Lag is essentially the biggest, most op and most prominent buff zerglings, large scale and ball group players can get. If you run with healers and 20 other builds you get your buffs kept up by others, your healing done by others, debuffs done by others etc. whilst as a small scale and solo player skills not firing off properly is essentially huge resources wasted By having to over block, over dodge roll etc. or death. Since it seems regardless of what the intention, performance is not getting better its time to introduce huge direct nerfs to zergs and large scale. At the end of the day zerg players mindlessly group up, regardless of what happens and the vast majority wouldn’t notice any changes and carry on as usual anyway. Some suggestions are
1- make off healing a Total pool that each player draws from, rather than 1 person using practiced incantation and doing potentially millions in healing, same for proc healing sets.
2- add a cooldown to resurrections once interrupted, It’s ridiculous being on a magica build and having to spam bash on some 45k health zerg tank who only resurrects people, it should be 10 seconds before he can attempt the res again.
3. Cap health at 30-35k, the number of tanks that are unkillable 1v1 that sit on resource to stop its conversion is ridiculous, these builds have no place in a resource capping game. They appear in cyrodil and even battlegrounds and can just tank and hold objectives far too efficiently.
4. Make light attacks, proc sets and siege scale off your max stats and damage, force immobilise spamming tanks running zaan to actually change up their play style, regardless of meta these builds have the same ease of use every patch.
5. Cap the number of people synergys and buffs can effect to a lower number, 1 templar circle can cleanse up to hundreds of negative effects for 4k magica, this is just ridiculous how easy you can make it for people who play in these sized groups.
Any others please list and carry on about how your 20 man ulti dumping half healer “ball group” actually needs a buff