We will be performing maintenance for patch 12.0.0 on the PTS on Monday at 6:00AM EDT (10:00 UTC).
Maintenance for the week of April 13:
• PC/Mac: No maintenance – April 13

So...how's that input lag?

Tinolyn
Tinolyn
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Supposedly some fixes were going in on this build of the PTS regarding input lag. Anyone have anything to share on if they noticed a difference?
  • Giljabrar
    Giljabrar
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    PTS will never be an accurate portrayal of what it will be on Live. The number of people on the PTS at any given time is a fraction of live, and the server strain won't be felt until you have high traffic times on live.

    With that being said, PTS still has input lag. Can't say a word about Cyrodil, cause virtually nobody (aside from the reds that cap the map for some reason) actually go out in Cyrodil on the PTS.
  • MincVinyl
    MincVinyl
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    Many of the performance changes will never be able to be witnessed on pts. If you have ever taken part you will notice that whatever serverbox it is running on is junk. With only a few hundred players on at a given time it feels clunky just walking around. Fighting/dueling is near impossible with health desyncs happening at 60-70% hp.

    It actually makes me wonder if all of the bugs zos is trying to fix are just worse with a slower performing server. As in if they just focused on fixing the lag it would clear up alot of their calculation issues with desyncs and distance checks.
  • Tinolyn
    Tinolyn
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    Giljabrar wrote: »
    PTS will never be an accurate portrayal of what it will be on Live. The number of people on the PTS at any given time is a fraction of live, and the server strain won't be felt until you have high traffic times on live.

    With that being said, PTS still has input lag. Can't say a word about Cyrodil, cause virtually nobody (aside from the reds that cap the map for some reason) actually go out in Cyrodil on the PTS.

    The fact that it's still there (even with a reduced-pop PTS server) is what I was wondering about. Guess I won't get my hopes up this will ever be fixed.
  • Cinbri
    Cinbri
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    Indeed. Who cares of some minor improvements when game not working in its core.
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