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Nightblade Veiled Strike Change

TheRedRavenTR
TheRedRavenTR
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You remember when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.
Edited by TheRedRavenTR on May 4, 2020 8:00PM
  • Oathunbound
    Oathunbound
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    You remeber when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
    Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Thank you for reading.

    Pepperidge farms remembers
  • kojou
    kojou
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    giphy.gif
    Playing since beta...
  • GRXRG
    GRXRG
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    The funny is how it will get nerfed/reverted in maybe one week, but leaving that *** carrying major defile spammer class untouched.
  • Strider__Roshin
    Strider__Roshin
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    The change goes against the class's identity. I think it should stun the user instead. Having a good class ability is pretty conflicting when you look at the class as a whole.
  • TequilaFire
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    kojou wrote: »
    giphy.gif

    Let's see, pandemic, earthquakes and nightblade nerfs.
    Yep, the end is near! lol
    Edited by TequilaFire on May 4, 2020 8:12PM
  • kojou
    kojou
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    kojou wrote: »
    giphy.gif

    Let's see, pandemic, earthquakes and nightblade nerfs.
    Yep, the end is near! lol

    That was a Nightblade nerf? Carry on then, I thought it was a Nightblade buff that would bring in the end of times.
    Playing since beta...
  • Deathlord92
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    I’m not sure if it’s a buff or nerf yet sure there’s moments where the stun will be useful but if you stun thm at the wrong time it could mess the rotation up. I feel like putting the stun on ambush would not only be better but make more sense 🤔
    Edited by Deathlord92 on May 4, 2020 8:23PM
  • Kalante
    Kalante
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    Ok let's put things here into perspective instead of crying how adding a CC stun is going to be OP for nighblades. This change looks OP in paper but if you put it in practical use its more of a cumbersome thing to have CC on a spamable. There only two scenarios, one of them is good and the other one is complete trash. This CC is only good if you are 100% ganking so yeah gankblades rejoice. Now here is the real problem of all this, stamina nightblades who do not gank such as myself because im a brawler we are now going to be practically spamming unnecessary CC's which means we can not time our burst combos at will anymore. This is a HUGE nerf since the brawler play style depends heavily on well timed bursts.
    Edited by Kalante on May 4, 2020 8:22PM
  • Haza_212
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    Just remove the ultimate cast times and I'll take it.
  • Ragnaroek93
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    Heavy armor sword and board Nb is so irrelevant without defile and bash dmg and has never been great except for dueling imo. And what's the problem with Surprise Attack being better than Dizzy? You realise that pretty much every single skill from the class is a meme except for Shadow Image and maybe Grim Focus?

    Btw I don't think that the change will change much, Nb gets completely toasted by Cloak not working and by the 20% healing nerf.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Deathlord92
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    You hardly even notice the cast time on dizzy swing and it hits like an ultimate I have even seen other stamblade using dizzy swing.
  • Irfind
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    For me its more like a nerf

    Old:
    Slash an enemy, dealing 1555 Physical Damage. If you are flanking the enemy, shred through a small portion of their armor, reducing their Physical Resistance by 5% for 8 seconds. Attacking with Surprise Attack while Sneaking or invisible stuns the enemy for 3 seconds and sets them Off Balance.

    I could trigger it with cloak combo, when i want to despit my position.

    New:
    Veiled Strike: This ability and its morphs now stun and set targets Off Balance when used from the flank of an enemy, than when you are stealthed or invisible. This change was done to offset the loss of the ability to activate this portion of the attack with the recent fixes to Heavy Attacks properly breaking invisibility.

    Uhm jup good luck to get to the flanks while not stealthed.

    Just my 2 cent :s
    PC EU no CP PVP
    EP Irfind - Stam NB Dunmer
    EP Iswind - Mag Warden Dunmer
    EP Ko'runa Silberklaue - Mag Temp Khajiit
    EP Eldrid Hagal - Mag DK Dunmer
    EP Feyne R'is - Stam Sorc Dunmer ...with Bow
    EP Wynn Loraethaine - Mag NB Dunmer
    AD Runare Loraethaine - Stam Sorc Altmer
    AD Skadi Hagal - Stam DK Khajiit
  • Langeston
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    OP, you don't play NB do you? This is not a buff — they just made the skill worse for pretty much every NB out there.
  • OWLTHEMAD
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    Yeah, his basically means you can only gank while using the class spamable.

    I thought this team had some renowned nightblade player with them. What was it gilliam or something rather, shouldnt he have caught this?
  • olsborg
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    for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.

    This is #1 on my wish list..... but zos is like....694994890211328010.png?v=1

    PC EU
    PvP only
  • Tommy_The_Gun
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    On live it has stun & off-balance, so they added nothing OP.

    https://eso-skillbook.com/skill/veiled-strike
    Slash an enemy, dealing 821 Magic Damage. Attacking with Veiled Strike while Sneaking or invisible stuns the enemy for 3 seconds and sets them Off Balance.

    They just changed condition to proc CC from:
    - Reliable, the one that you can control and use in combo / landing burst.
    To:
    - Server RNG - as positioning in ESO ultra-unreliable. You may see that you are attacking from side / flank, while "server" will see that you are attacking from the front...
  • Shadowasrial
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    This is a huge nerf to nb. Now our spammable has a chance to stun the target when you don’t want to and ruin a rotation line up. Honestly I’m tired of the nerfs there are virtually no happy nbs left and we are routinely killed with little to no effort from the other classes. We still have cast times on a weak single target ultimate and half our burst skills. Our core skills have been nerfed to the point it’s pointless to run and every other class has access to more potent versions of our skills.
  • Vaoh
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    I mean lol. Change for the sake of change.

    Can’t wait until Ambush becomes a healer skill.
  • Tommy_The_Gun
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    Vaoh wrote: »
    I mean lol. Change for the sake of change.

    Can’t wait until Ambush becomes a healer skill.

    And what it will be called ? A Hug ? :joy:
    "You jump to your ally, hugging them and healing for X amount of health"
  • ne.ga.kurai_ESO
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    The front arc positional is so small. The more valid concern is NOT proc'ing the stun when you don't want to, because you're going to do it by accident and on cooldown if PTS goes live.

    There are valid points on both sides. Virtually all NBs run cloak backbar. I hate playing the "will weapon swap actually work" mini game with the 2-3 GCDs it takes to cloak and SA.

    Bottom line is that NBs will stun far more often, it just may not always be when you want to line up your burst combo. I think it's a net win and is easier to manage with how *** the game performance is.
  • ColoredScreams
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    The only ability in the game that deals high damage, stuns, and off balances with no cast time.
    Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
  • Irfind
    Irfind
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    And what it will be called ? A Hug ? :joy:
    "You jump to your ally, hugging them and healing for X amount of health"

    Nope you just stab them with healing daggers. Of course you can do it on enemys too, kiss curse :trollface:

    "Jump to the closest ally or enemy healing them by X amount of health"

    (spelling)
    Edited by Irfind on May 4, 2020 10:51PM
    PC EU no CP PVP
    EP Irfind - Stam NB Dunmer
    EP Iswind - Mag Warden Dunmer
    EP Ko'runa Silberklaue - Mag Temp Khajiit
    EP Eldrid Hagal - Mag DK Dunmer
    EP Feyne R'is - Stam Sorc Dunmer ...with Bow
    EP Wynn Loraethaine - Mag NB Dunmer
    AD Runare Loraethaine - Stam Sorc Altmer
    AD Skadi Hagal - Stam DK Khajiit
  • Langeston
    Langeston
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    The only ability in the game that deals high damage, stuns, and off balances with no cast time.
    Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
    What is it with people that play other [faceroll] classes going onto NB threads & trying to convince everyone that NBs are actually in a good spot? You play a stamplar — no one wants to hear your opinion on how Surprise Attack "does it all plus some".
  • Ragnaroek93
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    The only ability in the game that deals high damage, stuns, and off balances with no cast time.
    Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).

    Their proposed removal of stuns, cast times and equalizing of skills is dumb to begin with. If it would be up to me I'd straight up revert the class to pre Elswyer or probably pre Morrowind. I'd also give frags it's stun back for example.
    Also as someone who mains Nb, I've never seen the class being in such a sh*t spot as on Greymoor PTR (not even close tbh) and therefore I welcome the buff (and I honstely think it's not enough to make the class good again). It's ok that a class skill is strong (look at the nb class skills, almost all of them are bad) and it's simply not fair to consider SA as overloaded as long as we have stuff like Blighted Blastbones, Jabs and Dizzy.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • ColoredScreams
    ColoredScreams
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    Langeston wrote: »
    The only ability in the game that deals high damage, stuns, and off balances with no cast time.
    Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
    What is it with people that play other [faceroll] classes going onto NB threads & trying to convince everyone that NBs are actually in a good spot? You play a stamplar — no one wants to hear your opinion on how Surprise Attack "does it all plus some".

    Thanks, for providing absolutely zero insight! And being ignorant to the fact that there are stamblade players, who are probably better than you, disagree with you! But you clearly don't want to talk about facts, burst theory, or mechanics, so I'll spare you the trouble and let you ramble :)
    Edited by ColoredScreams on May 5, 2020 1:01AM
  • Langeston
    Langeston
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    Langeston wrote: »
    The only ability in the game that deals high damage, stuns, and off balances with no cast time.
    Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
    What is it with people that play other [faceroll] classes going onto NB threads & trying to convince everyone that NBs are actually in a good spot? You play a stamplar — no one wants to hear your opinion on how Surprise Attack "does it all plus some".

    Thanks, for providing absolutely zero insight! And being ignorant to the fact that there are stamblade players, who are probably better than you, disagree with you! But you clearly don't want to talk about facts, burst theory, or mechanics, so I'll spare you the trouble and let you ramble :)
    "Facts, burst theory, and mechanics" from the perspective of a Templar:
    7hpUZ1G.gif
    Oh, and my first toon was a Stamblade. While I'm sure that there are some that might like this change, I can say with certainty that the vast majority will not.
  • ColoredScreams
    ColoredScreams
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    Langeston wrote: »
    Langeston wrote: »
    The only ability in the game that deals high damage, stuns, and off balances with no cast time.
    Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
    What is it with people that play other [faceroll] classes going onto NB threads & trying to convince everyone that NBs are actually in a good spot? You play a stamplar — no one wants to hear your opinion on how Surprise Attack "does it all plus some".

    Thanks, for providing absolutely zero insight! And being ignorant to the fact that there are stamblade players, who are probably better than you, disagree with you! But you clearly don't want to talk about facts, burst theory, or mechanics, so I'll spare you the trouble and let you ramble :)
    "Facts, burst theory, and mechanics" from the perspective of a Templar:
    7hpUZ1G.gif
    Oh, and my first toon was a Stamblade. While I'm sure that there are some that might like this change, I can say with certainty that the vast majority will not.

    Thanks proving me right.
  • Skullstachio
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    ...
    (it’s funny in a way. People calling for nerfs off skills that are working outside the ballpark when they really should be calling for buffs to skills that are still currently “in the ballpark,” wake up mortals, skills that are underperforming should be brought up in line with skills that are already in a good spot rather than nerfing them to the point where you can’t use them in both PvP and PvE, just look at Templar’s, I saw one, if not a few using jabs in crimson cove. Take a good long look at yourselves in a mirror and ponder what it means to balance something to a fine point where it can be usable in both PVP and PVE.)
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • John_Falstaff
    John_Falstaff
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    NBs are most definitely in bad spot and need buffs. But as a tank main, I'm not looking forward to stamblades in dungeons making mobs CC immune right off the bat with their spammable. It'll probably be my second favorite thing after newbie DKs using leap ultimate on mobs I've just accurately chained in and packed up.

    Thank you, ZOS. Thank you. @ZOS_GinaBruno , ask combat team to think up something less disruptive.
  • nublife01
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    You remember when ZoS nerfed defile to the ground on every skill, set and class? Then gave stamina necro a Spammable Permanent Major Defile Undodgeable Ranged AoE Burst skill that is totally not overloaded. Oh yeah and remember they nerfed heroic for having 3 effects because it was overloaded?
    Remember they took the CC out of every burst damage skill, now they are giving it to nb's which is a insta cast skill unlike dizzy and frags (you still need to set it up). It also puts enemies on off balance giving them a 10% damage boost from cp passives. Now i know what you are thinking, dizzy does the same! But dizzy is already incredibly viable and a strong skill, i wouldn't say OP because of the cast time and performence issues but its really close to being OP. And i know what you are saying now, but nightblade is weak! I know that and i am sure this will be a really nice buff for nightblades to put them back in the game, my issue is ZoS always doing things like this, this buff will be a gateway to heavy armor dark cloak nb meta too, nbs will have a free bar slot and a cc on their spammable. After ZoS nerfed bloodspawn and all the tank sets i dont see why would they do something that can easily make heavynb meta again. By the way for the love of god nerf stamina necro percentage mitigation from class skills and passives and nerf blastbones. Basicly pay to win at this point, you can't even get elsweyr with gold because its not sold with crowns. Thank you for reading.

    this "buff" is actually a nerf lmaooooo like please complain more i dont want this nerf either.
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