Pretty much what it says. I want there to be something quantifiable for zos to measure dissapointment against enthusiasm. Additionally, id like those who are enthused to really elaborate why so that those of us who are let down might change our minds.
If your excited say why. If your let down say why.
Kingslayer513 wrote: »Sure is outrage culture in this thread. I'm actually happy there's only relatively minor changes and not the sweeping sledgehammer nerfs we've come to expect.
There really isn't a "tank meta" in no-CP BGs. Certain builds - mostly Stamina ones - are probably able to get a bit too much survivability without giving up meaningful damage and/or mobility, but it's not like what I always hear complained about in CP-enabled Cyrodiil.GetAgrippa wrote: »The wholesale nerf of defensive options while leaving blighted blastbones untouched will be extremely unhealthy for small scale no-cp PVP.Indeed. It looks like basically all magicka builds will become glass cannons, even if they actively try to build for defense. Stamina builds may be in a little better shape due to greater ability to spam dodge rolls, but I think there's still going to be a whole lot of insta-deaths going around. And if I wanted that style of PvP I'd go play a first person shooter, not an MMO.Crixus8000 wrote: »20 % heal nerf while also nerfing defensive monster sets then buffing ganking will make pvp very boring in no cp.
Devils advocate here, but at least its a blow to the horrible tank meta. I think thats what alot of the gear changes are addressing. But again, they are buffing ganking playstyle indirectly, while not increasing the nightblades viability in literally anyother playstyle.
Crixus8000 wrote: »20 % heal nerf while also nerfing defensive monster sets then buffing ganking will make pvp very boring in no cp.
I guess I missed the bit about baseline crit resistance in the patch notes?Crixus8000 wrote: »20 % heal nerf while also nerfing defensive monster sets then buffing ganking will make pvp very boring in no cp.
Did they buff ganking? I didn't see that, but I did see everyone is getting baseline crit resistance, kinda counter to ganking if you ask me.