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ENABLE SLI. Including more then 20FPS. (Temp Fix)

jpsgamingb14_ESO
jpsgamingb14_ESO
✭✭✭
Thanks goes to rcfsguy on the Nvidia forums for this workaround.

Dont change this unless you know what your doing or you at least know how to do a simple file edit.

There is no official SLI support yet for ESO from Nvidia. The Nvidia forums have been abuzz about it as well and Nvidia has announced they are working on the SLI profile.

This may not work for everyone but give it a try.

Sorry AMD owners no idea for you.

This has worked for many of us testing it and it gets about a 60/40 GPU usage on SLI (not half half but its better then nothing. AKA 1 GPU has 90% utilization the other has 80%.

Test were performed with EVGA precision and MSI afterburner.

Here is what you do.

NOTE - you must follow the below instructions cause if you only enable the alternate frame rendering and not the rest you will BE LOCKED at 20 (or for some 40 I think) FPS no matter what cards you have. Its just the way it works (Nvidia thing with alterante frame rendering). So you need to do the below to get more.

1. Go to your Nvidia control Panel > manage 3d Settings > Program settings >Add a profile for ESO (So you dont force this under global and change it for all your games)

2. Scroll down and find Multi GPU rendering mode > change it to Force alternate frame rendering 2.

Normally most people stop here but then they are stuck on 20 FPS.

To bypass that do the following.

Go to - C:\Users\[USERNAME]\Documents\Elder Scrolls Online\live)
Username - Your profile name on the PC.

Under this folder open the Usersettings file. (use notepad if it isnt set by default.)

Find the following line - SET GPUSmoothingFrames "10"

Change it to - SET GPUSmoothingFrames "0" (Change the ten to a zero)

Find the following line - SET VSYNC "1"

Change it to - SET VSYNC "0"

(or you can change vsync to off in game if you dont want to permantantly disable it here)

Load your game and presto (for most cant guarantee all) it will run in SLI with not full 50/50 GPU split but closer to 60/40 split GPU. Thats still better then one GPU at 95% and the other at 5%.

My GTX 590 now runs at 90% GPU1 and 83% GPU2. Ive increased performance by about 20 - 30 FPS depending on the area.

I hope what I said makes sense and this will help a lot of people until Nvidia launches a real SLI profile.

Edited by jpsgamingb14_ESO on April 13, 2014 4:37AM
  • Relyk04
    Relyk04
    ✭✭✭
    Wow... worked for me... doubled my FPS from 40 to 80... That's a nice work around until the sli profiles are released. Very pleased. Thank you!
  • nlwlol
    nlwlol
    Soul Shriven
    Thank you very much, I've been looking for a temporary solution, you made my day!
    Edited by nlwlol on April 13, 2014 10:02PM
  • Valethar
    Valethar
    ✭✭✭✭
    Nice catch. Kicked me up to over 40fps at the bank in Daggerfall. I'm no longer walking through congealed mud when I go in there now. LOL
    Resistance is not futile! Say no to the Greed Collective™. Boycott Crown Crates.
  • jpsgamingb14_ESO
    jpsgamingb14_ESO
    ✭✭✭
    yeh a lot of people (myself included) were only doing the frame rendering part and not the actual file change.

    Im glad its helping.
  • LuckyHermit
    Thanks for this.
    I'm gonna try this when I get home.
  • kevin.nylundnrb19_ESO
    kevin.nylundnrb19_ESO
    Soul Shriven
    I did all this, but for some reason ESO rewrite the setupfile everytime I start it. So the values just resets and I'm stuck at 19.6 fps solid. I tried to make the setupfile "read only" but when I do that ESO gives me a "manifest" error as a slap in the face. Any tips as how to fix this?
  • Darzil
    Darzil
    ✭✭✭
    Manifest error is probably caused by 5 of the 10 patchers being borked. You could try :

    http://forums.elderscrollsonline.com/discussion/80209/found-the-root-cause-of-many-login-issues-with-workaround/p1
  • kevin.nylundnrb19_ESO
    kevin.nylundnrb19_ESO
    Soul Shriven
    I appreciate the lighting fast reply, but I might have explained my problem in a poor manner. I don't have any problems login in, that just happened because I made the
    setupfile "read only". As soon as I unchecked the "read only" box I got in right a way. So there's no loginproblem. Just the fact that ESO rewrites the setupfile everytime I start it. Although, for some reason now It desided NOT to rewrite the file, so it's working just fine now :) Thnx for the guide, btw :)
  • Yankee
    Yankee
    ✭✭✭✭
    Nice, I will try this on my GTX 690 tonight. Thanks
  • psufan5
    psufan5
    ✭✭✭✭
    Ive done this with no real world performance gain. In fact the game crashes quite a bit doing so. I was better off making a profile for ESO.exe that would be single GPU only.
    Edited by psufan5 on April 16, 2014 4:48PM

    Surgical Incision
    Former Emperor
    USPS4
  • psufan5
    psufan5
    ✭✭✭✭
    Thanks goes to rcfsguy on the Nvidia forums for this workaround.

    Dont change this unless you know what your doing or you at least know how to do a simple file edit.

    There is no official SLI support yet for ESO from Nvidia. The Nvidia forums have been abuzz about it as well and Nvidia has announced they are working on the SLI profile.

    This may not work for everyone but give it a try.

    Sorry AMD owners no idea for you.

    This has worked for many of us testing it and it gets about a 60/40 GPU usage on SLI (not half half but its better then nothing. AKA 1 GPU has 90% utilization the other has 80%.

    Test were performed with EVGA precision and MSI afterburner.

    Here is what you do.

    NOTE - you must follow the below instructions cause if you only enable the alternate frame rendering and not the rest you will BE LOCKED at 20 (or for some 40 I think) FPS no matter what cards you have. Its just the way it works (Nvidia thing with alterante frame rendering). So you need to do the below to get more.

    1. Go to your Nvidia control Panel > manage 3d Settings > Program settings >Add a profile for ESO (So you dont force this under global and change it for all your games)

    2. Scroll down and find Multi GPU rendering mode > change it to Force alternate frame rendering 2.

    Normally most people stop here but then they are stuck on 20 FPS.

    To bypass that do the following.

    Go to - C:\Users\[USERNAME]\Documents\Elder Scrolls Online\live)
    Username - Your profile name on the PC.

    Under this folder open the Usersettings file. (use notepad if it isnt set by default.)

    Find the following line - SET GPUSmoothingFrames "10"

    Change it to - SET GPUSmoothingFrames "0" (Change the ten to a zero)

    Find the following line - SET VSYNC "1"

    Change it to - SET VSYNC "0"

    (or you can change vsync to off in game if you dont want to permantantly disable it here)

    Load your game and presto (for most cant guarantee all) it will run in SLI with not full 50/50 GPU split but closer to 60/40 split GPU. Thats still better then one GPU at 95% and the other at 5%.

    My GTX 590 now runs at 90% GPU1 and 83% GPU2. Ive increased performance by about 20 - 30 FPS depending on the area.

    I hope what I said makes sense and this will help a lot of people until Nvidia launches a real SLI profile.

    Can't expect them to launch a real SLI profile, when this game doesn't even have a exclusive fullscreen mode. Thats on ESO, not NVidia.

    Surgical Incision
    Former Emperor
    USPS4
  • rophez_ESO
    rophez_ESO
    ✭✭✭✭✭
    psufan5 wrote: »
    Can't expect them to launch a real SLI profile, when this game doesn't even have a exclusive fullscreen mode. Thats on ESO, not NVidia.

    SLI doesn't require full screen exclusive. Crossfire does, though.
  • Yankee
    Yankee
    ✭✭✭✭
    This worked. Brought my GPU loads and temps very close to each other.

    I have not measure FPS, but had no problem before. Definitely not worse.
  • jpsgamingb14_ESO
    jpsgamingb14_ESO
    ✭✭✭
    rophez_ESO wrote: »
    psufan5 wrote: »
    Can't expect them to launch a real SLI profile, when this game doesn't even have a exclusive fullscreen mode. Thats on ESO, not NVidia.

    SLI doesn't require full screen exclusive. Crossfire does, though.

    Yup that is indeed true. SLI does NOT require full screen mode. I play every game that supports it in window full screen so I can still access my other monitors without minimizing the game and SLI works perfectly (for the games that have an SLI profile).

  • jpsgamingb14_ESO
    jpsgamingb14_ESO
    ✭✭✭
    Also as said in the OP...this may not work for everyone.
  • Valethar
    Valethar
    ✭✭✭✭
    The last patch apparently broke this. It was working fine for me up until then, and now I'm right back to the craptastic frame rates in Daggerfall, despite the changes.

    It'll be nice when the game comes out of Beta and gets optimized. We'll just have to wait for the release client for that though.
    Resistance is not futile! Say no to the Greed Collective™. Boycott Crown Crates.
  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    Just an FYI, but doing this is not optimal.

    AFR 1 and AFR 2 are old legacy methods of multi-gpu rendering. (AMD calls them AFR and AFR 1x1)

    The reason this is not optimal is because AFR is very prone to "Micro-Stuttering" and this goes for both AMD and Nvidia. Its the reason both companies moved away from legacy AFR.

    AMD Crossfire with supported games uses a "checkerboard" type of rendering.

    Nvidia SLI uses SLI "Scan Line Interleave"

    Both of these methods are much less prone to "Micro Stuttering" and is the reason you never see any official Nvidia or AMD multi-gpu game profiles using legacy AFR anymore.

    Not all people even notice micro-stuttering, because every person and their eyes are different. Some folks like myself notice it right away, others may get headaches, their eyes feeling really tired, and other such symptoms from playing with micro-stuttering they may not even realize they are getting.

    Its possible to get higher FPS such as 100FPS and still have micro stuttering.

    http://en.wikipedia.org/wiki/Alternate_frame_rendering

    http://en.wikipedia.org/wiki/Micro_stuttering

    I just want folks to be aware of this for health and other issues. Its the reason Nvidia isn't making a SLI profile for this game yet, because of the effects of micro stuttering with traditional AFR.

    I still mail aMD every month (and used to when I had Nvidia SLI" telling them they really need to remove those old legacy AFR rendering modes from their drivers....in 9 out of 10 cases, all AFR does is cause micro stuttering even with higher frame rates. Not everyone notices it or is effected by it, but those who are may not actually see the micro stuttering, yet experience the symptoms listed above such as fatigued eyes, feeling tired, watery eyes, headaches, nausea, etc.

    if your not being bothered by any of these issues, then game on, but if anyone out there has started to expereince any of these symptoms, then turn off AFR because some form of micro-stuttering is going on and its very hard on your eyes.

    Good luck guys, Hopefully Nvidia, AMD , and Zenimax gets us a real fix soon! :)
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Yankee
    Yankee
    ✭✭✭✭
    Valethar wrote: »
    The last patch apparently broke this. It was working fine for me up until then, and now I'm right back to the craptastic frame rates in Daggerfall, despite the changes.

    It'll be nice when the game comes out of Beta and gets optimized. We'll just have to wait for the release client for that though.

    Did you check to make sure the patch did not overwrite the changes to your ESO user configuration?

  • psufan5
    psufan5
    ✭✭✭✭
    UPDATE:

    I trashed my user.txt file last night and started these steps from scratch. Everything works perfectly and I am now getting 80-100fps at 2560x1440 in SLI :D FINALLY!

    Surgical Incision
    Former Emperor
    USPS4
  • mantrius
    mantrius
    Soul Shriven
    woodsro wrote: »
    Just an FYI, but doing this is not optimal.

    AFR 1 and AFR 2 are old legacy methods of multi-gpu rendering. (AMD calls them AFR and AFR 1x1)

    The reason this is not optimal is because AFR is very prone to "Micro-Stuttering" and this goes for both AMD and Nvidia. Its the reason both companies moved away from legacy AFR.

    AMD Crossfire with supported games uses a "checkerboard" type of rendering.

    Nvidia SLI uses SLI "Scan Line Interleave"

    Both of these methods are much less prone to "Micro Stuttering" and is the reason you never see any official Nvidia or AMD multi-gpu game profiles using legacy AFR anymore.

    Not all people even notice micro-stuttering, because every person and their eyes are different. Some folks like myself notice it right away, others may get headaches, their eyes feeling really tired, and other such symptoms from playing with micro-stuttering they may not even realize they are getting.

    Its possible to get higher FPS such as 100FPS and still have micro stuttering.

    http://en.wikipedia.org/wiki/Alternate_frame_rendering

    http://en.wikipedia.org/wiki/Micro_stuttering

    I just want folks to be aware of this for health and other issues. Its the reason Nvidia isn't making a SLI profile for this game yet, because of the effects of micro stuttering with traditional AFR.

    I still mail aMD every month (and used to when I had Nvidia SLI" telling them they really need to remove those old legacy AFR rendering modes from their drivers....in 9 out of 10 cases, all AFR does is cause micro stuttering even with higher frame rates. Not everyone notices it or is effected by it, but those who are may not actually see the micro stuttering, yet experience the symptoms listed above such as fatigued eyes, feeling tired, watery eyes, headaches, nausea, etc.

    if your not being bothered by any of these issues, then game on, but if anyone out there has started to expereince any of these symptoms, then turn off AFR because some form of micro-stuttering is going on and its very hard on your eyes.

    Good luck guys, Hopefully Nvidia, AMD , and Zenimax gets us a real fix soon! :)

    While there can be microstutter with AFR, that is the method that nvidia uses for SLI rendering no matter what you do, though there are some games that could use the older SFR but not many. SLI as used by Nvidia has nothing to do with Scan Line Interleave rendering other than the fact that Nvidia bought the rights to use the name from 3dfx when they went bankrupt. SLI currently means Scalable Link Interface when talking about Nvidia SLI.

    http://en.wikipedia.org/wiki/Scalable_Link_Interface

    http://en.wikipedia.org/wiki/Scan-Line_Interleave
  • snobaste
    snobaste
    Soul Shriven
    Followed these exact steps, and while my GPUs (2 GTX 580s) are now at about equal usage, I'm not seeing anything above 30% on either card. My framerates are actually slightly worse.
  • Valethar
    Valethar
    ✭✭✭✭
    Yankee wrote: »
    Valethar wrote: »
    The last patch apparently broke this. It was working fine for me up until then, and now I'm right back to the craptastic frame rates in Daggerfall, despite the changes.

    It'll be nice when the game comes out of Beta and gets optimized. We'll just have to wait for the release client for that though.

    Did you check to make sure the patch did not overwrite the changes to your ESO user configuration?

    Yup. All of the settings were where they should be. Nothing had changed.

    Maybe I'll trash the file like psufan5 mentioned, and see if that changes anything.
    Resistance is not futile! Say no to the Greed Collective™. Boycott Crown Crates.
  • Viper_Infinity
    Worked magic on my game! Only one problem though.... Micro-stuttering is an issue i cannot live with :( even at constant 60-70fps on dual nvidia 450's in SLI. had to revert to get constant 29-35 fps
  • Kahlar
    Kahlar
    THANK YOU THANK YOU THANK YOU!!!!
    works GREAT! i have vsync (in game) and triple buffering to lock 60fps...
    (this eliminated my micro-stutter)
    both GPU working 50/50 on my 690GTX... a beautiful thing!
    Edited by Kahlar on April 20, 2014 1:42AM
    i4770K Intel Quad Core @ 3.6Ghz| 8gig 2400Mhz Geil Trident X
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  • Viper_Infinity
    Kahlar wrote: »
    THANK YOU THANK YOU THANK YOU!!!!
    works GREAT! i have vsync (in game) and triple buffering to lock 60fps...
    (this eliminated my micro-stutter)
    both GPU working 50/50 on my 690GTX... a beautiful thing!

    OMG! that worked and got rid of my micro-stutters :D My hero!
  • nirax
    nirax
    confirming working 2x GTX 780TI on asus rampager extreme iv with ivy 4930k @ 4.7ghz. checked load distribution with nvidia inspector. resolution 2580x1440. all as high as possible. AA on
    load on both cards is 50-90%
    scaling is not perfect, but it gives some additional fps indeed. (i was rarely below 60 fps even with one card, but for crowded areas thats already an usable boost)
    Edited by nirax on April 21, 2014 12:36PM
    Nirax TC of [Buka]
  • Cauthorn
    Cauthorn
    ✭✭
    Thanks mate. Has worked a treat on my SLI GTX 590's. Not fantastic scaling but still better than running on one GPU in one board.
  • Cauthorn
    Cauthorn
    ✭✭
    snobaste wrote: »
    Followed these exact steps, and while my GPUs (2 GTX 580s) are now at about equal usage, I'm not seeing anything above 30% on either card. My framerates are actually slightly worse.

    Sounds like they're doing it too easy. Have you tried adjusting Power Management Mode from "Adaptive" to "Prefer Maximum Performance"?
  • Zooce
    Zooce
    ✭✭✭
    Have we still not had any news of the 'real' SLI fix? Any news from either Nvidia or Zenimax?
  • jpsgamingb14_ESO
    jpsgamingb14_ESO
    ✭✭✭
    Sadly no....use been checking in at the nvidia forums and the developers area and nothing. ..just rumors.
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