How many years do we as customers need to give incompetent devs to fix the match maker in Battle Grounds? How many, tell me, tell us all. You did all these nurf/nerfs to our skill lines in the name of balance, that have nothing to do with PVE because it easier to adjust the strength of add's, and bosses to compensate, so all these nurfs/nerfs you did only effect PVP. Ok so you broke all our _____. fill in the blank. I want to know how many years you need till you have a viable, reliable match making system that will address the imbalance in Battle Grounds? When will we stop, with the I paid for this, and you give me that? Maybe you need help designing a match making Battle Grounds game balancer ask me. I will lay it all out for you!
Let me explain this to you because you do not seem to understand.
1. take everyone that is queued for a battle grounds match.
2. average their DPS/HPS [edit damage per game.]
3. populate 3 teams averaging DPS, and HPS [edit damage per game.]
4. If you have premade teams you make them wait till you have comparable DPS/HPS players to populate the other teams with.
If it is to complex, to adjust the balance for premade teams, eliminate premade teams, problem solved.
The short bus devs idea of balance. [edit damage per game.]
Team 1. 3.2m DPS, 1.6m HPS
Team2. 1.6m DPS, 400k HPS
Team3. 600k DPS, 12k HPS
The Battle Grounds match maker is broken it is garbage.
Your customers deserve better than this.
A 2 man team against two 4 man teams is not balance!
Zos started the balance BS, so make it real, follow through because you did it 1/2 ____. fill in the blank
Oh yeah this is not constructive, yeah I heard it before, just get it done we have waited long enough. No more excuses please.