
In my opinion, paying £8.99 a month for free crowns, free crown store items, along with discounts, free access to all dlc, and the xp boost and craft bag is well worth the monthly price. if not worth a lot more. having to pay a separate price for the crafting bag is a bad idea. I'd rather pay the monthly fee for eso +, rather than eso + and then a separate fee for a crafting bag that'll possibly cost more. for what eso+ costs for everything you get for it, it's a great price, and is worth so much more than what they charge us.
What is free? you are paying just with ESO+ over 140$ and where are chapters ? makes it close to 200$.
dennissomb16_ESO wrote: »To the OP essentially many people want the game to basically be pay once and free forever after. Without any actual statistics to back me me up, simply discussions with guild mates I would guess conservatively that ESO would loose more the 50% of their present subscribers if they made the crafting bag a one time purchase.
I had rather see the game g back to a subscription required to play scenario.
RefLiberty wrote: »In my opinion, paying £8.99 a month for free crowns, free crown store items, along with discounts, free access to all dlc, and the xp boost and craft bag is well worth the monthly price. if not worth a lot more. having to pay a separate price for the crafting bag is a bad idea. I'd rather pay the monthly fee for eso +, rather than eso + and then a separate fee for a crafting bag that'll possibly cost more. for what eso+ costs for everything you get for it, it's a great price, and is worth so much more than what they charge us.
Because they are probably unemployed and cannot afford £8.99 monthly, so they are looking to make a one time bag purchase from moms credit card or welfare check, and continue to play for free.
@Tommy_The_Gun nails it and beat me to the punch.
The video game industry these days has become plagued with monetization strategies that exploit customers. If this wasn't bad enough, designing games around customer exploitation is used to excuse poor game design. Put simply, problems are left in the game - and in many cases deliberately designed - so that the company can sell players the solution to the problems they created. That's precisely what the craft bag is - solution selling. It's bad game design, and it's unethical. It is especially onerous to lock this solution selling behind a recurring fee.
RefLiberty wrote: »I had rather see the game g back to a subscription required to play scenario.
A dream come true.
Sub required and benefits included. Those *** calling sub paying people whales, but in the same time they advocate even more monetized game, omfg.
At the end, they will start to pay for a quests. Like, you wold like this quest line > crown store.
It amazes me how they cannot see that the subscription based game is better over overpriced gem/crown store games.
RefLiberty wrote: »In my opinion, paying £8.99 a month for free crowns, free crown store items, along with discounts, free access to all dlc, and the xp boost and craft bag is well worth the monthly price. if not worth a lot more. having to pay a separate price for the crafting bag is a bad idea. I'd rather pay the monthly fee for eso +, rather than eso + and then a separate fee for a crafting bag that'll possibly cost more. for what eso+ costs for everything you get for it, it's a great price, and is worth so much more than what they charge us.
Because they are probably unemployed and cannot afford £8.99 monthly, so they are looking to make a one time bag purchase from moms credit card or welfare check, and continue to play for free.
That's a bold statement during a global shutdown
Essential worker are we?
Or maybe wealthy and/or retired?
RefLiberty wrote: »I had rather see the game g back to a subscription required to play scenario.
A dream come true.
Sub required and benefits included. Those *** calling sub paying people whales, but in the same time they advocate even more monetized game, omfg.
At the end, they will start to pay for a quests. Like, you wold like this quest line > crown store.
It amazes me how they cannot see that the subscription based game is better over overpriced gem/crown store games.
Nobody calls subscribers whales.
There is nothing groundbreaking about the monetization strategies in ESO. They were old when ESO launched without them. The craft bag is only so attractive because the game design has been compromised to make it practically essential. Because of this poor monetization strategy, every aspect of the game has far more items than is necessary. This makes the game more mentally taxing without any benefit.In the end, subscriptions are the most reliable revenue for this business model and certainly more lucrative than DLC sales. Making the crafting bag an ESO+ exclusive was an amazing business decision. It would make no sense for Zot to change their minds on that.