Cactus_Back wrote: »Choosing a starting zone would obviously be an ideal option as it would please everyone. But if that's not possible I'd like to get back to starting in Coldharbor. We don't start TES5 in Solstheim just because we own Dragonborn DLC, do we?
You shouldn't have random starting zone, because this is an RPG, which is closely tied to a story. And every story comes with a chronology. Those who advocate for random starting zones don't even know how the story-telling advances in this game. You can't do Morrowind before even Wrothgar, because there are NPCs and quests that are chained chronologically: e.g. a quest result in Wrothgar affects the dialogue of a quest in Morrowind. Messing up the sequence of events messes up the experience.
And yet we do in fact have the freedom to play the game that way, other than the starting zones. People play Morrowind before Wrothgar all the time.
Some people care about the chronology. Some people only care about it on their first character. Some people don't care about it at all. New players should be informed that there's a relevant chronology, but then the choice is theirs.
mfcostacampos wrote: »I voted for Cold Harbour but I'd like to see more guidance for new players. I just started playing (well since the first week after release, hated the game then...). It was very confusing starting in Vvardenfell. It wasn't until I found a very helpful post on these forums on the correct order that I realized I did not start the story in the correct order.
I agree and felt the same way starting in Elsweyr.
I'd much rather start in Coldharbour and be able to follow the story properly. Just feels very haphazard to teleport myself out of a starting area to be able to play the game in a logical order.
VaranisArano wrote: »If I had my way, we'd get a splash screen with something like this:
Year of the Dragon - Face the wrath of dragons in Khajiit lands in ESO's latest Chapter Elsweyr! Year of the Dragon includes: Wrathstone, Elsweyr, Scalebreaker, and Dragonhold.
Begin in Elsweyr. / Skip Tutorial
Daedric Wars - Foil the dark plots of Daedric Princes while aiding the people of Vvardenfell, Clockwork City, and Summerset! Includes: Morrowind, Clockwork City, Summerset
Begin in Morrowind. / Skip Tutorial
Begin in Summerset. / Skip Tutorial
Planemeld - Captured by the Worm Cult and your soul sacrificed to Molag Bal, embark on ESO's Main Quest to save Tamriel and regain your soul! Includes: Elder Scrolls Online (Base Game)
Begin in the Wailing Prison. / Skip Tutorial
Add in Greymoor and new Chapters as they launch.
what I want to return to the game - give players this original epic opening that sets the tone of the gamehttps://www.youtube.com/watch?v=jY6070A_hi8

tomofhyrule wrote: »I'm very much in favor of a choose-your-own-adventure. I hesitated buying Elsweyr since I liked to keep the same intro (and I didn't even get a chance to get the normal one since you can only get the game with Morrowind nowadays)
But I have to get Greymoor, so I got Elsweyr for cheap. Fun new tutorial, but I do kinda miss Naryu and Eoki.
I really think the best option is a choice. I favor a screen that pops up when you select "Create character"
That way you're still giving options, but the new players are able to go where they want. And as a bonus, this is even advertising the content you don't have.
mfcostacampos wrote: »tomofhyrule wrote: »I'm very much in favor of a choose-your-own-adventure. I hesitated buying Elsweyr since I liked to keep the same intro (and I didn't even get a chance to get the normal one since you can only get the game with Morrowind nowadays)
But I have to get Greymoor, so I got Elsweyr for cheap. Fun new tutorial, but I do kinda miss Naryu and Eoki.
I really think the best option is a choice. I favor a screen that pops up when you select "Create character"
That way you're still giving options, but the new players are able to go where they want. And as a bonus, this is even advertising the content you don't have.
This sounds perfect!
mfcostacampos wrote: »I know this is a very debated topic, but I've never seen a poll about it.
Hopefully if this gets enough answers it will get enough attention? Or maybe I'm just being naive.
mfcostacampos wrote: »I know this is a very debated topic, but I've never seen a poll about it.
Hopefully if this gets enough answers it will get enough attention? Or maybe I'm just being naive.
I voted for newest but with a caveat.
Before you leave the tutorial - the exit to it should have an option for:
- head out that door there
- board this caravan to the land of your people (go to your faction start)
- talk this nice harmless lady in the hooded robe here where absolutely nothing bad will happen (main story)
But I think the first thing to do SHOULD be the most recent tutorial because that tutorial is often better designed than one older than it when it comes to teaching new players skills like "what is a heavy attack" and "how do you block".
- For players that skip the tutorial... basically put them in the 'last room' with those above choices.
Anotherone773 wrote: »A choice is the no lose option for everyone. Maybe a tool tip to explain a bit about that starting location like " This is the most recent chapter added to ESO" or " The original start to your adventures in Tamriel. Perfect for those who want to follow the story in the order it developed"
I also hate forced tutorials though and i recently added another account in which i was forced to play through the tutorial. It was so annoying and boring
Pick up this training sword and swing it at me!
Really? How about i just punch you in the face get on my horse and ride off into the sunset? I like that idea better and you can keep your wooden sword.