Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)
The distinction between Memento and Emotes? Time to do away with clunky memento system.
It seems like more and more we are seeing emotes which could be mementos and vice versa. Things like wickerman emote would probably have been a memento in the past.
Perhaps it's time to do away with the memento system altogether and convert them into emotes. The reasons being:
- They are clunky to access through the collectables menu - no easy /emote command.
- Once you have initiated a memento you can't cancel out of some of them easily like an emote.
- Certain mementos have been popularly requested to be continual emotes. Eg. Murkmire Drum or Vossa-Satl.
The only thing that mementos did that you can't do with an emote is in the case of the auras or swirls where you character would transform and you would still be able to do emotes. The solution for this would be simple. Convert those into polymorphs.
The net effect would be simplified menus and easier access to mementos through emote commands. No silly timers locking you in and looping mementos where it makes sense.