Clearly some people in here have never touched a console in the last 15 years. Achievements? Gamerscore? Trophies? Level? Does any of this ring a bell? They are Microsoft, Sony and Valve's version of account-wide achievements and gamer progress. While I can't speak for others, my concept of account-wide achievements on ESO is pretty much the same thing. That's literally all it is. It's a universal achievement tracker. If you make a new character, they wouldn't have shared skill points. It's one thing that Champion Points are account-wide, making everyone's lvl 1 toons OP, but sharing skill points would definitely remove a chunk of replayability for sure. However, judging by how ZOS has monetized this, it's clear that a lot of people have asked for it and knew they could make money of it. In other words, people don't look at buying/having account-wide skill points as "ruining replayability", rather, it's look at as being able to get rid of the heavy inconvenience of farming all those skill points over again for every single character (for a price, of course).
But literally nothing would change. You'd start out as a baby, go complete quests, level up, explore, discover the undiscovered map, clear delves, make those black icons turn white when you complete them, and enjoy the game no different than before. To the people that say, "but how am I going to track skyshards, lorebooks, etc.", they literally have a Zone Guide. If you hover your mouse over the Skyshard Icon in the Zone Guide when you press M, it'll show the descriptions of the Skyshards you're missing, and have the ones you already have highlighted. So this whole "progress" argument is invalid, because they've now introduced other means of tracking individual character progression, and will likely continue to do so for future mechanics.
I do believe that titles should be account-wide too though, as those are linked with achievements. I'm part of the, "my character didn't do it, I the player did it", band wagon. I don't look at achievements as just "gold stars", but as a reflection of myself as a player. What have I done? What have I accomplished? Does this prove/show that I'm a good player (which is a yes, IMO, lol)? Anyone whose ever taken Psychology classes, or studied Gaming, or Business, knows that the majority of people are attracted to "gold-stars", and feel like they're being rewarded and that they've accomplished something. It gives them purpose and fulfillment. People like Gold-Stars. For the people that think it's just gold stars, then there shouldn't be any issue why you'd be against it (not claiming any who've made such comments are), since it doesn't have any negative impact against you, just positive impacts on other players.
I don't see any issue with titles being on any character either. The mindset people are still in is that characters are individual entities instead of all characters being reflections of the gamer behind the screen. If people changed their mindset to recognize that we're not looking at individual characters, but at an actual player behind the screen that has multiple characters, the whole "Bringing of Light" or whatever on a lvl 1 toon isn't so bad. The argument can be reversed, so for that, if you want to look at individual characters as individual characters cause you RP or something, that's fine, I have no issue with that, just show Character Name instead of @name over people (or turn it off entirely so you don't see player character names at all). However, I feel like RP'ers would like having cool titles on their toons anyways. I don't RP, but I like to create backgrounds and stories for my characters. One of them is an Imperial NB that hunts Vamps and WW's. I wanted to put the "Monster Hunter" title on him, but I can't do that unless I kill hundreds of different enemies (totaling to thousands, I believe, when all the killing achievements are done). Z'maja's Shadow Skin on lvl 1 toon? No one bats an eye. Bringer of Light title on lvl 1 toon? Everyone loses their minds. I don't get it.
I have close to 40k Achievement Points. I've been around the block. Myself and some of the people I play with have all the Trifecta's in the game (or a lot of them). Every single one I've asked so far have all said they wish achievements and titles were account wide, because unfortunately (for anyone who doesn't know the competitive nature of PvE and Score Pushing in Trials), things like Class, Race, etc., are all judged greatly when trying to Min/Max. The other year, my buddy was lucky he was able to get IR on his Stamplar, because Stamplars were garbage back then, and everyone forbid Stamina in IR runs. Even to this day, while Stam is still fine in there, groups I play with who sell IR runs to buyers will usually request all Mag characters to ensure it's a smooth sell. If I'm not mistaken, the fastest IR as of 2020 is all Mag anyways. Regardless, even to this day, most groups will give you the stank eye if you mention you wanna bring Stam toons to an IR run, or a vAS +2 prog. People want BiS, and if you're not using BiS, you'll probably get the stank eye (at least in hardcore groups). Another buddy of mine said something along the lines of, "I wish I was able to get TTT and GH on my main toon and not this random fodder toon, because once a group gets something like that, they'll never want to do it again. Now I might not ever get to show my TTT or GH title off on a toon I actually like using".
Again, account-wide achievements is just for achievements and titles (in my book), not skill points and level, so PvP Alliance Rank wouldn't be affected. You create a lvl 1 toon, they're lvl 1, both in PvE and PvP. But if by chance (and I've had this happen with a few buddies of mine), you get Emperor on a lvl 30 toon, on a gimp server, then you don't have to hate your life knowing you'll have to grind Emp all over again on your main character since the achievement and title is shared. Again, people see lvl 1 toon with Emp Costume? No one bats an eye. People see lvl 1 toon with (Former) Emp title? Everyone loses their minds. Legit makes no sense. Imagine if RP'ers are RP'ing in Cyro (and I've seen RP'ers RP take a Keep), and they crown someone Emperor, but they don't have the outfit/title on their main RP character. That'd be frustrating, no doubt. Don't like that your character has a title that you don't want them to use? Don't equip it, lol.
Even though I finally got them (as of 2020), the BG Healing and DPS Chaosball achievement were a pain in the butt to get. Having to spend gold and time to constantly re-allocate attributes and morphs 24/7, isn't something I'm very fond of. Especially the healing one as a DK (my main is a DK Tank and primarily PvE's). It'd be nice to be able to just go on a Healer to get Healing achievements. It'd be nice to have a character made just for PvP, go get to 50 Alliance Rank and get Emp on that character, and have the achievements for it. Because I the player did it. My main character would still be lvl 25 though, cause level is different from achievements, but when I get to lvl 50 on my lvl 25, I wouldn't unlock any achievements per new alliance rank, since I already got the achievements for them from my other character.
Alliance Rank does take a very long time to get up though, so I wouldn't have any issues if Alliance Rank was account-wide as well, similar to Champion Points being account-wide. I don't see many people complaining about that, so must be a good thing? Dailies and such would be nice too. Complete 1 daily on 8 different characters and you'd have 8/30 for that daily achievement. Kill 30 Cunning Scamps on one toon, 30 on another, and then 40 on another, bam, achievement unlocked for killing 100 cunning. Would be nice.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Well can even use 200 bytes as an example, 1017 x 200 bytes that would be likely form up to 203400 bytes and the converted to mbs would make it 0.2034 taking out the 0. that would 2034 mbs then converting this to a gb value. That would be 2.0 gbs.Thevampirenight wrote: »I can see the benefits from doing it.
The servers have so much stuff they have to do and they also have to collect and store account data and character inventories and and achievements data.
There is stuff that is account wide when I mean account I mean server wide of course.
From Dyes, to collections and houses and unlocked dlcs that were directly purchased. Once a dye is unlocked its unlocked for the account on the respective server . But achievements are per character and given the number of achievements this game has now I can see that being an issue when it comes to server space especially with all those inactive accounts plus active accounts that have a lot of character achievements stored.
According to Uesp
as of 2.6.5, there are 1,017 achievements for a total value of 18,690 achievement points in the base game. The DLCs add 257 achievements worth 5,060 points, and the Holiday Events add another 20 achievements worth 265 points, for a grand total of 1,294 achievements and 24,015 points.
Given we are in 5.3.8 There would be a lot more then this. But this is an example here so I will use it.
Using just the 1017 base game achievements.
Say that 550 of them that are 2 mbs in size because they are more coded and then then 467 of them are just 1.5 mbs as an example.
550 achievements x 2 mbs = 1100 mbs 467 achievements x 1.5 = 700.5 mbs. A Gb is 1000 mbs. Add 1100 and 700.5 together that is 1800.5 or 1.8 gbs now say you just have eight character slots, x that number of achievement pools by 1.800.5
Now that is 14404 mbs or 14.4 Gbs worth of data stored on the server.
If you go the max which I believe is 18 or 17 but I think its eighteen I think I have 16 or 17 character slots unlocked. Using 18 as an example here. You times 1800.5 by 18 and that equals 32409 mbs 32.4 Gbs on the Server.
Now say that there is over a million accounts stored on the server and many of them have eight achievement pools with 1017 unlocked or waiting to be unlocked. You take that number 14404 and you x it by a milion. That is 14404000000 mbs
or 14404000 Gbs stored on the servers that is a lot these achievements could take up a lot of space. Now say there is one achievement pool using the base achievements as an example again with the example of 1800.5 or 1.8 gbs now times that by 1 million. Now that is 1800500000 mbs or 1800500 Gbs
that is stored on the server.
So Minus 14404000000 mbs by 1800500000 mbs that equals 12603500000 mbs or 12603500 gbs that would be removed from the server and that is just from the example. So by actually making an account wide achievement pool they could open up space on the servers. Even if its not as high as 2 mbs or 1.5 mbs per achieve and more like 500 bytes. Even in smaller amounts doing this would open up a lot of room for the server even if its not as much. It still would be helpful for performance and it would likely be noticable.
There is a good reason why they are making an account storage system. The Servers right now store so much data for each account and that includes all the achievement sheets. So if I was them and for performance reasons I would rework the achievement system to be account wide. That way there would be less space that is taken up on the servers. This is what they could actually do or should do and I hope they do it. I mean many games might have one achievement pool and that is just for the game not for every character.
So doing it per account server wide wouldn't be a bad thing at all it and it would be a good thing as it would help the servers have not nearly as much stored data and that stored data the more there is the less performative the servers would be especially with the number of accounts this game likely has stored on the servers.
That’s a lot of useless math due to the assumption that an achievement would take up that large amount of data. People forget just exactly how little space it takes to contain text. Each letter of this sentence is only one byte. This comment, even with the quoted text included, probably would fit into a 1k file.
You can easily fit all of an achievement’s data plus its icon in a couple hundred k. All the achievement really needs is an achievement number, a text name, a description, a date it was earned, the name of the tiny icon file to be displayed with it. Add one or two hundred bytes of space for things like progression counters and there’s all the data you need.
Granted it seems nobody gives a crap about keeping cruft down anymore, which is how we ended up in the situation of gigs and gigs of unnecessary junk being included in the downloads.
So this monstrous prediction of space dedication could likely be divided by 8.
Oreyn_Bearclaw wrote: »Some will say yes, some will rage and say something about character identity, but the answer is so obvious.
Say it with me:
Leave character achievement tabs EXACTLY how they are, but add another tab that shows account wide progress on all achievements. Leave titles bound to the character page.
That way if you want to RP with your lawful good character that would never touch a thieves guild quest, fine. But if you want to know how much of the game you have done as the player, well, you can know that too.
I am traditionally an achievement hunter. That ship sailed a long time ago in ESO. I have a good chunk of the achievements in this game, but they are spread over a dozen toons. If we had account wide achievements, my playtime in this game would sky rocket because I would immediately start going after them again. As it is now, I chase skins and a handful of titles.
I don't think that in all the gazillion threads on account-wide achievements a single person has ever disagreed with the bolded suggestion. Then again, the problem with these threads is that no original poster has ever asked for that, they simply want everything on every character.
"And the Scrolls have foretold, of black wings in the cold,That when brothers wage war come unfurled!Alduin, Bane of Kings, ancient shadow unbound,With a hunger to swallow the world!"
I would like it for the more special achievements, the basic ones are not so important, but I would like to have the Emperor Achievement and Title once unlocked free on all Chars. Same for the Fishing one, I mean if someone has the motivation to actually get all fishing achievements he or she has earned that it is on all chars.
I wonder if those who've already earned the fishing achievement on all their characters would agree with you? To my mind, it's the uniqueness of the achievement that makes earning it so worthwhile, and once you hand it to all your other characters who've never done a moment's fishing you trivialise it completely.
As for Emperor I don't PvP, but I don't understand how such a title earned on your nightblade could be claimed by your sorcerer who's never even been to Cyrodiil.
1. I don't think anything can trivialize fishing achievement.
2. you can already wear emperor's regalia with ruby throne red on it on your lvl 3 bank alt. what makes the title so different that we MUST keep it to a single character?
In wow there's some prestige to having a lot of achievements, but in ESO other people can't see your achievements so there's 0 reason for me to care.
"And the Scrolls have foretold, of black wings in the cold,That when brothers wage war come unfurled!Alduin, Bane of Kings, ancient shadow unbound,With a hunger to swallow the world!"
The system as is seems to have simply been dropped in from a single player game where account and character identity are the same thing.
Only if you as that person also got that pile of gold at home.Cirantille wrote: »Since I am the same person doing the achievements each time, yes
Makes a lot more sense
...and there you have it.TheShadowScout wrote: »...and I say once again, it makes no sense, and IF the powers that be EVER would go there, they will do it JUST like skyshards and guilds - by letting you pay a hefty chunk of crowns to mirror progress from your main(s).
Still sounds like such a good idea, if you gotta pay through the nose for it???
TheShadowScout wrote: »Only if you as that person also got that pile of gold at home.Cirantille wrote: »Since I am the same person doing the achievements each time, yes
Makes a lot more sense
Only if you as that person also have the titles floating above your head.
Only if you as that person also know how to forge a sword out of ebony ore.
Only if you as that person also get personally thrown in prison for each in-game murder!
...if those make no sense, then well, must be because all those things are what your characters achieved, huh?
I mean, they could of course add some player achievements. Hours spend in game. Crowns spent. Times played through all the questings. etc. But the achievements we have here are what you did with this or that character, NOT what YOU on your own did... thus is makes only sense to have them be character specific.
But if that doesn't work for you, well... I did say it before:...and there you have it.TheShadowScout wrote: »...and I say once again, it makes no sense, and IF the powers that be EVER would go there, they will do it JUST like skyshards and guilds - by letting you pay a hefty chunk of crowns to mirror progress from your main(s).
Still sounds like such a good idea, if you gotta pay through the nose for it???
If that is what you want, then go and say so. Wahe some cash in ZOS face, and if they see there is money to be made from this, they might go and add those mirriring options as well. The easiest way to vote for that would be... spending lots of crowns on the skyshard and guild mirrorings, so ZOS sees "mirrorings sell" and make more.
And that is the path towards this.
If you still wanna go there...
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Personally I draw the line at -achievements-...but you draw the line at titles?
Not arbitrary.you talk about these things making no sense... but the only thing that doesn't make any sense for me are the arbitrary lines that you all keep drawing.
Only speaking from experience here.and those lines ARE very much arbitrary. you throw "but they will monetize it" in our faces. as if its the only way to do things. the only way ZoS will do things, even though we already have a multitude of ACCOUNT WIDE rewards that already exist.
Actually, this game -has- far more account based options then many other online RPGs. Not is, -has-. And thus it already strikes a pretty decent balance between account wide and character specific. Thus I consider it pretty brazen to always ask for yet more, yet being unwilling to give anything for it...this game is far more account vs individual character based then you all keep trying to claim.
I enjoy working towards them and like to have the on the character I play on.Personally I am for them.
Having changed my main from a Nightblade to a Necromancer there are a lot of achievements I need to get again which are not hard, but also not fun and just a grind.
Why chase achievements? Putting it another way, if they are important to you, then you do it. If they are not fun, and are a grind, why bother?
Dragonnord wrote: »No, because you get the achievement with a character, not with the account.
If your Magicka DK gets Flawless Conqueror, Immortal Redemer, Gryphon Heart, Tick Tock Tormentor or Godslayer, then it was your Magicka DK. Maybe you stink with your Magicka Warden and it's not fair that your Magicka Warden gets the achievement too.
That's why there are different classes, races and characters. There would be no point for them if not.
i would Love to have account wide achievements.
we have been asking for that since beta.
Imo it looks stupid for a new level 1 still in prison jammies character to be a master craftsman/assassin/librarian/Champion of the Pact/Dominion/covenant/Pact/Dominion/covenant pathfinder/uber leet whatever.