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Offensive spammables for everyone!

Karmanorway
Karmanorway
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I play stamsorc, and I hate dizzy swing...

Offensive spammables for everyone! 86 votes

Yes give every class spammable in their class kit equal to suprise attack and jabs
72%
fastolfv_ESOVividMindMurderMostFoulDracaneTurelusSeptimus_MagnaMalthornesparafucilsarwb17_ESOtechnohicTanis-StormbinderAhPook_Is_HereBlkadrLady_SleeplessMayraelParasaurolophusAliyavanaAlucardoSanctum74SnowZeniaXpoZeD_GoD 62 votes
No, just buff dizzy swing so it hits faster
1%
DreadDaedroth 1 vote
#nerf magsorc buff stamsorc
9%
RunefangNyassaVShardan4968CatastrophicSuccessrexagamemnonzvaviValarionL_Nici 8 votes
Other... (comment)
17%
daryl.rasmusenb14_ESOWolfshademook-eb16_ESONerouynTBoisVaohAthrys5TyharTelvanniWizardJobooAGSworralljWoppaBoemStarlockStormeReignsbmnoble 15 votes
  • Turelus
    Turelus
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    Personally I would like to see every class with the same base tool kits.

    However I would like them to reach a point where there are choices to be made of your class skill vs a weapon skill, rather than one always being vastly better as a choice.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • mav1234
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    I don't personally think every class needs spammables, and weapon skill lines provide plenty of option there. But Stamsorcs need more in-class abilities with impact; the daggers on armaments was cute, but they could use more, especially early in trees. Stamina frags or curse would be help quite a bit.

    These poll options suck.
  • Solariken
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    I'd rather they release new weapons, each with a new spammable.
  • SpiderKnight
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    Or make jabs a one-time stab that you can use once every 38 minutes. Surprise attack will have penalty, if you use it more than 3 times in 1.5 seconds, like every single nb does, then you have it removed from skills and can't use it for one week.
  • StormeReigns
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    Other... (comment)
    For a community that says it is against homogenization, it sure does want to force it into every aspect.
  • Alucardo
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    Turelus wrote: »
    Personally I would like to see every class with the same base tool kits.

    However I would like them to reach a point where there are choices to be made of your class skill vs a weapon skill, rather than one always being vastly better as a choice.

    Agreed. That's why I suggested in another thread about giving each class their own signature spammable that is weaker than dizzying swing, but comes with a little bonus that synergises with their class. They'll have to choose between smiting people with the brute force of a 2h, or using their class spammable.
  • Chilly-McFreeze
    Chilly-McFreeze
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    mav1234 wrote: »
    I don't personally think every class needs spammables, and weapon skill lines provide plenty of option there. But Stamsorcs need more in-class abilities with impact [...].

    These poll options suck.
    For a community that says it is against homogenization, it sure does want to force it into every aspect.

    As a stamsorc main, I wholeheartedly agree with both of you.
  • Dracane
    Dracane
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    I would be happy enough if the spammables offered to me from various lines would deal enough damage to be comperable to dizzying swing and jabs. They could eliminate 2 problems at once by turning mage's fury into a spammable with good damage while removing the execute that is only causing outrage everywhere.

    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Major_Lag
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    Dracane wrote: »
    They could eliminate 2 problems at once by turning mage's fury into a spammable with good damage while removing the execute that is only causing outrage everywhere.
    ...leaving Sorcs without any execute at all, since there isn't any non-class magicka execute (unlike its stam counterpart). You really should think things through before spouting such nonsense.

    The problem with mSorc toolkit is that in its current form there isn't any ability which could become a spammable (or become an execute if Fury/Wrath is made into a spammable) without becoming too overloaded.
    Since having an execute attached to a spammable - or even a semi-spammable such as Frags - is not good game design by any stretch of the imagination.

    EDIT: To clarify, there are far better ways to "fix" the issues with Fury/Wrath in PvP.
    For example, make it a proc requirement that in addition to the enemy falling below 20% health, you must also have hit them with Curse and/or Frags not more than a few seconds ago. This would preserve its function as part of Sorc's delayed burst toolkit, while making it useless as a "spammable execute" in PvP.
    Of course that would cause other issues in PvE, so maybe a Battle Spirit tweak is in order there.

    Please stop destroying mSorc abilities!
    Edited by Major_Lag on April 10, 2020 7:42PM
  • Dracane
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    Major_Lag wrote: »
    Dracane wrote: »
    They could eliminate 2 problems at once by turning mage's fury into a spammable with good damage while removing the execute that is only causing outrage everywhere.
    ...leaving Sorcs without any execute at all, since there isn't any non-class magicka execute (unlike its stam counterpart). You really should think things through before spouting such nonsense.

    The problem with mSorc toolkit is that in its current form there isn't any ability which could become a spammable (or become an execute if Fury/Wrath is made into a spammable) without becoming too overloaded.
    Since having an execute attached to a spammable - or even a semi-spammable such as Frags - is not good game design by any stretch of the imagination.

    Sorcerer needs no execute. Mage's Fury is the worst execute apart from stealing kills with its lingering debuff.
    With a 20% treshhold, it is very much useless in my eyes. I'd rather they give magicka an open source execute similar to the 2 handed execute.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Major_Lag
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    Dracane wrote: »
    Major_Lag wrote: »
    Dracane wrote: »
    They could eliminate 2 problems at once by turning mage's fury into a spammable with good damage while removing the execute that is only causing outrage everywhere.
    ...leaving Sorcs without any execute at all, since there isn't any non-class magicka execute (unlike its stam counterpart). You really should think things through before spouting such nonsense.

    The problem with mSorc toolkit is that in its current form there isn't any ability which could become a spammable (or become an execute if Fury/Wrath is made into a spammable) without becoming too overloaded.
    Since having an execute attached to a spammable - or even a semi-spammable such as Frags - is not good game design by any stretch of the imagination.

    Sorcerer needs no execute. Mage's Fury is the worst execute apart from stealing kills with its lingering debuff.
    With a 20% treshhold, it is very much useless in my eyes. I'd rather they give magicka an open source execute similar to the 2 handed execute.
    Please read the edit to my post above, that's pretty much all that needs to be said about it.

    Delayed burst is the Sorc class identity - if you take away from it, other aspects of it would have to be buffed to compensate, which would cause other problems elsewhere.
  • Vaoh
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    Other... (comment)
    I mean sure lol, they’ve already standardized aka homogenized all the classes and skills. The biggest differentiating factor are the ability colors.

    Id rather we didn’t give every class access to the exact same toolkit though. Eventually people will want a Mag DK execute and then for every class to have a class purge, etc.
  • WoppaBoem
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    Other... (comment)
    Dizzy is awesome, want something else then play something else, ty
    Xbox EU & NA - PVP Only
  • justaquickword
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    For a community that says it is against homogenization, it sure does want to force it into every aspect.

    Hah!

    Nail hit on head right there.

  • Tommy_The_Gun
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    Even Better ! Nerf NB Spammable and give everyone a better version ! I believe in ZOS, they are good at it recently :trollface::disappointed:
  • Wolfshade
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    #buff classkills #nerf weaponskills
    This comment is awesome!

    **End of the Internet**
  • fastolfv_ESO
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    i dont think every class needs to be the same but how the hell do they expect you to play without a spammable, mag sorc has nothing but the worst channabled pos they could have ever come up with and i would love to see it replaced with an actual spammable
  • Chilly-McFreeze
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    Wolfshade wrote: »
    #buff classkills #nerf weaponskills

    Great idea, if only every class even had in-class options to use instead of weapon skills. :|
  • Nerouyn
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    Hate spammables and almost never slot them.

    They're just boring.
  • bmnoble
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    I play stamsorc, and I hate dizzy swing...

    If only there were other weapon skill lines beside that of the two handed skill line, that could be used by a stamina character instead.
  • Mayrael
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    Ofc and this extends to magicka as well. We want magicka dizzy!
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • MurderMostFoul
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    For a community that says it is against homogenization, it sure does want to force it into every aspect.

    We can have very different spammables for each class that provide plenty of unique flavor, which would in fact PREVENT homogenization. It feels very different to use stone giant, jabs, surprise attack, etc. Just give the other classes spammable options that are comparable in power, but feel different to use.

    Right now, most classes default to dizzy as a stam spammable. That IS homogenization.
    “There is nothing either good or bad, but thinking makes it so.”
  • StormeReigns
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    Other... (comment)
    For a community that says it is against homogenization, it sure does want to force it into every aspect.

    We can have very different spammables for each class that provide plenty of unique flavor, which would in fact PREVENT homogenization. It feels very different to use stone giant, jabs, surprise attack, etc. Just give the other classes spammable options that are comparable in power, but feel different to use.

    Right now, most classes default to dizzy as a stam spammable. That IS homogenization.

    Not all classes are the same, not all classes have a built in spammable, not all classes need a built in spammable, not all classes and builds use one type of weapon, not all builds use one weapon or be forced into one type of weapon.

    And yes, you are correct, it is a form of homogenization, but no need to fight homogenization by adding more of it.
    Edited by StormeReigns on April 11, 2020 1:43AM
  • MurderMostFoul
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    For a community that says it is against homogenization, it sure does want to force it into every aspect.

    We can have very different spammables for each class that provide plenty of unique flavor, which would in fact PREVENT homogenization. It feels very different to use stone giant, jabs, surprise attack, etc. Just give the other classes spammable options that are comparable in power, but feel different to use.

    Right now, most classes default to dizzy as a stam spammable. That IS homogenization.

    Not all classes are the same, not all classes have a built in spammable, not all classes need a built in spammable, not all classes and builds use one type of weapon, not all builds use one weapon or be forced into one type of weapon.

    And yes, you are correct, it is a form of homogenization, but no need to fight homogenization by adding more of it.

    Admittedly, I'm speaking from a purely PvP perspective, where having a spammable to fill the gaps between bursts, keeping pressure on, is a very handy tool that I feel all classes should have a unique option for. PvE, spammables don't really matter. Rotations can be effective without them.
    Edited by MurderMostFoul on April 11, 2020 2:03AM
    “There is nothing either good or bad, but thinking makes it so.”
  • Alucardo
    Alucardo
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    Wolfshade wrote: »
    #buff classkills #nerf weaponskills

    Stam sorcs and DKs are raising their eyebrow at you right now.
  • YandereGirlfriend
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    For a community that says it is against homogenization, it sure does want to force it into every aspect.

    Do you ever play as a stamSorc?

    It is categorically bogus to have 3/4 guild and weapon skills because ZOS forgot about the class when they were designing the morphs.

    I read all these arguments for why stamSorc can't have nice things, that they should be content with their completely generic ability bars and rotations, and it reads like a whole lot of "Let them eat cake."

    The Sorc kit is littered with dead morphs and dead passives (including the pet death passive that straight up does not work in PvE) that could be recycled to give stamSorc access to basic class building blocks such as an ultimate, a DoT, and a spammable.
  • technohic
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    Yes give every class spammable in their class kit equal to suprise attack and jabs
    Although surprise attack is not really close to jabs. Dizzy is. Surprise attack us closer to birds and skulls, but the point remains. Could reinforce class identity if they finally gave all classes an themed spammable on the level of dizzy and jabs.
  • StormeReigns
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    Other... (comment)
    For a community that says it is against homogenization, it sure does want to force it into every aspect.

    Do you ever play as a stamSorc?
    It is categorically bogus to have 3/4 guild and weapon skills because ZOS forgot about the class when they were designing the morphs.

    I read all these arguments for why stamSorc can't have nice things, that they should be content with their completely generic ability bars and rotations, and it reads like a whole lot of "Let them eat cake."

    The Sorc kit is littered with dead morphs and dead passives (including the pet death passive that straight up does not work in PvE) that could be recycled to give stamSorc access to basic class building blocks such as an ultimate, a DoT, and a spammable.

    Yep. But more solo versus group, due to guild requiring discord for group runs, kinda pointless for me since being deaf, but doesn't stop me from helping and switching out (or changing morphs) skills when asked.
    B39J2pz.png?1
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    I don't aim to do or be amazing, or impress - not a meta chaser, nor do I tell others what they should / shouldn't build as. I build around my own strength and weaknesses. Been that way since 2015. You and others may not like it, nor agree with it, but that's you.
  • xXMeowMeowXx
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    For a community that says it is against homogenization, it sure does want to force it into every aspect.

    This^

    And nerf biased polls....
  • daemonios
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    I thought this thread was about giving players spammable skills to offend other players. I don't play stam sorc. Or any stam character apart from tanks. So nevermind.
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