karthrag_inak wrote: »...or one can add more floor space. this one has greatly expanded his pariah's in order to accommodate his growing collection of crafting stations (30 sets worth at the moment) by adding 31 ancient rectangular elsweyr platforms.
Please may we have single, multi-attunable, crafting stations that can be taught all 59 sets? This year? When Greymoor adds its sets?
Harrowstorm added 3 more craftable sets. Greymoor will likely add 3 more. 59 sets total, or 4x56=236 attunable crafting stations in our crafting halls.
So many furnishing slots and square meters devoted to crafting that our stations wind their way all around the house, up stairs, down halls, gridded out on giant factory floors, and spun out into spirals and circles. I sometimes enjoyed finding clever ways to cram all these stations into a home. Not anymore.
While i dont reject the idea i think it was ment to just atune Imperial City and and lately Cyrodill stations. Any other is easy to reach by a level 1.
Dusk_Coven wrote: »What if we turned things around completely.
Instead of attunable stations, you attune your toon to the set. Then all your alts can craft that set at any table.
This would make actually hiking out to the site important, at least once per server. It would also solve the problem of too many (ugly basic looking rickety) tables. Existing tables could be consumed by the owners to check off having attuned to the set.
It would also mean that if you don't have DLC/Expansion access to a set, you can't attune to it and can't also go to someone's house to use it. Someone would have to craft it for you.
Dusk_Coven wrote: »What if we turned things around completely.
Instead of attunable stations, you attune your toon to the set. Then all your alts can craft that set at any table.
This would make actually hiking out to the site important, at least once per server. It would also solve the problem of too many (ugly basic looking rickety) tables. Existing tables could be consumed by the owners to check off having attuned to the set.
It would also mean that if you don't have DLC/Expansion access to a set, you can't attune to it and can't also go to someone's house to use it. Someone would have to craft it for you.
I absolutely love this idea, apart from possibly the last part, which seems a little harsh, maybe?
Dusk_Coven wrote: »What if we turned things around completely.
Instead of attunable stations, you attune your toon to the set. Then all your alts can craft that set at any table.
This would make actually hiking out to the site important, at least once per server. It would also solve the problem of too many (ugly basic looking rickety) tables. Existing tables could be consumed by the owners to check off having attuned to the set.
It would also mean that if you don't have DLC/Expansion access to a set, you can't attune to it and can't also go to someone's house to use it. Someone would have to craft it for you.
I absolutely love this idea, apart from possibly the last part, which seems a little harsh, maybe?
On balance, I would probably go for a voucher, or token, system.
Where you take your voucher/token out to the set, attune it and then return to your home to add it to your (single) table.
Then anyone you give permission to can come and use your table, in your home.
Dusk_Coven wrote: »What if we turned things around completely.
Instead of attunable stations, you attune your toon to the set. Then all your alts can craft that set at any table.
This would make actually hiking out to the site important, at least once per server. It would also solve the problem of too many (ugly basic looking rickety) tables. Existing tables could be consumed by the owners to check off having attuned to the set.
Kittytravel wrote: »Dusk_Coven wrote: »What if we turned things around completely.
Instead of attunable stations, you attune your toon to the set. Then all your alts can craft that set at any table.
This would make actually hiking out to the site important, at least once per server. It would also solve the problem of too many (ugly basic looking rickety) tables. Existing tables could be consumed by the owners to check off having attuned to the set.
So existing tables are used by the owners to learn the set and then what?
Dusk_Coven wrote: »Dusk_Coven wrote: »What if we turned things around completely.
Instead of attunable stations, you attune your toon to the set. Then all your alts can craft that set at any table.
This would make actually hiking out to the site important, at least once per server. It would also solve the problem of too many (ugly basic looking rickety) tables. Existing tables could be consumed by the owners to check off having attuned to the set.
It would also mean that if you don't have DLC/Expansion access to a set, you can't attune to it and can't also go to someone's house to use it. Someone would have to craft it for you.
I absolutely love this idea, apart from possibly the last part, which seems a little harsh, maybe?
You mean asking someone to craft something for you if you can't access a set?
The actual need to craft any particular set is generally limited to master writs. There ae tons of "trash" sets no one really uses -- except to fulfil a master writ.
And master writs can be non-fulfillable for other reasons, such as not having the correct motif for the correct body part. So you'd just sell that writ or trade it away, just like any other writ you don't want or can't fulfill.
I think the harshest part of this would be not being able to just go to someone's house for set access -- which really means individuals wanting convenience will have to do a pile of your own master writs in order to get Vouchers to attune to the various stations, or spend a lot of gold buying those items. (Assuming that vouchers are still used to get whatever item is used to attune you to the set).
By turning it around to attune accounts to the set, we would be making everyone spend on sets instead of just a comparative few people building a factory.
But we also then destroy the whole idea of guild crafting halls. Would losing that concept be a big deal, now that it's so embedded in the game?
I think getting people to run around again to set locations might be good for the game. Makes those locations actually visited for a change.
Dusk_Coven wrote: »Dusk_Coven wrote: »What if we turned things around completely.
Instead of attunable stations, you attune your toon to the set. Then all your alts can craft that set at any table.
This would make actually hiking out to the site important, at least once per server. It would also solve the problem of too many (ugly basic looking rickety) tables. Existing tables could be consumed by the owners to check off having attuned to the set.
It would also mean that if you don't have DLC/Expansion access to a set, you can't attune to it and can't also go to someone's house to use it. Someone would have to craft it for you.
I absolutely love this idea, apart from possibly the last part, which seems a little harsh, maybe?
You mean asking someone to craft something for you if you can't access a set?
The actual need to craft any particular set is generally limited to master writs. There ae tons of "trash" sets no one really uses -- except to fulfil a master writ.
And master writs can be non-fulfillable for other reasons, such as not having the correct motif for the correct body part. So you'd just sell that writ or trade it away, just like any other writ you don't want or can't fulfill.
I think the harshest part of this would be not being able to just go to someone's house for set access -- which really means individuals wanting convenience will have to do a pile of your own master writs in order to get Vouchers to attune to the various stations, or spend a lot of gold buying those items. (Assuming that vouchers are still used to get whatever item is used to attune you to the set).
By turning it around to attune accounts to the set, we would be making everyone spend on sets instead of just a comparative few people building a factory.
But we also then destroy the whole idea of guild crafting halls. Would losing that concept be a big deal, now that it's so embedded in the game?
I think getting people to run around again to set locations might be good for the game. Makes those locations actually visited for a change.
Not a fan of your idea. There are players who won't have access to various DLC areas or players will make it very difficult for them to get to the IC sets. And, they have to grind all their own vouchers? Not everyone plays on PC and has Lazy Writ Crafter to make farming MWs so easy.
Guilds have invested a lot of gold/vouchers into these guild halls. Let's not throw the baby out with the bath water. A better solution is the uber-attunable stations. I think that these would cost a set amount of vouchers, say 1000? And then, you still need to buy individual attunables to feed into them. Or, they could just make them tokens moving forward, but old ones can be fed into them.
Dusk_Coven wrote: »If we were to switch to making everyone attune to a set, existing tables would essentially get refunded.
The actual cost of attuning a set to an account would have to be determined. 1000 and not being able to share that benefit would be too much.
Here is an idea, and will help with decorating too.
They offer a Master Craft Station that pulls from all the Attuned Stations that are in your house. One for each Gear type.
The beauty would be is you could toss all the stations into a room, or even push them below the floor if you wanted. Since you would not have to activate the individual stations, it does not matter where they are.
Dusk_Coven wrote: »Dusk_Coven wrote: »What if we turned things around completely.
Instead of attunable stations, you attune your toon to the set. Then all your alts can craft that set at any table.
This would make actually hiking out to the site important, at least once per server. It would also solve the problem of too many (ugly basic looking rickety) tables. Existing tables could be consumed by the owners to check off having attuned to the set.
It would also mean that if you don't have DLC/Expansion access to a set, you can't attune to it and can't also go to someone's house to use it. Someone would have to craft it for you.
I absolutely love this idea, apart from possibly the last part, which seems a little harsh, maybe?
You mean asking someone to craft something for you if you can't access a set?
The actual need to craft any particular set is generally limited to master writs. There ae tons of "trash" sets no one really uses -- except to fulfil a master writ.
And master writs can be non-fulfillable for other reasons, such as not having the correct motif for the correct body part. So you'd just sell that writ or trade it away, just like any other writ you don't want or can't fulfill.
I think the harshest part of this would be not being able to just go to someone's house for set access -- which really means individuals wanting convenience will have to do a pile of your own master writs in order to get Vouchers to attune to the various stations, or spend a lot of gold buying those items. (Assuming that vouchers are still used to get whatever item is used to attune you to the set).
By turning it around to attune accounts to the set, we would be making everyone spend on sets instead of just a comparative few people building a factory.
But we also then destroy the whole idea of guild crafting halls. Would losing that concept be a big deal, now that it's so embedded in the game?
I think getting people to run around again to set locations might be good for the game. Makes those locations actually visited for a change.
Alinhbo_Tyaka wrote: »Dusk_Coven wrote: »What if we turned things around completely.
Instead of attunable stations, you attune your toon to the set. Then all your alts can craft that set at any table.
This would make actually hiking out to the site important, at least once per server. It would also solve the problem of too many (ugly basic looking rickety) tables. Existing tables could be consumed by the owners to check off having attuned to the set.
It would also mean that if you don't have DLC/Expansion access to a set, you can't attune to it and can't also go to someone's house to use it. Someone would have to craft it for you.
I absolutely love this idea, apart from possibly the last part, which seems a little harsh, maybe?
On balance, I would probably go for a voucher, or token, system.
Where you take your voucher/token out to the set, attune it and then return to your home to add it to your (single) table.
Then anyone you give permission to can come and use your table, in your home.
The voucher system or whatever someone wants to call it is already in place more or less. I think all ZOS would need to do is use the existing attunement mechanism and extend it to allow the option of merging an attunable station with another crafting station. That other station could be another attunable station, a new master station or the good old vanilla crafting station. Making it an option would accommodate those players that like huge crafting areas to keep them and those that wish to free up housing spaces to merge them. Also by using the existing process you would not negate a player's investment to obtain attunable stations.
With the multi-set atunable stations are players willing to pay 2-3 times the cost per station and have none of their current stations adaptable to the multi-set design?
Serious question because that is how it would be of Zos were to make it happen.
With the multi-set atunable stations are players willing to pay 2-3 times the cost per station and have none of their current stations adaptable to the multi-set design?
Serious question because that is how it would be of Zos were to make it happen.
They could try, but then we would complain.
They should just make it a (minor) selling point of an upcoming chapter/DLC.
This is the sort of QOL improvement that should just happen, as the need arises, to make the game more playable (and less, needlessly, odd).
The truth is, it should never have been designed like this, in the first place.
I think they know that.
purple-magicb16_ESO wrote: »Most of those 59 sets are junk sets that are available in free zones anyway. Attuning is a convenience thing. If you're a crafter, no one is going to ask you to make most of these sets anyway so why attune them? I get that the sets in dlc, or in pvp zones (which tables have the added ever-present possibility of being griefed) may be required for sealed master writs, so I understand that but many others are easy enough to get to. I'm just saying that we could be helping ourselves too by being a little more selective.
iirc there were players who had built a floor and placed crafting stations on it awhile back. There were issues that I cannot recall the specifics but I think they would not hold their place on the fake floor or interact with them was a problem. The issue was after leaving and coming back to the home/maybe logging out and back in as well.
So test it before going all out.