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Ok enough is enough, unkilable players is getting worse.

  • Fur_like_snow
    Fur_like_snow
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    L2P issue. Those players likely are not cheating just using their skill and knowledge to overcome the mindless hordes.
  • Suligost
    Suligost
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    I dont see unkillable player's except people having too much healing from 1-2 skills and keep running away as they have also too much recovery. Stacking heal from dmg is a problem or max resources but still... he just running away thats whole he can do and hope you get bored and start solo him (its not skill, he is just bad player abusing bad design) xD

    To feel his lacklusting playstyle he might run Zaan or other crap like that and if he wont kill you in first try he will chicken whole time and try and try as failure (while you melt him in 3 skills).
    Edited by Suligost on May 9, 2020 6:58PM
  • loosely_human
    Scarkii wrote: »
    Sanctum74 wrote: »
    Heavy armor meta must die.

    Lol most of those “unkillable” players are wearing medium, they just know what they are doing

    Source?

    most meta players run 2 piece heavy and 5 medium, like myself and i still get around 30k resistance and 7k wep dmg its just that all the sets nowadays are just to overpowered and a good player running those just makes them unkillable while doing insane damage

    Brawler stamblade with 5k buffed and 28k resistances. I can play the los/dip game but I'm definitely killable. I am pretty sure I've been stretched by heavy wardens, plars and dks more than by anything else.

    7k, what are you running?
  • Burtan
    Burtan
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    If you are encountering "unkillable" players that can 3 shot you, especially in no CP then you should really check your sets, stats and maybe even upgrade that epic quality item you've had since lvl 30.

    Nobody is unbeatable, too many players in this game simply dont take the time to invest in decent builds and get good at their playstyle.

    Here is something to work on;
    • Gold tier weapons
    • Decent item sets (no, not viper and seducer)
    • The ability to use more than 1 key per second

    You're welcome.

    Edited by Burtan on May 9, 2020 7:33PM
  • Sergykid
    Sergykid
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    Scarkii wrote: »
    Sanctum74 wrote: »
    Heavy armor meta must die.

    Lol most of those “unkillable” players are wearing medium, they just know what they are doing

    Source?

    most meta players run 2 piece heavy and 5 medium, like myself and i still get around 30k resistance and 7k wep dmg its just that all the sets nowadays are just to overpowered and a good player running those just makes them unkillable while doing insane damage

    Brawler stamblade with 5k buffed and 28k resistances. I can play the los/dip game but I'm definitely killable. I am pretty sure I've been stretched by heavy wardens, plars and dks more than by anything else.

    7k, what are you running?

    did u pair brawler with titanic cleave arena weapon? or u lose too much of something else
    -PC EU- / battlegrounds on my youtube
  • loosely_human
    Sergykid wrote: »
    Scarkii wrote: »
    Sanctum74 wrote: »
    Heavy armor meta must die.

    Lol most of those “unkillable” players are wearing medium, they just know what they are doing

    Source?

    most meta players run 2 piece heavy and 5 medium, like myself and i still get around 30k resistance and 7k wep dmg its just that all the sets nowadays are just to overpowered and a good player running those just makes them unkillable while doing insane damage

    Brawler stamblade with 5k buffed and 28k resistances. I can play the los/dip game but I'm definitely killable. I am pretty sure I've been stretched by heavy wardens, plars and dks more than by anything else.

    7k, what are you running?

    did u pair brawler with titanic cleave arena weapon? or u lose too much of something else

    I haven't yet. I'm guessing sustain would be my sacrifice and not sure I can handle that. I need to be able to roll dodge all day :) Tbh brawler is a survivability spammable for when I get zerged so I haven't optimized for it. Mostly I was speaking to the "brawler" (vs ganker) playstyle though.
  • xaraan
    xaraan
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    It's hard to know what's going on without exact details of a fight or better yet, video. Much of the time it's nothing that weird tbh.

    I can give you two examples within the last couple weeks:

    1. was a group of 5 EP that were fighting 15+ AD. What they were doing was running tanky builds where they would not be able to 1v1 anyone down, but since they were, I'd assume, in comms and the pugs fighting them were not, it was easy for them to essentially Xv1 players down one at a time. So where they didn't have the DPS to tear through someone alone, with 3-4 of them all coordinating bombs and going through players one-by-one while all being tanky enough to take the scattered damage of the larger group hitting them back they had the more effective strategy to actually get kills. Once we were able to get the pugs to listen and choose targets to focus down individually, the group began to fall apart. But they had a good run and it was mostly due to coordination over being unkillable.

    2. Another time there was a big zerg v zerg fight between AD and EP at one of their keeps and a warden tank pushed out into us AD. And of course with the ice shield, everyone that shot anything at him was just adding more to his ulti and not really hurting him. Again, finally getting pugs to listen to a couple of us, I told them, next time he pushes, everyone with a lightning staff or resto, heavy attack him. He can't reflect it, no one else target him unless it's an AoE. And he'll fall right over. Next three times he pushed in, that's exactly what happened and he was not a problem. So again, it was coordination and tactics.

    I'm not saying those two examples defeat every instance of some crazy build, but more often than not it's the attackers that are defeating themselves. More often than not. That doesn't mean every time. But by a large amount of the time, it's the way it is. No, players with superior builds, tactics and coordination should not fall over to a larger number just cuz. That attitude is what has been ruining pvp over the years. Don't get me wrong, there are definitely issues to address and it looks like zos has done some of that, though they've also addressed some problems that were not really problems IMO over the years and hurt things. Feedback often doesn't help b/c the 'zerg' players don't realize that most of the reason for their failures aren't the things they are complaining about.


    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • olsborg
    olsborg
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    I get called a cheater on a daily basis just for playing (imo) well on a decent build. If a game is played online, MMORPG or action shooter, ...theres always gonna be someone that refuses to realize the truth and call other ppl cheaters.

    PC EU
    PvP only
  • xshatox
    xshatox
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    If its only 1 or player is easy to kill just need to constantly CC’d them, petrify work best. Imagine a ball group with these spec, they just stand there building up ulti then just dump them when ready, these usually can be stoped with negate and streak then dump ulti on them but with lag now you cant go near them. Few good ball group actually account for lag and utilize it. They precast their aoe then just spam cleanses and heals skills so when pug go near them its actually skill cast few moment before.
  • JayKwellen
    JayKwellen
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    I too used to think there were "unkillable" players. I would watch in awe as they would tank whole groups, string them around a tower and cut them down one by one. I thought it was OP and ridiculous.

    I tried to emulate what I thought they were doing - so I stacked tons of resistances, up to and beyond the cap. That must be it right?

    Then I finally learned about passive mitigations and how to rotate HoTs, anticipate ultis/stuns/interrupts, how to LoS both offensively and defensively, and a new appreciation for resource recovery (I used to think it was useless, "why worry about that when you can just kill someone quickly and recover later?"). Now I run around in 5 pieces of light armor but have a higher % mitigation than if I was wearing all heavy. At any given time I can have up to 4 HoTs + 2 smaller intermittent heals going at simultaneously, and can take a tremendous beating before going down. I also maintain about 2000 unbuffed mag recovery at the cost of some spell damage, and about 1100 health and 900 Stam recovery. Sure, Im not gonna gank you, but unless you can sustain like me I'm gonna go for a loooong time. Eventually you'll slip and forget a buff or get too low, and that'll be the window I'm waiting for.

    It's seriously just an issue of "the Indian not the arrow", i.e. learning how to play. And not just mechanics or builds or whatever, but it's just as important to learn your own playstyle too. What are you good at and what are you not? Don't just straight up copy one of Dottz or Kristopher builds, use them for inspiration sure, but build your character in a way that works for pvp but also in a way that works for you.

    I'm kind of a good example myself, as I've only been playing ESO for about 6 months. My perspective and playstyle is so incredibly different than when I first started, to the point that almost literally everything I first thought was right was actually wrong. ESO tends to do that a lot I've noticed, something may "seem" correct on the surface, but once you dig into the mechanics you realize that nope, it's actually something much different. Honestly it's what makes this game so damn enthralling, because there's always something new to learn or test or try, and getting all your preconceived notions turned on their head is not just acommon experience, but also a humbling yet educational one.
    Edited by JayKwellen on May 10, 2020 3:23AM
  • Scarkii
    Scarkii
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    Scarkii wrote: »
    Sanctum74 wrote: »
    Heavy armor meta must die.

    Lol most of those “unkillable” players are wearing medium, they just know what they are doing

    Source?

    most meta players run 2 piece heavy and 5 medium, like myself and i still get around 30k resistance and 7k wep dmg its just that all the sets nowadays are just to overpowered and a good player running those just makes them unkillable while doing insane damage

    Brawler stamblade with 5k buffed and 28k resistances. I can play the los/dip game but I'm definitely killable. I am pretty sure I've been stretched by heavy wardens, plars and dks more than by anything else.

    7k, what are you running?

    NMA, fury, bloodspawn and blackrose DW
    "Even the slightest amount of courage can change the tides of War"
    Former DK main
    Characters - Templar - Sharaji EP/ DK - S'avira EP
  • lucky_Sage
    lucky_Sage
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    remember the days where blazplar tanks could whip zergs.
    unless a video to prove cheating def a learn to play issue. pvp is all about timing so 10 unorganized players wont beet a highly skilled player without timing
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • SmukkeHeks
    SmukkeHeks
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    Things I’ve seen in Cyrodiil that do not make any sense, besides the unkillable player:
    Standing in air
    Jumping from ground to keep
    Different skills (as in a class that do not have those skills, but uses them)

    It’s all four something that happens on a regular basis, the unkillable more than the flying toon, probably due to the last removal of the users who took advantage of that (flaw? Bug? Addon?)

    Of course there are cheating and exploitation in eso. It’s everywhere when there’s none consequences.

    And it’s not just something a single player without the mindset for competition does. It’s also something that are accepted throughout groups of participants
    Edited by SmukkeHeks on May 10, 2020 5:08AM
  • Kadoin
    Kadoin
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    Burtan wrote: »
    If you are encountering "unkillable" players that can 3 shot you, especially in no CP then you should really check your sets, stats and maybe even upgrade that epic quality item you've had since lvl 30.

    Nobody is unbeatable, too many players in this game simply dont take the time to invest in decent builds and get good at their playstyle.

    Here is something to work on;
    • Gold tier weapons
    • Decent item sets (no, not viper and seducer)
    • The ability to use more than 1 key per second

    You're welcome.

    You forgot two other things:
    • Understanding when to roll (scales better when being zerged and you are a single player)
    • Understanding when to block

    Those two things are what really drives a victory when outnumbered
  • Scarkii
    Scarkii
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    SmukkeHeks wrote: »
    Things I’ve seen in Cyrodiil that do not make any sense, besides the unkillable player:
    Standing in air
    Jumping from ground to keep
    Different skills (as in a class that do not have those skills, but uses them)

    It’s all four something that happens on a regular basis, the unkillable more than the flying toon, probably due to the last removal of the users who took advantage of that (flaw? Bug? Addon?)

    Of course there are cheating and exploitation in eso. It’s everywhere when there’s none consequences.

    And it’s not just something a single player without the mindset for competition does. It’s also something that are accepted throughout groups of participants

    that sounds like some usual cyrodiil lag to me i even have proof that you sometimes teleport back to where you were a few seconds ago
    https://www.youtube.com/watch?v=qyBABTxSXkM
    "Even the slightest amount of courage can change the tides of War"
    Former DK main
    Characters - Templar - Sharaji EP/ DK - S'avira EP
  • GRXRG
    GRXRG
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    A big help for those kind of players is server lag and desyncs.
    If they play with zero lag and desyncs even average players can do that if the rest of players lag instead.

    I have proof for myself. Last week i had pretty bad server and hitbox desyncs, going behind walls was useless and still i was receiving hits while in LoS.

    Yesterday I played for the first time since when i installed the game with zero lag, and in a bg i did run for 3 minutes around a pillar and nobody could kill me lol just popping vigor and buffs up was enough to keep me alive, same as those 1vX videos you see around on the web, i even have the opportunity to counter attack and killed 2 players in a 1vs4 in BG!!! They were all 810cp+ guys and with decent builds, not pve crystal blast spammers, and they called me cheater why i don't die.

    And this happened to me quite a lot, with 6.5k weapon damage i couldn't kill some guys in bgs.
    Why? No secret build or skillful players.
    My damage was desynced and not registered over their hitbox. Unless you are a tank you cannot survive facetank 6.5k weapon damage plus the damage of other 3 guys in no-cp.

    Sure skill and game knowledge of combo burst plays a big role, but if your hitbox is desynced you die in seconds, if instead the enemies are suffering desyncs you don't receive half hits by them and of course survive with just popping vigor lol

    At least in my place i experienced this myself a lot and so I'm sure about it.

    Same as when we had to redownload the game and when i entered the game was completely lag free i felt i was playing a completely new game, insane fast input and response and won my first 1vs3 in cp.

    Then tge next month was just a *** decline and always worse, i block leap and meteor snd still receive the full damage because the server doesn't register my block mitigation, i go behind a wall and receive frags on me after 2 seconds im already in full LoS.
  • SmukkeHeks
    SmukkeHeks
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    Scarkii wrote: »
    SmukkeHeks wrote: »
    Things I’ve seen in Cyrodiil that do not make any sense, besides the unkillable player:
    Standing in air
    Jumping from ground to keep
    Different skills (as in a class that do not have those skills, but uses them)

    It’s all four something that happens on a regular basis, the unkillable more than the flying toon, probably due to the last removal of the users who took advantage of that (flaw? Bug? Addon?)

    Of course there are cheating and exploitation in eso. It’s everywhere when there’s none consequences.

    And it’s not just something a single player without the mindset for competition does. It’s also something that are accepted throughout groups of participants

    that sounds like some usual cyrodiil lag to me i even have proof that you sometimes teleport back to where you were a few seconds ago
    https://www.youtube.com/watch?v=qyBABTxSXkM[/

    Not at all what I was describing.
  • Haquor
    Haquor
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    I've met several guys like the ones you describe, OP.. They just run from the entire squad after them around a farm tower's second floor, then they run upstairs to the roof, jump off back to the second floor and the merry-go-round repeats. I remember I was staying near a farm flag watching that chase and catch game and could not understand why didn't that runner simply run away or fall and respawn, I could not understand the point because that continued for quite a long time. Then I got bored, walked inside and upstairs to the roof. As soon as that guy came I just transformed into a werewolf and feared him - my squad killed him in a second. I've always been doing that since that time without waiting for my mates to kill such a runner - if I see the guy does not escape, I just go there and fear him, then he falls in a second. But still the reasons of those guys' behavior is out of my comprehension. It's so.. pointless.

    Nerf your fear. Apparently its only your CC that is effective in cyrodil.
  • mayasunrising
    mayasunrising
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    Imryll wrote: »
    Chasing folks around rocks or towers is a choice. If it's not to your advantage, don't do it. There's almost always something else you could be doing that will better serve your alliance.

    So this. Mr Miyagi would remind us that the best defense is not to be there. :p
    "And the day came when the risk to remain tight in a bud was more painful than the risk it took to blossom." Anaïs Nin

    “There’s a difference between wanting to be looked at and wanting to be seen." Amanda Palmer

    “A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.” Jane McGonigal

    “They'll tell you you're too loud, that you need to wait your turn and ask the right people for permission. Do it anyway." Alexandria Ocasio-Cortez
  • technohic
    technohic
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    I sometimes think people see guys tough to kill or otherwise think there is a heavy armor meta, then run heavy armor and 30k+ health then complain they cant kill people who actually have high offensive stats and better heals, not to mention penetration the sponges don't have. Throw in use of defiles and burst combos and other veteran player strategies, and the gap gets greater.
  • cheemers
    cheemers
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    Don't chase people who are obviously trying to bait you into chasing them around a tower.

    You are literally a mob being taunted to chase the tank, while his buddies win battles across the map which you aren't at.
    Youtube channel: https://youtube.com/channel/UCDQ7FrJ0AjMt2auffLEf_Pw

    PS4 EU - 18 characters, all DC
  • Frozen_Heart246
    Frozen_Heart246
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    If you think it's bad now how about even more tankiness in next patch? Because ZOS increasing everyone's base crit resistance. If you cant beat tanks become a tank :trollface:
  • eso_lags
    eso_lags
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    Sanctum74 wrote: »
    Heavy armor meta must die.

    Lol most of those “unkillable” players are wearing medium, they just know what they are doing

    Literally. I love posts like this.
  • eso_lags
    eso_lags
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    crowfl56 wrote: »
    Guys if you do actually read my post,

    I do give credit to the good player, which imo there are many good players in pvp.

    There are, and not many that have figured out how to exploit builds.

    They are pro's at using LOS to reduce or even negate any damage.

    There is the main exploit, LOS.

    I do have reason, he he.

    With the constant lag spikes, using LOS has become meta.

    Sooooo here it come's, get rid of any LOS advantage's.

    That in it self is way way way OP.

    Lmao wrong. You guys never give up with the nerf train. Anything used to outplay other players is called OP or an exploit or broken or too strong. Same thing with animation canceling, there is no excuse for this.

    You have no reason to chase one or two people with your group. Or hell, even by yourself which I'm sure you weren't doing. If you dont want to fight someone using LOS then dont chase them, its that simple. IMO dodge roll spamming is just as strong as LOS.

    But honestly none of these things are exploits so idk why you would call it that.
  • rexagamemnon
    rexagamemnon
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    Combat changes are coming that should fix that, part of the reason i never play PVP
  • Iarao
    Iarao
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    Dusk_Coven wrote: »
    Whether it's cheating or not, this makes PvP ridiculous. If it's not cheating they are exploiting ZOS's incompetency in balancing skills and gear for PvP.
    Either reboot PvP with a reduced skill/gear set, or just end open world PvP and move all PvP into BG with proper leagues. That would also get rid of Cyro AP Boosting because there wouldn't be Cyrodiil PvP anymore and ZOS wouldn't have to do anything about it, not that they're doing anything about it anyway.

    i thought open world pvp would be pvp in pve zones. if you go to cyro you KNOW it is all pvp. i would love to explore cyro, but zos would have to institute a pvp flagging system for that.
  • Ramber
    Ramber
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    Jayman1000 wrote: »
    crowfl56 wrote: »
    Ok now PC NA each week it gets worse.

    Now I know some of these players are really that good, but to many have found a way to lets say adjust things in their favor.

    So now there used to be 1 or 2 players ran around no body could kill but they couldn't kill anyone either.

    But, now, big change, these peeps run around kill anyone they choose, almost, and just keep on without dying.

    Anyone else notice this ?

    Everyone should be killable, especially when 5 or even 10 people can't do any dmg.

    Something smells IMO.

    People with the correct build and the correct gear with good pvp skills are going to be OP, and to you (and me too) it may look like cheating because they are just so OP. But in a game like ESO the best gear is incredibly overpowered, combine this with the right build and actually great pvp skill and these guys can keep on going. Or it's cheats... but my bet is on the former.

    And this is fun for you? Not getting anywhere but not dying either. it looks dumb once you find one of these guys or small groups lol, btw its always the same people. We just avoid them. its no fun and nothing to be proud of at all.
  • Dusk_Coven
    Dusk_Coven
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    Ramber wrote: »
    Jayman1000 wrote: »
    crowfl56 wrote: »
    Ok now PC NA each week it gets worse.

    Now I know some of these players are really that good, but to many have found a way to lets say adjust things in their favor.

    So now there used to be 1 or 2 players ran around no body could kill but they couldn't kill anyone either.

    But, now, big change, these peeps run around kill anyone they choose, almost, and just keep on without dying.

    Anyone else notice this ?

    Everyone should be killable, especially when 5 or even 10 people can't do any dmg.

    Something smells IMO.

    People with the correct build and the correct gear with good pvp skills are going to be OP, and to you (and me too) it may look like cheating because they are just so OP. But in a game like ESO the best gear is incredibly overpowered, combine this with the right build and actually great pvp skill and these guys can keep on going. Or it's cheats... but my bet is on the former.

    And this is fun for you? Not getting anywhere but not dying either. it looks dumb once you find one of these guys or small groups lol, btw its always the same people. We just avoid them. its no fun and nothing to be proud of at all.

    This is just another reason why a lot of players don't bother learning PvP and doing any, especially in Cyrodiil. Why "learn to play" various exploits just so you can do the same useless thing all day long?
    It's no wonder that people go into unlocked campaigns and do AP Boosting. Less work, more rewards. But that's another type of exploit that just makes Cyrodiil a complete waste of time.

    All PvP should be moved to BGs with proper leagues. That's basically what any PvP game that has any chance of being called "competitive" does.
    Open world with rewards just promotes various types of exploits for those rewards. That's why a lot of open world instances in other games, where you have no exploitable rewards and just the ability to PvP anyone anytime -- those instances are dead. Because there's nothing to exploit for gain.
  • eso_lags
    eso_lags
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    Dusk_Coven wrote: »
    Ramber wrote: »
    Jayman1000 wrote: »
    crowfl56 wrote: »
    Ok now PC NA each week it gets worse.

    Now I know some of these players are really that good, but to many have found a way to lets say adjust things in their favor.

    So now there used to be 1 or 2 players ran around no body could kill but they couldn't kill anyone either.

    But, now, big change, these peeps run around kill anyone they choose, almost, and just keep on without dying.

    Anyone else notice this ?

    Everyone should be killable, especially when 5 or even 10 people can't do any dmg.

    Something smells IMO.

    People with the correct build and the correct gear with good pvp skills are going to be OP, and to you (and me too) it may look like cheating because they are just so OP. But in a game like ESO the best gear is incredibly overpowered, combine this with the right build and actually great pvp skill and these guys can keep on going. Or it's cheats... but my bet is on the former.

    And this is fun for you? Not getting anywhere but not dying either. it looks dumb once you find one of these guys or small groups lol, btw its always the same people. We just avoid them. its no fun and nothing to be proud of at all.

    This is just another reason why a lot of players don't bother learning PvP and doing any, especially in Cyrodiil. Why "learn to play" various exploits just so you can do the same useless thing all day long?
    It's no wonder that people go into unlocked campaigns and do AP Boosting. Less work, more rewards. But that's another type of exploit that just makes Cyrodiil a complete waste of time.

    All PvP should be moved to BGs with proper leagues. That's basically what any PvP game that has any chance of being called "competitive" does.
    Open world with rewards just promotes various types of exploits for those rewards. That's why a lot of open world instances in other games, where you have no exploitable rewards and just the ability to PvP anyone anytime -- those instances are dead. Because there's nothing to exploit for gain.

    Could you go into detail a bit on what exploits you are referring to?
    Edited by eso_lags on May 10, 2020 10:33PM
  • Xologamer
    Xologamer
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    crowfl56 wrote: »
    Ok now PC NA each week it gets worse.

    Now I know some of these players are really that good, but to many have found a way to lets say adjust things in their favor.

    So now there used to be 1 or 2 players ran around no body could kill but they couldn't kill anyone either.

    But, now, big change, these peeps run around kill anyone they choose, almost, and just keep on without dying.

    Anyone else notice this ?

    Everyone should be killable, especially when 5 or even 10 people can't do any dmg.

    Something smells IMO.

    let the damn tnaks be tanks just walk away than they waste there time and they cant do anythink against it
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