N0TPLAYER2 wrote: »I recently finished craglorn after nearly a year of plotting it lol.
It's not as bad as some may think.
Get one friend who hasn't done it.
Start the missions.
You only need 3 people once, then 4 at the end.
Mission one will require three people to enter the delve.
Beyond that you can solo or two man it up until the final lower craglorn mission. Then you need 4 just to enter the delve; and two to fight the boss.
All of upper craglorn is soloable or two man.
All we did when we needed others was go to craglorn/rakala wayshrine, ask for help for 5 min (people are willing to help for 5 min) and then we were able to do it.
The fights can be hard even maxed out in upper craglorn. But a well built Templar or sorc should be able to handle just about all of it solo.
Again, you only need others twice for the entire mission line, and it's the first and last mission of lower craglorn.
I used this guide. http://tamrielfoundry.com/topic/craglorn-main-story-line-questsquestgivers/
Good luck! It felt so satisfying finally finishing craglorn. I Know my friend who helped was also happy to finish so he didn't have to hear me saying "I can't wait to finish craglorn" anymore. I helped him grind a new char and kept saying "once you hit vet 16 were doing craglorn" lol
I agree it should be updated to vet 16 and battle scaled like wrothgar. And the requirements for multiple people should be removed. But it doesn't look like zos cares at all, so hopefully my info helped a little.
Xbox one, na, if anyone needs help
jamesharv2005ub17_ESO wrote: »Again yesterday I tried to get these craglorn quests done. No one is ever on the same phase. The quests are very long and in my opinion tedious. Sad at V16 you still cant do much there solo but farm mobs and harvest material. I dont know a single person who plays that has done the actual quests in Craglorn. Maybe make it a bit more solo friendly at least.
jamesharv2005ub17_ESO wrote: »Again yesterday I tried to get these craglorn quests done. No one is ever on the same phase. The quests are very long and in my opinion tedious. Sad at V16 you still cant do much there solo but farm mobs and harvest material. I dont know a single person who plays that has done the actual quests in Craglorn. Maybe make it a bit more solo friendly at least.
Fruity_Ninja wrote: »jamesharv2005ub17_ESO wrote: »Again yesterday I tried to get these craglorn quests done. No one is ever on the same phase. The quests are very long and in my opinion tedious. Sad at V16 you still cant do much there solo but farm mobs and harvest material. I dont know a single person who plays that has done the actual quests in Craglorn. Maybe make it a bit more solo friendly at least.
You can solo most of it now at VR16, except some of those stupid quests that require multiple players to get past certain mechanics.
I hope they don't make it easier, if anything they should make the mobs as hard as IC, instead of these stupidly boring zones like Orsinium and TG. They could counter that by giving people a reason to go back i.e. good loot, rewards or something of the sort.
Craglorn has always been one of the best zones (imho) due to the fact that the content was actually fun and a bit of a challenge. Bring on more zones like that I say.
fiftypercentgrey wrote: »I would love a Craglorn revamp so that it can be relevant again. I don't care for it to be group content centered, but maybe the group areas could be scaled and you can choose how difficult it should be for you (or a group).