GW2 has this same mechanic in basically every zone, including the starter zones. Each zone has a massive world event that is intended for dozens of players, and because of the sheer volume of players these events attract (some of which are vets in groups dedicated to farming these events from zone to zone), newer players are still able to participate in the events.
You can get rapids just from doing the tutorial in Cyrodiil at level 10. Takes 5 minutes, and you can get to every dragon in under 1 minute if you know which path to take. All travel in ESO is already beyond trivial. To use distance from a wayshrine as an excuse to skip something sounds like peak laziness.huntgod_ESO wrote: »The northern ones, aside from the northernmost one, are a pain to get to, so people go to Southern, where the kills are close to wayshrines or they just hunt the northernmost one in the north.
The problems with Northern Elsweyr dragons:
- Terrible wayshrine positions, too much running around to reach the dragon spots
- Harder and more lethal dragons than those in Southern Elsweyr (no idea why)
- plenty of newbies in the area who can't take down a mudcrab, let alone a dragon
Ryath_Waylander wrote: »This is hillarious. Now the new moon motif is dropping and there are hordes of moaners in chat whining about the fact that the Dragons are dying before they can get thereSome peeps are never satisfied.
You can get rapids just from doing the tutorial in Cyrodiil at level 10. Takes 5 minutes, and you can get to every dragon in under 1 minute if you know which path to take. All travel in ESO is already beyond trivial. To use distance from a wayshrine as an excuse to skip something sounds like peak laziness.huntgod_ESO wrote: »The northern ones, aside from the northernmost one, are a pain to get to, so people go to Southern, where the kills are close to wayshrines or they just hunt the northernmost one in the north.
If anything they should be harder that needs a proper raid party to kill with better loot. I don't think World Bosses should be able to be soloed. Making overland harder would increase players grouping up imo.