Other than Bosmer what other races have a passive that requires an action (that spends resources)?
Other than Bosmer what other races have a passive that requires an action (that spends resources)?
Redguard: You have to USE a weapon skill to benefit, which costs mag, ult, or stam
Breton: You have to USE a mag skill to benefit, which costs mag
Orc: You need to sprint which USES stam to benefit
Altmer: Unless you are taking about mark target or repentance you are using resources to proc your passive
Imperial: you need to use skills to benefit, which can cost mag stam, ult, or hp
Other than Bosmer what other races have a passive that requires an action (that spends resources)?
Redguard: You have to USE a weapon skill to benefit, which costs mag, ult, or stam
Breton: You have to USE a mag skill to benefit, which costs mag
Orc: You need to sprint which USES stam to benefit
Altmer: Unless you are taking about mark target or repentance you are using resources to proc your passive
Imperial: you need to use skills to benefit, which can cost mag stam, ult, or hp
None of those are actually true apart from Altmer who need to use a class ability to gain stamina. All the other examples you listed can make use of their passives simply by light attacking or the use is in reduced cost when using, which is different than having to spend resources to benefit from a passive.
I'd say Argonians comes the closest, because needing to drink a potion is a very strange requirement to benefit from a passive. But everyone constantly drinks potions on cooldown anyway so it's not really detrimental to them at all. Nobody dodgerolls on cooldown however and if you did, you would hurt your stam sustain so much that the 1500 physical penetration doesn't matter anymore.
IronWooshu wrote: »IronWooshu wrote: »Wood Elf has good racials, getting back stealth passives wont move the needle at all except in the direction of peoples personal preferences.
Argonian is the exact same as they always were except for healing received being removed and they were top tier even without that.
Redguard's are the only race that needs some tuning to make them competitive because they really are middling in everything. They dont occupy a top 2 spot in any role or game type. They remain as an option for 3rd best in any given activity among Stamina races.
I play Nord and I am perfectly happy with Nord racials. Imperials are really well rounded for Stamina or Magicka. Orcs are apex tier, Dark Elves are capable of putting out good DPS stamina or magicka. Bretons are best sustain PVE magic users, High Elves are best PVP magic users and Khajiit can put out good DPS Magicka or Stamina.
If you look at each of those races and see they all fill a niche that's top 2 in some aspect of the game, not all aspects however Redguard fills none.
@IronWooshu I don't get how you can say that Redguards are in need of buffs but Bosmer are good. Bosmer and Redguard are sitting in the same boat! Khajiit out-damage them both and take the 3rd spot in stamina DPS. Bosmer and Redguard are equal on 4th because stamina sustain is plenty even on Orcs and Dunmer, making Bosmer and Redguard's core strength obsolete. Unlike Bosmer however, Redguards make for decent tanks thanks to their stamina sustain not being tied to recovery and they also have the cheapest weapon ultimates of all the races, which is a unique niche that's exclusively Redguard.
In terms of dps rank they need to be reexamined under the context of New Moon Acolyte however.
Not every race can be top DPS, where they lack in certain areas they make up for in other areas like Wood Elves being top tier Stamina race for Non CP PVP.
Other than Bosmer what other races have a passive that requires an action (that spends resources)?
Redguard: You have to USE a weapon skill to benefit, which costs mag, ult, or stam
Breton: You have to USE a mag skill to benefit, which costs mag
Orc: You need to sprint which USES stam to benefit
Altmer: Unless you are taking about mark target or repentance you are using resources to proc your passive
Imperial: you need to use skills to benefit, which can cost mag stam, ult, or hp
None of those are actually true apart from Altmer who need to use a class ability to gain stamina. All the other examples you listed can make use of their passives simply by light attacking or the use is in reduced cost when using, which is different than having to spend resources to benefit from a passive.
I'd say Argonians comes the closest, because needing to drink a potion is a very strange requirement to benefit from a passive. But everyone constantly drinks potions on cooldown anyway so it's not really detrimental to them at all. Nobody dodgerolls on cooldown however and if you did, you would hurt your stam sustain so much that the 1500 physical penetration doesn't matter anymore.
But you do need to spend resources to use the skill to benefit from the reduced cost? either way you are spending resources to make use of your passive, so not much different. I never did say that bosmer does need a buff/rework, quite frankly so does redguard, and argonian.
IronWooshu wrote: »IronWooshu wrote: »Wood Elf has good racials, getting back stealth passives wont move the needle at all except in the direction of peoples personal preferences.
Argonian is the exact same as they always were except for healing received being removed and they were top tier even without that.
Redguard's are the only race that needs some tuning to make them competitive because they really are middling in everything. They dont occupy a top 2 spot in any role or game type. They remain as an option for 3rd best in any given activity among Stamina races.
I play Nord and I am perfectly happy with Nord racials. Imperials are really well rounded for Stamina or Magicka. Orcs are apex tier, Dark Elves are capable of putting out good DPS stamina or magicka. Bretons are best sustain PVE magic users, High Elves are best PVP magic users and Khajiit can put out good DPS Magicka or Stamina.
If you look at each of those races and see they all fill a niche that's top 2 in some aspect of the game, not all aspects however Redguard fills none.
@IronWooshu I don't get how you can say that Redguards are in need of buffs but Bosmer are good. Bosmer and Redguard are sitting in the same boat! Khajiit out-damage them both and take the 3rd spot in stamina DPS. Bosmer and Redguard are equal on 4th because stamina sustain is plenty even on Orcs and Dunmer, making Bosmer and Redguard's core strength obsolete. Unlike Bosmer however, Redguards make for decent tanks thanks to their stamina sustain not being tied to recovery and they also have the cheapest weapon ultimates of all the races, which is a unique niche that's exclusively Redguard.
In terms of dps rank they need to be reexamined under the context of New Moon Acolyte however.
Not every race can be top DPS, where they lack in certain areas they make up for in other areas like Wood Elves being top tier Stamina race for Non CP PVP.
"Non CP PvP" is a lot of limitations to find a niche where Woodelf is good to be honest.
And on the topic of top DPS, it doesn't matter who is on top as long as the others can compete. In otherwords as long as the DPS is not within a sufficiently small/negligible variance, balance has not been achieved and the system needs work.
It's perfectly fine if Redguards and Bosmer have to build differently than Orcs and Dunmer to reach the same numbers, but right now Orcs and Dunmer are consistently better because stamina sustain is not an issue.
Saying "Woodelfs don't need to be able to deal good damage as long as they are top tier in something [with lots of asterisks attached]" is unacceptable. People want to be able to enjoy all parts of the game on their character!Other than Bosmer what other races have a passive that requires an action (that spends resources)?
Redguard: You have to USE a weapon skill to benefit, which costs mag, ult, or stam
Breton: You have to USE a mag skill to benefit, which costs mag
Orc: You need to sprint which USES stam to benefit
Altmer: Unless you are taking about mark target or repentance you are using resources to proc your passive
Imperial: you need to use skills to benefit, which can cost mag stam, ult, or hp
None of those are actually true apart from Altmer who need to use a class ability to gain stamina. All the other examples you listed can make use of their passives simply by light attacking or the use is in reduced cost when using, which is different than having to spend resources to benefit from a passive.
I'd say Argonians comes the closest, because needing to drink a potion is a very strange requirement to benefit from a passive. But everyone constantly drinks potions on cooldown anyway so it's not really detrimental to them at all. Nobody dodgerolls on cooldown however and if you did, you would hurt your stam sustain so much that the 1500 physical penetration doesn't matter anymore.
But you do need to spend resources to use the skill to benefit from the reduced cost? either way you are spending resources to make use of your passive, so not much different. I never did say that bosmer does need a buff/rework, quite frankly so does redguard, and argonian.
That's not the same.
A cost reduction passive is always active. It is never not active. There is no down time to it. There is nothing to that needs to be given up for it to be useful.
The argument about the Bosmer passive is that a dodgeroll is something you do not usually do, especially not when trying to deal damage. Attaching penetration to a dodgeroll means in order for you to gain 1500 penetration you need to spend stamina. The buff is the penetration. Orcs don't need to sacrifice stamina to gain their weapon damage. Redguards do not need to sacrifice stamina to get their weapon ult costs reduced. Argonians would be using potions anyway, so they are not sacrificing anything at all either.
Hunter's Eye has no benefit (ask me why detection is not a benefit) unless you hurt your resource pool first. That's fine for a purely situational defensive bonus like the movement speed, but not for an offensive bonus like penetration that simply does not work if it's not maxed out at all times. You will either overpenetrate (max potential damage loss), underpenetrate (damage loss) or dodgeroll on cooldown to get your penetration to the cap and lose all of your sustain to the constant rolldodging (meaning damage loss).
If Hunter's Eye granted weapon damage instead of penetration, it would have at least some value in the instances were mechanics force you to rolldodge. But since it's penetration, you gain nothing from it and actually have to sacrifice stamina for it to activate at all. Cost reduction passives are active before you give up resources.
The only scenario in which cost reduction works the same as this is in the case of resource refund, say, if spending 2000 stamina gets you 200 stamina back, which is absolutely useless to you when you are at 1800 stamina. It's not a good design and should definitely be done away with.
BXR_Lonestar wrote: »Quite honestly, I'd like to see Bosmer get a slight rework so that they are the clear BIS for bow based DPS. My suggested change would give them an increase in weapon damage similar to Orc when a bow is equipped, or if that is too difficult to implement, then give them additional armor penetration of 2400-3000 when a bow is equipped. You could also make an argument for it to be extra crit change with a bow. I'd be good with any of those passives tbh.
I get that some people want the Bosmer to have a stealth passive similar to Khajit, but lore wise, it seems a little weird for two races to have the exact same passive. I think it'd be fine to have them offer diverging, but still lore friendly bonuses so that there is a clear reason for choosing one over the other. If Bosmer were given the passives I suggested, they'd be clearly better suited for a Bow/Bow build than a Khajit, whereas a Khajit would be better suited for stealth styles of play.
You're putting the cart before the horse. No-one wants Bosmer to have something that the Khajiit have. What people want is the bonus to being stealthy that Bosmer have had since Morrowind (Bosmer had double the bonus to hiding that Khajiit had in Morrowind and Oblivion). People want stealthy thief Bosmer (which is what the lore describes), not clumsy guard Bosmer (which is entirely a fabrication by the current cabal of devs) . There is absolutely ZERO evidence from the lore for the garbage hunter passive. Not one shred.BXR_Lonestar wrote: »I get that some people want the Bosmer to have a stealth passive similar to Khajit, but lore wise, it seems a little weird for two races to have the exact same passive. I think it'd be fine to have them offer diverging, but still lore friendly bonuses so that there is a clear reason for choosing one over the other. If Bosmer were given the passives I suggested, they'd be clearly better suited for a Bow/Bow build than a Khajit, whereas a Khajit would be better suited for stealth styles of play.
We're not even supposed to be a tank race. We should be a dps race like the ancestors of out past. I would give Argonian's at least something for stamina dps to make me not feel totally useless as dps argonian in dungeons.
I am by no means an expert but at least Argonians are considered the best tanks, wouldn' t that make their passives very useful (if perhaps also a bit one sided)?
Razorback174 wrote: »Bosmer and Argonian. Don't have any Argonians, so I voted Bosmer. They botched that race with what is basically an active skill with the roll dodge garbage, and even more so with the worthless stealth detection. Saddled with 2 PvP-only passives, and extremely niche ones at that. Not worth the skill points.
A passive that is only good in one area of the game is a total failure of a passive (looking at you Spell Recharge). A GOOD passive should be useful in all aspects of this game, be it overland, dungeons, trials, battlegrounds, or Cyrodiil.
alainjbrennanb16_ESO wrote: »i only take the 2nd and last passive from dark elf the rest are not worth it
alainjbrennanb16_ESO wrote: »i only take the 2nd and last passive from dark elf the rest are not worth it
@alainjbrennanb16_ESO But why? You are throwing away an effective 136 Spell/Weapon damage right there. Even worse yet, with all the stat increasing effects around, you are losing out on even more damage. 20% from CP, 8% for most classes...
That adds up.
alainjbrennanb16_ESO wrote: »alainjbrennanb16_ESO wrote: »i only take the 2nd and last passive from dark elf the rest are not worth it
@alainjbrennanb16_ESO But why? You are throwing away an effective 136 Spell/Weapon damage right there. Even worse yet, with all the stat increasing effects around, you are losing out on even more damage. 20% from CP, 8% for most classes...
That adds up.
the 1st passive is duel wield and 3rd is fire resistance, i have 2n which is mag and 4th which is spell 258
I didn't vote, but I saw a high % of ppl talking about Redguard, sorry. If you build Redguard right its a powerful stam race.
barney2525 wrote: »Remove Passive Races !!!
wait.... is that what he said ..... oh .....
Nevermind
I didn't vote, but I saw a high % of ppl talking about Redguard, sorry. If you build Redguard right its a powerful stam race.
And other races WILL be overall better for whatever role you decide. Sustain? Bosmer. The 258 regen is much more than you think, bosmers may say that have a useless passive, but this one passive trumps 2 of Redguard’s passives even with weapon abilities outside of a training dummy, which no one worth their salt in pvp will be barring lag.Tankiness? Nord or Imperial. Damage? Orc or Dunmer.