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Increase penalty for leaving dungeon in the first 10 minutes

  • Naftal
    Naftal
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    Only if you also penalize people for not playing their roles properly.
  • MartiniDaniels
    MartiniDaniels
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    Naftal wrote: »
    Only if you also penalize people for not playing their roles properly.

    Yep, if dps queued for vet with dps lower then 25k, account-wide ban for using this role for a week. I bet this will solve all problems with group finder very fast :)
  • robertthebard
    robertthebard
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    So there's a whole lot of excuses to cover "but they're not my team, and I shouldn't have to pay for inconveniencing them in the queue" posts...

    There's a simple solution: Don't PuG if you don't want random players that you have no control over in your groups. I quit doing PuGs a long time ago. This game wasn't even sparkle in a developer's eye. I didn't quit doing it because someone might be under geared though. I quit it because there's always that "one guy/gal" that decides that what they know about the game should take precedent over anything else, even when they're misinformed about what's going on.

    Story Mode PuGs requiring NiM gear, or an end boss achievement that one only gets from running said Story Mode content.
    DPS crying about gear on the raid groups healers, and then dying to a well telegraphed boss mechanic because they had all the right gear, and didn't get out of the way.
    Players complaining about others not having enough HP, and then dying in the first room, despite having the HP.

    That's why I quit running in PuGs. I'll join a guild, and run with them, even though I've been in guilds with members that I wouldn't group with, because they go all elitist on some random we decided to recruit because nobody was on. The solution was simple to me, if I want to avoid getting random players in a group, I quit putting myself in a position to get them.
  • daemonios
    daemonios
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    kmcaj wrote: »
    Sometimes when I take off as a tank it's not because of your level, it's that it's late and I was just doing a random normal and hoping for fg1 or something. Then I get some dlc I don't want to sit through and log out and go to bed. Just saying increasing timer wouldn't help. It would just *** me off more when I'm on the dps side of it (like yourself) or when game bugs out which happens often.

    That just shows you as a selfish, entitled person with no appreciation of the fact that you're wasting 3 other people's time. You don't get to choose random. That's kind of the point of random. If you're not ready to run whatever comes up, don't queue. Your self-confessed behaviour makes me tend to agree with OP, even if innocent people would be hit with the penalty.
  • Eifleber
    Eifleber
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    Must say it's quite frustrating if you join a pug as tank and they take 10 minutes to kill that easy first boss and it's a very long dungeon with more and tougher bosses to go ahead of you.

    .
    Edited by Eifleber on May 4, 2020 11:39AM

    Playing since dec 2019 | PC EU
  • Cryptical
    Cryptical
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    I don’t think the OP really understands the ordeal of pain that tanks sometimes suffer.

    I have video clip of loading into a normal fg1 and seeing a blue portal. I looked around the real life room, thinking it must be hell and satan had me.

    It is moments like that, moments that feel like our soul is being attacked with a cheese grater, that motivate us to punch that eject button on groups we find questionable.
    Xbox NA
  • kylewwefan
    kylewwefan
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    It is. Penalty for bailing early is more like 12 or 15 minutes I can’t remember.

    Why the need to feel more punishment is necessary? Live and let live.

    It’s against the TOS to talk about disciplinary measures. Maybe they make an exception for this case.
  • ProfessorKittyhawk
    ProfessorKittyhawk
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    Had something like this happen yesterday in vDarkshade2. Hadn't event gotten to first boss and healer dropped.

    Look, if you want a quick, easy run where you murder everything in mere seconds, find some friends or guildies and run together. But when you pug, you take what you get. Only reason I'd ever drop from a group is if we are wiping on a boss over and over. But I've stuck out those sorts of situations because I understand there are newer players who don't have friends or necessarily in a guild where they can form their own group, and I try to explain mechanics and be patient as much as I can. But when I see people just ignore what I write and still just charge in and keep doing what they're doing, resulting in constant wipes, then I'll bounce.

    But what is really frustrating is when you sit in a queue for upwards of 30 minutes or more only to wind up in a group thats made it part way through a dungeon (likely already killed a boss you need for a pledge) and then suddenly other people drop before the group completely disbands, making your time waiting pointless. Really feel like there should be a separate queue for daily pledges that will only group you with others queueing for the days pledges and not deposit you into a group in progress. Or something. But as I said, pugs are what they are and if you don't like it, don't use the group finder. Its a mixed bag. Can't separate the candy you want from the candy you don't, unless you form your own. 🤷‍♂️
  • Mr_Potato
    Mr_Potato
    Part of doing these dungeon crawls is learning not only your class but also the content. If you join a random queue and expect more, then your doing yourself and the other players a disservice. You want a perfect run, get a group of friends. You want everyone to know how "you" want the run to go, get a group of friends.

    I really do not understand the high expectations players have from a low quality game with buggy controls, content and mechanics.
  • ForzaRammer
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    pauld1_ESO wrote: »
    Seriously tired of this....I sit in queue as DPS for 30 freaking minutes and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in. If you don't want to do pledges with us lowly 300 CP people then #$%^ing don't PUG.

    Why should a tank stay in a long dungeon with ppl who clearly don’t have good dps? You want tank suck up to your crap, pay him.
    Edited by [Deleted User] on May 5, 2020 11:42PM
  • ForzaRammer
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    Throxx wrote: »
    I'll totally bail in the first 10 seconds if it's a long dlc dungeon and I dont have time for it. Has nothing to do with cp levels.

    Exactly
  • J2JMC
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    Everyone in here complaining about tanks/DDS could easily create a guild so that they no longer have to worry about using the dungeon finder. That won't happen of course, because complaining on the forums about easily solvable problems is more fun than actually solving the problems.
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • daemonios
    daemonios
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    Throxx wrote: »
    I'll totally bail in the first 10 seconds if it's a long dlc dungeon and I dont have time for it. Has nothing to do with cp levels.

    Exactly

    So why do you queue in the first place? So you realize that even if you get a group in 5 seconds as tank, a DD queuing alone may have waited 30+ minutes, and by leaving you're probably dooming the group to disband, having wasted all that time? I honestly cannot comprehend how easily you can rationalize away ruining someone else's game.
  • daemonios
    daemonios
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    J2JMC wrote: »
    Everyone in here complaining about tanks/DDS could easily create a guild so that they no longer have to worry about using the dungeon finder. That won't happen of course, because complaining on the forums about easily solvable problems is more fun than actually solving the problems.

    Thank you captain obvious. But guess what: if everyone ran with guildies, we wouldn't be discussing tanks dropping from PUGs. Your solution only applies to spherical cows in a vacuum.
  • Sleezly
    Sleezly
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    Throxx wrote: »
    I'll totally bail in the first 10 seconds if it's a long dlc dungeon and I dont have time for it. Has nothing to do with cp levels.

    Agree with this.

    Perhaps folks with ESO+ should be able to opt-out for DLC dungeons from being included in the activity finder. One benefit of not subbing to ESO+ is that the list of random dungeons is much more narrow.
  • fyrestrtr88
    fyrestrtr88
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    On normal...9 times out of 10, I stay in group,
    And try to go through the dungeon with the group...
    Even if not everyone seems to be aware of mechanics.
    Sometimes, I do leave if I queued for a random normal,
    And I get a longer dungeon, than I had hoped for.
    Honestly though, queueing for a veteran dungeon...
    I have played through most dungeons many many
    Times, and if I queue for veteran,
    I do look at cp, and make my decision
    To stay or leave, within the first 30
    Seconds.
    I have been queueing for tempest island,
    For instance, to try and obtain the
    Style page.
    Yesterday, the other 3 group members were either
    Under 160 or around 200.
    Some people think that the ones who
    Leave are being an elitist and what not...
    But honestly, if I’m on a tank,
    I’m leaving...
    I don’t have time for under 160s
    To slowly crawl through a vet
    Dungeon, with training gear.
    Entering veteran dungeons
    While under 160 is very selfish.
    If anyone is trying to get gear,
    They cannot even ask you
    For gear, after the most-likely
    Longer dungeon run.

    If you get so salty about people leaving...
    Maybe spend a bit more time trying
    To improve your character,
    Instead of making a post.
    I get it, some people are
    Elitist...but honestly,
    Some just want to get through content
    At a speed they are used to,
    Rather than popping
    A war horn 50 times on 1 boss.

    There is more than 1 side in every
    Situation...
    Try to be open to more than just
    Your own perspective...
    At least sometimes.
  • Michaelkeir
    Michaelkeir
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    Eifleber wrote: »
    Must say it's quite frustrating if you join a pug as tank and they take 10 minutes to kill that easy first boss and it's a very long dungeon with more and tougher bosses to go ahead of you.

    .

    I think we've all been there. I main a tank and I can tell you it's disheartening too see the group take 2 minutes on normal mobs and 10 mins on 1st boss.
  • Curious_Death
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    pauld1_ESO wrote: »
    Seriously tired of this....I sit in queue as DPS for 30 freaking minutes and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in. If you don't want to do pledges with us lowly 300 CP people then #$%^ing don't PUG.

    once i joined vFG II with low CP's wasted more than 1h30min trying to teach them. (as tank)
    f* them... no more
    Edited by [Deleted User] on May 5, 2020 11:42PM
  • Nanfoodle
    Nanfoodle
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    I almost left this game over this problem. I am 100% behind this. Should make you removed from the Q for 60 min if you dump a team within the first 20 min. 10 min is too short. If you jump in a random PUG, get ready that some teams will fail. Suck it up or only play with guildies.
  • Q_Q
    Q_Q
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    pauld1_ESO wrote: »
    Seriously tired of this....I sit in queue as DPS for 30 freaking minutes and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in. If you don't want to do pledges with us lowly 300 CP people then #$%^ing don't PUG.

    This doesn’t make sense because pve .. ANY pve can be done with 0 cp. those elitists really aren’t very good at all if they are leaving because you are low cp.

    sucks you have to learn the hard way that this is the most toxic gaming community I’ve ever witnessed.
    Edited by [Deleted User] on May 5, 2020 11:43PM
  • Q_Q
    Q_Q
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    kylewwefan wrote: »

    It’s against the TOS to talk about disciplinary measures. Maybe they make an exception for this case.

    Do you work for zos?

    No?

    Then why are you dry snitching on someone’s post?
  • J2JMC
    J2JMC
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    daemonios wrote: »
    J2JMC wrote: »
    Everyone in here complaining about tanks/DDS could easily create a guild so that they no longer have to worry about using the dungeon finder. That won't happen of course, because complaining on the forums about easily solvable problems is more fun than actually solving the problems.

    Thank you captain obvious. But guess what: if everyone ran with guildies, we wouldn't be discussing tanks dropping from PUGs. Your solution only applies to spherical cows in a vacuum.


    People leaving PUGs is not an issue if you don't PUG. And while this can be difficult to avoid since you have to find a premade group, there are multiple people in this thread complaining about the same issue. I am sure all of these people would gladly exchange playing with bad PUGs to play with elite players.

    So, in conclusion, I guess you're a cow in a vacuum :) .

    PS: Threads like this appear every month. You can scour those threads to find more cows to add to your vacuum.
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • Q_Q
    Q_Q
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    If you get so salty about people leaving...
    Maybe spend a bit more time trying
    To improve your character,
    Instead of making a post.
    I get it, some people are
    Elitist...but honestly,
    Some just want to get through content
    At a speed they are used to,
    Rather than popping
    A war horn 50 times on 1 boss.

    There is more than 1 side in every
    Situation...

    Op is about low cp not inability to do their share. Elitists shouldn’t be in group finder and if they are “so much better” they should carry the weight of the low cp toons. Get out of group finder elitist toxic players and stick to what you do best. Selling carries and wiping during carry.
  • Recent
    Recent
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    This is the pain of rpgmmos. Not all players are fair so this can't be fixed cos you can't control people imo.
    My opinion is based on being a part of several rpgmmo communities over a decade plus of gaming. I get shocked at some players' behaviour then I remind myself that there are no consequences so it's Anarchy.
  • Q_Q
    Q_Q
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    pauld1_ESO wrote: »
    Seriously tired of this....I sit in queue as DPS for 30 freaking minutes and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in. If you don't want to do pledges with us lowly 300 CP people then #$%^ing don't PUG. This is not even veteran I am talking about here, how moronic elitist can you possibly be?

    Obviously a 15 minute penalty is not enough for these turds.

    No....

    I have no problem playing with anyone in normal dungeons, of any level, none at all. But when I queue I am expecting people to play the role they have queued for. I slot my abilities according to my own role, and I don't slot other abilities so that I can absorb more damage or heal more often.

    If I am queued with a group and it's obvious there is a fake tank or fake healer, I'm gone. Not because I can't do the dungeon with those people and complete it, but because I have slotted abilities to fulfill my role and should take the time to slot abilities to fill other roles since I am not going to have support in a real tank or healer. For people who are new, with lower CP it's even worse, many times they have not even trained up those skills.

    A lot of times the fake tank or healer might be 810 and try to make up for the lack of fulfilling their role by running ahead and trying to kill everything themselves before anyone else. This does nothing to fix the issues and does nothing for people who are new to the dungeon.

    Increasing the penalty would be a huge giant mistake.

    Do you honestly want to play with a tank that doesn't want to do a dungeon with the pug they are teamed with? Do you really want a tank that feels they would rather bail and wait in queue again?

    There is also the fact that even for a tank, it can take a long time to get a pug in queue. So waiting around 15 min, then however long in queue is probably going to end up being longer than any penalty.

    I do pugs for undaunted every day, rarely do I ever do them with people whom I know unless I am helping someone new in my guild. I get teamed up with all kinds of people of all kinds of different skill levels and CP. I actually find that people with lower CP seem to try harder and ask more questions which makes them far easier to play with in a normal dungeon. I find people who queue for vet dungeons and are higher CP tend to kick those with lower CP or if they don't have the crown, bail. But I rarely see anyone bounce in a normal dungeon unless there is a fake tank or healer. Normal dungeons are so easy that if everyone plays their role, you can easily complete them with no issues. I would suggest that those who are leaving notice something wrong with the group, like there is a fake healer or tank. Not because people are low CP.

    And if you are someone who is 810, and bail on people who are lower CP in a normal dungeon, then you would probably be better off doing a queue with friends. You have been playing long enough you should have many you can do the dungeons with, or with people in your guilds.

    But extending the penalty? No, I'm going to bail on fake tanks and healers every time. None of those people are ever going to be rewarded by me playing with them if they queue outside their roles. We all should be bailing on fake tanks and healers every time we encounter them, they don't deserve to be rewarded for cheating the queue.

    You do realize pve, especially normal pve, does not need healers or tanks? And it def doesn’t need people to “take the time to set up their skills” and then bail. Don’t even que up.
  • AngelaWasp
    AngelaWasp
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    In groups I've been in, some players have said they're leaving because they accidentally queued for normal and forgot to switch the setting to veteran, then they apologised and left. One time recently, someone asked to be kicked from the group because they queued for normal by mistake.
  • robertthebard
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    daemonios wrote: »
    J2JMC wrote: »
    Everyone in here complaining about tanks/DDS could easily create a guild so that they no longer have to worry about using the dungeon finder. That won't happen of course, because complaining on the forums about easily solvable problems is more fun than actually solving the problems.

    Thank you captain obvious. But guess what: if everyone ran with guildies, we wouldn't be discussing tanks dropping from PUGs. Your solution only applies to spherical cows in a vacuum.

    It would be a breath of fresh air, wouldn't it? It would be great to not have to hear all about how you're bad simply because your CP is too low, or that you're bad because x's friend does it better. It would be a breath of fresh air not to have to hear all about how "I only have x amount of time to run this, so I'm going to drop group, (thereby putting themselves on a timer that may be longer than x time they had)" when all they had to do was hit up their guild/friend's list.

    Not to worry, there will always be people willing to log into the forums to trash a PuG for not being their progression raiding team. It's not like ESO is the only game with this issue, after all. I know that's going to rob the "but we're special" vibe from those that believe it's their responsibility to ruin someone else's time, but hey, if they'd just hit their guild in the first place, they wouldn't have anything to complain about, and nothing to give their lives any meaning.
  • Tsar_Gekkou
    Tsar_Gekkou
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    Nanfoodle wrote: »
    I almost left this game over this problem. I am 100% behind this. Should make you removed from the Q for 60 min if you dump a team within the first 20 min. 10 min is too short. If you jump in a random PUG, get ready that some teams will fail. Suck it up or only play with guildies.

    That'll just lead to people telling the group to kick them so they don't get the penalty timer, and going afk while moving every few minutes if they don't.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • Mr_Walker
    Mr_Walker
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    I used to pug q as a tank on my PvP main, and I never had a problem with self healing (but I only do normal non-dlc dungeons). Hold taunts, can dish out damage if required. I never really noticed a problem with fake healers.

    I just made my first healer, and most of the pugs I join have no real tanks. They don't even taunt. I don't mind if people aren't very good. I'm not very good. But if you're going to q as a tank, at least be able to hold aggro.
  • Mr_Walker
    Mr_Walker
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    Q_Q wrote: »
    pauld1_ESO wrote: »
    Seriously tired of this....I sit in queue as DPS for 30 freaking minutes and some jerk high champ level tank see not everyone is CP 10000000000 and quits as soon as he gets in. If you don't want to do pledges with us lowly 300 CP people then #$%^ing don't PUG. This is not even veteran I am talking about here, how moronic elitist can you possibly be?

    Obviously a 15 minute penalty is not enough for these turds.

    No....

    I have no problem playing with anyone in normal dungeons, of any level, none at all. But when I queue I am expecting people to play the role they have queued for. I slot my abilities according to my own role, and I don't slot other abilities so that I can absorb more damage or heal more often.

    If I am queued with a group and it's obvious there is a fake tank or fake healer, I'm gone. Not because I can't do the dungeon with those people and complete it, but because I have slotted abilities to fulfill my role and should take the time to slot abilities to fill other roles since I am not going to have support in a real tank or healer. For people who are new, with lower CP it's even worse, many times they have not even trained up those skills.

    A lot of times the fake tank or healer might be 810 and try to make up for the lack of fulfilling their role by running ahead and trying to kill everything themselves before anyone else. This does nothing to fix the issues and does nothing for people who are new to the dungeon.

    Increasing the penalty would be a huge giant mistake.

    Do you honestly want to play with a tank that doesn't want to do a dungeon with the pug they are teamed with? Do you really want a tank that feels they would rather bail and wait in queue again?

    There is also the fact that even for a tank, it can take a long time to get a pug in queue. So waiting around 15 min, then however long in queue is probably going to end up being longer than any penalty.

    I do pugs for undaunted every day, rarely do I ever do them with people whom I know unless I am helping someone new in my guild. I get teamed up with all kinds of people of all kinds of different skill levels and CP. I actually find that people with lower CP seem to try harder and ask more questions which makes them far easier to play with in a normal dungeon. I find people who queue for vet dungeons and are higher CP tend to kick those with lower CP or if they don't have the crown, bail. But I rarely see anyone bounce in a normal dungeon unless there is a fake tank or healer. Normal dungeons are so easy that if everyone plays their role, you can easily complete them with no issues. I would suggest that those who are leaving notice something wrong with the group, like there is a fake healer or tank. Not because people are low CP.

    And if you are someone who is 810, and bail on people who are lower CP in a normal dungeon, then you would probably be better off doing a queue with friends. You have been playing long enough you should have many you can do the dungeons with, or with people in your guilds.

    But extending the penalty? No, I'm going to bail on fake tanks and healers every time. None of those people are ever going to be rewarded by me playing with them if they queue outside their roles. We all should be bailing on fake tanks and healers every time we encounter them, they don't deserve to be rewarded for cheating the queue.

    You do realize pve, especially normal pve, does not need healers or tanks? And it def doesn’t need people to “take the time to set up their skills” and then bail. Don’t even que up.

    Absolute arsepie. 90% of the pugs need both.
This discussion has been closed.