Then don't do it.Crafting is unrewarding and feels miscellaneous.
TheShadowScout wrote: »Then don't do it.
Simple.
TheShadowScout wrote: »
That being said...
...crafting -could- use something more to perk it up. Some way to craft more interesting stuff.
Sometimes I wish we could craft items beyond the usual drops... maybe with some really rare drop items, like those monster trophies - work them into a crafted item for some "extra" property you cannot get from any drops for example...
Sometimes I wish the undaunted stuff would not just come from boss drops and chests, but the dungeon bosses only dropped crafting materials, and then people would craft the helmet/shoulder themselves...
Sometimes I wish we had more things to craft, like jewelry made weapons (spell foci for example, or eands/runestones and such... if we get new weapon skill lines for those...)
Sometimes I wish we had more fun consumables to craft as well, like perhaps alchemical AoE smoke/gas grenades (would only need a third solvent type...) or scrollcrafting that can make consumable scrolls with class skills, as well as player made recipes & motiv pages...
Oh, well. Maybe some expansion, someday?
Crafting your own potions is at least 25% cheaper than buying them on the market.
Crafting your own glyphs, cooking your own food are both about 50% cheaper than buying them on the market.
You have to be able to upgrade your own gear, since much of it is bound.
Transmutation to get a better trait on your gear!
There's quite a bit that crafting does for you still!
New Moon's Acolyte (a crafted 9-trait set) is among the top sets for DPS this patch.Daily writs boi
But still it's a miniscule aspect of the game. Writs can give you upgrade mats which to sell right, but you can farm overland sets for good profit. All of those cheaper things are great but If I didn't like crafting in general I wouldn't bother with it. Great point with bound things, I agree. Transmutation I covered in my post. So in general maybe it's just me but this is literally what I talked about, there are benefits but they are minor and used just for min maxing
Taleof2Cities wrote: »I think you’re forgetting master writs, @Fajin.
Because that is end game for crafting ... and is reliant upon motif knowledge, trait research , and crafting achievements.
You don’t do master writs?
That’s totally fine.
Just don’t conveniently omit master writs from your argument.
Oh right I totally forgot about them. But what do those writs give you except more furniture lel? Oh and i think it gives you recipes for high end XP bottles, doesn't it? Again it's pretty uninteresting if you don't do housing.
SeaGtGruff wrote: »Crafting your own potions is at least 25% cheaper than buying them on the market.
Crafting your own glyphs, cooking your own food are both about 50% cheaper than buying them on the market.
You have to be able to upgrade your own gear, since much of it is bound.
Transmutation to get a better trait on your gear!
There's quite a bit that crafting does for you still!
New Moon's Acolyte (a crafted 9-trait set) is among the top sets for DPS this patch.
If you farm your own mats, then crafting your own potions, poisons, glyphs, food, and drinks is usually 100% cheaper than buying them at the guild traders. The exception would be if you need to shop for some ingredient that you've run out of, or that is really difficult to farm because of its very low drop rate or because it only drops from some source or activity that's beyond your current skill level. And this Anniversary Jubilee is a good opportunity to try to stock up on rare ingredients and mats that you can hopefully find in some of your reward boxes.
There's still a value in time. Perhaps it can't be quantified in the quite the same way, but it's there.