redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
JamuThatsWho wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
Which TES game added a new playable race? They've always had the same 10.
JamuThatsWho wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
Which TES game added a new playable race? They've always had the same 10.
redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
tomofhyrule wrote: »JamuThatsWho wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
Which TES game added a new playable race? They've always had the same 10.
Morrowind. Before that, Orcs were generic monsters and Cyrodiils (Imperials) were in-name-only NPCs.
I'm conflicted on new races. If they added one, I'd want it to be for a lore appropriate reason, not just "lol here's some new peeps!" I'd think the Maormer could be appropriate considering how much they're around now, and also they may be able to throw in some Akaviri or something if they wanted to make a main series game that explored outside of Tamriel - that could be interesting.
I'm not a fan though of adding the extinct races like Dwemer, Chimer, Ayleid, etc. since there's a lot of lore about them being extinct. Also the Daedra should stay Daedra, there just seems to be a bit of a lore clash if you ended up with playable Daedric races.
Still, if we're talking for ESO, I'll take a new weapon first, and I'd love to see Spears. But I'll admit that Maormer would be a sensible addition for ESO, especially if we can get that Windjammer class too.
redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
The support on this forum was quite positive with new races. There are a few that could be added and be loreful.
tomofhyrule wrote: »JamuThatsWho wrote: »Well technally you can already play as a daera with the polimorph (though this doesnt mean i think we should have any playable races period)redgreensunset wrote: »Also the Daedra should stay Daedra, there just seems to be a bit of a lore clash if you ended up with playable Daedric races.
Rave the Histborn wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
The support on this forum was quite positive with new races. There are a few that could be added and be loreful.
There's none that could be added as any other races they exist are only there to be in opposition to established races and they don't have any form of power in Tamriel (no notable territories on the continent) which is the other major factor
Avariprivateer wrote: »Rave the Histborn wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
The support on this forum was quite positive with new races. There are a few that could be added and be loreful.
There's none that could be added as any other races they exist are only there to be in opposition to established races and they don't have any form of power in Tamriel (no notable territories on the continent) which is the other major factor
I would think Reachmen would meet that requirement. The Reach is its own geographical region.
Rave the Histborn wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
The support on this forum was quite positive with new races. There are a few that could be added and be loreful.
There's none that could be added as any other races they exist are only there to be in opposition to established races and they don't have any form of power in Tamriel (no notable territories on the continent) which is the other major factor
redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
redgreensunset wrote: »tomofhyrule wrote: »JamuThatsWho wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
Which TES game added a new playable race? They've always had the same 10.
Morrowind. Before that, Orcs were generic monsters and Cyrodiils (Imperials) were in-name-only NPCs.
I'm conflicted on new races. If they added one, I'd want it to be for a lore appropriate reason, not just "lol here's some new peeps!" I'd think the Maormer could be appropriate considering how much they're around now, and also they may be able to throw in some Akaviri or something if they wanted to make a main series game that explored outside of Tamriel - that could be interesting.
I'm not a fan though of adding the extinct races like Dwemer, Chimer, Ayleid, etc. since there's a lot of lore about them being extinct. Also the Daedra should stay Daedra, there just seems to be a bit of a lore clash if you ended up with playable Daedric races.
Still, if we're talking for ESO, I'll take a new weapon first, and I'd love to see Spears. But I'll admit that Maormer would be a sensible addition for ESO, especially if we can get that Windjammer class too.
Correct. Morrowind also added Imperial as a playable race.
So saying that TES never added new races and that ESO for that reason shouldn't do so is false.
Not that TES never adding races in itself is a good argument for not doing in my person opinion, but as demonstrated it is also incorrect.
@JamuThatsWho
StormeReigns wrote: »JamuThatsWho wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
Which TES game added a new playable race? They've always had the same 10.
Didn't Arena and Daggerfall start with 8? Been a while and too lazy to load them up to check lol.
KyleTheYounger wrote: »StormeReigns wrote: »JamuThatsWho wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
Which TES game added a new playable race? They've always had the same 10.
Didn't Arena and Daggerfall start with 8? Been a while and too lazy to load them up to check lol.
Yep. You're absolutely right. Both Orsimer and Imperials were non existent footnotes in TES I: Arena
http://en.uesp.net/wiki/Arena:Races
Imperials weren't introduced until later in Morrowind as someone pointed out.
And since Bethesda has never bothered to allow exploration of the massive Akaviri continent, there are also 4 lore based races the fan base has yet to meet and experience to date.
http://en.uesp.net/wiki/Lore:Akaviri
But at least they were somewhat true to the lore in Elsweyr with the different types of Khajiit sub species you encounter there and throughout Tamriel.
http://en.uesp.net/wiki/Lore:Khajiit#Ohmes
But then, they organically brain farted. No Ohmes-Raht. BOO! Why none of the human like felines like in Arena? What about the non shoes wearing Khajiit like the Suthay-raht? When the moons continuously change phases all the time in game?? I swear ZoS believes the fan base is too thick to notice the inconsistencies.
And it still irks me how they only featured 5 of 17 Khajiit sub species. Why? They also marginalized the Senche and Senche-raht as non sentient mounts outside Elsweyr. Again why? They took ten steps forward by debuting the highly intelligent, clothes wearing Alfiq in the banker role. But then took ten steps backward when they decided to lock these two Khajiit sub species behind the store paywall.
Not going to get started with the berry driven Indrik "evolution" and those unsettling Murkmire themed shapeshifter mounts. Neither of which are lore friendly or promising from a creative perspective where new humanoid races/fauna are concerned.
TL DR
Anyhow, don't really care what "new" races are introduced as long as they're lore based. Just as long as they're NOT some freakish, hybrid offspring of a Behemoth-Wamasu-Gryphon-Indrik---that barks like a kagouti in what passes for speech while farting rainbows out its rear end.
tomofhyrule wrote: »JamuThatsWho wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
Which TES game added a new playable race? They've always had the same 10.
Morrowind. Before that, Orcs were generic monsters and Cyrodiils (Imperials) were in-name-only NPCs.
I'm conflicted on new races. If they added one, I'd want it to be for a lore appropriate reason, not just "lol here's some new peeps!" I'd think the Maormer could be appropriate considering how much they're around now, and also they may be able to throw in some Akaviri or something if they wanted to make a main series game that explored outside of Tamriel - that could be interesting.
I'm not a fan though of adding the extinct races like Dwemer, Chimer, Ayleid, etc. since there's a lot of lore about them being extinct. Also the Daedra should stay Daedra, there just seems to be a bit of a lore clash if you ended up with playable Daedric races.
Still, if we're talking for ESO, I'll take a new weapon first, and I'd love to see Spears. But I'll admit that Maormer would be a sensible addition for ESO, especially if we can get that Windjammer class too.
Avariprivateer wrote: »Rave the Histborn wrote: »redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do, never mind that TES games have added new races in the past. I liked the idea of Reachmen as playable that someone flew a while back.
The support on this forum was quite positive with new races. There are a few that could be added and be loreful.
There's none that could be added as any other races they exist are only there to be in opposition to established races and they don't have any form of power in Tamriel (no notable territories on the continent) which is the other major factor
I would think Reachmen would meet that requirement. The Reach is its own geographical region.
Been there, posted that:Any chance to have a new race?
Nah, just some of us who are not so much TES lore-nerds but Skyrim kids... because those of us who have been with the setting a while do in fact remember when suddenly orcs (and imperials) were no longer a expee source, but a playable race...redgreensunset wrote: »Hear the lore nerds have a total meltdown if they do...
Not so.JamuThatsWho wrote: »Which TES game added a new playable race? They've always had the same 10.
Agreed. But I would say that, would I not, considering:tomofhyrule wrote: »Still, if we're talking for ESO, I'll take a new weapon first, and I'd love to see Spears.
Just like imperials, huh?Rave the Histborn wrote: »There's none that could be added as any other races they exist are only there to be in opposition to established races and they don't have any form of power in Tamriel (no notable territories on the continent) which is the other major factor
True, but very few. If they did those, I would expect them to either massively overcharge, or more likely hide the racial unlock in crown crates, radian apex mount rarity... which would make sense, as sad as it is.OneForSorrow wrote: »Lilmothiit I'd love to see. Given the time period ESO takes place in, some could reasonably still be around.
True, they would by my guess for "most likely" if ZOS wants to test the waters to see how many would spend crowns on new races. I mean, they already have the visuals and a crafting style, all they need is some passives (and they could easily copy the dunmer passives and just shift them from fire to shock...)OneForSorrow wrote: »Maormer are everywhere and could be interesting additions.
That is for ZOS to decide.Rave the Histborn wrote: »Reachmen are Breton/Nords so pick 1, roll a warden (nature magic is reach magic) boom you've got a reachman! Their territory isn't notable, it's a subsection of Skyrim and they're not really that far removed from the races that are currently playable just more primitive