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Hey ZOS, I think there's still a couple of NB skills you forgot to give to all the other classes.

  • Kiralyn2000
    Kiralyn2000
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    And I'll still never use it, because who would want to be an ugly leech? ;)
  • killingspreeb16_ESO
    killingspreeb16_ESO
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    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

  • Iskiab
    Iskiab
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    At least now if someone complains about cloak, the obvious answer will be ‘L2P Noob! Be a vampire and sprint!’
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Rezdayn
    Rezdayn
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    1st. Rip. I was a completionist who got to 96% of all achievements at one point but stopped. So I only have my one character and they are a nb.

    2nd. I like most people who wanted to finish some of the BG achievements use cheese builds. I used a max both resistance, full sprint build. My speed was at max % and I could sprint for virtually unlimited amounts of time with full resistance. I was almost literally impossible to stop once I had the relic. I couldnt imagine how OP that build would be if I was cloaked as I sprinted. I know you cant cloak with the relic but you just need to be invisible to get to the relic without being noticed. Which was easy with cloak as a nb. However it will be a meme if I could do the same thing while I never had to stop sprinting and AFTER getting it I was unkillable with max speed which would double people on mounts lol....

    Good to know my class is more irrelevant when I cbf rerolling my pretty much 100% completed character and that BGs will be even more annoying. Thank god I finished all I need in bgs already I guess...

    *edit* oh and to add to the joke that is this... My full resistance, max speed (could double that of people on mounts easy), huge regen build also had the sets that did like 30-40% less dmg taken while sprinting. So have fun with that in pvp people when this goes live and people take no damage and run 2x faster than you on a mount lol..
    Edited by Rezdayn on April 1, 2020 2:41PM
  • WilliamESO
    WilliamESO
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    Breath of life - streak - leap - purge
    and shalks for everyone then ok
  • Iskiab
    Iskiab
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    I’d take shimmer, frags, streak, Shalks, and fossilize. That’d be the shiznit.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Rukia541
    Rukia541
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    RaunHunter wrote: »
    Yeah, not a fan of this at all. But someone did mention that the new Vampire skill line is undoubtedly going to have it when there was a call for more accessible invisibility. I thought it would be an active, if at all. It's a passive, lol. Literally no reason to pick NB any more except for nostalgia.

    Sprinting for x seconds vs a button press that removes dots and last longer.

    Yup, NBs are dead now that every class has access to mediocre, breakable invis that costs more than cloak. Whatever will they do???

    Wait cloak removes dots..... I thought it only supresses them..... Also this invisinility will most likely also supress dots because zos can not get invis to work while damage is ticking on you

    I can say with confidence it does neither, at least in battlegrounds.
  • MattVH
    MattVH
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    GenjiraX wrote: »
    Hello everyone,

    Recently we've had to remove a few posts for bashing and flaming, content that is against the Forum Rules. For further posts be sure to stay constructive to avoid thread derailment.

    Thank you for understanding.

    Could you please stop putting the 'Z' icon next to thread titles in the forum thread list for this kind of comment? I click the 'Z' hoping to see something enlightening or explanatory and it's almost always this petty police comment.
    Thanks.

    Same here. Lot of us do know how to behave and it happen so often i feel left out XD
    You get well thought out threads, some *** come in and the devs have to jump on it. RIP original thread.


    I had hope the threads about the vampire-form and antiquity UI had the icon because they would reasure us its all a work in progress. But nope, it's all them moderating.

    Sadly, it's just been them deleting comments non-stop anymore. Makes me sad. I'm sure there are some vile comments on these forums but at this rate it's starting to feel like all time is spent moderating, instead of taking any feedback to heart. The whole icon isn't any use anymore at this rate indeed.

    EDIT: The profanity was as mild as can be in my rant, lol. It was on the same level as "you basket case". Damn... i mean darn the forums are fragile.
    Edited by MattVH on April 1, 2020 4:36PM
  • Lord-Otto
    Lord-Otto
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    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

    Yeah. It's not like a damage shield was given to every class, right?
  • D3N7157
    D3N7157
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    Good finally delete nb class completely im happy with the change
  • Tessitura
    Tessitura
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    So, I play a NB and I can only think of how these new passives and abilities will be so dope with my NB. You gotta stop looking at it like you are losing something, when in fact, you just got a skill line that compliments your class so well. I can't wait to try some NB builds with these. I think a lot of you lack vision, too many clouds in your skyline. Think about it for a minute and you might see how good this can be for NB.
  • killingspreeb16_ESO
    killingspreeb16_ESO
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    Lord-Otto wrote: »
    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

    Yeah. It's not like a damage shield was given to every class, right?

    Ah yeah every one get the exact if not better copy of Conjured Ward(and morph),not to mention shield where never exlcusive to magika sorc(unlike cloak)since the beginning but okay nice try.

    How about after sprinting for X sec you start streaking?sound good right?
  • Lole
    Lole
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    Makes sense you can go invisible as a vampire stop crying about class identity...or I start crying that I don’t feel special anymore cuz Goliath form is absolute garbage compared to vamp lord lmao

    Cloak is still better than the passive and it even syngs well with nb

    The spelldmg passive even buffs every magblade

    Vampires are dark fast stealthy stalkig and hunting creatures and finally they will also look like it...

    Vampires and nightblades are very similar when it comes to definition and lore, so ofc they have similar skill lines
    Edited by Lole on April 1, 2020 5:54PM
  • Lord-Otto
    Lord-Otto
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    Lord-Otto wrote: »
    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

    Yeah. It's not like a damage shield was given to every class, right?

    Ah yeah every one get the exact if not better copy of Conjured Ward(and morph),not to mention shield where never exlcusive to magika sorc(unlike cloak)since the beginning but okay nice try.

    How about after sprinting for X sec you start streaking?sound good right?

    Yes. A full-absorbing, magicka-scaling shield used to be exclusive to sorcs.
  • Tigertron
    Tigertron
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    D3N7157 wrote: »
    Good finally delete nb class completely im happy with the change

    Only zoo sorcs soon. Nothing else really matters.
  • killingspreeb16_ESO
    killingspreeb16_ESO
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    Lord-Otto wrote: »
    Lord-Otto wrote: »
    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

    Yeah. It's not like a damage shield was given to every class, right?

    Ah yeah every one get the exact if not better copy of Conjured Ward(and morph),not to mention shield where never exlcusive to magika sorc(unlike cloak)since the beginning but okay nice try.

    How about after sprinting for X sec you start streaking?sound good right?

    Yes. A full-absorbing, magicka-scaling shield used to be exclusive to sorcs.

    which still is(?),but shield where in the game before aswell was not something only for one class to begin.

    Invisibility was part of the NB toolkit,you could use a potion at best.

    The comparison with shield is not right,the right comparison would be give access to every class the ability to blink/streak which is a sorc only skill as it should be.

    But whatever now people might stop complaning about cloak,just go vamp and sprint.
  • Bradyfjord
    Bradyfjord
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    If this goes live, it gives us a stamina based invisibility (sort of). I hope that the developers give night blade some love soon.

    As a dk player, I'd always assumed night blade was supposed to be the king of the 3 second burst. I miss when each class was best at something.
  • Lord-Otto
    Lord-Otto
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    Lord-Otto wrote: »
    Lord-Otto wrote: »
    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

    Yeah. It's not like a damage shield was given to every class, right?

    Ah yeah every one get the exact if not better copy of Conjured Ward(and morph),not to mention shield where never exlcusive to magika sorc(unlike cloak)since the beginning but okay nice try.

    How about after sprinting for X sec you start streaking?sound good right?

    Yes. A full-absorbing, magicka-scaling shield used to be exclusive to sorcs.

    which still is(?),but shield where in the game before aswell was not something only for one class to begin.

    Invisibility was part of the NB toolkit,you could use a potion at best.

    The comparison with shield is not right,the right comparison would be give access to every class the ability to blink/streak which is a sorc only skill as it should be.

    But whatever now people might stop complaning about cloak,just go vamp and sprint.

    Wrong. Harness used to let physical damage through. It is 100% the same you're complaining about. In fact, there were complaints back then, too.
    And if you're reaching for straws, fine, have it. EVERY player is invisible when crouching. Not NB-exclusive. I know, it's a dumb argument. And on par with what you're trying here.
    We're at an end. If you're trying to make it appear like sorcs have not been in the same situation, you're in denial.
  • MusCanus
    MusCanus
    ✭✭✭✭✭
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

    Yeah. It's not like a damage shield was given to every class, right?

    Ah yeah every one get the exact if not better copy of Conjured Ward(and morph),not to mention shield where never exlcusive to magika sorc(unlike cloak)since the beginning but okay nice try.

    How about after sprinting for X sec you start streaking?sound good right?

    Yes. A full-absorbing, magicka-scaling shield used to be exclusive to sorcs.

    which still is(?),but shield where in the game before aswell was not something only for one class to begin.

    Invisibility was part of the NB toolkit,you could use a potion at best.

    The comparison with shield is not right,the right comparison would be give access to every class the ability to blink/streak which is a sorc only skill as it should be.

    But whatever now people might stop complaning about cloak,just go vamp and sprint.

    Wrong. Harness used to let physical damage through. It is 100% the same you're complaining about. In fact, there were complaints back then, too.
    And if you're reaching for straws, fine, have it. EVERY player is invisible when crouching. Not NB-exclusive. I know, it's a dumb argument. And on par with what you're trying here.
    We're at an end. If you're trying to make it appear like sorcs have not been in the same situation, you're in denial.

    Right, totally ignoring the point about streak.
    It is the situation where every one of NBs skills is either useless or has a better alternative. And no, sorcs have not been in that same situation.
    Edited by MusCanus on April 1, 2020 8:34PM
  • VividMind
    VividMind
    ✭✭✭
    ok hold on, let me understand this, so issue/point right? is the fact that everyone get to turn invisible for a few seconds? but have you not noticed that the nightblade gets better than that skill? like literally nightblades can INSTANTLY! go dark literally unstoppable to get out of stealth unless strategic technically and other key things, but listen let me understand this why are you caring that others turn invisible ONLY AFTER! of unknown seconds that you do not know of. so what's the problem? nightblades can INSTANTLY! turn invisible with no trace and not so easy to catch either? so whats the problem? nightblades have it better whocares if you turn invisible instantly after what maybe 10 secs? but nightblades get what again? better mobility alone and better INSTANT stealth it's no timing, so what's the actual problem i don't understand?
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    MusCanus wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

    Yeah. It's not like a damage shield was given to every class, right?

    Ah yeah every one get the exact if not better copy of Conjured Ward(and morph),not to mention shield where never exlcusive to magika sorc(unlike cloak)since the beginning but okay nice try.

    How about after sprinting for X sec you start streaking?sound good right?

    Yes. A full-absorbing, magicka-scaling shield used to be exclusive to sorcs.

    which still is(?),but shield where in the game before aswell was not something only for one class to begin.

    Invisibility was part of the NB toolkit,you could use a potion at best.

    The comparison with shield is not right,the right comparison would be give access to every class the ability to blink/streak which is a sorc only skill as it should be.

    But whatever now people might stop complaning about cloak,just go vamp and sprint.

    Wrong. Harness used to let physical damage through. It is 100% the same you're complaining about. In fact, there were complaints back then, too.
    And if you're reaching for straws, fine, have it. EVERY player is invisible when crouching. Not NB-exclusive. I know, it's a dumb argument. And on par with what you're trying here.
    We're at an end. If you're trying to make it appear like sorcs have not been in the same situation, you're in denial.

    Right, totally ignoring the point about streak.
    It is the situation where every one of NBs skills is either useless or has a better alternative. And no, sorcs have not been in that same situation.

    Half of a sorc's skill bar consists of non-sorc abilities. And you are grossly exaggerating. Strife. Merciless. Shade. Incap. Siphoning. Cloak. Fear. Impale. Debilitate. Good skills with no better alternative. If NBs had better alternatives, they wouldn't be complaining. The problem is, this is the best they have right now.
  • brandonv516
    brandonv516
    ✭✭✭✭✭
    ✭✭✭
    Tessitura wrote: »
    So, I play a NB and I can only think of how these new passives and abilities will be so dope with my NB. You gotta stop looking at it like you are losing something, when in fact, you just got a skill line that compliments your class so well. I can't wait to try some NB builds with these. I think a lot of you lack vision, too many clouds in your skyline. Think about it for a minute and you might see how good this can be for NB.

    Check out the passive that increases the cost of non-Vampire skills.

    It doesn't complement the class with one of the (if not THE) worst sustainment in the game.

    The devs lack vision. Everything about this upcoming DLC looks like it was recycled from something else.
    Edited by brandonv516 on April 1, 2020 8:42PM
  • MusCanus
    MusCanus
    ✭✭✭✭✭
    VividMind wrote: »
    what's the actual problem i don't understand?

    The problem is
    VividMind wrote: »
    not so easy to catch
    is bs.

    You're either using cloak for positioning BEFORE the attack or AFTER you've already successfully escaped to cover your tracks. And you'll be able to do that with vamp's passive just as well

    Only a potato can't catch a NB that cloaks right away near them. Or people just don't bother catching them, cause rightfully consider them no threat.
  • daim
    daim
    ✭✭✭✭✭
    Once a great class, now hammered to the ground.
    I'm starting to think that maybe a Classic server wouldn't be a bad idea afterall.
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • MusCanus
    MusCanus
    ✭✭✭✭✭
    Lord-Otto wrote: »
    MusCanus wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

    Yeah. It's not like a damage shield was given to every class, right?

    Ah yeah every one get the exact if not better copy of Conjured Ward(and morph),not to mention shield where never exlcusive to magika sorc(unlike cloak)since the beginning but okay nice try.

    How about after sprinting for X sec you start streaking?sound good right?

    Yes. A full-absorbing, magicka-scaling shield used to be exclusive to sorcs.

    which still is(?),but shield where in the game before aswell was not something only for one class to begin.

    Invisibility was part of the NB toolkit,you could use a potion at best.

    The comparison with shield is not right,the right comparison would be give access to every class the ability to blink/streak which is a sorc only skill as it should be.

    But whatever now people might stop complaning about cloak,just go vamp and sprint.

    Wrong. Harness used to let physical damage through. It is 100% the same you're complaining about. In fact, there were complaints back then, too.
    And if you're reaching for straws, fine, have it. EVERY player is invisible when crouching. Not NB-exclusive. I know, it's a dumb argument. And on par with what you're trying here.
    We're at an end. If you're trying to make it appear like sorcs have not been in the same situation, you're in denial.

    Right, totally ignoring the point about streak.
    It is the situation where every one of NBs skills is either useless or has a better alternative. And no, sorcs have not been in that same situation.

    Half of a sorc's skill bar consists of non-sorc abilities. And you are grossly exaggerating. Strife. Merciless. Shade. Incap. Siphoning. Cloak. Fear. Impale. Debilitate. Good skills with no better alternative. If NBs had better alternatives, they wouldn't be complaining. The problem is, this is the best they have right now.

    Probably I phrased it wrong. Alternative that a NB can use? Well, not every one, though most of them, especially on a stamblade.

    NBs don't have a single (!) skill that people wouldn't agree to trade for another class skill.

    Would sorcs trade their streak for something? Wardens their shimmerine? Necros blastbones? DKs Take Flight? Templars jabs? Not the full list. Well, NBs don't have a skill that is worth holding on to, especially after the update.
  • Juhasow
    Juhasow
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seriously people are comparing cloak to new vampire invisibility ? It's like comparing gap closers to streak.
    Edited by Juhasow on April 1, 2020 9:23PM
  • VaxtinTheWolf
    VaxtinTheWolf
    ✭✭✭✭✭
    I think Summon Shade is the last 'unique' aspect of Nightblade. Mostly due to being able to teleport vertically or through barriers after being setup.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • Finedaible
    Finedaible
    ✭✭✭✭✭
    ✭✭
    This newest iteration of cannibalizing Nightblades' identity for no reason is absolutely disgusting and insulting. There was virtually no reason to roll a nightblade as of this writing, and now they are giving the only unique things left in Nightblades' toolkit to all classes in the game. So, not only are Nightblades only effective as a 1v1 ganker now, but now any class can gank even better than them especially since some other classes can pre-buff with major brutality/sorcery without attacking an enemy beforehand. Absolutely fantastic job devs... You literally made an entire class pointless instead of making creative changes to other classes.

    The only way you could partially redeem this injustice is to give nightblades their purge on cloak back, move major brutality/sorcery to Siphoning Strikes instead of Drain Power, and un-nerf all the cast-time bulls*** on NB ultimates.
  • killingspreeb16_ESO
    killingspreeb16_ESO
    ✭✭✭✭
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

    Yeah. It's not like a damage shield was given to every class, right?

    Ah yeah every one get the exact if not better copy of Conjured Ward(and morph),not to mention shield where never exlcusive to magika sorc(unlike cloak)since the beginning but okay nice try.

    How about after sprinting for X sec you start streaking?sound good right?

    Yes. A full-absorbing, magicka-scaling shield used to be exclusive to sorcs.

    which still is(?),but shield where in the game before aswell was not something only for one class to begin.

    Invisibility was part of the NB toolkit,you could use a potion at best.

    The comparison with shield is not right,the right comparison would be give access to every class the ability to blink/streak which is a sorc only skill as it should be.

    But whatever now people might stop complaning about cloak,just go vamp and sprint.

    Wrong. Harness used to let physical damage through. It is 100% the same you're complaining about. In fact, there were complaints back then, too.
    And if you're reaching for straws, fine, have it. EVERY player is invisible when crouching. Not NB-exclusive. I know, it's a dumb argument. And on par with what you're trying here.
    We're at an end. If you're trying to make it appear like sorcs have not been in the same situation, you're in denial.

    Are you talking no sense or what?How is crouching the same as invisbility?

    And sorc where never in the same situation because shield where never a sorc only thing.

    Also i like how you ignore the part about streak for the second time which would be the actual comparison here.

    But yeah whatever you say /shrug
  • Tessitura
    Tessitura
    ✭✭✭✭✭
    MusCanus wrote: »
    Lord-Otto wrote: »
    MusCanus wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    The Invisibility is based off the Embrace of Shadows a effect that stage four vampires in Oblivion and Skyrim could use to become invisible so its a power Vampires are known to have. But I also believe normal ability costs being higher is meant to be more of a draw back because of the invisibility and other useful vampiric passives like Undeath.
    So Invisibility isn't just a Night Blade tool kit item. Its a Vampire one as well.
    http://en.uesp.net/wiki/Oblivion:Vampirism
    Embrace of Shadows (Greater Power) - Night Eye for 90 secs on Self, Invisibility for 180 secs on Self, once per day.
    http://en.uesp.net/wiki/Skyrim:Vampirism#Embrace_of_Shadows

    One it's a MMO and the other a single player game they are not the same,it's better for the MMO to have classes with unique skill and toolkit but even then in oblivion/skyrim(and maybe even morrowind could not recall) it's once per day not at will.
    Lord-Otto wrote: »
    Langeston wrote: »
    Lord-Otto wrote: »
    I thought Cloak was so easily countered, shouldn't this be completely insignificant? (o_ô)
    And the vamp invis bonus damage is probably extremely useful on a NB with invis on demand.
    Um, it is easily countered — that's beside the point. The problem I have is that for over a year now they've been not just nerfing NBs, but also giving their unique skills and abilities to every class in the game via weapon & world skill lines — and often, those skills are a better version of the original NB skill. They've weakened & watered down the class to an insane degree.

    They try to talk a good game re: "class identity," and then they turn around and destroy what's left of what made NBs unique. How would you like it if Streak, Frags, and Wrath were available to every class, and in some cases the generic abilities were even stronger than the original Sorc abilities?

    Come now, it's only Fear. That's the only skill given to other STAM classes. And now magicka classes get it. It's the logical response to Turn Evil, and only fair.

    The other NB skills are just... bad. It's not a problem with class identity, but balancing. See, NBs still have easily spammable invisibility. A recall shade. Passives for additional crits, especially from stealth. A little impractical sprint passive won't make NBs lose their stealth superiority.
    At some point, this probably had to happen. Vampires and Nightblades have always had very similar strengths. Namely speed and stealth, with some magic and mind control.
    I simply see a lot of potential in this new NB-vamp synergy. This may very well be the buff you've been asking for. The damage bonus from stealth is extremely interesting. And you're forgetting the drawback of increased non-vamp costs. We haven't seen final numbers yet, this could potentially be a huge detriment to many builds, unless they can gain more from the vamp abilities. Like Nightblades.

    I don't see how it's fair,fear should have been(mainly) a NB skill not given to everyone.

    Imagine if streak or mage wrath(or whatever you want)was given to everyone and maybe they are even better than one for your class,i don't think you would like the idea.

    Also while cloak will be better in fight this passive can be better to escape or ambush people and giving everyone one of the most iconic class ability/effect to everyone who choose to be a vampire is not a great idea.

    Whatever you are magika/stamina roll/streak/shade(etc)>los>sprint away while invisible,there is also the new ring the give 40% ms while not in combat and 20% while in combat that you can combine with the passive(and other set)
    Just an example.

    Yeah. It's not like a damage shield was given to every class, right?

    Ah yeah every one get the exact if not better copy of Conjured Ward(and morph),not to mention shield where never exlcusive to magika sorc(unlike cloak)since the beginning but okay nice try.

    How about after sprinting for X sec you start streaking?sound good right?

    Yes. A full-absorbing, magicka-scaling shield used to be exclusive to sorcs.

    which still is(?),but shield where in the game before aswell was not something only for one class to begin.

    Invisibility was part of the NB toolkit,you could use a potion at best.

    The comparison with shield is not right,the right comparison would be give access to every class the ability to blink/streak which is a sorc only skill as it should be.

    But whatever now people might stop complaning about cloak,just go vamp and sprint.

    Wrong. Harness used to let physical damage through. It is 100% the same you're complaining about. In fact, there were complaints back then, too.
    And if you're reaching for straws, fine, have it. EVERY player is invisible when crouching. Not NB-exclusive. I know, it's a dumb argument. And on par with what you're trying here.
    We're at an end. If you're trying to make it appear like sorcs have not been in the same situation, you're in denial.

    Right, totally ignoring the point about streak.
    It is the situation where every one of NBs skills is either useless or has a better alternative. And no, sorcs have not been in that same situation.

    Half of a sorc's skill bar consists of non-sorc abilities. And you are grossly exaggerating. Strife. Merciless. Shade. Incap. Siphoning. Cloak. Fear. Impale. Debilitate. Good skills with no better alternative. If NBs had better alternatives, they wouldn't be complaining. The problem is, this is the best they have right now.

    Probably I phrased it wrong. Alternative that a NB can use? Well, not every one, though most of them, especially on a stamblade.

    NBs don't have a single (!) skill that people wouldn't agree to trade for another class skill.

    Would sorcs trade their streak for something? Wardens their shimmerine? Necros blastbones? DKs Take Flight? Templars jabs? Not the full list. Well, NBs don't have a skill that is worth holding on to, especially after the update.

    I challenge this, Magicka Execute, would not give it up. Also, Shadow Archer, would not give it up. I also would not give up my fear. And still would not give up my invis, cause I can use it with the sprint. It doesn't take mine away, it adds to it. I can also just use the healing version if I want now and still have a invis option so.... I mean, this just adds to my build choice.
    Edited by Tessitura on April 2, 2020 4:07AM
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