Iron_Blurr wrote: »Right now there are perfected asylum weapons, perfected blackrose weapons, perfected sunspire gear, perfected cloudrest gear.
I think there should also be perfected versions of gear from these places and with these conditions:
Vet Maelstrom arena no death = perfected weapon.
Vet dragonstar arena no death = perfrcted weapon.
Vet craglorn trials hard mode = perfected loot drop from final boss.
Vet maw of lorkhaj trial hm = perfected loot drop.
Vet halls of fabrication hard mode = perfected loot drops.
I feel like these changes would help break up the stale meta. These changes would also be a breath of fresh air for a lot of players and get people to run the older trials again.
Look at sets like the new false gods devotion.
Compare that to the old vicious ophidian set. Why does one have a perfected version while the other does not?
I understand that sets like infallible aether are already supposed to be the perfect version of more general sets like the wise mage set. But when you compare the vicious ophidian set to the new false gods devotion my point becomes clear.
If these older sets got perfected versions i think there would be much more diversity in gear setups and a resurgence in interest for older content.
Thoughts?
I understand that perfected gear is an incentive to run the most difficult content, and that's important. But, at the same time: Isn't such gear awfully overloaded with bonuses? Doesn't it further widen the already considerable power gap in this game?
Iron_Blurr wrote: »Right now there are perfected asylum weapons, perfected blackrose weapons, perfected sunspire gear, perfected cloudrest gear.
I think there should also be perfected versions of gear from these places and with these conditions:
Vet Maelstrom arena no death = perfected weapon.
Vet dragonstar arena no death = perfrcted weapon.
Vet craglorn trials hard mode = perfected loot drop from final boss.
Vet maw of lorkhaj trial hm = perfected loot drop.
Vet halls of fabrication hard mode = perfected loot drops.
God, I'm sure they will add perfected versions of old trials and make us re-farm that again at some point while rewarding new players for doing lesser versions of the content and getting the same drops we once had from vet/HM.
Not looking forward to the concept of re-farming old gear. It feels like this is their way of raising gear cap, but instead of effecting almost every player with a CP160-180 gear cap change, it only effects end game raiders so it's ok to screw them over.
God, I'm sure they will add perfected versions of old trials and make us re-farm that again at some point while rewarding new players for doing lesser versions of the content and getting the same drops we once had from vet/HM.
Not looking forward to the concept of re-farming old gear. It feels like this is their way of raising gear cap, but instead of effecting almost every player with a CP160-180 gear cap change, it only effects end game raiders so it's ok to screw them over.
John_Falstaff wrote: »If only it helped the old sets, or majority of them. ZOS seems to be determined on killing off old sets; sure, VO is still great, but they've just killed Master Architect (WM was dead since Elsweyr) and even relatively new Tooth of Lokkestiiz, probably throwing stamina back to running AY/Tzogvin again.
big_ear_midget wrote: »John_Falstaff wrote: »If only it helped the old sets, or majority of them. ZOS seems to be determined on killing off old sets; sure, VO is still great, but they've just killed Master Architect (WM was dead since Elsweyr) and even relatively new Tooth of Lokkestiiz, probably throwing stamina back to running AY/Tzogvin again.
They have nerfed Tooth of Lokkestiiz? How so please? I don't recall seeing that anywhere.
big_ear_midget wrote: »John_Falstaff wrote: »If only it helped the old sets, or majority of them. ZOS seems to be determined on killing off old sets; sure, VO is still great, but they've just killed Master Architect (WM was dead since Elsweyr) and even relatively new Tooth of Lokkestiiz, probably throwing stamina back to running AY/Tzogvin again.
They have nerfed Tooth of Lokkestiiz? How so please? I don't recall seeing that anywhere.
By introducing another source of major slayer (the new ha "mag dd" trial set)
big_ear_midget wrote: »John_Falstaff wrote: »If only it helped the old sets, or majority of them. ZOS seems to be determined on killing off old sets; sure, VO is still great, but they've just killed Master Architect (WM was dead since Elsweyr) and even relatively new Tooth of Lokkestiiz, probably throwing stamina back to running AY/Tzogvin again.
They have nerfed Tooth of Lokkestiiz? How so please? I don't recall seeing that anywhere.
By introducing another source of major slayer (the new ha "mag dd" trial set)
I strongly disagree with making anything "perfected" about old sets, as long as we don't have the ones we once had on veteran difficulty upgraded to "perfected" versions. Would probably have a lot of pieces made "imperfect", but it's about principles. Have a few jewelry sets from veteran Craglorn trials, can't see why they suddenly would be regarded as if I had them on Normal difficulty, and then improved them when that became possible - because I sure did not!
Same goes for VMA/VDSA weapons. Mine are from veteran difficulty, how about yours...?
Iron_Blurr wrote: »Not everyone needs perfected sets. In my original post I said vMa and vDsa weapons should come from no death runs only to add difficulty. This isn't a nerf to your old sets that are almost all obsolete anyways.. This is introducing new sets to get people to play older content again and potentially make more creative builds that are viable. I understand that there will always be a meta and that's fine. What i don't want is the HUGE discrepancy between a stam dps running VO or Alkosh instead of relequen or lokk. Not to mention the fact that lokk is now dead as well since a healer will probably wear jorvulds and opportunist to give the whole group major slayer. They have to do something about these older sets to keep people interested and make the sets somewhat viable.
A lot of you guys are complaining about having your old sets become obsolete because a perfect version would come out but the truth is all those sets are already obsolete. Literally no end game dps is running moondancer or IA or VO for example. So eventually you have to farm up a more viable set like relequen or perfect false god anyways. Making old sets drop in perfected would help bridge that gap resulting in players actually being able to use the sets they farmed for in the past.
Aren't you guys upset at farming up set after set only to have them become obsolete?? Vo=dead war machine/master architect=dead IA=dead alkosh=was never alive, moondancer=dead, lokk=soon to be dead. Our build options for end game sets are getting smaller not larger over time. This makes the game more stale and more meta centric and gives less incentive to play old content. Less incentive=less players. Less players=shorter lifespan for ESO overall..
Iron_Blurr wrote: »Not everyone needs perfected sets. In my original post I said vMa and vDsa weapons should come from no death runs only to add difficulty. This isn't a nerf to your old sets that are almost all obsolete anyways.. This is introducing new sets to get people to play older content again and potentially make more creative builds that are viable. I understand that there will always be a meta and that's fine. What i don't want is the HUGE discrepancy between a stam dps running VO or Alkosh instead of relequen or lokk. Not to mention the fact that lokk is now dead as well since a healer will probably wear jorvulds and opportunist to give the whole group major slayer. They have to do something about these older sets to keep people interested and make the sets somewhat viable.
A lot of you guys are complaining about having your old sets become obsolete because a perfect version would come out but the truth is all those sets are already obsolete. Literally no end game dps is running moondancer or IA or VO for example. So eventually you have to farm up a more viable set like relequen or perfect false god anyways. Making old sets drop in perfected would help bridge that gap resulting in players actually being able to use the sets they farmed for in the past.
Aren't you guys upset at farming up set after set only to have them become obsolete?? Vo=dead war machine/master architect=dead IA=dead alkosh=was never alive, moondancer=dead, lokk=soon to be dead. Our build options for end game sets are getting smaller not larger over time. This makes the game more stale and more meta centric and gives less incentive to play old content. Less incentive=less players. Less players=shorter lifespan for ESO overall..
Nothing makes the game more stale than having to re run 4 and 5 year old content that you have already run 100 times, 100 more times. So Im going to disagree that this is needed. Its not needed.
The sets are mostly dead, yes. Perfected versions arent going to be any better or make more people want run the content again and again for a perfected dead set. They will still be obsolete. The best sets will always be in the newer content to get people to buy that content and to incentivise running the new content.
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Iron_Blurr wrote: »Not everyone needs perfected sets. In my original post I said vMa and vDsa weapons should come from no death runs only to add difficulty. This isn't a nerf to your old sets that are almost all obsolete anyways.. This is introducing new sets to get people to play older content again and potentially make more creative builds that are viable. I understand that there will always be a meta and that's fine. What i don't want is the HUGE discrepancy between a stam dps running VO or Alkosh instead of relequen or lokk. Not to mention the fact that lokk is now dead as well since a healer will probably wear jorvulds and opportunist to give the whole group major slayer. They have to do something about these older sets to keep people interested and make the sets somewhat viable.
A lot of you guys are complaining about having your old sets become obsolete because a perfect version would come out but the truth is all those sets are already obsolete. Literally no end game dps is running moondancer or IA or VO for example. So eventually you have to farm up a more viable set like relequen or perfect false god anyways. Making old sets drop in perfected would help bridge that gap resulting in players actually being able to use the sets they farmed for in the past.
Aren't you guys upset at farming up set after set only to have them become obsolete?? Vo=dead war machine/master architect=dead IA=dead alkosh=was never alive, moondancer=dead, lokk=soon to be dead. Our build options for end game sets are getting smaller not larger over time. This makes the game more stale and more meta centric and gives less incentive to play old content. Less incentive=less players. Less players=shorter lifespan for ESO overall..
Nothing makes the game more stale than having to re run 4 and 5 year old content that you have already run 100 times, 100 more times. So Im going to disagree that this is needed. Its not needed.
The sets are mostly dead, yes. Perfected versions arent going to be any better or make more people want run the content again and again for a perfected dead set. They will still be obsolete. The best sets will always be in the newer content to get people to buy that content and to incentivise running the new content.
Iron_Blurr wrote: »Not everyone needs perfected sets. In my original post I said vMa and vDsa weapons should come from no death runs only to add difficulty. This isn't a nerf to your old sets that are almost all obsolete anyways.. This is introducing new sets to get people to play older content again and potentially make more creative builds that are viable. I understand that there will always be a meta and that's fine. What i don't want is the HUGE discrepancy between a stam dps running VO or Alkosh instead of relequen or lokk. Not to mention the fact that lokk is now dead as well since a healer will probably wear jorvulds and opportunist to give the whole group major slayer. They have to do something about these older sets to keep people interested and make the sets somewhat viable.
A lot of you guys are complaining about having your old sets become obsolete because a perfect version would come out but the truth is all those sets are already obsolete. Literally no end game dps is running moondancer or IA or VO for example. So eventually you have to farm up a more viable set like relequen or perfect false god anyways. Making old sets drop in perfected would help bridge that gap resulting in players actually being able to use the sets they farmed for in the past.
Aren't you guys upset at farming up set after set only to have them become obsolete?? Vo=dead war machine/master architect=dead IA=dead alkosh=was never alive, moondancer=dead, lokk=soon to be dead. Our build options for end game sets are getting smaller not larger over time. This makes the game more stale and more meta centric and gives less incentive to play old content. Less incentive=less players. Less players=shorter lifespan for ESO overall..Nothing makes the game more stale than having to re run 4 and 5 year old content that you have already run 100 times, 100 more times. So Im going to disagree that this is needed. Its not needed.
The sets are mostly dead, yes. Perfected versions arent going to be any better or make more people want run the content again and again for a perfected dead set. They will still be obsolete. The best sets will always be in the newer content to get people to buy that content and to incentivise running the new content.
You guys are talking nonsense. Vicious Ophidia and Twice-Fanged Snake are still practically BiS for solo and 4-man content to this day. In one breath you say VO is dead and in the other that everyone has to farm FGD which is its literal magicka mirror set. Have a word with yourselves
There are groups farming those sets (and AY) daily in Craglorn. Adding Perfected will only make them more desirable. I'd wear a Perfected VO set over Rele or Lokke in BRP, DSA and MA any day and twice on Sunday.
MashmalloMan wrote: »
If they're talking about Relequen and Lokke than they're most likely talking about end game vet trial content where VO and Twice Fanged ARE behind. You even pointed that out in your comment with "Solo and 4-man content" it's like comparing apples and oranges.
MashmalloMan wrote: »False Gods while being a mirror of VO is in completely different circumstances.
- Has a perfected version.
MashmalloMan wrote: »
- Magicka has very few alternatives, Mothers Sorrow is STILL 1 of the BiS sets and it's from the base game. Have you seen any end game stamina builds use Leviathan, the mirror? No.