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Perfected versions of old trial sets

Iron_Blurr
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Right now there are perfected asylum weapons, perfected blackrose weapons, perfected sunspire gear, perfected cloudrest gear.
I think there should also be perfected versions of gear from these places and with these conditions:
Vet Maelstrom arena no death = perfected weapon.
Vet dragonstar arena no death = perfrcted weapon.
Vet craglorn trials hard mode = perfected loot drop from final boss.
Vet maw of lorkhaj trial hm = perfected loot drop.
Vet halls of fabrication hard mode = perfected loot drops.

I feel like these changes would help break up the stale meta. These changes would also be a breath of fresh air for a lot of players and get people to run the older trials again.
Look at sets like the new false gods devotion.
Compare that to the old vicious ophidian set. Why does one have a perfected version while the other does not?
I understand that sets like infallible aether are already supposed to be the perfect version of more general sets like the wise mage set. But when you compare the vicious ophidian set to the new false gods devotion my point becomes clear.
If these older sets got perfected versions i think there would be much more diversity in gear setups and a resurgence in interest for older content.
Thoughts?
  • IonicKai
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    I disagree on vMA and vDSA since you don't have to jump through hoops on vBRP. They should also retroactively add the arena weapons in there current state to normal and update all existing weapons to perfected to reward those that have already grinded the weapons and make it consistent with BRP.

    As for other trials I actually think it would be fine if it didn't require hm though that could certainly be an option. The biggest problem I see with this upgrade is that for trials I doubt ZoS marked if your gear dropped from vet or normal though I may be wrong on that and some of these items drop fairly rarely (I'm looking at you alkosh staves and VO daggers) so making it double luck seems cruel.
  • Ramber
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    Iron_Blurr wrote: »
    Right now there are perfected asylum weapons, perfected blackrose weapons, perfected sunspire gear, perfected cloudrest gear.
    I think there should also be perfected versions of gear from these places and with these conditions:
    Vet Maelstrom arena no death = perfected weapon.
    Vet dragonstar arena no death = perfrcted weapon.
    Vet craglorn trials hard mode = perfected loot drop from final boss.
    Vet maw of lorkhaj trial hm = perfected loot drop.
    Vet halls of fabrication hard mode = perfected loot drops.

    I feel like these changes would help break up the stale meta. These changes would also be a breath of fresh air for a lot of players and get people to run the older trials again.
    Look at sets like the new false gods devotion.
    Compare that to the old vicious ophidian set. Why does one have a perfected version while the other does not?
    I understand that sets like infallible aether are already supposed to be the perfect version of more general sets like the wise mage set. But when you compare the vicious ophidian set to the new false gods devotion my point becomes clear.
    If these older sets got perfected versions i think there would be much more diversity in gear setups and a resurgence in interest for older content.
    Thoughts?

    keep thinkin
  • idk
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    hearsay, but someone attributed a comment they made to a "class rep" that Zos was tooling with the idea of perfected vMA and Master weapons but it seemed they would be tied to a higher difficulty level yet to be designed.

    That would make sense and likely return a static stat to the weapons like they used to have.

    For the Craglorn trials the sets do not really lend themselves to a perfected design like the newer sets do. Granted, it would allow more to have perfected gear but that will not make sets like IA all that worthy. Also, it would and should only affect sets that are bonafide trial sets and have the minor slayor or similar set bonus buff and only drop off last boss in HM which is pretty easy to do. That is if Zos ever did go back that far.
    Edited by idk on June 17, 2019 10:14PM
  • J18696
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    they should give back the maelstrom weapons 1 pc bonus why can prison 2h have 1400 pen and vma 2h not get its wep damage back? i would be ok with the higher Difficulty versions of Vma and Vdsa with perfected variants of the weapons
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  • blnchk
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    I understand that perfected gear is an incentive to run the most difficult content, and that's important. But, at the same time: Isn't such gear awfully overloaded with bonuses? Doesn't it further widen the already considerable power gap in this game?
  • Iron_Blurr
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    Honestly at the end of the day adding 1 line of max mag, stam or health to these armor sets wont change much. It's more for end game players to be interested in running the older content again. Having more perfect sets to choose from would also just be more fun for putting together end game builds. I dont really mind having perfect sets with extra bonuses so long as they are contained to pve only. Most pve trial sets are already ineffective in pvp so there isn't much to worry about as far as that balancing goes. I mean slayer buffs dont affect players anyway.
    Still would be nice to see old sets like moondancer and vicious ophidian come back into the meta for some builds.
  • Evito
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    Maelstrom is already meta for all dds with nothing coming remotely close to it, why bother?
  • IonicKai
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    blnchk wrote: »
    I understand that perfected gear is an incentive to run the most difficult content, and that's important. But, at the same time: Isn't such gear awfully overloaded with bonuses? Doesn't it further widen the already considerable power gap in this game?

    Sets are already really powerful and adding perfected to somewhat easier to get sets from something like the craglorn trials just helps bridge the gap a little. It would hardly be a game changer as it's more on an encouragement to run that content again. As for maelstrom it's actually to get back the bonus they took away when they turned maelstrom gear into a set during clockwork (pretty sure it was clockwork).
  • Evito
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    The idea to entice people to run HMs in both dungeons and trials beyond the achievement is one I can get behind (1 extra daily key doesn't count either).
  • Maulkin
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    Iron_Blurr wrote: »
    Right now there are perfected asylum weapons, perfected blackrose weapons, perfected sunspire gear, perfected cloudrest gear.
    I think there should also be perfected versions of gear from these places and with these conditions:
    Vet Maelstrom arena no death = perfected weapon.
    Vet dragonstar arena no death = perfrcted weapon.

    Vet craglorn trials hard mode = perfected loot drop from final boss.
    Vet maw of lorkhaj trial hm = perfected loot drop.
    Vet halls of fabrication hard mode = perfected loot drops.

    I'm resurrecting this thread because it became pertinent again, imo.

    They added perfected MA and DSA weapons. That leaves vHoF, vMoL and vCrag (I just made it up, go with it) as the only end game content with no perfected weapons, despite HM existing in all of them, and that's not good for the longevity of that content.

    I'd really like to see sets like Vicious Ophidian, Advancing Yokeda, Healing Mage, Twice-Fanged Serpent, Master Architect, War Machine get Perfected versions. They are all very solid sets.

    PS: Yeah I know I left out MoL sets. Those sets need rebalancing imo. The stam dps sets is in fact a tank set and the mag dps set leads to huge dps loss whenever you get the lunar blessing.
    EU | PC | AD
  • xaraan
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    God, I'm sure they will add perfected versions of old trials and make us re-farm that again at some point while rewarding new players for doing lesser versions of the content and getting the same drops we once had from vet/HM.

    Not looking forward to the concept of re-farming old gear. It feels like this is their way of raising gear cap, but instead of effecting almost every player with a CP160-180 gear cap change, it only effects end game raiders so it's ok to screw them over.

    -- @xaraan --
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  • Maulkin
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    xaraan wrote: »
    God, I'm sure they will add perfected versions of old trials and make us re-farm that again at some point while rewarding new players for doing lesser versions of the content and getting the same drops we once had from vet/HM.

    Not looking forward to the concept of re-farming old gear. It feels like this is their way of raising gear cap, but instead of effecting almost every player with a CP160-180 gear cap change, it only effects end game raiders so it's ok to screw them over.

    Tbf those that farm or farmed Crag trials hardly ever did HM. People usually did HM once for the achievement and that was it. Otherwise it just took longer for the same rewards. And it's hard to prove that the drops people already have in their inventories, came from HM or regular vet mode. So leaving all existing gear as imperfected is not really gonna rile people nearly as much up as it did with vMA and vDSA, because those don't have a HM and the perfected ones suddenly drop from regular vet mode.

    Besides it's a decent way of making some of those very decent sets comparable to the newer ones and viable in end-game. End of the day, if you have imperfect FGD or VO and can't be bothered to grind the HM then it's not the end of the world.

    EU | PC | AD
  • John_Falstaff
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    If only it helped the old sets, or majority of them. ZOS seems to be determined on killing off old sets; sure, VO is still great, but they've just killed Master Architect (WM was dead since Elsweyr) and even relatively new Tooth of Lokkestiiz, probably throwing stamina back to running AY/Tzogvin again.
  • El_Borracho
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    I assume Perfected AY weapons and jewelry would be incredible, but I'm also having flashbacks to the utter pain in the arse it was to farm out those things in the first place
  • kylewwefan
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    They already are a perfected version, just not named so. They’d have to take that away, then add it back in, which isn’t beyond the realm of possibilities.
  • WrathOfInnos
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    xaraan wrote: »
    God, I'm sure they will add perfected versions of old trials and make us re-farm that again at some point while rewarding new players for doing lesser versions of the content and getting the same drops we once had from vet/HM.

    Not looking forward to the concept of re-farming old gear. It feels like this is their way of raising gear cap, but instead of effecting almost every player with a CP160-180 gear cap change, it only effects end game raiders so it's ok to screw them over.

    For some reason I find the idea of Perfected VO and Moondancer exciting. Maybe it’s because there hasn’t been any incentive to do the older trials in years. I guess there is some nostalgia involved here, and trial sets aren’t too bad to obtain when 12 friends can share drops.

    The idea of increasing gear cap to 180 has the opposite effect on me. I don’t think I’d stick around if that happened. It would just be so arbitrary, and in the end would probably not even result in any power increase (content scales to max level). Having to make all your crafted sets again would just be a painful material sink, and things like chest farming overland zones and dungeons to get dropped sets again would be awful.
  • big_ear_midget
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    If only it helped the old sets, or majority of them. ZOS seems to be determined on killing off old sets; sure, VO is still great, but they've just killed Master Architect (WM was dead since Elsweyr) and even relatively new Tooth of Lokkestiiz, probably throwing stamina back to running AY/Tzogvin again.

    They have nerfed Tooth of Lokkestiiz? How so please? I don't recall seeing that anywhere.
  • zvavi
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    If only it helped the old sets, or majority of them. ZOS seems to be determined on killing off old sets; sure, VO is still great, but they've just killed Master Architect (WM was dead since Elsweyr) and even relatively new Tooth of Lokkestiiz, probably throwing stamina back to running AY/Tzogvin again.

    They have nerfed Tooth of Lokkestiiz? How so please? I don't recall seeing that anywhere.

    By introducing another source of major slayer (the new ha "mag dd" trial set)
  • big_ear_midget
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    zvavi wrote: »
    If only it helped the old sets, or majority of them. ZOS seems to be determined on killing off old sets; sure, VO is still great, but they've just killed Master Architect (WM was dead since Elsweyr) and even relatively new Tooth of Lokkestiiz, probably throwing stamina back to running AY/Tzogvin again.

    They have nerfed Tooth of Lokkestiiz? How so please? I don't recall seeing that anywhere.

    By introducing another source of major slayer (the new ha "mag dd" trial set)

    what is the other source of major slayer that they have introduced?
  • Tsar_Gekkou
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    zvavi wrote: »
    If only it helped the old sets, or majority of them. ZOS seems to be determined on killing off old sets; sure, VO is still great, but they've just killed Master Architect (WM was dead since Elsweyr) and even relatively new Tooth of Lokkestiiz, probably throwing stamina back to running AY/Tzogvin again.

    They have nerfed Tooth of Lokkestiiz? How so please? I don't recall seeing that anywhere.

    By introducing another source of major slayer (the new ha "mag dd" trial set)

    The healer not wearing MK/Zens will be wearing it.
    Xbox NA healer main
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  • JinMori
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    I'm almost always up for this kind of thing, but maybe not hm only, otherwise it would take so long to farm these "new" sets.

    As i said many other times, this type of thing would be perfect in tandem with a new difficulty, i will not repeat myself here, but basically m+.
    Edited by JinMori on April 24, 2020 10:57PM
  • Katahdin
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    No thank you

    Lets leave the old trials as they are, as a learning step to newer, harder trials.

    They already introduce improved sets with new content.

    Who still uses AY, IA or any of the Craglorn trial sets any more anyway?
    No one in my trial groups use them any more.
    Why? Because they have been replaced with better sets from newer content.

    VO still gets used for VMA sometimes but its not really necessary any more.

    Many players have farmed those trials so many times they are sick to death of them.

    ENOUGH already

    Edited by Katahdin on April 24, 2020 11:38PM
    Beta tester November 2013
  • Raudgrani
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    I strongly disagree with making anything "perfected" about old sets, as long as we don't have the ones we once had on veteran difficulty upgraded to "perfected" versions. Would probably have a lot of pieces made "imperfect", but it's about principles. Have a few jewelry sets from veteran Craglorn trials, can't see why they suddenly would be regarded as if I had them on Normal difficulty, and then improved them when that became possible - because I sure did not!

    Same goes for VMA/VDSA weapons. Mine are from veteran difficulty, how about yours...?
  • JinMori
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    Raudgrani wrote: »
    I strongly disagree with making anything "perfected" about old sets, as long as we don't have the ones we once had on veteran difficulty upgraded to "perfected" versions. Would probably have a lot of pieces made "imperfect", but it's about principles. Have a few jewelry sets from veteran Craglorn trials, can't see why they suddenly would be regarded as if I had them on Normal difficulty, and then improved them when that became possible - because I sure did not!

    Same goes for VMA/VDSA weapons. Mine are from veteran difficulty, how about yours...?

    I frankly don't care, and at this point it wouldn't be very hard to farm for these sets.

    If you think about it, realistically, how many runs do you think you will need of maelstrom arena or old trials to get the sets? Probably not a lot at this point, since the drop is guaranteed and you can transmute.

    There are a couple of sets that are really hard to grind though, like staff of succession, because the pool of items you can get from the last chest is much larger.

    I went from 1k cp to 1080 almost exclusively from farming normal arena for an inferno staff of succession, and i still haven't got it.
    Edited by JinMori on April 25, 2020 7:44PM
  • Iron_Blurr
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    Not everyone needs perfected sets. In my original post I said vMa and vDsa weapons should come from no death runs only to add difficulty. This isn't a nerf to your old sets that are almost all obsolete anyways.. This is introducing new sets to get people to play older content again and potentially make more creative builds that are viable. I understand that there will always be a meta and that's fine. What i don't want is the HUGE discrepancy between a stam dps running VO or Alkosh instead of relequen or lokk. Not to mention the fact that lokk is now dead as well since a healer will probably wear jorvulds and opportunist to give the whole group major slayer. They have to do something about these older sets to keep people interested and make the sets somewhat viable.

    A lot of you guys are complaining about having your old sets become obsolete because a perfect version would come out but the truth is all those sets are already obsolete. Literally no end game dps is running moondancer or IA or VO for example. So eventually you have to farm up a more viable set like relequen or perfect false god anyways. Making old sets drop in perfected would help bridge that gap resulting in players actually being able to use the sets they farmed for in the past.
    Aren't you guys upset at farming up set after set only to have them become obsolete?? Vo=dead war machine/master architect=dead IA=dead alkosh=was never alive, moondancer=dead, lokk=soon to be dead. Our build options for end game sets are getting smaller not larger over time. This makes the game more stale and more meta centric and gives less incentive to play old content. Less incentive=less players. Less players=shorter lifespan for ESO overall..
  • Katahdin
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    Iron_Blurr wrote: »
    Not everyone needs perfected sets. In my original post I said vMa and vDsa weapons should come from no death runs only to add difficulty. This isn't a nerf to your old sets that are almost all obsolete anyways.. This is introducing new sets to get people to play older content again and potentially make more creative builds that are viable. I understand that there will always be a meta and that's fine. What i don't want is the HUGE discrepancy between a stam dps running VO or Alkosh instead of relequen or lokk. Not to mention the fact that lokk is now dead as well since a healer will probably wear jorvulds and opportunist to give the whole group major slayer. They have to do something about these older sets to keep people interested and make the sets somewhat viable.

    A lot of you guys are complaining about having your old sets become obsolete because a perfect version would come out but the truth is all those sets are already obsolete. Literally no end game dps is running moondancer or IA or VO for example. So eventually you have to farm up a more viable set like relequen or perfect false god anyways. Making old sets drop in perfected would help bridge that gap resulting in players actually being able to use the sets they farmed for in the past.
    Aren't you guys upset at farming up set after set only to have them become obsolete?? Vo=dead war machine/master architect=dead IA=dead alkosh=was never alive, moondancer=dead, lokk=soon to be dead. Our build options for end game sets are getting smaller not larger over time. This makes the game more stale and more meta centric and gives less incentive to play old content. Less incentive=less players. Less players=shorter lifespan for ESO overall..

    Nothing makes the game more stale than having to re run 4 and 5 year old content that you have already run 100 times, 100 more times. So Im going to disagree that this is needed. Its not needed.

    The sets are mostly dead, yes. Perfected versions arent going to be any better or make more people want run the content again and again for a perfected dead set. They will still be obsolete. The best sets will always be in the newer content to get people to buy that content and to incentivise running the new content.


    .
    Edited by Katahdin on April 26, 2020 8:04AM
    Beta tester November 2013
  • Iron_Blurr
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    Katahdin wrote: »
    Iron_Blurr wrote: »
    Not everyone needs perfected sets. In my original post I said vMa and vDsa weapons should come from no death runs only to add difficulty. This isn't a nerf to your old sets that are almost all obsolete anyways.. This is introducing new sets to get people to play older content again and potentially make more creative builds that are viable. I understand that there will always be a meta and that's fine. What i don't want is the HUGE discrepancy between a stam dps running VO or Alkosh instead of relequen or lokk. Not to mention the fact that lokk is now dead as well since a healer will probably wear jorvulds and opportunist to give the whole group major slayer. They have to do something about these older sets to keep people interested and make the sets somewhat viable.

    A lot of you guys are complaining about having your old sets become obsolete because a perfect version would come out but the truth is all those sets are already obsolete. Literally no end game dps is running moondancer or IA or VO for example. So eventually you have to farm up a more viable set like relequen or perfect false god anyways. Making old sets drop in perfected would help bridge that gap resulting in players actually being able to use the sets they farmed for in the past.
    Aren't you guys upset at farming up set after set only to have them become obsolete?? Vo=dead war machine/master architect=dead IA=dead alkosh=was never alive, moondancer=dead, lokk=soon to be dead. Our build options for end game sets are getting smaller not larger over time. This makes the game more stale and more meta centric and gives less incentive to play old content. Less incentive=less players. Less players=shorter lifespan for ESO overall..

    Nothing makes the game more stale than having to re run 4 and 5 year old content that you have already run 100 times, 100 more times. So Im going to disagree that this is needed. Its not needed.

    The sets are mostly dead, yes. Perfected versions arent going to be any better or make more people want run the content again and again for a perfected dead set. They will still be obsolete. The best sets will always be in the newer content to get people to buy that content and to incentivise running the new content.


    .

    Ok well then the old sets need to be rebalanced and also made in perfected versions. The solution is NOT to roll over, die and let the game become a pay to win experience. What future do you want for the game?
  • Maulkin
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    Iron_Blurr wrote: »
    Not everyone needs perfected sets. In my original post I said vMa and vDsa weapons should come from no death runs only to add difficulty. This isn't a nerf to your old sets that are almost all obsolete anyways.. This is introducing new sets to get people to play older content again and potentially make more creative builds that are viable. I understand that there will always be a meta and that's fine. What i don't want is the HUGE discrepancy between a stam dps running VO or Alkosh instead of relequen or lokk. Not to mention the fact that lokk is now dead as well since a healer will probably wear jorvulds and opportunist to give the whole group major slayer. They have to do something about these older sets to keep people interested and make the sets somewhat viable.

    A lot of you guys are complaining about having your old sets become obsolete because a perfect version would come out but the truth is all those sets are already obsolete
    . Literally no end game dps is running moondancer or IA or VO for example. So eventually you have to farm up a more viable set like relequen or perfect false god anyways. Making old sets drop in perfected would help bridge that gap resulting in players actually being able to use the sets they farmed for in the past.
    Aren't you guys upset at farming up set after set only to have them become obsolete?? Vo=dead war machine/master architect=dead IA=dead alkosh=was never alive, moondancer=dead, lokk=soon to be dead. Our build options for end game sets are getting smaller not larger over time. This makes the game more stale and more meta centric and gives less incentive to play old content. Less incentive=less players. Less players=shorter lifespan for ESO overall..
    Katahdin wrote: »
    Nothing makes the game more stale than having to re run 4 and 5 year old content that you have already run 100 times, 100 more times. So Im going to disagree that this is needed. Its not needed.

    The sets are mostly dead, yes. Perfected versions arent going to be any better or make more people want run the content again and again for a perfected dead set. They will still be obsolete. The best sets will always be in the newer content to get people to buy that content and to incentivise running the new content.

    You guys are talking nonsense. Vicious Ophidia and Twice-Fanged Snake are still practically BiS for solo and 4-man content to this day. In one breath you say VO is dead and in the other that everyone has to farm FGD which is its literal magicka mirror set. Have a word with yourselves :joy:

    There are groups farming those sets (and AY) daily in Craglorn. Adding Perfected will only make them more desirable. I'd wear a Perfected VO set over Rele or Lokke in BRP, DSA and MA any day and twice on Sunday.
    EU | PC | AD
  • MashmalloMan
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    Maulkin wrote: »
    Iron_Blurr wrote: »
    Not everyone needs perfected sets. In my original post I said vMa and vDsa weapons should come from no death runs only to add difficulty. This isn't a nerf to your old sets that are almost all obsolete anyways.. This is introducing new sets to get people to play older content again and potentially make more creative builds that are viable. I understand that there will always be a meta and that's fine. What i don't want is the HUGE discrepancy between a stam dps running VO or Alkosh instead of relequen or lokk. Not to mention the fact that lokk is now dead as well since a healer will probably wear jorvulds and opportunist to give the whole group major slayer. They have to do something about these older sets to keep people interested and make the sets somewhat viable.

    A lot of you guys are complaining about having your old sets become obsolete because a perfect version would come out but the truth is all those sets are already obsolete
    . Literally no end game dps is running moondancer or IA or VO for example. So eventually you have to farm up a more viable set like relequen or perfect false god anyways. Making old sets drop in perfected would help bridge that gap resulting in players actually being able to use the sets they farmed for in the past.
    Aren't you guys upset at farming up set after set only to have them become obsolete?? Vo=dead war machine/master architect=dead IA=dead alkosh=was never alive, moondancer=dead, lokk=soon to be dead. Our build options for end game sets are getting smaller not larger over time. This makes the game more stale and more meta centric and gives less incentive to play old content. Less incentive=less players. Less players=shorter lifespan for ESO overall..
    Katahdin wrote: »
    Nothing makes the game more stale than having to re run 4 and 5 year old content that you have already run 100 times, 100 more times. So Im going to disagree that this is needed. Its not needed.

    The sets are mostly dead, yes. Perfected versions arent going to be any better or make more people want run the content again and again for a perfected dead set. They will still be obsolete. The best sets will always be in the newer content to get people to buy that content and to incentivise running the new content.

    You guys are talking nonsense. Vicious Ophidia and Twice-Fanged Snake are still practically BiS for solo and 4-man content to this day. In one breath you say VO is dead and in the other that everyone has to farm FGD which is its literal magicka mirror set. Have a word with yourselves :joy:

    If they're talking about Relequen and Lokke than they're most likely talking about end game vet trial content where VO and Twice Fanged ARE behind. You even pointed that out in your comment with "Solo and 4-man content" it's like comparing apples and oranges. I feel like thats somewhat obvious given the fact that sustain in an optimized group can be amazing making VO unnecessary. Penetration caps are easily reached making Twice Fanged unnecessary.

    False Gods while being a mirror of VO is in completely different circumstances.
    1. Has a perfected version.
    2. Magicka abilities do not have -15% cost built in like stamina.
    3. Magicka has very few alternatives, Mothers Sorrow is STILL 1 of the BiS sets and it's from the base game. Have you seen any end game stamina builds use Leviathan, the mirror? No.
    Maulkin wrote: »
    There are groups farming those sets (and AY) daily in Craglorn. Adding Perfected will only make them more desirable. I'd wear a Perfected VO set over Rele or Lokke in BRP, DSA and MA any day and twice on Sunday.

    I wouldn't consider the sets dead, they have their niches, adding perfected versions wouldn't replace Rele/Lokke for dps, but Lokke will be replaced if the new Healer set comes out, meaning AY is back. I do wish VO had a perfected version, I love the set and miss the days I used it more often.
    Edited by MashmalloMan on April 27, 2020 11:26PM
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • Maulkin
    Maulkin
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    If they're talking about Relequen and Lokke than they're most likely talking about end game vet trial content where VO and Twice Fanged ARE behind. You even pointed that out in your comment with "Solo and 4-man content" it's like comparing apples and oranges.

    Well yeah, you're just saying back to me what I said. You can't call a set "dead" though and use that as an argument to say they shouldn't add a Perfected version of it (but add new content/sets instead), solely because it's not used in one particular type of end-game content. Not when it's extensively used in another type, because BRP/DSA/MA are end-game PvE content with leaderboards and everything.

    Not to mention vet DLC dungeons and PvP where these sets still see use.
    False Gods while being a mirror of VO is in completely different circumstances.
    • Has a perfected version.

    I mean, this whole discussion is about adding Perfected versions to them. You can't use the lack of Perfected version as argument why it's a "dead" set and then use that to say that a Perfected version shouldn't be added. What roundabout logic is that?
    • Magicka has very few alternatives, Mothers Sorrow is STILL 1 of the BiS sets and it's from the base game. Have you seen any end game stamina builds use Leviathan, the mirror? No.

    Stamina has few alternatives too. Ofc Stamina builds don't use Leviathan they use AY instead, that is the goto weapon crit set. Potayto, potahto... base crit sets (like MS and AY) are still extremely relevant. I'd front-bar AY over Lokke any day in an un-optimised/pug raid where up-time on Major Slayer is low.

    As you mentioned, with either healers or a single buffer magdps being able to provide Major Slayer with RO from next patch, that might well make AY bis for optimised raids again. Even more reason to add a Perfected version to it. The other reason being consistency of course, since all other end-game PvE content apart from Crag, HoF and MoL trials drops Perfected now. That's only 5/12 not dropping Perfected, that needs looking into.

    Edited by Maulkin on April 28, 2020 10:06AM
    EU | PC | AD
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