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Are you happy with the new Direction, Zenimax seems to be using when it comes to the Game?

Thevampirenight
Thevampirenight
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1. They are working on implementing big changes to the way their servers work so performance could hopefully be better. They are also communicating what they are working on and what they are doing on their website.
2. They listened to Feedback and are not going through with the Light/Heavy attack changes they had planned. (Does not mean it won't somehow reappear in some other update but for now its not going to happen.)
3. They are buffing up Werewolves and improving them, and without the light/heavy attack changes, and if they go ahead with the Werewolf ones. Werewolves will be in a very nice place come Greymoor. A very nice spot indeed, improved Dps potential and everything. That is one perk about all this is werewolves are going to be benefiting and will likely become a lot more viable.
4. They seem to be better with the communication though it still could use some work as we should have been told about the Werewolf Changes for example.
5. They are doing off cycle pts updates to test possible in game additions to the combat system but also taking feed back for this. Instead of just rushing something they want to do through and then releasing it even if many are against it.

So are you happy with the new direction or are you thinking its not enough?
Edited by Thevampirenight on April 9, 2020 7:14AM
PC NA
Please add Fangs to Vampires.

Are you happy with the new Direction, Zenimax seems to be using when it comes to the Game? 167 votes

Yes I'm happy its an Improvement.
34%
Pinesydaryl.rasmusenb14_ESONemesis7884AelorinTurelusanitajoneb17_ESOJasonSilverSpringmadeeh91rwb17_ESOstarlizard70ub17_ESOxenowarrior92eb17_ESONewbieOKStului78SaelentVoidCommanderPathTandoragegartonpriforceparpinTankHealz2015 57 votes
No they are not doing nearly enough.
49%
SuddwrathMojmirZardayne1mirgBerek_BloodfangxaraanIruil_ESOIzanagi.Xiiib16_ESOmartinhpb16_ESOScardyFoxAlienSlofsparafucilsarwb17_ESOStillianlookstwiceSkoomahEvergnarangrydrewkamimarkshadyjane62Ri_Khan 82 votes
Other
16%
RinaldoGandolphitechnohicdaemoniosDavorFruity_NinjaVevvevpod88kkMannix1958BananaFreakin_HytteRunefangTommy_The_GunGalwylineso_lagsFakeFoxoXI_Viper_IXoChaos2088PrimusNephilimNoodleESOStarlock 28 votes
  • Noxavian
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    Other
    1. They are working on implementing big changes to the way their servers work so performance could hopefully be better. They are also communicating what they are working on and what they are doing on their website.
    2. They listened to Feedback and are not going through with the Light/Heavy attack changes they had planned. (Does not mean it won't somehow reappear in some other update but for now its not going to happen.)
    3. They are buffing up Werewolves and improving them, and without the light/heavy attack changes, and if they go ahead with the Werewolf ones. Werewolves will be in a very nice place come Greymoor. A very nice spot indeed, improved Dps potential and everything. That is one perk about all this is werewolves are going to be benefiting and will likely become a lot more viable.
    4. They seem to be better with the communication though it still could use some work as we should have been told about the Werewolf Changes for example.
    5. They are doing off cycle pts updates to test possible in game additions to the combat system but also taking feed back for this. Instead of just rushing something they want to do through and then releasing it even if many are against it.

    So are you happy with the new direction or are you thinking its not enough?

    I'll be happy depending upon how the PTS looks for vampires.

    If nothing is changed about the ultimate and they really do try and ship whatever the heck that was we saw during the previews when NPC blood scions get this really slick, cool, and neat form then that in combination with the absolutely horribly designed necromancer will be enough for me to quit.
  • mikejezz
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    I just want better performance it's what's ruining this game for me.
  • Dusk_Coven
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    No they are not doing nearly enough.
    Getting feedback before committing to changes was a good step, and one that clearly costs them time to set up the changes so that something can be tested.
    But it seems to me they are still too much focussed on numbers when they should be looking at power fantasy and play patterns first. That's putting the cart before the horse. Make the game make sense and be fun to play first, then tweak the numbers.
  • gabriebe
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    No they are not doing nearly enough.
    The performance of this game in this current state is absolutely unacceptable for a game that has been around this long, played by this many people. They need to get serious about it, not just in words but in actual results. So far, there has been no improvement delivered. At all.
    Former Empresses: Saliva Bortschion (MagBlade), Janet From Finance (PvP MagSorc), Carla Swagan (Tank DK), Estelle Born (StamBlade), Enya Arsenal (MagPlar), Anita Nurse (Magplar Healer), Bearback Brigitte (Magden), Rachel Justice (MagDK), Nicole From Payroll (Stamden), Bailiff Belinda (PvE MagSorc), Féline Dion (StamDK), Septic Tank Tina (Necro Tank)

    The runts: The Trolly Spirit (Tank Sorc), Floods-Your-Basement (Warden Healer) Dinah Asthma (Magcro), Total Top Tony (Stamcro)

    The traitor
    s: Janis Javelin (Stamplar, EP), Barbecue Becky (Magblade Healer, AD)

    PvE: Gryphon Heart, Immortal Redeemer, Flawless Conqueror


    GM: Animal Control



  • Aelorin
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    Yes I'm happy its an Improvement.
    I must have missed that anouncement where they say the PTS changes are not going through. Were can I find them?
    And so the Elder Scrolls foretold.You will be shy, and I will be bold.
  • Thevampirenight
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    Aelorin wrote: »
    I must have missed that anouncement where they say the PTS changes are not going through. Were can I find them?

    https://forums.elderscrollsonline.com/en/discussion/517545/pts-patch-notes-testing-ideas-for-light-heavy-attacks-in-combat#latest
    Post at the bottom by the Leader of the Combat Team. Though I did make a thread about this you can see in general where I quoted it so people could see it for themselves as well.
    Edited by Thevampirenight on April 9, 2020 8:41AM
    PC NA
    Please add Fangs to Vampires.
  • relentless_turnip
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    I like the recent testing of a big change outside of the PTS cycle and the fact they took probably what was the majority of feedback and didn't implement it.

    I think they are trying to fix the abysmal performance, but the lack of communication and lack of ownership is concerning.

    They are doing there best to keep things on track despite the international crisis. I wish their efforts were reflective of the results this sadly isn't the case.

    That's why I have put myself on the fence. I believe ZOS are a solid 6 for effort, but a 2 for execution 😬 notice I haven't stated the scale 😂
  • Aznox
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    Yes I'm happy its an Improvement.
    Having this on the main website gives me (some) hope that the currently bad situation has a chance to get better :
    https://www.elderscrollsonline.com/en-us/news/post/56681

    Still, if performance is not improved for Greymoor patch, i will probably not buy the chapter.
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • Tandor
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    Yes I'm happy its an Improvement.
    I can understand why a lot of players were sceptical when ZOS announced an out-of-cycle PTS update that they just wanted feedback on without committing to implementing the changes, but happily they meant what they said and they listened to the feedback then acted on it. I hope that will lead to further such exercises in future as it seems to have been a very worthwhile one. At the same time, they need to stick to their vision for the game and not be distracted from that by every contrary opinion especially when there are as many different opinions as there are playstyles.

    I'm not surprised they aren't communicating more about performance. They've explained what the problems are (and that simply upgrading the hardware isn't the solution), they've set out a detailed program of fixes and are working their way through that program with monthly updates on the website that are linked to the launcher so everyone has a chance to see where they're at. There's not a lot more they can do, especially with the entire studio currently working from home as well as doubtless having some staff sick or looking after sick loved ones.
  • Tommy_The_Gun
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    I am more or less happy, but some "scars" from the past year are still there. It will take some time and definitely more than one update of them of continues listening to feedback for me to fully trust them. We still dont know what changes they have for NB class. They lost a lot of idenity & unique features they had to offer as a class. Vampire overhaul can make it even worse. But like I have said: we don't know what changes they have on their sleeve.
  • Lysette
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    Yes I'm happy its an Improvement.
    I am more or less happy, but some "scars" from the past year are still there. It will take some time and definitely more than one update of them of continues listening to feedback for me to fully trust them. We still dont know what changes they have for NB class. They lost a lot of idenity & unique features they had to offer as a class. Vampire overhaul can make it even worse. But like I have said: we don't know what changes they have on their sleeve.

    Yeah, nightblade unfortunately feels like a saber tooth with cut off teeth and pedicured claws - really sad.
  • ThePedge
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    Performance is only getting worse. Delay all content until it's fixed.
  • Nemesis7884
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    Yes I'm happy its an Improvement.
    generally yes...the issue i see is that like many groups, zos seems to be more and more listening to the loud and vocal minority complaining all the time instead of the 80% silent majority.... i am not sure this is a good thing

    imo the whole weaing light attacking and the combat in general is just a mess that might be interesting for a small minority of veteran players that have gone through all the changes and iterations and are looking at things from an incremental-change perspective but is very un-intuitive for the majority of players...
  • Deathlord92
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    Very good start not going through with the light/heavy attack changes now I pray they do the exact same with vampires as I know many like them including myself referring to the 20% cost increase to non vampire abilities.
    Edited by Deathlord92 on April 9, 2020 9:54AM
  • Turelus
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    Yes I'm happy its an Improvement.
    I am happy with it.

    I mean I've felt they've always wanted to do the stuff people want, they just didn't seem to get priority or resources in the right place to do them.
    Still it's nice to see a lot of the stuff they've been talking about, will wait and see how much pans out in future and what the updates bring.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • daemonios
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    I reserve my judgment for now. I play on PC-EU and haven't seen enough changes to justify either buying the next chapter or resubscribing. I'm curious about the combat team, find that their work has a lot more structure than before, even if many people go bonkers with every proposed change. But my main gripe really is server uptime and performance. Improvement plans are all nice and swell, but I'll judge them on results, not on good intentions.
  • Recent
    Recent
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    I love eso too much to criticise our game developers as they brought us this amazing game ...the online version. Tes started it all for me.

    I get nerveous when the forums just bash zos cos I want them to succeed so our game lasts many more years.
    I just cant find another game i love this much tbh.

    I believe zos are trying their best and just need time. I'm still here and happy subbing and making purchases so that is my testimony to how entertaining this game is even with it's little issues. I honestly dont have big issues with eso except with the inconsiderate and toxic players but there are many lovely people in our eso community too.

    I want to stay.
  • Banana
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    This year needs to bring those performance improvements.
  • Knightpanther
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    No they are not doing nearly enough.
    IMO they need to stop with any direction.
    There are too many issues at the moment for them to be working on new content or changes.

    Fix the servers
    Fix the lag
    Fix the in-combat bugs
    Fix the numerous visual issues

    At the very least they should be giving us some indication when these will be sorted.

    Be Safe
  • Vaoh
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    No they are not doing nearly enough.
    It’s been 3 years of negative changes.....

    Not days.
    Not weeks.
    Not months.
    ....years.

    Animations worked perfectly. We could see all of our allies and enemies skills (including AoEs). Performance was great in everything except large PvP fights and certain crashing issues in trials (dungeons were legit flawless in every way). The classes felt unique and we had competitive PvE and PvP. Large populations, etc.... everything was way better before Morrowind.

    ZOS kept on changing things that weren’t broken despite the community providing overwhelming negative feedback to their changes. This is a big part of why most don’t bother with the PTS anymore. I like that they listened to feedback from this off-cycle PTS where the changes were an absolute disaster, but how about all the times they just ignored all legitimate feedback?

    Revert the broken animation rework. Revert the block rework. Revert the sustain changes across the board. Revert the homogenization balance nerfs across all the skills in the game. In other words, throw away the past 3 years of changes besides bug fixes and new content. I don’t think there’s any other way for ESO to have the smooth, fast-paced, highly reactive combat it used to.
  • technohic
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    #1 is a complete joke. They have their plans and update that, but it's been going on for a year and performance has only gotten worse and complete silence on what's going wrong. Everything else feels irrelevant; like putting new rims and a stereo system in a car that's engine stalls at every stoplight.
  • Spawniaq
    Spawniaq
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    Recent wrote: »
    I love eso too much to criticise our game developers as they brought us this amazing game ...the online version. Tes started it all for me.

    I get nerveous when the forums just bash zos cos I want them to succeed so our game lasts many more years.
    I just cant find another game i love this much tbh.

    I believe zos are trying their best and just need time. I'm still here and happy subbing and making purchases so that is my testimony to how entertaining this game is even with it's little issues. I honestly dont have big issues with eso except with the inconsiderate and toxic players but there are many lovely people in our eso community too.

    I want to stay.

    same here, i love ESO
    Ps4 / Eu
  • Alamakot
    Alamakot
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    No they are not doing nearly enough.
    Recent wrote: »
    I love eso too much to criticise our game developers as they brought us this amazing game ...the online version. Tes started it all for me.

    this:
    Vaoh wrote: »
    It’s been 3 years of negative changes.....

    Not days.
    Not weeks.
    Not months.
    ....years.

    Animations worked perfectly. We could see all of our allies and enemies skills (including AoEs). Performance was great in everything except large PvP fights and certain crashing issues in trials (dungeons were legit flawless in every way). The classes felt unique and we had competitive PvE and PvP. Large populations, etc.... everything was way better before Morrowind.

    ZOS kept on changing things that weren’t broken despite the community providing overwhelming negative feedback to their changes. This is a big part of why most don’t bother with the PTS anymore. I like that they listened to feedback from this off-cycle PTS where the changes were an absolute disaster, but how about all the times they just ignored all legitimate feedback?

    Revert the broken animation rework. Revert the block rework. Revert the sustain changes across the board. Revert the homogenization balance nerfs across all the skills in the game. In other words, throw away the past 3 years of changes besides bug fixes and new content. I don’t think there’s any other way for ESO to have the smooth, fast-paced, highly reactive combat it used to.

    full agreement. game was amazing until Morrowind.
  • Mettaricana
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    No they are not doing nearly enough.
    They're still vague as hell on things they are doing. And as far as direction they need a new compass cuz clearly they can't decide where to go every 3 months and now off cycle testing to further shake up the lack of direction. Are these off cycle gonna be in greymoor or are they gonna silently vanish then spring out on us during the last dungeon dlc of the year making everything hell? Im also trying hard not to make any expensive build or class choices since whatever we get in greymoor they can flip it on its head the following dlc like they did with elswyer
  • Tandor
    Tandor
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    Yes I'm happy its an Improvement.
    Alamakot wrote: »
    Recent wrote: »
    I love eso too much to criticise our game developers as they brought us this amazing game ...the online version. Tes started it all for me.

    this:
    Vaoh wrote: »
    It’s been 3 years of negative changes.....

    Not days.
    Not weeks.
    Not months.
    ....years.

    Animations worked perfectly. We could see all of our allies and enemies skills (including AoEs). Performance was great in everything except large PvP fights and certain crashing issues in trials (dungeons were legit flawless in every way). The classes felt unique and we had competitive PvE and PvP. Large populations, etc.... everything was way better before Morrowind.

    ZOS kept on changing things that weren’t broken despite the community providing overwhelming negative feedback to their changes. This is a big part of why most don’t bother with the PTS anymore. I like that they listened to feedback from this off-cycle PTS where the changes were an absolute disaster, but how about all the times they just ignored all legitimate feedback?

    Revert the broken animation rework. Revert the block rework. Revert the sustain changes across the board. Revert the homogenization balance nerfs across all the skills in the game. In other words, throw away the past 3 years of changes besides bug fixes and new content. I don’t think there’s any other way for ESO to have the smooth, fast-paced, highly reactive combat it used to.

    full agreement. game was amazing until Morrowind.

    And yet people complained every bit as much before then as they do now :wink: !
  • rexagamemnon
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    No they are not doing nearly enough.
    Skill gap needs to be adressed. If they decided to not go with the light/heavy changes fine, but a solution is required, doesnt have to be that one, but a solution is of extreme necessity.
    Racial passives need to be adressed, the golden example is Imperials.
    Sever performance has declined, but at the same time they are actively working on and communicating with the player base on that issue so, kudos to ZOS.
    Game overall needs to be balanced for solo players, many of content in game like imperial city dlc is very challenging if not impossible for some solo players, solo players who are not part of the “elites” within eso that comes from the skill gap, should not be barred from experiencing the story and content of some zones/quests that are locked behind extreme difficulty. I’ve met numerous people who with max cp can not complete some story content because of the difficulty. Even i have to admit, when i solo some of these contents, its difficults for me, and ive been playing eso since 2015, and im max cp.
    Which brings me to the next point, CP and max lvl.
    CP needs to be addressed, and balanced. Those with max cp should not be having a hard time with story content. CP cap should continue with the incremental increases or completely opened to 3600. Also the percentages need changes and passives received from CP allocation and disbursement should be more viable.
    Crown store-
    crown store seems to have gotten “lazy” and it looks like zos is only putting their input in the dlc/chapter content
    1) cant remember when a new hair style was added to the crown store.
    2) all new mounts are essentially “reskins”. Same mount just rendered a different color, that is not just lazy, its insulting. The most infamous was the murkmire dlc and the crates that came with it. “Lizard mounts” turned out to be another reskin, was there seriously not one person at ZOS who objected to this and did not point out the obvious?
    I mean even in the case of the camel, a bactrian (2 hump camel) camel would be more legit than the system of constantly rendering a different color. Which is why i never purchase mounts anymore. Also in the subject of mounts, why is it not account wide speed, stamina and capacity, especially if you purchase it from the crown store.
    3)houses do not seem to be designed that often around player requests. I will point out the exception of the colossal aldmeri grotto.
    4) motifs and costumes, same problem as the housing, not much input seems to be taken from the player base.
    5)crown crates, quality of crown crates has diminished overtime. Also stop locking items behind crown crates. Allow players to purchase gems to purchase crate items.


  • pod88kk
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    I feel that if ZOS continue to implement combat changes during Off Cycle PTS rather than on Patch PTS and take onboard the feedback they get then they will be onto a winner.

    If they can separate it so Off Cycle is for combat changes and Patch PTS is for tweaking new sets or mechanics then it will spread out the load for the Combat Dev team rather than having to squeeze as much as they can into the 5-6 weeks of the current PTS cycle.

    An added bonus is that we as players will really feel like ZOS are not only seeing the suggestions but really listening and taking on board what we have to say. This will help the somewhat fractured relationship there currently is.
    Edited by pod88kk on April 9, 2020 1:18PM
  • Jaimeh
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    No they are not doing nearly enough.
    I'm happy about the LA/HA changes not going through, but we've been complaining about performance issues, bugs, and desyncs for a long time, and if they truly listened, they would focus on fixing what's already there, rather than introducing new content, and inevitably new issues. The game is amazing butwhat does it matter if it's not playable? Plus, class balance still leaves a lot to be desired, they're really nailing the coffin on NBs this time. Also, they do have been making increasingly consumer-unfriendly moves: the crates, the radiant apex mounts, the gem-exclusive mounts, the event tickets, and now the non-tradeable fragments. It's funny how each of these features were introduced in a less intrusive way but then changed in the future, once people were hooked. Terrible model, imo.
  • Lintashi
    Lintashi
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    If we are just talking about this current feedback on current pts cycle, then they listen and do enough. If we are talking about their overall work, taking into account ever worsening perfomance, getting smaller content updates every year for the same price, crown store direction, then not enough, not even close.
  • sudaki_eso
    sudaki_eso
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    No they are not doing nearly enough.
    1. So far i dont see any improvement, it even gets worse with each update....

    2. well, i am one of the few who are actually thinking that it makes much more sense that a heavy attack does a lot more damage than as a light attack - i wouldnt mind those changes - but performance and stability should have priority.

    3. About time, havent looked into the changes yet.

    4. Communication is as bad as always

    5. this is fine and good.

    happy? not enough to return to the game.


    Edited by sudaki_eso on April 9, 2020 1:54PM
    PS4 EU - StamDK
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