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• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
What's the reason behind the Transmutation Set nerf ?
Hello,
maybe someone can enlighten me.
ZOS stated that they changed the crit resists and the impen value so that more armor traits are viable in pvp than impen, which I welcome. But the nerf to the Transmutation Set (1304 crit resist for 20 sec changed to 1400 crit resist for 5 sec) foils the changes to impen. In most organized pvp groups with dedicated healer you normally wear 7 impen, plus the buff from the Transmutation set so you're at about 3000 crit resist. And with the 20 sec duration the buff was up 100% of the time.
Now that the buff of Transmutation isn't viable anymore people will also wear 7 impen plus base resist, plus 15 cp in resistant, what also nets about 3000 crit resist, so ZOS goal of making more traits attractive doesn't work for group play, at most only for solo or small group play without a dedicated healer.
The only benefit is that the healer can now wear other support sets to compensate the healing nerf (Sanctuary set) or the physical/mag resistance nerf (Meritorious Service set)
So, why the Transmutation nerf ? Or am I overlooking something ?