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How much time commitment is required to "get good" at weaving - being good enough to do all content.

  • Q_Q
    Q_Q
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    Not long at all. Eso is the easiest game I have ever played. Pve is way to easy you should be fine doing anything in game tbh.
  • Q_Q
    Q_Q
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    Linaleah wrote: »
    its different for every person. because it is dependent on your reflexes, sense of timing and rhythm, connection including latency, how quickly if at all you develop muscle memory, whether you are able bodies.. heck even individual age can contribute.

    there will always be someone who will get it right away, someone who will get it with some practice, someone for whom it would take far too much practice to justify spending THAT much time on a video game and someone who will not be able to learn the execution at all.

    as for post above claiming that you don't need it to clear content? false. you do. because even though mechanics are paramount, there IS a minimum requirement of damage that must happen in order for the boss to die before the group gets overwhelmed. being really good on a target dummy is not enough, but you still need to be able to deal a certain amount of damage WHILE executing mechanics. for harder content in the game - its not one or the other. its both.

    What content exactly has a minimum damage threshold so high that it requires good weaving to clear it?

    I would love to know the answer to this too.
  • Knightpanther
    Knightpanther
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    20 minutes on a target dummy
    Its not rocket surgery is it?

    Be Safe
  • thorwyn
    thorwyn
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    What content exactly has a minimum damage threshold so high that it requires good weaving to clear it?

    vSS hm the Time Rift
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • MLGProPlayer
    MLGProPlayer
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    20 minutes on a target dummy
    I learned it in 20-30 minutes on a target dummy. It isn't complex. The trick is that you are cancelling the light attack animation with the ability, not the other way around.

    My DPS jumped from like 25k to 40k instantly (this was before the iron atro dummy).

    Mastering it obviously takes longer, and requires better gear, but just learning it to have enough DPS to clear all vet content doesn't take long at all.
    Edited by MLGProPlayer on April 12, 2020 5:07PM
  • RottingAlien
    RottingAlien
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    Several days of practicing on a target dummy.
    Q_Q wrote: »
    Linaleah wrote: »
    its different for every person. because it is dependent on your reflexes, sense of timing and rhythm, connection including latency, how quickly if at all you develop muscle memory, whether you are able bodies.. heck even individual age can contribute.

    there will always be someone who will get it right away, someone who will get it with some practice, someone for whom it would take far too much practice to justify spending THAT much time on a video game and someone who will not be able to learn the execution at all.

    as for post above claiming that you don't need it to clear content? false. you do. because even though mechanics are paramount, there IS a minimum requirement of damage that must happen in order for the boss to die before the group gets overwhelmed. being really good on a target dummy is not enough, but you still need to be able to deal a certain amount of damage WHILE executing mechanics. for harder content in the game - its not one or the other. its both.

    What content exactly has a minimum damage threshold so high that it requires good weaving to clear it?

    I would love to know the answer to this too.

    There is no content that requires good weaving to clear it. that question is completely distorted to what the previous comment was saying.
    That said, there are several dungeons and trials that have what you usually call a DPS race, where you, indeed, need to have a minimum DPS as a group.
    one that's pretty simple but comes to mind is CoA II.
    And given that Light attacks are a fairly big part of the overall DPS, yeah, weaving make it "at least" easier.
    Do you need 1000000000k DPS? not at all. But there ARE dps races.
  • Drdeath20
    Drdeath20
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    It's hard to get to that level and maintain a job
    Light attack weaving on any system is not a very difficult concept. One light attacks and quickly uses a skill. Light attack, skill, light attack, skill, bar swap, skill, light attack skill etc..

    I would imagine this could take as long as hour to get down. That includes watching other peoples parses.

    What becomes difficult is when people add a bash after to cancel the skills animation. You are now filling a dead animation with bash damage thus boosting your dps.

    I jokingly compare a dps parse to a game of guitar hero. Push the button in this correct sequence. Not a very difficult thing but the more you add the more it can start to test your memory. the faster, more complex and more finite the rotation gets the more liable you are to make mistakes and not keep up. Add in lag and also add in the fact that console players have to use 2 buttons simultaneously to bash, well you can see that it can start to get hectic.

    Some of the better players still dont bash weave in content bcz its much more difficult to do there. You are on a screen with alot going on, trying to watch and follow mechanics.....this is just too far beyond me.

    But guess what for 99.9% of the game having insane dps is not necessary. While it is true there are certain spots in the game that have dps checks, the actual requirement to pass it is far below what most would admit to.

    Most guilds and groups set higher requirements than what is trully necessary to pass content. I think in most part so that the 12 people doing it dont spend all night in one location using up precious potions/soul gems/ and other swag.

    Its pretty clear that if a person is refusing to simply push light attack before they use a skill that they are probably not investing alot of time in their build or dps in general. Soo while light attack weaving is not necessary for completion of most of the content, it kinda is.

    Long story short, less than an hour commitment is NECESSARY but trying to chase the dps "carrot" can become all consuming.
    Edited by Drdeath20 on April 12, 2020 7:04PM
  • thorwyn
    thorwyn
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    There is no content that requires good weaving to clear it. that question is completely distorted to what the previous comment was saying.

    Like I said... vSS hm time rift is a hard DPS check. 11,3 mio in 90 seconds, from 3 players = 42k dps each, self sustained, while playing the mechanics. Do that without weaving and I'm officially impressed.
    Edited by thorwyn on April 12, 2020 7:30PM
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • RottingAlien
    RottingAlien
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    Several days of practicing on a target dummy.
    thorwyn wrote: »
    There is no content that requires good weaving to clear it. that question is completely distorted to what the previous comment was saying.

    Like I said... vSS hm time rift is a hard DPS check. 11,3 mio in 90 seconds, from 3 players = 42k dps each, self sustained, while playing the mechanics. Do that without weaving and I'm officially impressed.

    I said "good weaving" as in, super pro... of course you need weaving, and i'm basically agreeing with you xD
  • Linaleah
    Linaleah
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    Other (explain below)
    thorwyn wrote: »
    There is no content that requires good weaving to clear it. that question is completely distorted to what the previous comment was saying.

    Like I said... vSS hm time rift is a hard DPS check. 11,3 mio in 90 seconds, from 3 players = 42k dps each, self sustained, while playing the mechanics. Do that without weaving and I'm officially impressed.

    I said "good weaving" as in, super pro... of course you need weaving, and i'm basically agreeing with you xD

    you seem to have missed my point though. becasue you have just acknowledged that you need weaving. there are degrees between super pro and unable to get the fingers and timing to line up. those degrees also require practice, amount of which depends on individual WHICH WAS THE POINT I WAS MAKING.

    I used to go to music school with a bunch of people but the two I wanted to bring up was an exceptionally gifted guy and a girl who was not gifted in any way (small hands, no natural ability). me I was closer to the girl in my natural affinity. both of them were very very good. except.. the dude could sit down, play a composition a few times and bam - he had it just about perfectly memorized. it would take me days and days of practice just to memorize it and I would still make errors while playing. the other girl? she'd get to the point where she could play perfectly. but it took her pretty much having NO life and practicing every free moment.

    but here is the thing. that girl? she wanted to play professionally. she wanted to make music her career. last I checked she still hasn't become a concert pianist, but she IS a music teacher and performs occasionally on much smaller scale. talented dude? only really did music cause his parents wanted him to. and me... well - I wanted to do other thing and being pushed into practice to the degree of having to give up on just about all of my social life... made me give up on playing for almost 2 decades, I resented it so much. all 3 of us studied with the same teacher and sometimes even took turns practicing in the same room, where school didn't have individual rooms available, so that's how I know what it took for those 2 to learn something.

    the reason I bring it up because while yes. its possible to get very decent with practice, even if you have no natural ability.. is the time investment worth the results? for a video game? and yes, for some people learning that some skill takes no time at all, maybe because they have experience with similar skills from elsewhere, so muscle memory is already partly there. or just because they gifted and so it comes easier for them. but that doesn't mean that just because they can do it - everyone can. and the end game content? is NOT balanced for someone who is struggling. "but you have all the story content" you say. yes. yes we do. that very same content that the rest of you complain about being too easy.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Drdeath20
    Drdeath20
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    It's hard to get to that level and maintain a job
    Thats a subjective measure. I find the challenge appealing, afterall mastery is in human nature. I mean guitar hero was 1 of the biggest game series and it is essentially the same thing.

    A quick anecdotal. I had a friend that just recently quit bcz he found the exact opposite true. He would say "no way am i spending hours dummy humping just to complete content". I told him "i am more than willing to play on normal so we can still play together". His response was priceless. "No way am i doing anything on normal its just too easy". The irony was lost on him.
    Edited by Drdeath20 on April 13, 2020 12:35AM
  • HatchetHaro
    HatchetHaro
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    Several days of practicing on a target dummy.
    Learning how to do it is easy; it's extremely simple in theory and easy to get into: just spam left click while timing your ability casts.

    Getting good at it is another thing; it requires quite a bit of experience and practice either on a target dummy or, even better, actual dungeons and trials. Getting the timings down correctly and successfully nailing most (if not all) of your light attacks while maintaining a fast and fluid rotation is not as easy as it looks, especially when you hop into a trial and experience any sort of lag or framerate drops.

    Some people need more practice than others. Some people are naturally good at it and master it within minutes of trying it. In the end, I suggest that you stop worrying about it and just keep trying to light weave through any content you run if you want to master it.
    Best Argonian NA and I will fight anyone for it

    20 Argonians

    6x IR, 7x GH, 7x TTT, 5x GS, 6x DB, 1x PB, 4x SBS, 1x MM, 1x US, 2x CB, 1x Unchained
  • zyk
    zyk
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    Other (explain below)
    It depends on a lot of factors. One is age.

    A 20 year old hardcore gamer will pick it up almost immediately. It's not that hard. I learned it pretty effortlessly in my late 30s.

    A middle aged casual gamer who is developing Presbyopia (as we all will) and chronic tendonitis may need to practice in small segments over a longer period of time.

    We see the same in all games that have components that one can become skillful at using.

    IMO, ESO has a lot of older players who are in denial about slowing down and want the game changed so they can still feel competitive.

    It reminds me of a bit from Williams S Burroughs...
    Like three card monte, like pea under the shell, now you see it, now you don't. Haven't you forgotten something, gramps? In order to feel something, you've got to be there. You have to be eighteen. You're not eighteen. You are seventy-eight.

    Old fool sold his soul for a strap-on.

    I write this as the guy who was once that 20 year old hardcore gamer and who is now middle aged. I'm still quick, but I can't process visual information as quickly and I injure myself if I play too much. However, I don't want to see games slowed down to suit me.
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