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Increase penalty for leaving dungeon in the first 10 minutes

  • worrallj
    worrallj
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    Yeah 90% of the time when I am locked out from this penalty it's cuz the game glitched, not because I left on purpose.
  • YandereGirlfriend
    YandereGirlfriend
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    I personally loathe those who simply go Offline and then expect you to kick them in order to avoid the penalty.
  • barney2525
    barney2525
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    maybe toxic people like OP should not pug too


    Not sure why you think the complaint is somehow toxic...

    but the problem is that you cannot put one band-aid on a complex issue and expect it to cover everything.

    The system does not determine 'why' someone left the group. Could be they did not like the group makeup. Could be they got disconnected. Could be they got kicked. Could be they did not like the dungeon. Could be they were lagging very bad and had to relog. Could be something happened in real life and they had to quit. Could be a power outage.

    All the system - and anyone else as well - knows is : They were there, and now they are gone. It does not determine motivations.

    And players can not determine motivations either.

    IMHO

    :#
  • kylewwefan
    kylewwefan
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    pauld1_ESO wrote: »
    Seriously tired of this....I sit in queue as DPS for 30 freaking minutes and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in. If you don't want to do pledges with us lowly 300 CP people then #$%^ing don't PUG.


    I have 12 other characters I can play.

    Increase penalty time for bailing on a bad group don’t bother me one bit.
    Edited by [Deleted User] on May 5, 2020 11:46PM
  • Eso101rus
    Eso101rus
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    DJfriede wrote: »
    pauld1_ESO wrote: »
    and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in.

    If people leave right at the start of a dungeon, I doubt that it has anything to do with the CP level of their team members. Like others said: More likely it is a DLC dungeon they don't like, a dungeon not being worth the hassle in general.

    I play as a tank (a full tank, not a fake one) and I give lower-mid CP DDs the benefit of the doubt, but only until the first trash pull or the first boss. A combined 15k group dps with me doing 25% of it is not going to cut it and I will leave. In most cases there is a direct correlation between low dps and low CP level.

    As one guy on the forums said: DDs wait in queues, tanks wait in dungeons. Please, as any role, have the decency to look up some guides on how to best perform in your role. I expect that from tanks, healers and DDs.

    I totally agree with most of what you say, as an experienced tank I have seen it all, I don’t understand why th OP had an 810 cp tank join a normal dungeon. As regards vet dungeons, I can spot issues before the first mob 99% of the time, examples would be titles, health bar of 25k plus on a dd. It is ok for the OP to blame the tank but I have wasted hours beyond count of dps queuing for dungeons and they haven’t got a clue of mechanics and get salty and start whispering when they get kicked. If the queue is 30 minutes for dps pls use this time to look up mechanics if you don’t know them.
  • robertthebard
    robertthebard
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    Eso101rus wrote: »
    DJfriede wrote: »
    pauld1_ESO wrote: »
    and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in.

    If people leave right at the start of a dungeon, I doubt that it has anything to do with the CP level of their team members. Like others said: More likely it is a DLC dungeon they don't like, a dungeon not being worth the hassle in general.

    I play as a tank (a full tank, not a fake one) and I give lower-mid CP DDs the benefit of the doubt, but only until the first trash pull or the first boss. A combined 15k group dps with me doing 25% of it is not going to cut it and I will leave. In most cases there is a direct correlation between low dps and low CP level.

    As one guy on the forums said: DDs wait in queues, tanks wait in dungeons. Please, as any role, have the decency to look up some guides on how to best perform in your role. I expect that from tanks, healers and DDs.

    I totally agree with most of what you say, as an experienced tank I have seen it all, I don’t understand why th OP had an 810 cp tank join a normal dungeon. As regards vet dungeons, I can spot issues before the first mob 99% of the time, examples would be titles, health bar of 25k plus on a dd. It is ok for the OP to blame the tank but I have wasted hours beyond count of dps queuing for dungeons and they haven’t got a clue of mechanics and get salty and start whispering when they get kicked. If the queue is 30 minutes for dps pls use this time to look up mechanics if you don’t know them.

    I'm going to agree, but here's a serious question: How do you look up mechanics for a dungeon, when you're not sure what dungeon you're going to get?
  • Eso101rus
    Eso101rus
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    Eso101rus wrote: »
    DJfriede wrote: »
    pauld1_ESO wrote: »
    and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in.

    If people leave right at the start of a dungeon, I doubt that it has anything to do with the CP level of their team members. Like others said: More likely it is a DLC dungeon they don't like, a dungeon not being worth the hassle in general.

    I play as a tank (a full tank, not a fake one) and I give lower-mid CP DDs the benefit of the doubt, but only until the first trash pull or the first boss. A combined 15k group dps with me doing 25% of it is not going to cut it and I will leave. In most cases there is a direct correlation between low dps and low CP level.

    As one guy on the forums said: DDs wait in queues, tanks wait in dungeons. Please, as any role, have the decency to look up some guides on how to best perform in your role. I expect that from tanks, healers and DDs.

    I totally agree with most of what you say, as an experienced tank I have seen it all, I don’t understand why th OP had an 810 cp tank join a normal dungeon. As regards vet dungeons, I can spot issues before the first mob 99% of the time, examples would be titles, health bar of 25k plus on a dd. It is ok for the OP to blame the tank but I have wasted hours beyond count of dps queuing for dungeons and they haven’t got a clue of mechanics and get salty and start whispering when they get kicked. If the queue is 30 minutes for dps pls use this time to look up mechanics if you don’t know them.

    I'm going to agree, but here's a serious question: How do you look up mechanics for a dungeon, when you're not sure what dungeon you're going to get?

    Very good point, I’m assuming that the person has chosen a specific dungeon in my example. Usually it’s a giveaway when they say “looking for zaan in heavy or medium” as the dungeon starts😂, but yes this doesn’t apply to random finder albeit if there are people queuing for a dungeon they might not understand re mechanics that doesn’t help.
    Edited by Eso101rus on May 5, 2020 12:47PM
  • robertthebard
    robertthebard
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    Eso101rus wrote: »
    Eso101rus wrote: »
    DJfriede wrote: »
    pauld1_ESO wrote: »
    and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in.

    If people leave right at the start of a dungeon, I doubt that it has anything to do with the CP level of their team members. Like others said: More likely it is a DLC dungeon they don't like, a dungeon not being worth the hassle in general.

    I play as a tank (a full tank, not a fake one) and I give lower-mid CP DDs the benefit of the doubt, but only until the first trash pull or the first boss. A combined 15k group dps with me doing 25% of it is not going to cut it and I will leave. In most cases there is a direct correlation between low dps and low CP level.

    As one guy on the forums said: DDs wait in queues, tanks wait in dungeons. Please, as any role, have the decency to look up some guides on how to best perform in your role. I expect that from tanks, healers and DDs.

    I totally agree with most of what you say, as an experienced tank I have seen it all, I don’t understand why th OP had an 810 cp tank join a normal dungeon. As regards vet dungeons, I can spot issues before the first mob 99% of the time, examples would be titles, health bar of 25k plus on a dd. It is ok for the OP to blame the tank but I have wasted hours beyond count of dps queuing for dungeons and they haven’t got a clue of mechanics and get salty and start whispering when they get kicked. If the queue is 30 minutes for dps pls use this time to look up mechanics if you don’t know them.

    I'm going to agree, but here's a serious question: How do you look up mechanics for a dungeon, when you're not sure what dungeon you're going to get?

    Very good point, I’m assuming that the person has chosen a specific dungeon in my example. Usually it’s a giveaway when they say “looking for zaan in heavy or medium” as the dungeon starts😂, but yes this doesn’t apply to random finder albeit if there are people queuing for a dungeon they might not understand re mechanics that doesn’t help.

    Yep, I was just thinking it would suck to be all brushed up on a particular one, and then not get it. :#
  • Xarc
    Xarc
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    Haquor wrote: »
    It may not just be your CP level that makes them leave.
    Cryptical wrote: »
    I don’t think the OP really understands the ordeal of pain that tanks sometimes suffer.

    Tank won't leave unless dds are doing trash dps. Even if you made the penalty longer they would still leave because you're not finishing that vet dlc dungeon in in 30min-1hr, you will in 3-4hr. Fundamentally the issue is on your side. You literally outnumber the tanks 100:1 at least, why should they put up with your poor build and gamestyle that you invested nothing into when they have the choice to play with others?

    kylewwefan wrote: »
    I have 12 other characters I can play.

    Increase penalty time for bailing on a bad group don’t bother me one bit.

    ^ agree with theses quotes.

    As a tank, I can say some DD are fake DD, they dont even know the mechanic, their dps is very low, sometimes they taunt, and I dont want to waste my time to teach them anything, I want to play and finish the dungeon fast... I 'm helping my guildmates, my friends, my buddies... not random noobs going to vet dungeon.


    Edited by Xarc on May 5, 2020 12:54PM
    @xarcs FR-EU-PC -
    "Death is overrated", Xarc
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  • Eso101rus
    Eso101rus
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    Xarcus wrote: »
    Haquor wrote: »
    It may not just be your CP level that makes them leave.
    Cryptical wrote: »
    I don’t think the OP really understands the ordeal of pain that tanks sometimes suffer.

    Tank won't leave unless dds are doing trash dps. Even if you made the penalty longer they would still leave because you're not finishing that vet dlc dungeon in in 30min-1hr, you will in 3-4hr. Fundamentally the issue is on your side. You literally outnumber the tanks 100:1 at least, why should they put up with your poor build and gamestyle that you invested nothing into when they have the choice to play with others?

    kylewwefan wrote: »
    I have 12 other characters I can play.

    Increase penalty time for bailing on a bad group don’t bother me one bit.

    ^ agree with that quotes.

    As a tank, I can say some DD are fake DD, they dont even know the mechanic, their dps is very low, sometimes they taunt, and I dont want to waste my time to teach them anything, I want to play and finish the random dungeon fast... I 'm helping my guildmates, my friends, my buddies... not random noobs going to vet dungeon.


    Yeah I love it when a dd with an ice staff really gets enthusiastic with their heavy attacks and the boss fight turns to ***...
  • Danksta
    Danksta
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    They should get rid of the penalty.
    BawKinTackWarDs PS4/NA

  • ZOS_RogerJ
    ZOS_RogerJ
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    It’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • NeoXanthus
    NeoXanthus
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    pauld1_ESO wrote: »
    Seriously tired of this....I sit in queue as DPS for 30 freaking minutes and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in. If you don't want to do pledges with us lowly 300 CP people then #$%^ing don't PUG.

    When I play PvE, I only play as a tank. I have been playing ESO sense 2014. I did not start vet dungeons until early 2017. There are many reasons for this but mainly it was out of respect for other players time. I did not want them feeling they had to carry me and I was not pulling my weight. Now days my CP is 1.4k and I don’t immediately bail when I go PUG and see people at CP less than 160 even. First, I asked did you know this is a veteran dungeon. (Sometime people are completely unaware and leave.) Second, I will play for a while sometimes I am shocked and they are great however more often than not I end up doing 25% of the damage as a Tank it takes stupid amounts of time and I do end up leaving.

    Remember normal dungeons are for learning vet dungeons are for veterans of the game.
    Edited by [Deleted User] on May 5, 2020 11:45PM
  • D3N7157
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    Hah if i get a team i dont like i log on one of the other 3 tanks i have and have no penalty at all
    rinse repeat until you farmed out all you need, ez game ez life i dont see why u get mad
  • ZOS_RogerJ
    ZOS_RogerJ
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    We've gone ahead and closed this thread given its non-constructive and baiting nature.
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This discussion has been closed.