RefLiberty wrote: »"Zenimax removes the chance of gaining a bounty during quests, period."
Impossible.
Unless you abandoned all quests, or you have entire game done, with 0 quests in your Journal, you will always have a quest active, which means that said above actually means, cancel criminal act or bounty system in general for skills marked as criminal act.
What do you mean "during quests", you are always under a quest, as long as you have something in your quest journal.
I have come to this forum to implore ZOS fix some very game breaking instances with their bounty system for some skills. ... During quests, I have been accumulating a very large amount of bounties by simply using the Bone Goliath in a boss fights or NPC fights in cities, delves, and in the wilds simply wherever fighting whenever a justice system NPC is. I am asking, no quite frankly begging that Zenimax removes the chance of gaining a bounty during quests, period.
With the vampire and werewolf justice system coming in the next expansion I am having a lot of anxiety regarding these changes because they will literally impede my fun in questing and destroy my characters that are built around these play styles.
RefLiberty wrote: »"Zenimax removes the chance of gaining a bounty during quests, period."
Impossible.
Unless you abandoned all quests, or you have entire game done, with 0 quests in your Journal, you will always have a quest active, which means that said above actually means, cancel criminal act or bounty system in general for skills marked as criminal act.
What do you mean "during quests", you are always under a quest, as long as you have something in your quest journal.
Hello, and I hope you’re having a wonderful day. I have come to this forum to implore ZOS fix some very game breaking instances with their bounty system for some skills. Many of you as well very well may know, in town or in the wild if a justice system none playable character sees you using the form you will gain considerable bounty depending on how many NPC’s see it. During quests, I have been accumulating a very large amount of bounties by simply using the Bone Goliath in a boss fights or NPC fights in cities, delves, and in the wilds simply wherever fighting whenever a justice system NPC is. I am asking, no quite frankly begging that Zenimax removes the chance of gaining a bounty during quests, period.
With the vampire and werewolf justice system coming in the next expansion I am having a lot of anxiety regarding these changes because they will literally impede my fun in questing and destroy my characters that are built around these play styles.It is fine that in none questing areas in cites will gain you a bounty, but in questing areas this must turned off. I will leave the short, but I very much hope that Zenimax will fix these problems in the near future. With COVID-19 I understand that there will be a little time to fix many problems such as these at this time.
Thank you for developing a fun game that I very much enjoy. Farewell.
Dusk_Coven wrote: »
Hello, and I hope you’re having a wonderful day. I have come to this forum to implore ZOS fix some very game breaking instances with their bounty system for some skills. Many of you as well very well may know, in town or in the wild if a justice system none playable character sees you using the form you will gain considerable bounty depending on how many NPC’s see it. During quests, I have been accumulating a very large amount of bounties by simply using the Bone Goliath in a boss fights or NPC fights in cities, delves, and in the wilds simply wherever fighting whenever a justice system NPC is. I am asking, no quite frankly begging that Zenimax removes the chance of gaining a bounty during quests, period.
With the vampire and werewolf justice system coming in the next expansion I am having a lot of anxiety regarding these changes because they will literally impede my fun in questing and destroy my characters that are built around these play styles.It is fine that in none questing areas in cites will gain you a bounty, but in questing areas this must turned off. I will leave the short, but I very much hope that Zenimax will fix these problems in the near future. With COVID-19 I understand that there will be a little time to fix many problems such as these at this time.
Thank you for developing a fun game that I very much enjoy. Farewell.
starkerealm wrote: »
NPCs who are vital to quests will not report crimes. This actually extends beyond just the criminal skills and includes things like theft and murder.
For example, if a quest sends an NPC to chase you down and talk to you, or to go with you for the quest, they won't respond to you breaking the law.
Hello, and I hope you’re having a wonderful day. I have come to this forum to implore ZOS fix some very game breaking instances with their bounty system for some skills. Many of you as well very well may know, in town or in the wild if a justice system none playable character sees you using the form you will gain considerable bounty depending on how many NPC’s see it. During quests, I have been accumulating a very large amount of bounties by simply using the Bone Goliath in a boss fights or NPC fights in cities, delves, and in the wilds simply wherever fighting whenever a justice system NPC is. I am asking, no quite frankly begging that Zenimax removes the chance of gaining a bounty during quests, period.
With the vampire and werewolf justice system coming in the next expansion I am having a lot of anxiety regarding these changes because they will literally impede my fun in questing and destroy my characters that are built around these play styles.It is fine that in none questing areas in cites will gain you a bounty, but in questing areas this must turned off. I will leave the short, but I very much hope that Zenimax will fix these problems in the near future. With COVID-19 I understand that there will be a little time to fix many problems such as these at this time.
Thank you for developing a fun game that I very much enjoy. Farewell.
FrancisCrawford wrote: »starkerealm wrote: »
NPCs who are vital to quests will not report crimes. This actually extends beyond just the criminal skills and includes things like theft and murder.
For example, if a quest sends an NPC to chase you down and talk to you, or to go with you for the quest, they won't respond to you breaking the law.
Long ago, when I was doing the Wrothgar main quest line, King Kurog's shield-wife put a bounty on me.
Now, this probably happened after I had the quest dialog with her, so technically this needn't violate what you suggested, but the rules for your assertion are finicky at best.
RefLiberty wrote: »"What do you mean "during quests", you are always under a quest, as long as you have something in your quest journal.