PC/Mac Patch Notes v5.3.4 - Harrowstorm & Update 25

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Welcome to The Elder Scrolls Online v5.3.4 and the start of the Dark Heart of Skyrim with the Harrowstorm DLC game pack! Harrowstorm introduces two new 4-player dungeons – Icereach and Unhallowed Grave – in addition to a number of new item sets and collectibles. Our biggest focus for this update was further improving game performance, with an emphasis on frame rate stability, ultimately resulting in fewer drops in your game’s framerate. The combat changes you’ll see support this goal, which you can read more about in this forum post.

Additionally, please take note for this update, we’re refreshing our patching and file manifest data to remove duplicate files and older data that is no longer needed. This will result in major improvements to load times, streaming of assets, reliability of asset loads, and a reduction of space taken up by the client on your hard drive. In order to achieve this, you will be required to re-download the entirety of the game. To this end, the size of this update is 64.22 GB. To read more about this patching overhaul, please visit this website article. Don’t forget, we’ve added a free Crimson Torchbug Pet to the Crown Store for the next two weeks as a thank you for completing the re-download!

Finally, starting tomorrow on February 25, you’ll be able to select Russian in the ESO launcher settings. Doing this will change the ESO launcher language to Russian – this only changes the language for the launcher, not the game. This launcher update is in preparation for ESO supporting Russian language text later this year – we’ll be announcing a formal launch date soon so stay tuned!


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  • New Features / Updates / Big Changes
    • Harrowstorm DLC Game Pack
      • Two New Dungeons
      • New Item Sets
      • New Collectibles & Dyes
      • New Achievements & Titles
      • New Furnishings
    • Base Game
      • Performance Improvements
      • New PvP Campaigns
      • New Collectibles
      • Master Writ Furnishings
      • Undaunted Achievement Furnishings
  • Known Issues
    • Combat & Gameplay
  • Fixes & Improvements
    • DLCs & Chapters
      • Clockwork City
      • Dark Brotherhood
      • Dragon Bones
      • Dragonhold
      • Elsweyr
      • Horns of the Reach
      • Imperial City
      • Morrowind
      • Murkmire
      • Orsinium
      • Scalebreaker
      • Summerset
      • Thieves Guild
      • Wrathstone
    • Combat & Gameplay
      • Combat & Abilities
      • Itemization & Item Sets
    • Base Game
      • Alliance War & PvP
      • Art & Animation
      • Audio
      • Combat & Gameplay
      • Crafting & Economy
      • Crown Store & Crown Crates
      • Dungeons & Group Content
      • Exploration & Itemization
      • Housing
      • Miscellaneous
      • Quests & Zones
      • UI
Edited by ZOS_GinaBruno on February 24, 2020 2:34AM
Gina Bruno
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    HARROWSTORM DLC GAME PACK

    Two New Dungeons
    • Icereach: Hidden among the churning waves of the Sea of Ghosts, this frigid isle serves as the seat of power for the cruel Icereach Coven. Now, lashing storms swirl around it. Could this be a natural phenomenon, or something more sinister?
    • Unhallowed Grave: Long ago, the soldiers of the Bangkorai Garrison buried something away in this accursed cavern—an evil too great to leave unguarded. Now, centuries later, even the most daring Redguard explorers know to give this grave a wide berth.
    • Icereach and Unhallowed Grave are 4-player Dungeons which can be reached via Wrothgar and Bangkorai respectively.
      • Icereach’s entrance is in northern Wrothgar, on the coast. The entrance is a boat used to travel to the Dungeon.
      • Unhallowed Grave’s entrance is in southeastern Bangkorai, southwest of the Fallen Wastes Dolmen.
    • Both Dungeons include a Normal version in addition to a challenging Veteran version.
    • There are unique item sets, including two new Undaunted Monster Mask sets, only available within the Dungeons.
    • Unique Achievement awards are available for completing the Dungeons, including:
      • A unique body marking
      • A unique weapon style
      • Several Titles
      • Unique housing items

    New Item Sets
    Update 25 brings the standard 8 new dungeon sets made of 2 Light Armor, 2 Medium Armor, 2 Heavy Armor, and 2 Unique Monster Masks split up based on each dungeon released! Additionally, there are new Cyrodiil crafted sets! These item sets are crafted from stations that are inside the 3 capturable towns: Vlastrus, Cropsford, and Bruma. In order to reach these areas, you must first ensure your alliance has control of the town, so prepare to spill blood! Do note, however, that these stations will still remain attuneable for the crafty crafters who do their writs!
    • Icereach
      • Hiti’s Hearth – Light Armor
        • 2 – Adds 129 Magicka Recovery
        • 3 – Adds 129 Magicka Recovery
        • 4 – Adds 1096 Maximum Magicka
        • 5 – When you heal yourself or an ally with an ability, gain a Warming Aura for 10 seconds. While in the Warming Aura, you and group members restore 1020 Health every 1 second and reduce the cost of Sprint, Block, and Roll Dodge by 5%. This effect can occur once every 12 seconds.
      • Titanborn Strength – Medium Armor
        • 2 – Adds 1487 Physical Penetration
        • 3 – Adds 129 Weapon Damage
        • 4 – Adds 1096 Maximum Stamina
        • 5 – Adds 110 Weapon Damage and 1240 Physical Penetration. This bonus doubles to 220 Weapon Damage and 2480 Physical Penetration when you are under 75% Health. This bonus quadruples to 440 Weapon Damage and 4960 Physical Penetration when you are under 50% Health.
      • Bani’s Torment – Heavy Armor
        • 2 – Adds 4% Healing Taken
        • 3 – Adds 1206 Maximum Health
        • 4 – Adds 1096 Maximum Stamina
        • 5 – When you taunt a nearby enemy, you tether to them for 5 seconds. While tethered, you apply Major Maim to your enemy, reducing their damage done by 30%, and you gain Major Vitality, increasing your healing taken by 30%. The tether is broken if the enemy moves 8 meters away from you. This effect can occur once every 14 seconds.
      • Mother Ciannait – Monster Mask
        • 1 – Adds 1096 Maximum Magicka
        • 2 – While in combat, casting an ability with a cast time or channeling an ability grants you a damage shield that absorbs 5000 damage for 6 seconds. This effect can occur once every 6 seconds. This set also restores 600 Magicka if the shield is broken.
    • Unhallowed Grave
      • Draugrkin’s Grip – Light Armor
        • 2 – Adds 1096 Maximum Magicka
        • 3 – Adds 1487 Spell Penetration
        • 4 – Adds 129 Magicka Recovery
        • 5 –When dealing direct damage to an enemy, you will curse them, causing them to take 617 extra damage from all your damage abilities. This effect can occur once every 9 seconds.
      • Aegis Caller – Medium Armor
        • 2 – Adds 129 Weapon Damage
        • 3 – Adds 129 Stamina Recovery
        • 4 – Adds 129 Weapon Damage
        • 5 – When you deal critical damage with a melee ability, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 3730 Bleed Damage every 1 second. This effect can occur once every 12 seconds.
      • Grave Guardian – Heavy Armor
        • 2 – Adds 1096 Maximum Stamina
        • 3 – Adds 1206 Maximum Health
        • 4 – Adds 1206 Maximum Health
        • 5 – Summon a stone aura while blocking, hardening you and your nearby group members, increasing your Physical and Spell Resistance by 4430.
      • Kjalnar’s Nightmare – Monster Mask
        • 1 – Adds 129 Spell Damage
        • 2 – Dealing damage with a Light Attack puts a Bone stack on your enemy for 5 seconds. You can only apply 1 stack every 1 second.At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 seconds, knocking them into the air and stunning them for 3 seconds, or dealing 14500 Magic Damage if they cannot be stunned. An enemy that has reached 5 stacks cannot gain Bone stacks for 3 seconds.
    • Cyrodiil Crafting
      • Critical Riposte – Located in Vlasterus
        • 2 – Adds 424 Critical Resistance
        • 3 – Adds 1206 Maximum Health
        • 4 – Adds 424 Critical Resistance
        • 5 – When you take critical damage, you apply Minor Uncertainty and Minor Enervation to the enemy for 9 seconds, reducing their Physical and Spell Critical by 1314 and reducing their Critical Damage by 10%. An enemy can only be affected by your Critical Riposte once every 10 seconds.
      • Unchained Aggressor – Located in Bruma
        • 2 – Adds 1096 Maximum Stamina
        • 3 – Adds 129 Stamina Recovery
        • 4 – Adds 129 Weapon Damage
        • 4 – Adds 129 Spell Damage
        • 5 – After Breaking Free, gain Major Berserk for 6 seconds, increasing your damage done by 25%. This effect can occur once every 16 seconds.
      • Dauntless Combatant – Located in Cropsford
        • 2 – Adds 1096 Maximum Stamina
        • 3 – Adds 1206 Maximum Health
        • 4 – Adds 1096 Maximum Magicka
        • 5 – Adds 1206 Maximum Health
        • 5 – When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become winded and cannot retrigger this effect for 21 seconds.

    New Collectibles & Dyes
    Several new Collectibles can be obtained by participating in the new Harrowstorm dungeons and completing various achievements:
    • The Lyris’ Icereach Battle Axe outfit style is earned by completing the "Icereach Conqueror" achievement, accomplished by defeating all the bosses in Icereach on Veteran difficulty.
    • The Bloodrune Body Markings are earned by completing the "Unhallowed Grave Conqueror" achievement, accomplished by defeating all the bosses in Unhallowed Grave on Veteran difficulty.
    • The Bloodrune Face Markings are earned by completing the "Knock Knock" achievement, acquired by discovering Voria's Sanctum in the Unhallowed Grave dungeon and killing the beast found there.
    • The Wickerman Mishap emote is awarded for completing the "Harrowstorm Explorer" achievement, accomplished by entering either the Icereach or Unhallowed Grave dungeons.
    • The Frozen Blood dye can be obtained by completing the "Harrowstorm Delver" achievement for completing both dungeons on Veteran difficulty.

    New Achievements & Titles
    Harrowstorm introduces over 30 achievements for proving your prowess in the Icereach and Unhallowed Grave dungeons. Additionally, there are four titles to obtain:
    • The "Storm Foe" title is obtained by completing the "No Rest for the Wicked" achievement.
    • The "Witch Hunter" title is obtained by completing the "Cold-Blooded Killer" achievement.
    • The "Bonecaller's Bane" title is obtained by completing the "In Defiance of Death" achievement.
    • The "Sanctifier" title is obtained by completing the "Skull Smasher" achievement.

    New Furnishings
    • New Bust and Trophy furnishings have been added to commemorate victory in the Icereach and Unhallowed Grave dungeons.
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    Templar
    • Aedric Spear
      • Piercing Spear: This passive does not currently gain increased damage versus blocking targets; this will be fixed in a future incremental patch.
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    Monsters
    • Nameplates for the Imperfect now move correctly when it animates.
    Monster Abilities
    • Shade Sentinel
      • Fixed an issue where Shadow Slice did not behave correctly when blocked.

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    General
    • Fixed an issue where your character was hidden behind the interface while interacting with the outfit station in Clockwork City while in Gamepad Mode.
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    Monsters
    • Dire Wolf
      • Harry now correctly repositions the Dire Wolf relative to other monsters fighting its combat target without regard to whether that monster was also a Dire Wolf.
      • Fixed an issue where Dire Wolves could move while rooted.
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    Dungeons
    • Fang Lair
      • Fixed an issue that prevented Trappings of Invigoration Restoration Staves and Leg items from dropping.
      • Orryn the Black and Thurvokun
        • Yisareh will now turn to face the Animus Crystals when using her beam.
        • Orryn will now turn to face the Animus Crystals when activating them.
        • The nameplate above Thurvokun is now easier to see.
    • Scalecaller Peak
      • Fixed an issue where Trappings of Invigoration Boots could drop as a reward for killing Zaan the Scalecaller.
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    General
    • Fixed a number of voiceover and text mismatches throughout the zone, and timing issues when characters were speaking to each other.

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    Monsters
    • Dragons
      • Dragons going out of combat now correctly animate when they stop moving.
      • Fixed an issue where objects attacked by Dragons out of combat would return to an intact state soon after being attacked.
      • Fixed an issue where the Dragon would incorrectly show landing effects when it reset.
      • Improved the look of Dragon landings when out of combat.
      • Improved how Dragon attack animations look when the Dragon is aiming at a target in combat.
      • If your character is knocked back by Unrelenting Force, you will now still see Flame Aura when coming close enough to the Dragon.
    • Glyptodon
      • Fixed an issue where the Glyptodon would clip through its shell if it took a step after turning in place.
    • Mountain Bristleback
      • Fixed an issue where the creature would occasionally glitch out, animating wildly around.

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    General
    • The Moongrave Fane Motif pages are no longer restricted in how often they can drop per day.

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    General
    • Updated many quest reward items so their default enchantments can be overwritten.
    • The Dragonhorn Curio no longer puts a dragon horn in the hands of unsuspecting bystanders.

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    General
    • A tutorial will now pop up when using puzzle cubes to give helpful hints on how they function.
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    Necromancer
    • Due to many mechanical issues with the Necromancer’s engagement with corpses and targeting of corpses, the following changes have been made in hopes to alleviate some of these shortcomings:
      • Blastbones and its morphs’ corpses will now last 6 seconds, rather than 5 seconds. 
      • Skeletal Mage and Spirit Mender and their morphs’ corpses will now last 10 seconds, rather than 5 seconds.
      • Improved the targeting areas from all tether abilities, and will now link to the corpse closest to your reticle from a much larger radius.
      Developer Comment:
      The goal of these changes is to help reduce situations where tether abilities do not grab a corpse in high combat load, as well as making it easier for Necromancers to feel in control of the amount of corpses on the field when utilizing their corpse generating abilities.
    • Grave Lord
      • Blastbones:
        • The skeleton from this ability and its morphs will now attempt to leap from up to 28 meters after a short delay of spawning in, rather than 15 meters.
        • Fixed an issue where the skeleton would appear to jump backwards when leaping in close ranges. The skeleton will now also properly attempt to face its target while leaping, rather than moon-walk jumping.
        • Increased the speed in which the skeleton jumps.
        Developer Comment:
        The above changes were made in hopes to greatly reduce situations where the Blastbones would become confused while walking around and take longer than intended - or completely fail – to reach its target. We understand the change to this ability significantly reduces the morph functionality of Stalking Blastbones in most situations, but we’ve opted to keep it untouched while we gauge feedback on how the changes to the base ability and reliability of the attack feel. Keep in mind that Stalking Blastbones guarantees at least a 10% damage increase over the base morph, so even in situations where it jumps immediately, this morph isn’t completely wasted; it just will not reach its highest scaling unless the Blastbones needs to gain line of sight on the target you initially cast it on.
      • Boneyard:
        • Reduced the cost of this ability and its morphs to 3780, down from 4950.
        • Fixed an issue where the synergy granted from this ability and its morphs would fail to deal damage if you activated it from the edge of its radius. 
    • Bone Tyrant
      • Bitter Harvest
        • Deaden Pain (morph): Fixed an issue where the Major Protection from this ability was not extending if you had Jorvuld’s Guidance or other duration extending bonuses.
      • Bone Totem:
        • Agony Totem: Fixed an issue where visual effects for the synergy of Pure Agony’s cooldown indicator would appear to allies who were still on cooldown. The beam of necromantic light will now only show itself when you can activate the synergy.
    • Living Death
      • Reanimate: Fixed an issue where this ability and its morphs would not trigger events that required Resurrections to proc.

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    Sunspire Trial
    • The following abilities will now play the correct impact sound effects:
      • Alkosh’s Will’s Furious Sweeps
      • Fury of Alkosh’s Furious Swipe
      • Fiery Rage


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    Furnishings
    • The “Khunzar-ri’s Rest” collectible furnishing now supports subtitles for its voice lines.
    • Fixed an issue that caused the Aeonstone Formation collectible furnishing to appear invisible under certain circumstances.

    Homes
    • You will no longer be dismounted when approaching the outer gate to Jode's Embrace.


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    Quests
    • The Battle for Riverhold: Fixed an issue where Bahlokdaan would animate differently for various players.
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    Dungeons
    • Bloodroot Forge
      • Galchobar now correctly faces the center of the island when throwing his weapon.
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    Dungeons
    • White Gold Tower
      • Molag Kena is now correctly categorized as a Daedra.
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    Monsters
    • Miregaunt nameplates now appear overhead instead of underfoot.

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    Blackrose Prison
    • The "Faster Than Flames" achievement can no longer be obtained without meeting the requirements.

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    General
    • Corrected missing treasure tags for a large amount of stolen objects in Murkmire.
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    Quests
    • For King and Glory: Fixed an issue where King Kurog would randomly teleport away during the fight with Ufron.
    • The Ashes of Our Fathers: Fixed an issue where you could advance the quest prematurely during the flashback, blocking the remainder of the quest.
    Edited by ZOS_GinaBruno on February 20, 2020 8:48PM
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    Dungeons
    • Lair of Maarselok
      • Maarselok Flying
        • Fixed an issue where a Skeletal Dire Wolf may stick around after the encounter is completed.
      • Maarselok Perched
        • Stranglers during this encounter will no longer inexplicably retreat into the ground.
    Edited by ZOS_GinaBruno on February 20, 2020 9:05PM
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    Monsters
    • Skeletal Bear monsters now have more accurate collision.
    • Goblins that use Venomous Arrow no longer stand up to take the shot.
    • Maormer Wavepriest
      • Fixed an issue where Skystrike could fail, causing it to display incorrectly.
    • Shrike Gloom Siren
      • Void now deals damage in the telegraphed area.
      • Reduced the cast time for Void, and it can no longer be interrupted.
    • Sload
      • Alchemical Globules no longer grant experience when destroyed.
    • Yaghra Larva
      • Spiked Missile now correctly displays visual effects when it deals damage.


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    Quests
    • Lauriel’s Lament: Fixed multiple issues involving quest assist pins where they would display incorrectly or not at all.
    • The Queen’s Decree: The event when freeing prisoners will once again play out properly.
    Edited by ZOS_GinaBruno on February 20, 2020 9:05PM
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    General
    • Fixed an issue that prevented Werewolves from being able to open Thieves Troves even if they own the Thieves Guild DLC.
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    Dungeons
    • Frostvault
      • Stonekeeper
        • Disintegration Failsafe now correctly ignites the Whirring Blade Traps after interacting with the Veracity Verifier, and Disintegration Failsafe no longer ignites the Whirring Blade Traps during Veteran mode.
      • Break Free no longer removes the stun associated with the Targeted Salvo ability.
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