the Y1 weapons), and did it again with the Armor 2.0 system, which required you to completely regrind all your armor pieces (technically excluding exotics, but the versions you pull from your collections are trash.) Hell, ESO already did this when the crag trials went from V12/V14 to V16.

    I'm sure there's a lot of examples I'm not familiar with. It's not that strange for stuff to get upgraded and then not grandfather that back onto older examples.
  • Moose_Scout
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    krachall wrote: »
    I've been playing MMO's since Ultima Online in 1997 and have never heard of a game forcing players to re-acquire an item after it was changed. Maybe it's happened in some games but not in the 11 MMO's I've played in the last 23 years. Not only is it new precedence but it exhibits a complete lack of connection to your player base. That's worse than the actual change.

    I'm out. ESO+ cancelled and Greymoore pre-order refund requested on Steam.

    I am with you.
    It is not like new content came out and you can choose to grind for new gear in new challenges.

    It is like going to college for four years and then when you graduate they change you degree program to a one-day online lecture.

    This is a complete face slap. It took me four months to get my Master's Bow.

    I took days off work to run vDSA all day just to finally get one.

    How can they be so disconnected?

    I have been ESO+ for 5 years. Not anymore.
    "What a Grand and Intoxicating Innocence"
  • Milli_Rabbit
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    Why waste your time on vMA perfected weapons? The bonuses are 99% useless in an optimized group and often unattainable in poorly optimized groups with players who aren't good enough for vMA.
  • MentalxHammer
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    Why waste your time on vMA perfected weapons? The bonuses are 99% useless in an optimized group and often unattainable in poorly optimized groups with players who aren't good enough for vMA.


    Because at the highest level of gameplay having a min-maxed build makes more of a difference than you think. A min-max player isn't going to settle for an imperfect build, this is an mmo we're playing here.
  • Moose_Scout
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    @ZOS_BrianWheeler @ZOS_RichLambert

    Please give us some basic reasoning.
    "What a Grand and Intoxicating Innocence"
  • Dusk_Coven
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    When MMOs inch forward the gear cap, they make everyone re-grind for that little fractional increase. Same in every MMO.
    Asking for an auto-upgrade is just reframing entitlement.
  • kind_hero
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    Theory crafters have shown that with most weapons, especially vMA staff, the difference between the perfect and imperfect weapon will be extremely small, because the best builds use the staff on the back bar. However, that is not the issue.

    For me, doing vMA was very hard. Had I known of this update, I would have never farmed MA on veteran, I would have waited to do it on normal, because the imperfect weapon is so close to the perfect one. We were fools to struggle and to spend hours in the hardest solo pve challenge this game has to offer, because now, you can get 99.5% the same rewards, by doing the normal arena, which is a training ground.

    Second, I can feel how annoying this update must be for those who worked really hard to get the perfected Asylum staff. The one that procs burning after the 2nd force pulse. Can you compare the difficulty and the level of effort/team work etc, between the two achievements required to get the perfected and imperfect staff of AS?

    This change shows no respect towards the time people put in getting some of their gear or achievements.
    Like other people have said, it seems that the leads are interested in attracting new players, forsaking the veterans which are harder to please. The game is a golden goose.
    Edited by kind_hero on May 12, 2020 7:58AM
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • RipperoniZossoni
    I aslo feel super mad that as a engame player I am just garbage for ZoS and they dont care about us, but the new perfect weapons means nothing, you will get like extra pene on your back bar so the difference in dps will be almost unnoticeable I will stay with my normal vMA weapon and screw the Perfect version. To me they should bring some unique effect like vAS perfect used to have, for example non Perfect vMA inferno staff has1400 extra dmg from LA, and the Perfect one has extra 2000 dmg from LA instead of that usless extra pene but it will never happen and this is just sad :(
  • universal_wrath
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    krachall wrote: »
    I've been playing MMO's since Ultima Online in 1997 and have never heard of a game forcing players to re-acquire an item after it was changed. Maybe it's happened in some games but not in the 11 MMO's I've played in the last 23 years. Not only is it new precedence but it exhibits a complete lack of connection to your player base. That's worse than the actual change.

    I'm out. ESO+ cancelled and Greymoore pre-order refund requested on Steam.

    You don't need the new bonuses on arena weapons, as they are currently, they are too weak. Furtheemore, most arena weapons are back bar, so weapon bonuses do not carry put to front bar. I however understamd your frusteration as the new bonuses while hardly usable are still something we should have gotten as upgrade foe our hard work for completion veteran arenas. Reginding is jist disrespecting our hard work and put us with people who complain they can't complete normal arenas just because the ignore mechanics.
  • iris56
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    Its utter crap. Its bad enough that I have to redo old content to get gear I already have, but I had to run vMA around 40 times to get my FIRST bow. I don't mind re-running it a few times, but I shouldn't be at the mercy of rng to get it again. Especially when I don't just need one. I have 18 max cp characters on my main account, almost all of which use some sort of arena weapon. The vDSA ones are even worse, because you have to coordinate a group, you're still at the mercy of RNG and everyone else wants the same two drops.

    The decisions the combat balancing team has made over the last year are atrocious, but this decision is one of the worst. If it wasn't for my friends I'd definitely have quit after any one of the terrible patch decisions over the last year. I really like this game and I want to play it, but I'm really sick of getting slapped in the face every quarter.
  • Iron_Blurr
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    [Snip] They wont even increase your dps by 0.01%. They are more of a show piece for bragging rights than anything. People are so mad but ultimately the perfected vMa weapons are practically cosmetic bragging rights item.
    The vMa destro gives penetration. Mag dps already have max penetration in a raid environment with 9 points in spell erosion. And it's only active on your back bar so it's virtually useless.
    The vMa bow gives a bit of crit which is only active on the back bar. It might increase your dps by a few hundred at most.
    What I wish they would have done is made the perfected weapons much stronger and made it so they only drop when you have a flawless run or something. At least then the work to regrind it would be somewhat justified.

    [Edited for bait]
    Edited by ZOS_Volpe on May 12, 2020 6:01PM
This discussion has been closed.