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Let's talk heavy attack set and the HISTORY or earning the right to heavy attack.

  • MEBengalsFan2001
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    dazee wrote: »
    The idea of Best in Slot in ESO makes me laugh. it does not apply anywhere close to the same way it does in other games.

    BIS DEPENDS ON YOUR BUILD FOLKS, sure if you always run canned meta builds it'll probably be roughly the same. But if you play for fun, it will often be quite different.

    Heck if the "BIS" makes you squishy, and you dont like dropping dead constantly, then its not BIS.

    Some games BiS is simply the latest gear. In games like ESO where gear is plenty BiS like you said is based on build. As for META, that changes usually from mod to mod, especially when skills are updated.
  • ZOS_FalcoYamaoka
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  • ne.ga.kurai_ESO
    ne.ga.kurai_ESO
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    No you bloody well havnt, given I have run Arx Corinium in excess of 350 times, and never dropped a lightning staff.

    ...

    I have theory crafted a stamina heavy attack build, but never actually gone ahead and created it... yet. Obviously you have to throw the meta out the window, thats not what this is about. Most seem to discount stamina for such a build hence why I have focused on this here.

    I golded out the lightning staff and the big pieces and tried it in noCP PvP with slime craw. I was only getting like 2-2.5k crit ticks on the heavy, so I wasn't exactly melting people. I was hoping more for 4k ticks. I think this got kind of an indirect nerf with the off balance cooldown also.

    2.7k spell damage (no sorcery), 50% crit, 1.7x critDamage, 31-33k mag.


    If you want to watch a stam heavy build check out Harmless Chicken. He's been running the same thing for 5-6 years or something. Infil, Sergeant and Maw (Dual Wield).

    https://www.youtube.com/channel/UCI7EZ_prndxYpgOuUhybIRA/featured

    https://www.twitch.tv/harmlesschicken/
  • Grianasteri
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    I golded out the lightning staff and the big pieces and tried it in noCP PvP with slime craw. I was only getting like 2-2.5k crit ticks on the heavy, so I wasn't exactly melting people. I was hoping more for 4k ticks. I think this got kind of an indirect nerf with the off balance cooldown also.

    2.7k spell damage (no sorcery), 50% crit, 1.7x critDamage, 31-33k mag.

    If you want to watch a stam heavy build check out Harmless Chicken. He's been running the same thing for 5-6 years or something. Infil, Sergeant and Maw (Dual Wield).

    https://www.youtube.com/channel/UCI7EZ_prndxYpgOuUhybIRA/featured

    https://www.twitch.tv/harmlesschicken/

    @ne.ga.kurai_ESO Interesting stuff. My theory crafting came up with an Orc StamDK in Sunderflame + Morkuldin + monster set, like Slimecraw or Maw of the infernal. Though Sergeant and Infiltrator were also considered.

    2H seemed more preferential than Duel Wield, due to the heavy attack cleave damage. DK seemed a no brainer, +50% heavy attack damage passive etc.
    .
    Edited by Grianasteri on March 16, 2020 11:10AM
  • MyPrist
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    I like to say to start. I see eso as much more then a Casual gameplay only mmo. So for me eso is at it's best when you get the feeling of reward of earning achievement or grind of the prefect set combination that rocks. I like to go over THE HISTORY OF HEAVY ATTACK BUILDS and how the meaning is lost.

    To start to have best in slot you have to have a maelstrom staff. Omg this can be a nightmare. (Luckily I have flawless conqueror) but if you earn it, you can get a lightning staff.
    This goal I rate to be about a half a year to a year.

    Now let's talk undaunted Infiltrator and the farming. (THE ULTIMATE NIGHTMARE)
    if your a true pvp(live and die by the heavy attack build) you only see heavy attack damage only. With this in mind
    No set will add raw damage of 1147. To your heavy attack. Then why is undaunted Infiltrator not best in slot for heavyattack. The answer is it's out dated by alot. Here is the history of heavy attacks and changes forgotten by most by not elder players like myself.

    THE HISTORY OF HEAVY ATTACKS.
    BY PHOENIXKUNGFU

    in the beginning heavyattacks was based on weapon damage only. (This includes magic) this might be confusing to understand. So to make it easier no matter the build spell damage was never factor in or spell critical. This is important to understand because to create a heavy attack lightning build you had to be a hybrid. If your goal was to focus on heavy attack damage.(also PROC SET CRIT AT THE BEGINNING)
    Undaunted Infiltrator is to this day based on this
    Undaunted Infiltrator stat
    Magic 1083
    Magic 1093
    823 weapon crit
    765 light attack, heavy attack 1147

    THEN CHANGES AND NERFS
    the first change was heavyattack will now be based on spell damage as well as crit. This was huge for magic lightning staff builds. If mean you didn't have to be a hybrid.
    The next change was proc set no longer crit. This was without a doubt a INDIRECT NERF SITUATION. Undaunted Infiltrator was not the target. At the time it was nightblade using Viper sting(lol remember that nightmare gameplay) it was without a doubt a issue. When all proc set no longer crit. It really mess with the balance of heavy attack focus builds.

    Then magic and spell damage equals heavy attack damage. This brings us to current gameplay

    After seeing this HISTORY you can clearly see what has happened. Build focus on heavy attack damage has received indirect nerfs. As a result sets like julianos beats out undaunted Infiltrator in heavy attack rotations in PVE.

    WHY IS THIS IMPORTANT
    heavyattack build in eso has always been a earn it to do the most damage. Maelstrom plus jewelry and weapon of undaunted Infiltrator. This by no means a eazy feat. AND IT SHOULDN'T BE. Their is plenty of other playstyle to just jump into the game and be competitive or for Casual play. Ultimately chasing this play style has been a gift and a curse. After earning this set up of a long 1 plus year of grinding I just dont want to let it go. Plus it not fair to the elder player to see the lore and gameplay grind water down. The lore and history of undaunted Infiltrator is that the undaunted sets are, based on the name of the undaunted skill line, which is based on dungeon based on pve. It's a unique playstyle that you can only get by way of pve. Maelstrom area and arx corinium. So honor the past and Celebrate the future. Bring undaunted Infiltrator back update that classic earn it build to be bis for a heavy attack rotation in pve. Their is HISTORY and Legacy to why it should be this way.
    "IT THE UNDAUNTED SETS" so earning the heavy attack playstyle should be just as competitive as learning a animation rotation skill with set combinations that are easier to pick up.

    I play in it and all is fine.

    [Edit to remove bait]
    Edited by [Deleted User] on March 17, 2020 12:25AM
  • Naftal
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    So you're saying that because heavy attack build needs to farm jewelry and staff of a certain set and a maelstrom staff, it should get a buff to match a playstyle that also requires you to farm gear just the same (including the maelstrom staff) AND requires more effort to pull off well?
  • MyPrist
    MyPrist
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    Now there are a lot of heavy attack builds, even in stamina. They just do not make top DPS (may be 3-4 k dps less) and they are not promoted by alcast.

    I play in some of this builds, i like it, have no problems with it.

    I just do not understand what is a problem they have - some hype may be.

    I do not want any changes, all is fine now.
    Edited by MyPrist on March 16, 2020 12:34PM
  • GreenhaloX
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    BiS, or whatever it is, does appear to cater to the more dedicated or hardcore score chasing players and title/achievement hounds of the game. Ha ha. It is to each their own. It is interesting that there are so many builds one can conquer up, and if you're happy with it, then it is all good. Maelstrom and Infiltrator, hey, it's all good if you're happy with it. There are still other builds that are good out there and does quite the damages. You can still do 25-30k+ damage from a single pop (without supported DoTs) with other builds that doesn't include a Maelstrom weapon. Hey, play on.. enjoy the game how you like.
  • MyPrist
    MyPrist
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    GreenhaloX wrote: »
    BiS, or whatever it is, does appear to cater to the more dedicated or hardcore score chasing players and title/achievement hounds of the game. Ha ha. It is to each their own. It is interesting that there are so many builds one can conquer up, and if you're happy with it, then it is all good. Maelstrom and Infiltrator, hey, it's all good if you're happy with it. There are still other builds that are good out there and does quite the damages. You can still do 25-30k+ damage from a single pop (without supported DoTs) with other builds that doesn't include a Maelstrom weapon. Hey, play on.. enjoy the game how you like.

    I do not understand your idea, i have all 3 in 1 in dlc before malatar, becouse do not like this content, even did not buy its dlc.

    I close all HMs in DLC dunguans and a lot of them just with 2-3 players in group (with out some members).

    I close all arenas and all trials, exept cloudrest +3, vSS HM and AS +2, becouse have not got large group and do not know for now, how to do it with party of 3-4 players.

    It really is not bad, like a lot othwr builds, that Alcast do not promote, there is not only Zaan+mother sorrow+perfect false god in this game, you know ?
  • MyPrist
    MyPrist
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    Just as example - torug pact:

    It gives you 7+6 enchant tick * 1,3 rather than 10*1.

    It is like 69% more from enchants.

    If you do 3 k dps from one enchant and from another - 69% is like 4 k dps.

    It is not bad in easy rotation.

    For example ElfBane- it is popular now, but all it does is more DPS to Zaan ? Some builds even do not run talons for example.

    This dps is easy to use, when you move.

    Yes you can make more dps with other sets, but you are chained !

    As example: do you see a lot of people play master architect or the same one ?
    Is it worse then locestiz ? No - it buffs your party.

    It gives good dps, but people are only interested in dps on DUMMY
    Edited by MyPrist on March 16, 2020 1:14PM
  • phoenixkungfu
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    Naftal wrote: »
    So you're saying that because heavy attack build needs to farm jewelry and staff of a certain set and a maelstrom staff, it should get a buff to match a playstyle that also requires you to farm gear just the same (including the maelstrom staff) AND requires more effort to pull off well?

    You also forgot and downplayed a SUPER IMPORTANT Variable. THE WEAPON. The weapon is what make this set up a nightmare to farm. A LIGHTNING STAFF
  • Naftal
    Naftal
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    Naftal wrote: »
    So you're saying that because heavy attack build needs to farm jewelry and staff of a certain set and a maelstrom staff, it should get a buff to match a playstyle that also requires you to farm gear just the same (including the maelstrom staff) AND requires more effort to pull off well?

    You also forgot and downplayed a SUPER IMPORTANT Variable. THE WEAPON. The weapon is what make this set up a nightmare to farm. A LIGHTNING STAFF

    It's same as farming any weapon type except DW and 1h/s which are even worse.
  • Icaruzs
    Icaruzs
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    Why no one is mentioning the easy sorc build from xynode's?

    Undaunted inf+Infaliable Aether+Maelstorm Lightining+Zaan/Grothar

    (Divines in armor, Precise and infused staffs, Infused and bloodthirst in jewlery)

    Skills

    In the Front bar: Daedrick mines+Inner light+Hardened Ward or Bound Aegis+Mage's wrath+Twilight Tormentor+ Storm Atronach ult

    In the back bar : Boundless Storm+ Crit Surge or Trap Beast or Degeneration+ Liquid Lightining+ Unstable wall of shock+ Twilight Tormentor+ Destro ult

    It does insane aoe damage, and quite nice single target damage. But the Top dps it can get is 77k in a trial dummy, which is not nearly close to the 95k from mag dk elfbane+asylum staff+MS/PFG/BSW.

    Which means, please buff heavy attack sets or the heavy attack itself. it's another playstile that's not even OP

    Edited by Icaruzs on March 17, 2020 12:08AM
  • Sanctum74
    Sanctum74
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    Personally I think learning a proper rotation should always be more rewarding than just spamming heavy attacks expecting armor sets to do the works for you.
  • nud3_voxel
    nud3_voxel
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    Icaruzs wrote: »
    Why no one is mentioning the easy sorc build from xynode's?

    Undaunted inf+Infaliable Aether+Maelstorm Lightining+Zaan/Grothar

    (Divines in armor, Precise and infused staffs, Infused and bloodthirst in jewlery)

    Skills

    In the Front bar: Daedrick mines+Inner light+Hardened Ward or Bound Aegis+Mage's wrath+Twilight Tormentor+ Storm Atronach ult

    In the back bar : Boundless Storm+ Crit Surge or Trap Beast or Degeneration+ Liquid Lightining+ Unstable wall of shock+ Twilight Tormentor+ Destro ult

    It does insane aoe damage, and quite nice single target damage. But the Top dps it can get is 77k in a trial dummy, which is not nearly close to the 95k from mag dk elfbane+asylum staff+MS/PFG/BSW.

    Which means, please buff heavy attack sets or the heavy attack itself. it's another playstile that's not even OP

    Easy sorc build takes its name from the simplicity of the play-style and how easy it is to get the gear compared to an end-game build that can do high DPS. 77k DPS on dummy is plenty to clear most the content and it should stay where it is. If you compare a dynamic rotation from a magDK with a heavy attack rotation from a sorc, they are miles away in terms of skill required to perform the rotation (tracking dots, managing sustain etc.). The more complicated rotation with the top gear should definitely do more damage than the other one. And 20k is not that big of a difference considering it would translate to a 3-4k on normal dummy.
  • Malmai
    Malmai
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    Sanctum74 wrote: »
    Personally I think learning a proper rotation should always be more rewarding than just spamming heavy attacks expecting armor sets to do the works for you.

    Why you than not playing naked if you so skilled?
  • Sanctum74
    Sanctum74
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    Malmai wrote: »
    Sanctum74 wrote: »
    Personally I think learning a proper rotation should always be more rewarding than just spamming heavy attacks expecting armor sets to do the works for you.

    Why you than not playing naked if you so skilled?

    Maybe I am :p
  • happyhughes2001
    happyhughes2001
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    Is it more beneficial to spec into max magicka for heavy attack builds or should you be splitting between spell damage, max magicka and crit?

    Thanks
  • ZonasArch
    ZonasArch
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    Is it more beneficial to spec into max magicka for heavy attack builds or should you be splitting between spell damage, max magicka and crit?

    Thanks

    Used to be, not anymore. Scales of both Max Magicka and spell damage now.
  • happyhughes2001
    happyhughes2001
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    ZonasArch wrote: »
    Is it more beneficial to spec into max magicka for heavy attack builds or should you be splitting between spell damage, max magicka and crit?

    Thanks

    Used to be, not anymore. Scales of both Max Magicka and spell damage now.

    Thank you. So in theory should necro and crafty beat UI and aether in heavy attack damge?
  • ZonasArch
    ZonasArch
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    ZonasArch wrote: »
    Is it more beneficial to spec into max magicka for heavy attack builds or should you be splitting between spell damage, max magicka and crit?

    Thanks

    Used to be, not anymore. Scales of both Max Magicka and spell damage now.

    Thank you. So in theory should necro and crafty beat UI and aether in heavy attack damge?

    I don't know how it scales, but I know the are numbers out there about that. Calculators and such, plus detailed texts here in the forums.
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