Havent read what they do to Vamps but I am happy to hear dark stalker passive leaving. I hate to keep NBs vamps only becouse I need that passive. With that gone I can finally get rid of the rash. Hope they remove invigorating drain at the same time so my tanks are not pushed to get the rash anymore either.
Lord_Eomer wrote: »Do we now have a possibility of Build based on vampire skills only?
I don't know many night blades that don't become vampires for the dark stalker passive. Even if you had infinite cloak you are screwed without mobility. Now if anyone goes vamp for this reason they get an automatic +5% cost to abilities at stage one. Oh, you are using NMA? Thats another 5% for a total of +10% ability cost. So you either live with the additional costs or don't use those sets. I feel like they did this to nerf certain play styles indirectly.
Lord_Eomer wrote: »Do we now have a possibility of Build based on vampire skills only?
Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
On the horizon we have yet another "thing" that will be commonly available for all classes - easy to access on demand cheap invisibility (Unnatural Movement vampire passive). Add to that another vampire passive (Strike from the Shadows) and pretty much every other class is equally good or better than what NB class specialize in, while still having their own unique class features.
NB is already the "underdog" class, underperforming in pretty much all type of content. This new incoming changes will make them simply put - obsolete. Class is doomed without a rework. It has no identity left and nothing what other class can alredy offer in a better form (in other word, NB brings nothing to the table).*insert Craft Blade meme here*
Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
On the horizon we have yet another "thing" that will be commonly available for all classes - easy to access on demand cheap invisibility (Unnatural Movement vampire passive). Add to that another vampire passive (Strike from the Shadows) and pretty much every other class is equally good or better than what NB class specialize in, while still having their own unique class features.
NB is already the "underdog" class, underperforming in pretty much all type of content. This new incoming changes will make them simply put - obsolete. Class is doomed without a rework. It has no identity left and nothing what other class can alredy offer in a better form (in other word, NB brings nothing to the table).*insert Craft Blade meme here*
Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
On the horizon we have yet another "thing" that will be commonly available for all classes - easy to access on demand cheap invisibility (Unnatural Movement vampire passive). Add to that another vampire passive (Strike from the Shadows) and pretty much every other class is equally good or better than what NB class specialize in, while still having their own unique class features.
NB is already the "underdog" class, underperforming in pretty much all type of content. This new incoming changes will make them simply put - obsolete. Class is doomed without a rework. It has no identity left and nothing what other class can alredy offer in a better form (in other word, NB brings nothing to the table).*insert Craft Blade meme here*
I don’t think there is a single Sorc who wanted Bound Armaments implemented the way it was. It’s a reskin of Grim Focus.
Sorcerer identity is mixing in a powerful attack inbetween spammables at a random pace. You might get 4 Crystal Frag procs in a rotation, or 0 Crystal Frag procs. And it’s your job to use them effectively. There’s also a 4sec curse to maintain inbetween spammables to mix things up (ZOS nerfed this....)
Nightblade identity is timing your powerful attack, knowing when you’ll get it since it’s based on Light and Heavy attacks, and using it inbetween your spammable. Plus you get minor berserk for free (ZOS removed it...)
This sort of thing made the classes feel unique. It could’ve been as easy as making Bound Armaments a stamina copy of Crystal Frags. It would’ve at least been Sorcerer-like. Instead, the Stam Sorc rotation now feels more like a Nightblade than a Sorc.
Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
On the horizon we have yet another "thing" that will be commonly available for all classes - easy to access on demand cheap invisibility (Unnatural Movement vampire passive). Add to that another vampire passive (Strike from the Shadows) and pretty much every other class is equally good or better than what NB class specialize in, while still having their own unique class features.
NB is already the "underdog" class, underperforming in pretty much all type of content. This new incoming changes will make them simply put - obsolete. Class is doomed without a rework. It has no identity left and nothing what other class can alredy offer in a better form (in other word, NB brings nothing to the table).*insert Craft Blade meme here*
I don’t think there is a single Sorc who wanted Bound Armaments implemented the way it was. It’s a reskin of Grim Focus.
Sorcerer identity is mixing in a powerful attack inbetween spammables at a random pace. You might get 4 Crystal Frag procs in a rotation, or 0 Crystal Frag procs. And it’s your job to use them effectively. There’s also a 4sec curse to maintain inbetween spammables to mix things up (ZOS nerfed this....)
Nightblade identity is timing your powerful attack, knowing when you’ll get it since it’s based on Light and Heavy attacks, and using it inbetween your spammable. Plus you get minor berserk for free (ZOS removed it...)
This sort of thing made the classes feel unique. It could’ve been as easy as making Bound Armaments a stamina copy of Crystal Frags. It would’ve at least been Sorcerer-like. Instead, the Stam Sorc rotation now feels more like a Nightblade than a Sorc.
sorc is in a much better place than nightblade. youre about as powerful as a stamdk right now though the class takes 10 times the skill to play because it is supposed to be defensive while maintaining high pressure. though the bound armament ability is broken and unfitting i agree. i think a stamina copy of crystal frags would make the class insanely op. the best rework to bound armaments i can think of is an ability that snares and buffs their aoe pressure instead of giving burst damage. it wont break the class and will fit best with how the class is played at the highest skill level.
Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
On the horizon we have yet another "thing" that will be commonly available for all classes - easy to access on demand cheap invisibility (Unnatural Movement vampire passive). Add to that another vampire passive (Strike from the Shadows) and pretty much every other class is equally good or better than what NB class specialize in, while still having their own unique class features.
NB is already the "underdog" class, underperforming in pretty much all type of content. This new incoming changes will make them simply put - obsolete. Class is doomed without a rework. It has no identity left and nothing what other class can alredy offer in a better form (in other word, NB brings nothing to the table).*insert Craft Blade meme here*
Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
juhislihis19 wrote: »Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
I remember the time StamBlades were the top dogs of PVP. That was when Wrobel was still around.
I remember the nerf threads. If I recall right, most of the complaints were about Cloak. Mine was as well. Sacrificing your potions just to pull them out of their Cloak, seems too excessive. Spamming AoE's several times and you "might" succeed. Expedition + Cloak and the NB was already out of reach. Fight restarts.
So complains were about Cloak, majority of it. StamBlades deserved to be nerfed, and they could've started and finished with just Cloak. So what ZOS did? They literally changed EVERY other ability in their toolkit, except CLOAK. That pissed me off.
And look at the state of NB now, a huge mess. But the Cloak is still there, lol.
Tommy_The_Gun wrote: »juhislihis19 wrote: »Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
I remember the time StamBlades were the top dogs of PVP. That was when Wrobel was still around.
I remember the nerf threads. If I recall right, most of the complaints were about Cloak. Mine was as well. Sacrificing your potions just to pull them out of their Cloak, seems too excessive. Spamming AoE's several times and you "might" succeed. Expedition + Cloak and the NB was already out of reach. Fight restarts.
So complains were about Cloak, majority of it. StamBlades deserved to be nerfed, and they could've started and finished with just Cloak. So what ZOS did? They literally changed EVERY other ability in their toolkit, except CLOAK. That pissed me off.
And look at the state of NB now, a huge mess. But the Cloak is still there, lol.
Don't worry. They are giving access to on-demand, cheap invisibility to every class with new vampire overhaul. So you people could complain more over every class, BUT not NB...
Lord_Eomer wrote: »Do we now have a possibility of Build based on vampire skills only?
Lord_Eomer wrote: »Do we now have a possibility of Build based on vampire skills only?
Yes, that seems to be the goal. Players that are on a vampire b/c they actually want to play a vampire and not just for a sneak passive or 10% regen bonus.
Havent read what they do to Vamps but I am happy to hear dark stalker passive leaving. I hate to keep NBs vamps only becouse I need that passive. With that gone I can finally get rid of the rash. Hope they remove invigorating drain at the same time so my tanks are not pushed to get the rash anymore either.
JondarKorric wrote: »Dark Stalker isn't being removed. it's going to be a Stage 2 Vampire after the rework.
juhislihis19 wrote: »Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
I remember the time StamBlades were the top dogs of PVP. That was when Wrobel was still around.
I remember the nerf threads. If I recall right, most of the complaints were about Cloak. Mine was as well. Sacrificing your potions just to pull them out of their Cloak, seems too excessive. Spamming AoE's several times and you "might" succeed. Expedition + Cloak and the NB was already out of reach. Fight restarts.
So complains were about Cloak, majority of it. StamBlades deserved to be nerfed, and they could've started and finished with just Cloak. So what ZOS did? They literally changed EVERY other ability in their toolkit, except CLOAK. That pissed me off.
And look at the state of NB now, a huge mess. But the Cloak is still there, lol.
Stamblade don't need dark stalker to work, top Stamblade usually play without it.
So this not a Stamblade nerf.
And because vampire will have huge drawback, it's not "giving" NB mechanics to others. It's far from it.
However could synergise well with some Magblade builds.
Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
On the horizon we have yet another "thing" that will be commonly available for all classes - easy to access on demand cheap invisibility (Unnatural Movement vampire passive). Add to that another vampire passive (Strike from the Shadows) and pretty much every other class is equally good or better than what NB class specialize in, while still having their own unique class features.
NB is already the "underdog" class, underperforming in pretty much all type of content. This new incoming changes will make them simply put - obsolete. Class is doomed without a rework. It has no identity left and nothing what other class can alredy offer in a better form (in other word, NB brings nothing to the table).*insert Craft Blade meme here*
See, without major changes and improvements, youll be able to 'nightblade' better on every class other than a nightblade. As things stand with the current changes there will be literally no reason to play one. Run and gun ganking on a zappy sorc with properly delayed burst? How about similar stategies on a templar or warden.
How about aoe bombing with leap on a dk? How about necro tools paired with invis, what will that look like?
Nightblade has been paying hard for the priviledge of cloak with baked in limitations for years,Bar space and damage nerfs, zero delayed burst, stun removals.
Now everyone will have it, but nightblades are the only ones with these limitations.
It doesnt matter if nightblades can synergise better with it if every other class' tools are better able to capitalise on it.
The only decent way to play a nightblade when this thing drops is going to be dropping vampirism and using prismatic enchants.
This is all just really bad if you are a nightblade main.
Tommy_The_Gun wrote: »Not just any nerf. It is the final nail to the coffin for NB class (no pun intended, because you know, Vampires).
Since literally every patch done by new combat team, NB has seen only nerfs. Not a single buff. Even the last min-patch when they sneaked Incap silence replacing it with stun, their comment was basically, that it was causing some issues they could not fix, so they added stun back. Not because no one was using incap or because NB is underperforming.
Last year NB "lost" 3 of its major class identity features:
- Fear was casually added to fighters guild skill and right now this skill (Turn Evil) is basically night & day vs NB fear (Mass Hysteria). Skill is available for every class to use.
- Grim Focus was basically "copied" into sorc toolkit (Bound Armaments) so now Sorcs also have access to NB-unique mechanics of charging an attack by gathering stacks. The minor difference is animation and 4 projectile instead of one.
- Ambush also suffered similar fate. Flying Blade (Dual Wield skill) received identical "teleport" style gap-closer. All classes can use it.
On the horizon we have yet another "thing" that will be commonly available for all classes - easy to access on demand cheap invisibility (Unnatural Movement vampire passive). Add to that another vampire passive (Strike from the Shadows) and pretty much every other class is equally good or better than what NB class specialize in, while still having their own unique class features.
NB is already the "underdog" class, underperforming in pretty much all type of content. This new incoming changes will make them simply put - obsolete. Class is doomed without a rework. It has no identity left and nothing what other class can alredy offer in a better form (in other word, NB brings nothing to the table).*insert Craft Blade meme here*
See, without major changes and improvements, youll be able to 'nightblade' better on every class other than a nightblade. As things stand with the current changes there will be literally no reason to play one. Run and gun ganking on a zappy sorc with properly delayed burst? How about similar stategies on a templar or warden.
How about aoe bombing with leap on a dk? How about necro tools paired with invis, what will that look like?
Nightblade has been paying hard for the priviledge of cloak with baked in limitations for years,Bar space and damage nerfs, zero delayed burst, stun removals.
Now everyone will have it, but nightblades are the only ones with these limitations.
It doesnt matter if nightblades can synergise better with it if every other class' tools are better able to capitalise on it.
The only decent way to play a nightblade when this thing drops is going to be dropping vampirism and using prismatic enchants.
This is all just really bad if you are a nightblade main.
no this is bad for everyone. have you every dueled another nightblade main as a nightblade main? do you know how cancer/aids of a 1v1 that is. literally plebs sprint for 3 seconds and they get cloak. don't even have to hotbar it. like if i even touch this game after these changes im just going to make a vamp magsorc with engine guardian and become a facerolling cat on keyboard immortal god.
Stamblade don't need dark stalker to work, top Stamblade usually play without it.
So this not a Stamblade nerf.
And because vampire will have huge drawback, it's not "giving" NB mechanics to others. It's far from it.
However could synergise well with some Magblade builds.
It is a nerf because if you are playing without it and utilize stealth your mobility will suffer. Mobility is probably more important then damage imo. But if you are talking about the NBs that refuse to use cloak because its beneath them then they are playing Dayblades not Nightblades imo. Its no longer an assassin.
https://www.youtube.com/watch?v=KPyYkuG0Z1I&t=1s