Torc of Tonal Constancy – Necklace
1 – While your Stamina is less than 50%, increases your Magicka Recovery by 450. While your Magicka is less than 50%, increases your Stamina Recovery by 450.
highly doubt anybody is going to sacrifice a monster set, in order to get recovery that is largely unneeded.
llBlack_Heartll wrote: »Fixed numerous issues where the audio for consuming a Quick Slotted item would play while you were unable to activate the item.
Reduced the damage of Bashing by 80%.
Of the mythic items, Malacath's Band of Brutality seems like the one with the most potential to me. You lose crit damage, but gain a permanent 25% damage increase. And you can build entirely around base damage with minimal crit chance. Frees up some CP to put in more damage modifiers.
validifyedneb18_ESO wrote: »Of the mythic items, Malacath's Band of Brutality seems like the one with the most potential to me. You lose crit damage, but gain a permanent 25% damage increase. And you can build entirely around base damage with minimal crit chance. Frees up some CP to put in more damage modifiers.
Agreed, that does seem very interesting. I have yet to sit down and do the maths as I dont really have ball park figures for crit generally, but I do suspect that because the first few dozen % points in crit are so easy to get, if wont be much if anything of a buff, and probably a loss compared to the set you will lose.
validifyedneb18_ESO wrote: »Torc of Tonal Constancy – Necklace
1 – While your Stamina is less than 50%, increases your Magicka Recovery by 450. While your Magicka is less than 50%, increases your Stamina Recovery by 450.
Mages can just bash weave to get this effect, we will have to see how these 1pce sets factor into the meta with it breaking other set bonuses, but this seems both decently powerful (not the best in the world) but incredably easy to proc and encoraging a heavily vilified playstyle.
validifyedneb18_ESO wrote: »llBlack_Heartll wrote: »Fixed numerous issues where the audio for consuming a Quick Slotted item would play while you were unable to activate the item.
Reduced the damage of Bashing by 80%.
Indeed, I am mearly concerned that if at any time bashing becomes a benefit to the player (beyond the actual intended use) then it further encorages the playstyle.
Its good that they nerfed it, it will keep it out of the DPS meta, but in PVP it will still be OP for burst etc. (Not that I expect ZOS to fix this atm), but anything that benefits from bashing is always a concern for the health of the game, imo.