I want an option to draw other PCs with lore appropriate outfits.

ImmortalCX
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One of the things I hate about eso is that we're forced to view other players with their goofy, gaudy, unrealistic costumes.

I know this is something people pay money to do,, customize their character, but does it really matter if not everyone else can see it?

All this work is being put into Greymoors environment and the immersion, but it will be ruined by players running around in their clown costumes.

What I propose is that there be a game setting where other PCs are drawn with their stock racial styles. That's it. I dont want to see a male orc in a Technicolor wedding dress when I'm exploring the new Blackreach.
  • GeorgeBlack
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    I blame the studio for lessening the developers vision of their creation for profit$. It wont happen as the option has a chance to damage their takings
    Edited by GeorgeBlack on April 16, 2020 3:28AM
  • freespirit
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    The whole point is that everyone can see it surely?

    I for one would miss seeing the crazy characters with their mad outfits and personalities!

    Having said that 75%, maybe more, of my characters wear Thieves Guild Leathers dyed black :D
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Red_Feather
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    I really hope this game doesn't keep selling out to gimmick cash shop skins.

    Look at what guild wars 2 just did. It makes playing hard to stomach.
    https://www.youtube.com/watch?v=5QoCh75C4dI
  • tomofhyrule
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    I think it's interesting to see the characters around however they want to be - sure there are some people in non-lore-appropriate outfits, but I don't really mind it. After all, you could say the same for the glowy skins or hovering orbs or pets. Or the sorc/warden pets blocking the banker NPC.

    Besides, there are times that my characters are dressed strangely as well. My main is an Orc, but he was raised in Skyrim so he feels most comfortable in Nordic-looking things. Can't wait to get him in Bloodforge gear once he gets up to Eastmarch, but for right now he's stuck in Shadowfen. He just spent a while in Elven Glass after saving Stonefalls, but the swamps are too hot and sweaty for heavy plate armor so he's picking up some Argonian gear.

    Is it lore appropriate for an Orc to wear Argonian gear? Probably not, but it makes sense in story...

    Yeah, I'd never put him in a bright pink wedding dress, but I don't mind if others put their characters in it, or in the bather towel. I try to keep to myself anyway.
  • freespirit
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    I really hope this game doesn't keep selling out to gimmick cash shop skins.

    Look at what guild wars 2 just did. It makes playing hard to stomach.
    https://www.youtube.com/watch?v=5QoCh75C4dI

    There is literally no need to buy any type of skin/outfit/costume from the Crown Store, I never have and I am falling over the stacks of choices I have.....

    If people want to buy outfits/costumes/skins from the store then surely that is up to them, it's not mandatory! :)
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • kargen27
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    Personally I think this should be way down on the list of ZoS priorities but so long as it is a toggle so those of us that wish to see all the other characters in their full glory can continue to do so I don't care.
    and then the parrot said, "must be the water mines green too."
  • Nerouyn
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    ImmortalCX wrote: »
    All this work is being put into Greymoors environment and the immersion, but it will be ruined by players running around in their clown costumes.

    From the single player games, there is no reason to believe that there are any laws about what constitutes "appropriate" attire.

    So this is isn't lore breaking.
  • StormeReigns
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    On that note, Fat Male haggard old orc in Technocolor / Kolikovison Wedding Dress is still probably a vastly better teammate in both pve and pvp content then those who complain about said silly orc.
  • berzerkdethb14_ESO1
    I completely agree with this. Everyone in this game is peakcocking, and it's really annoying.
  • Lysette
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    Well, I would like to be able to derender all but friends - what about that?- It is an MMO and in the end we will have to tolerate each other to a certain point. I don't like the glowing mounts with all these noisy and flashy summoning effects and lasting particles later on, but it is unlikely that it will disappear. People paid for it and I guess they want it to be seen.
  • Dusk_Coven
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    An easy idea would be to implement a very old performance-enhancing trick from the earlier days of MMOs -- a switch to literally turn off seeing other players. They're there, but you can't see them or directly interact with them.
    Would also solve a lot of things, like bears squatting on the writ turn-in boxes -- because they'd be turned off too.

    It's not simply "hiding" them. You can't even interact with them so there's a lot of performance saved.
  • Lysette
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    Dusk_Coven wrote: »
    An easy idea would be to implement a very old performance-enhancing trick from the earlier days of MMOs -- a switch to literally turn off seeing other players. They're there, but you can't see them or directly interact with them.
    Would also solve a lot of things, like bears squatting on the writ turn-in boxes -- because they'd be turned off too.

    It's not simply "hiding" them. You can't even interact with them so there's a lot of performance saved.

    yeah. that is what I meant by derender other players and their effects.
  • TheShadowScout
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    ImmortalCX wrote: »
    I dont want to see a male orc in a Technicolor wedding dress when I'm exploring the new Blackreach.
    Then don't look so much at orc bois in wedding dresses! :p

    Thing is, that sort of function would not exactly be all that favorable to the game. Though I suppose closest might be to designate some costumes as "non-combat costumes" (like bathers towels, dancers silks, etc.) and unequip them automatically when things get fighty, or even as soon as the character leaves a "safezone" city... tho since I don't see a way for ZOS to monetize that, I expect any such considerations will be way ignored in favor or more outfit fun.

    I suppose we ought to be grateful that at least the costumes are still "period" and not... modern day clown outfits or abe luncoln suits...
  • kargen27
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    dYlmSco.jpg
    and then the parrot said, "must be the water mines green too."
  • Nerouyn
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    ZonasArch wrote: »
    There's a tip for you... ESO is canon. Anything and everything in ESO is canon. It's lore. Deal with it the best way you can.

    It isn't though. In soooooooo many ways.
  • ZonasArch
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    Nerouyn wrote: »
    ZonasArch wrote: »
    There's a tip for you... ESO is canon. Anything and everything in ESO is canon. It's lore. Deal with it the best way you can.

    It isn't though. In soooooooo many ways.

    Show me where it says eso isn't canon and I'll join you in whining about it.
  • Nerouyn
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    ZonasArch wrote: »
    Show me where it says eso isn't canon and I'll join you in whining about it.

    I said it. Just there.

    Which we know you saw cos you replied to it ;)

    Classes.

    Flashy mounts and skins.

    Building sized differences like Telvanni towers.

    etc. etc. etc.

    We could go on for DAYS and DAYS and DAYS about all the ways in which ESO isn't canon.
  • ZonasArch
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    Dusk_Coven wrote: »
    An easy idea would be to implement a very old performance-enhancing trick from the earlier days of MMOs -- a switch to literally turn off seeing other players. They're there, but you can't see them or directly interact with them.
    Would also solve a lot of things, like bears squatting on the writ turn-in boxes -- because they'd be turned off too.

    It's not simply "hiding" them. You can't even interact with them so there's a lot of performance saved.

    That's literally what instancing is, only you don't do it for everyone individually. You're still "ignoring" people that are actually there. Way to notice this when you group up and only see health bar and chevron, but no character.

    Doing this to everyone individually would just kill the mood of a mmo.
  • Nerouyn
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    Nope. I am actually talking about what priorities studios have these days.
    Dont try to color me as a criminal with your political correct allusion.

    You said what you said.
    See OP? People want to show off how weird they can dress their characters.
    If zos went ahead and said "hey you can buy that wedding dress and put it on your male orc, but players have the option of not seeing it" sales would go down.

    But heaven forbid mmorpgs go back to open world pvp.

    These same people that want everybody to be forced in seeing a ridiculous looking mmorpg world, dont want to be attacked by other players in an mmorpg world.
  • ZonasArch
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    Nerouyn wrote: »
    ZonasArch wrote: »
    Show me where it says eso isn't canon and I'll join you in whining about it.

    I said it. Just there.

    Which we know you saw cos you replied to it ;)

    Classes.

    Flashy mounts and skins.

    Building sized differences like Telvanni towers.

    etc. etc. etc.

    We could go on for DAYS and DAYS and DAYS about all the ways in which ESO isn't canon.

    Dude... It's zos with Bethesda that define this, not you. I'm honestly having a hard time understanding how you can't understand this. Much like Disney said when they bought Lucas arts: "only canon now for SW are movies and clone wars tv series" and that's it... Doesn't matter what the fans think, say, cry, yell. You cannot define canon, they can.

    Now... Show me where Bethesda said "ESO isn't canon" and I'll promptly join you. Until then, you're trying to be literally superior than the *owners* and *creators* of the IP. How absurd is that...?
  • Dusk_Coven
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    Another generalized solution could be private instances. That would solve a LOT of other issues as well.
  • Aliyavana
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    Nerouyn wrote: »
    ZonasArch wrote: »
    There's a tip for you... ESO is canon. Anything and everything in ESO is canon. It's lore. Deal with it the best way you can.

    It isn't though. In soooooooo many ways.

    https://mobile.twitter.com/tesonline/status/372017971423498240?lang=en citation I can provide for it being canon. Please provide a source when you make claims
  • Nerouyn
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    ZonasArch wrote: »
    Dude... It's zos with Bethesda that define this, not you

    ROFL

    Hell no.

    They own the IP and that prevents anyone else from publishing and charging money for any content related to it, but that's all.

    IPs live and breathe in their fans.

    Star Trek and Star Wars are both nosediving right now because their current owners disrespected those IPs.

    People can simply choose to ignore such films / shows. Treat those IPs as historical. Enjoy the old and both ignore and more importantly not pay for the new.

    Elder Scrolls is no different.

    ESO is a supreme aberration. When I quit it - which I'm hoping will be soon - I will tie a bow on it, drop it in a box and regard it as "not Elder Scrolls".

    Morrowind, Oblivion and Skyrim are my Elder Scrolls.
  • ZonasArch
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    Nerouyn wrote: »
    ZonasArch wrote: »
    Dude... It's zos with Bethesda that define this, not you

    ROFL

    Hell no.

    They own the IP and that prevents anyone else from publishing and charging money for any content related to it, but that's all.

    IPs live and breathe in their fans.

    Star Trek and Star Wars are both nosediving right now because their current owners disrespected those IPs.

    People can simply choose to ignore such films / shows. Treat those IPs as historical. Enjoy the old and both ignore and more importantly not pay for the new.

    Elder Scrolls is no different.

    ESO is a supreme aberration. When I quit it - which I'm hoping will be soon - I will tie a bow on it, drop it in a box and regard it as "not Elder Scrolls".

    Morrowind, Oblivion and Skyrim are my Elder Scrolls.

    Oh my.
  • Darkstorne
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    ZonasArch wrote: »
    Nerouyn wrote: »
    ZonasArch wrote: »
    There's a tip for you... ESO is canon. Anything and everything in ESO is canon. It's lore. Deal with it the best way you can.

    It isn't though. In soooooooo many ways.

    Show me where it says eso isn't canon and I'll join you in whining about it.
    The events are canon. That doesn’t mean every single visual detail is canon. You know that. You wouldn’t take the world’s scale in ESO as canon, or the “whoops, we forgot to leave a space for Blacklight in Morrowind” as canon, or the presence of loading screens separating zones as canon, would you? Some aspects are clearly for the game, not canon, and selling whales peacock outfits and mounts are part of that.

    ESO has done a lot to challenge MMO norms and evolve the genre though, and I love them for that. One Tamriel removing level gating for example, when a lot of unimaginative folks would say “it’s an MMO, it has to have level gating.” I’m convinced that one day we’ll see an MMO learn when it’s a good idea to phase players into solo instances, and when it’s best to phase into multiplayer instances. Delves and questing in the overland or villages and small towns would be much better solo for instance, where the game challenge is designed for solo play, and MMO tropes like respawns would no longer need to be relied on as a crutch. Delve design could be vastly improved as a result, with guaranteed chests at the end of dungeons like single player TES games. World bosses, dolmens, public dungeons, and larger towns and cities could all auto phase in other players. That way immersion is improved while questing or exploring, and players are still around when you actually want them to be. Until then, we’re stuck with peacocks though :tongue:

    Take this beautiful gameplay video for Greymoor for example. Looks gorgeous! But sadly not representative of the game without smart phasing tech, since it’s missing all the peacocked players running and jumping around, sprinting through the delves animation cancelling their way to the boss faster than you can so you just have a corpse-littered walk instead of a fun delve...

    https://youtu.be/gJodQfNx-ws
  • Lysette
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    Ok, but we have to see as well that Bethesda was never good with sticking to any lore - with every game they changed vital facts, for example when it comes to races, those changed with pretty much every game in how the races were portraited, which starting stats and racial abilities they got. And ZOS continued with butchering the lore - this is the only thing that is consistent with the lore - that it is butchered with pretty much any instance - and in ESO it is with each new chapter even.
    Edited by Lysette on April 16, 2020 6:22AM
  • Nerouyn
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    Darkstorne wrote: »
    ESO has done a lot to challenge MMO norms and evolve the genre though, and I love them for that. One Tamriel removing level gating for example, when a lot of unimaginative folks would say “it’s an MMO, it has to have level gating.”

    They certainly weren't the first.

    Defiance. Darkfall. Secret World.

    Probably a great many others.
  • ZonasArch
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    Darkstorne wrote: »
    ZonasArch wrote: »
    Nerouyn wrote: »
    ZonasArch wrote: »
    There's a tip for you... ESO is canon. Anything and everything in ESO is canon. It's lore. Deal with it the best way you can.

    It isn't though. In soooooooo many ways.

    Show me where it says eso isn't canon and I'll join you in whining about it.
    The events are canon. That doesn’t mean every single visual detail is canon. You know that. You wouldn’t take the world’s scale in ESO as canon, or the “whoops, we forgot to leave a space for Blacklight in Morrowind” as canon, or the presence of loading screens separating zones as canon, would you? Some aspects are clearly for the game, not canon, and selling whales peacock outfits and mounts are part of that.

    ESO has done a lot to challenge MMO norms and evolve the genre though, and I love them for that. One Tamriel removing level gating for example, when a lot of unimaginative folks would say “it’s an MMO, it has to have level gating.” I’m convinced that one day we’ll see an MMO learn when it’s a good idea to phase players into solo instances, and when it’s best to phase into multiplayer instances. Delves and questing in the overland or villages and small towns would be much better solo for instance, where the game challenge is designed for solo play, and MMO tropes like respawns would no longer need to be relied on as a crutch. Delve design could be vastly improved as a result, with guaranteed chests at the end of dungeons like single player TES games. World bosses, dolmens, public dungeons, and larger towns and cities could all auto phase in other players. That way immersion is improved while questing or exploring, and players are still around when you actually want them to be. Until then, we’re stuck with peacocks though :tongue:

    Take this beautiful gameplay video for Greymoor for example. Looks gorgeous! But sadly not representative of the game without smart phasing tech, since it’s missing all the peacocked players running and jumping around, sprinting through the delves animation cancelling their way to the boss faster than you can so you just have a corpse-littered walk instead of a fun delve...

    https://youtu.be/gJodQfNx-ws

    The funny part about this canon stuff, is that every single TES game "broke the lore" somehow but still "became lore". That's the part we disagree. Until tes6, blades or eso2 come out and explain why we had these things and now we dont anymore, or Bethesda comes out saying "yeah, that was dumb", it is what it is.

    And I'm not saying it isn't distracting and silly, there's a reason my characters are all proper geared with back stories and lore aligned looks. I'm saying, however, that orc male maid riding a psijiic camel and having a small dragon as a pet, absurd as it may seem, is something we have to accept "actually" happened in the history on tamriel. If the dragonborn and nerevarine and whoever else had their "proper looks", sadly to gatekeepers, the vestige dressed like it's 2020 in New York or LA. If the vestige had a different, more spearheading, taste for looks, that's not enough to make that vestige non canon. That's only enough to make it look like an attention seeker.

    Whether an attention seeker would ever be the hero of all tamriel many times over, that's another debate entirely, and one I'm not gonna delve into.
  • Mayrael
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    I really hope this game doesn't keep selling out to gimmick cash shop skins.

    Look at what guild wars 2 just did. It makes playing hard to stomach.
    https://www.youtube.com/watch?v=5QoCh75C4dI

    OMFG don't give them (ZOS) ideas! Darn... I hate all those flashy pets and mounts. I have few glowing ones and still 95% of a time I'm riding on a usual horse or sabercats, and the best companion is Markarth Bear-dog which looks like Husky.
    See OP? People want to show off how weird they can dress their characters.
    If zos went ahead and said "hey you can buy that wedding dress and put it on your male orc, but players have the option of not seeing it" sales would go down.

    But heaven forbid mmorpgs go back to open world pvp.

    These same people that want everybody to be forced in seeing a ridiculous looking mmorpg world, dont want to be attacked by other players in an mmorpg world.



    Which further goes to say that gameplay doesnt matter anymore as long as cash shop makes money for people to do ez mode story questlines.

    And this is the sad truth about gaming these days. Used to be fun and challenging, rewarding for skill not wallet. But those times are far behind us, that's why I still play games that are 15-20 y old, older than many players :)
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Darkstorne
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    ZonasArch wrote: »
    Darkstorne wrote: »
    ZonasArch wrote: »
    Nerouyn wrote: »
    ZonasArch wrote: »
    There's a tip for you... ESO is canon. Anything and everything in ESO is canon. It's lore. Deal with it the best way you can.

    It isn't though. In soooooooo many ways.

    Show me where it says eso isn't canon and I'll join you in whining about it.
    The events are canon. That doesn’t mean every single visual detail is canon. You know that. You wouldn’t take the world’s scale in ESO as canon, or the “whoops, we forgot to leave a space for Blacklight in Morrowind” as canon, or the presence of loading screens separating zones as canon, would you? Some aspects are clearly for the game, not canon, and selling whales peacock outfits and mounts are part of that.

    ESO has done a lot to challenge MMO norms and evolve the genre though, and I love them for that. One Tamriel removing level gating for example, when a lot of unimaginative folks would say “it’s an MMO, it has to have level gating.” I’m convinced that one day we’ll see an MMO learn when it’s a good idea to phase players into solo instances, and when it’s best to phase into multiplayer instances. Delves and questing in the overland or villages and small towns would be much better solo for instance, where the game challenge is designed for solo play, and MMO tropes like respawns would no longer need to be relied on as a crutch. Delve design could be vastly improved as a result, with guaranteed chests at the end of dungeons like single player TES games. World bosses, dolmens, public dungeons, and larger towns and cities could all auto phase in other players. That way immersion is improved while questing or exploring, and players are still around when you actually want them to be. Until then, we’re stuck with peacocks though :tongue:

    Take this beautiful gameplay video for Greymoor for example. Looks gorgeous! But sadly not representative of the game without smart phasing tech, since it’s missing all the peacocked players running and jumping around, sprinting through the delves animation cancelling their way to the boss faster than you can so you just have a corpse-littered walk instead of a fun delve...

    https://youtu.be/gJodQfNx-ws

    The funny part about this canon stuff, is that every single TES game "broke the lore" somehow but still "became lore". That's the part we disagree. Until tes6, blades or eso2 come out and explain why we had these things and now we dont anymore, or Bethesda comes out saying "yeah, that was dumb", it is what it is.

    And I'm not saying it isn't distracting and silly, there's a reason my characters are all proper geared with back stories and lore aligned looks. I'm saying, however, that orc male maid riding a psijiic camel and having a small dragon as a pet, absurd as it may seem, is something we have to accept "actually" happened in the history on tamriel. If the dragonborn and nerevarine and whoever else had their "proper looks", sadly to gatekeepers, the vestige dressed like it's 2020 in New York or LA. If the vestige had a different, more spearheading, taste for looks, that's not enough to make that vestige non canon. That's only enough to make it look like an attention seeker.

    Whether an attention seeker would ever be the hero of all tamriel many times over, that's another debate entirely, and one I'm not gonna delve into.
    Again, no. Unless you are literally saying that loading screens are canon, and in Tamriel you have to go through loading screens every time you enter a building or cross from Northern to Southern Elsweyr, there are obviously aspects of games that exist for game design rather than lore building. And no one at ZOS is going to say that the male Orc xXxSparkyPantsxXx was genuinely Emperor of Cyrodiil and wore a bright pink dress and rode a sparkly mushroom pony, canonically.
This discussion has been closed.