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Some Vampire FEEDback

Avrael
Avrael
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I made a pause from the game for a few months now, and i didnt think i would say something like this, but...

I really like the changes so far. Especially to vampire and light/heavy attacks (in contrast to some others). So much that ill probably look into the game again at release.

But ofc there are some things that could be done better or changed, especially one thing: The invisible while sprinting passive. While i absolutley love that all classes can have invis now, its only at stage 4, while sprinting, after a 3sec delay... its still great, but for stealthy gameplay still not really usable. My sorc still wont be able to go on stealing sprees like a nightblade. And while i cant be complaining too much about something i waited since release for, heres an idea:

Give invisibility to a morph of mist form. It would make so much sense, i hoped for that to happen since i first became a vampire in Eso. I appreciate that you looked into mist form again already, but i still will present my idea how the 2 morphs of mist form could look like:

1. The tanky option, take 75% less dmg, deal damage and heal for the damage done while channeling, just as it is right now.
2. The escape option, become invisible and gain 30% movement speed while channeling, with the cost per second increased by 100% over the other morph, and without the damage mitigation.

So you can choose between using it to stay alive in a fight, or flee the fight alltogether.

As for what to do with the passive itself then, maybe just leave it at 50% sprint cost reduction (which is already amazing in itself), but make it need no stages or only stage 2+. Or for a more crazy idea, at stage 4 also increase sprint speed by 20 or 30%, but it costs a bit of health to sprint. And i realize that stage 4 has no health regen already, just an idea to use healing for some more speed.

Another idea that i dont really mean seriously is, just make vampires go invisible whenever they sneak (or after some delay). On one side that would be pretty op and i realize that, on the other side it would "just" be a better sneak. Would need a lot of magicka drain while doing so too, to balance it at least somewhat. But again, thats not really something i think they could put in the game.

I honestly just want to go better stealing with my main, which happens to be a sorc, and not having to make a nightblade for that. :C
"I mustache you a question."
"Well shave it for later."
  • Noxavian
    Noxavian
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    Avrael wrote: »
    I made a pause from the game for a few months now, and i didnt think i would say something like this, but...

    I really like the changes so far. Especially to vampire and light/heavy attacks (in contrast to some others). So much that ill probably look into the game again at release.

    But ofc there are some things that could be done better or changed, especially one thing: The invisible while sprinting passive. While i absolutley love that all classes can have invis now, its only at stage 4, while sprinting, after a 3sec delay... its still great, but for stealthy gameplay still not really usable. My sorc still wont be able to go on stealing sprees like a nightblade. And while i cant be complaining too much about something i waited since release for, heres an idea:

    Give invisibility to a morph of mist form. It would make so much sense, i hoped for that to happen since i first became a vampire in Eso. I appreciate that you looked into mist form again already, but i still will present my idea how the 2 morphs of mist form could look like:

    1. The tanky option, take 75% less dmg, deal damage and heal for the damage done while channeling, just as it is right now.
    2. The escape option, become invisible and gain 30% movement speed while channeling, with the cost per second increased by 100% over the other morph, and without the damage mitigation.

    So you can choose between using it to stay alive in a fight, or flee the fight alltogether.

    As for what to do with the passive itself then, maybe just leave it at 50% sprint cost reduction (which is already amazing in itself), but make it need no stages or only stage 2+. Or for a more crazy idea, at stage 4 also increase sprint speed by 20 or 30%, but it costs a bit of health to sprint. And i realize that stage 4 has no health regen already, just an idea to use healing for some more speed.

    Another idea that i dont really mean seriously is, just make vampires go invisible whenever they sneak (or after some delay). On one side that would be pretty op and i realize that, on the other side it would "just" be a better sneak. Would need a lot of magicka drain while doing so too, to balance it at least somewhat. But again, thats not really something i think they could put in the game.

    I honestly just want to go better stealing with my main, which happens to be a sorc, and not having to make a nightblade for that. :C

    uh...What changed with vampire light and heavy attacks? As far as I know nothing.

    For stealthy gameplay that doesn't involve stealing, the passive works very well. And you can still steal as a sorc....just sneak around like normal?

    The invisibility on mist form would literally do nothing different compared to the passive lol.... It wouldn't let you steal or anything since you have to channel it? If you want to flee the fight, the current passive works for that.

    Idk, pretty useless idea that goes against what you said in your own post that you're trying to achieve and it works as is currently if you want invisibility on vampire or any other class. You can run by enemies undetected and flee fights, etc. Or you could always make a nightblade and use that in combination with the new vampire passive.
  • Vevvev
    Vevvev
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    Noxavian wrote: »

    uh...What changed with vampire light and heavy attacks? As far as I know nothing.

    I think he didn't get the memo that the light and heavy attack changes got scrapped from the Greymoor release due to the feedback they received.

    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Avrael
    Avrael
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    I thought light and heavy attacks got changed in general, but i guess that didnt make it even into the PTS, searched the Patchnotes again and found nothing, so nvm that. So lets say i WOULD have liked that change...

    But thanks for your feedback and the constructive criticism on my pretty useless idea.
    "I mustache you a question."
    "Well shave it for later."
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