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The sewers are dead again, and i'm sad.

  • Nerouyn
    Nerouyn
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    Wrekkedd wrote: »
    How can we make that a normal thing?

    It's not going to happen.

    Only a certain number of players have any interest or even willingness to participate in pvp.

    Even a smaller number are interested in players being lootable, i.e. losing *** when someone inevitably kills you.

    ESO has additional handicaps.

    Seems like at least half players hate animation cancelling. Which is not optional if you want to be viable in pvp.

    ESO's pvp *** on its story. Once you've finished the main quest, Cyrodiil and the sewers are stupid.

    With shiny enough rewards events might be able to temporarily lure a few extra players in, but nearly all of those people will take their shinies and run. You'll never see them down there again.
  • Nanfoodle
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    I have tried to get into Imperial city but most people scoff when I try and find team in zone chat. I'm not sure what I'm missing or unlike cyrodiil, do they not need pvp healers down there? I have spent many hours lfg over the past few months. I'm 560CP now, is that the problem?
  • Nerouyn
    Nerouyn
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    Nanfoodle wrote: »
    I have tried to get into Imperial city but most people scoff when I try and find team in zone chat. I'm not sure what I'm missing or unlike cyrodiil, do they not need pvp healers down there? I have spent many hours lfg over the past few months. I'm 560CP now, is that the problem?

    Possibly they're scoffing because outside of pvp events, it's typically empty. Apart from a few people getting their quests done, collecting skyshards, or maybe farming hakeijos.

    And healers are redundant for most PvE content including the sewers. Going all out DPS will typically kill everything before you suffer much damage. And there are a variety of self heals.
  • Nerouyn
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    Cryptical wrote: »
    You reap what you sow. You dedicated PvP players have some time before the next PvP event. Pay careful attention to how empty your playground is now, and if you make it fun for people next time maybe it won't be so empty after the next event.

    These players want easy player kills and the joy of ruining other player's efforts / fun.

    They can't understand why people won't just line in front of them up to receive it.
  • wild_kmacdb16_ESO
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    The sewers are high-risk, low-reward that favors gankers and those that employ scummy or cowardly tactics.
    It shouldn't come as a surprise people don't want to spend time there
  • Nanfoodle
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    Nerouyn wrote: »
    Nanfoodle wrote: »
    I have tried to get into Imperial city but most people scoff when I try and find team in zone chat. I'm not sure what I'm missing or unlike cyrodiil, do they not need pvp healers down there? I have spent many hours lfg over the past few months. I'm 560CP now, is that the problem?

    Possibly they're scoffing because outside of pvp events, it's typically empty. Apart from a few people getting their quests done, collecting skyshards, or maybe farming hakeijos.

    And healers are redundant for most PvE content including the sewers. Going all out DPS will typically kill everything before you suffer much damage. And there are a variety of self heals.

    Thats what I thought, another area area in ESO healers are not needed :(
  • newtinmpls
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    Wrekkedd wrote: »
    I'm primarily a PvP player, so I don't know what would drag ALL play styles to the sewers on a more regular basis.

    I am a PvE player and I do not enjoy PvP. So what would bring me to the sewers more often would be a lack of being attacked by PvPers.

    It could be a "disable ability to acquire telvar stones/Disable PvP" type flag.
    It could be a special item/potion/whatever.

    I do not want to PvP. I am not good at it and I have no desire to learn it. It is unpleasant for me. So a location that has PvP enabled, is not one I want to spend time in.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • BackStabeth
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    ThePedge wrote: »
    I would love to see PvE/PvP in all zones but that is never going to happen.

    Why? You are scared to even fight someone 1v1?

    Why is it that some people who PvP assume that people who PVE and want nothing to do with PvP are afraid of PvP? And when has PvP in ESO ever been 1 vs 1. It's almost always a gank squad or someone ganking AFK players or a PvP player waiting to farm PVE players just questing.

    You think people are afraid of loosing Tel Var stones?

    PvP in ESO is a joke, you lose nothing of any real value, no stat loss, no gear loss, there is nothing to be afraid of. People don't want to PvP because they just simply don't want to. And I suspect a good number of them don't want to deal with the people who PvP who behave like little children, I know after 20 years of playing almost exclusively PvP I don't want to deal with the trolls, griefers, gankers, people seeking tears, etc. Just simply not interested.

    PvP in ESO is a joke anyway, I'm not knocking good people who enjoy ESO PvP, but lets face it, it's nothing like PvP used to be in MMOs, not even remotely close.
  • Rave the Histborn
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    ThePedge wrote: »
    I would love to see PvE/PvP in all zones but that is never going to happen.

    Why? You are scared to even fight someone 1v1?

    Why is it that some people who PvP assume that people who PVE and want nothing to do with PvP are afraid of PvP? And when has PvP in ESO ever been 1 vs 1. It's almost always a gank squad or someone ganking AFK players or a PvP player waiting to farm PVE players just questing.

    You think people are afraid of loosing Tel Var stones?

    PvP in ESO is a joke, you lose nothing of any real value, no stat loss, no gear loss, there is nothing to be afraid of. People don't want to PvP because they just simply don't want to. And I suspect a good number of them don't want to deal with the people who PvP who behave like little children, I know after 20 years of playing almost exclusively PvP I don't want to deal with the trolls, griefers, gankers, people seeking tears, etc. Just simply not interested.

    PvP in ESO is a joke anyway, I'm not knocking good people who enjoy ESO PvP, but lets face it, it's nothing like PvP used to be in MMOs, not even remotely close.

    You spent pages in another thread crying about how Tel Var is a bad system because you lose it so yes I do think people are afraid of losing them. You can look up a lot of forum posts on the subject alone.

    I still find it odd you've got so many years of PVP experience but you just speak in very inexperienced generalizations. You say you don't want to deal with " trolls, griefers, gankers, people seeking tears, etc." but then you also say "it's nothing like PvP used to be in MMOs, not even remotely close."

    Just an odd opinion for someone that thinks everyone in PVP in ESO is a griefing troll but you're saying PVP is a joke because "PvP in ESO is a joke, you lose nothing of any real value, no stat loss, no gear loss, there is nothing to be afraid of." I mean wouldn't losing something that significant cause more of the trolls, griefers, gankers, etc. that you hate so much? Why would you want ESO PVP to be "like PvP used to be in MMOs" if in your own words and decades of experience it makes things more toxic?

    I don't think you're telling the truth here
  • EdoKeledus
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    You write an academic thesis about how you are bothered by other players and still after all I've read, I wonder why you don't play a solo game.
    DC PC EU Vivec
    Daggerfall Convenant Loyalist


  • Rowjoh
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    Tel Var Stones are actually pretty useful as you can buy alchemy ingredients and a whole host of other useful mats with them.

    A few of the sets and gold jewellery are also good to get (Shield Breaker, Imperial Physique..) and can be for sold for decent gold too.

    Biggest problem is the penalty for dying.

    50% loss of stones is waaay too much and puts many players off and this has been an obvious flaw for a long time.
    Edited by Rowjoh on February 16, 2020 11:12AM
  • Hurbster
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    I only PvP when the game forced me to, back in the day when all stam builds had to have vigour and caltrops. Didn't enjoy it then, wouldn't enjoy it now.

    The only reason I would ever go back would be for the story and that would only happen if there was no PvP.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • MaleAmazon
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    No. Don´t alter it.

    Ain´t nobody gonna touch my farming zone.

    ;)
    50% loss of stones is waaay too much and puts many players off and this has been an obvious flaw for a long time.

    IIRC it used to be like 80-90% :D
    Edited by MaleAmazon on February 16, 2020 12:42PM
  • phermitgb
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    Wrekkedd wrote: »
    Well, Midyear Mayhem came and went, now there is no incentive for people to come into the sewers other than to break free of the lag. I really enjoyed having players down there, both PvE and PvP, which is pretty much the whole design of it. How can we make that a normal thing? How about putting ANY motif drops on the bosses, like the zero legion ones from the event?

    I'm primarily a PvP player, so I don't know what would drag ALL play styles to the sewers on a more regular basis. So how about you share down below, what would drive YOU to come into the sewers more often?

    Since you asked - and I'm sure you see this one coming a mile away, but still...

    The thing that would get me to play more cyrodiil/imperial city, is if a far greater number of people didn't behave like jackasses. That's why I avoid most pvp. While I've always met a few, my side and the opposition, that can be cool, the vast majority of people I encounter in PVP are...well...horrible people to have to spend any kind of time with (at least, as long as they're in the pvp mindset - maybe they're fantastic people outside of Cyrodiil, but no - lots of jerks swarming to pvp)

    In my experience, in MMO's...hell is other people. Except for my carefully selected guildmates, but we're all super casual when we get together in a big group. So, if you can think of a way to dramatically alter the mindset/approach of pvp players, then I'd probably embrace pvp with a lot more enthusiasm. As it is, I avoid it as a cesspool of some of the worst and overwhelmingly prevalent human behavior.
    "There is no correct resolution; It's a test of character."
    James T. Kirk
  • Freakin_Hytte
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    phermitgb wrote: »
    Wrekkedd wrote: »
    Well, Midyear Mayhem came and went, now there is no incentive for people to come into the sewers other than to break free of the lag. I really enjoyed having players down there, both PvE and PvP, which is pretty much the whole design of it. How can we make that a normal thing? How about putting ANY motif drops on the bosses, like the zero legion ones from the event?

    I'm primarily a PvP player, so I don't know what would drag ALL play styles to the sewers on a more regular basis. So how about you share down below, what would drive YOU to come into the sewers more often?

    Since you asked - and I'm sure you see this one coming a mile away, but still...

    The thing that would get me to play more cyrodiil/imperial city, is if a far greater number of people didn't behave like jackasses. That's why I avoid most pvp. While I've always met a few, my side and the opposition, that can be cool, the vast majority of people I encounter in PVP are...well...horrible people to have to spend any kind of time with (at least, as long as they're in the pvp mindset - maybe they're fantastic people outside of Cyrodiil, but no - lots of jerks swarming to pvp)

    In my experience, in MMO's...hell is other people. Except for my carefully selected guildmates, but we're all super casual when we get together in a big group. So, if you can think of a way to dramatically alter the mindset/approach of pvp players, then I'd probably embrace pvp with a lot more enthusiasm. As it is, I avoid it as a cesspool of some of the worst and overwhelmingly prevalent human behavior.

    Lol a lot of pvpers think the most toxic people exists in the PvE community, especially end game trial arena. I myself have given up on doing some of the harder vet trials, because there's so many obnoxious people there. I decided to buy some carry runs instead so I wouldn't have to hassle with all the horrible people in order to get the skin I wanted.

    But I honestly just think they exist everywhere, the same way you found a casual pve guild, you can find a casual pvp guild.

    Most solo players or small scale who's not farming stones in imperial City only want to gank pve players, that's why so few pvpers are in imperial City, because most of us don't find that fun.

    Unfortunately, in the end all the horrible people in this game will still be around, everywhere we go.
    Edited by Freakin_Hytte on February 16, 2020 3:24PM
  • Wolf_Eye
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    Lol a lot of pvpers think the most toxic people exists in the PvE community, especially end game trial arena. I myself have given up on doing some of the harder vet trials, because there's so many obnoxious people there. I decided to buy some carry runs instead so I wouldn't have to hassle with all the horrible people in order to get the skin I wanted.

    But I honestly just think they exist everywhere, the same way you found a casual pve guild, you can find a casual pvp guild.

    Most solo players or small scale who's not farming stones in imperial City only want to gank pve players, that's why so few pvpers are in imperial City, because most of us don't find that fun.

    Unfortunately, in the end all the horrible people in this game will still be around, everywhere we go.


    The difference being that in PvE, those horrible players can't do much except insult you.

    In PvP, they can do so much more. As you said, no one likes ganking. I think that's why, ultimately, PvE will always be slightly less toxic in perspective simply because they have less ability to do anything to you but type a few words in whisper. It isn't that PvEr's are somehow more "nicer", but they simply don't have the same opportunities to cause as much headache. And a lot of toxic people may be turned off by that and be more attracted to PvP instead.

    I remember how I kept getting ganked during the event. So, out of spite, I deposited all my stones, avoided all mobs, and specifically kept coming to the same place I knew a ganker was hiding. They kept killing me a few more times but then stopped after a while. I guess they finally realized that killing a player that put up no fight and gave no rewards wasn't "fun" enough for them. Plus the fact that they always had to reveal themselves each time they did it, putting them at risk when they were literally right next to an enemy's base. It would be a looooong walk back.

    If I ever go back to the sewers, it would be to hunt skyshards. And I will purposely not carry any stones with me and avoid all mobs. If OP is okay with that, then sure, I will return to the sewers.
    Edited by Wolf_Eye on February 16, 2020 6:35PM
  • Emmagoldman
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    Pcna is really active (cp). People avoid no cp for ic because its harder to farm. I would say its more active now then the last three years
  • Wrekkedd
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    Insane, this was a post about trying to bring more people into the sewers. NOT unwilling PvE players, NOT so I can gank them and take stones, NOT so newer players are fodder for anyone who actually knows how to play the game.

    This community is disgusting.

    I know now that it will always be finger pointing between the two gameplay styles. There will always be players, uneducated and the like, that will just shove their idea of what EVERY x player is like and that's that. I just cannot comprehend the hatred you have for eachother, the PvE vs PvP mentality. It has shown me that this game is truly moving towards solo rpg hermits enjoying themselves in Skyrim online.

    The post was originally made because I was curious about what would bring everyone TOGETHER, yet look at this mess. I enjoy both aspects of the game, and felt a great sense of community in the sewers during the event which I enjoyed.
    Thank you for showing me that it was a very false sense of community, because the only "community" in this game is the type of player looking out for themselves, with a stern opinion that cannot and will not be changed or altered.

    So, YOU WIN.
  • stevenyaub16_ESO
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    If anyone remembers a game called Dark Age of Camelot there was a similar area called Darkness Falls.

    I recently played during some private server beta thing and it still had that same magic as before, It was faction locked until certain requirements were met, but people inside could still stay there. But the main draw was it being the best XP spots in the game.

    If some similar incentive could be met, like unique loot or better tel'var rewards (unique only to that). I think it could bring more life into it.

    Just giving regular mobs in there much more XP (like double) would go along way i think. So even if you did die, PvErs won't get too salty as it is not their primary reason to be there.
  • oxygen_thief
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    hey ic dwellers can you enlighten me please whats better sell hakeijo to buy herbs for tristat pots or buy parcels with random mats? i need bugloss+mountain flower+columbine and iam too greedy to test it myself B)
    Edited by oxygen_thief on February 16, 2020 6:25PM
  • Rave the Histborn
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    Cryptical wrote: »
    Pay careful attention to this:

    I went into the sewers during the event.

    I tried to get some legion zero pages. Some players came upon me soloing a boss. They waited until it was below 25%, then killed me. They left the boss alone to reset, preventing me from sneaking back to get loot.

    I tried for 3 days. In the sewers and the districts. I tried during peak hours and woke up early for the dead times. I ran with others and alone, sometimes focusing on only the boss and sometimes taking the flag for some elbow room.

    I killed few bosses, because the dedicated PvP players singlemindedly attacked with no regard for us. I got no Legion pages. I bought mine from the npc vendor.

    I *especially* point out that I bought no pages from any guild trader, because that would be rewarding those dedicated PvP players for their a-hole behavior.

    And now, because they left no room for me to have fun during the event, I have no desire to set foot in the imperial city at all.

    You reap what you sow. You dedicated PvP players have some time before the next PvP event. Pay careful attention to how empty your playground is now, and if you make it fun for people next time maybe it won't be so empty after the next event.

    You also reap what you sow. Creating a "woe is me" post isn't going to make you a better pvper. You've got sometime before the next dedicated pvp event. Pay careful attention to how bad you wanted your pvp reward pages and how instead of trying to get better at pvp (ya know, the same practice you put into pve) you came to the forums to complain that the players that dont just go into that game type once a year. You've gotno one to blame but yourself. If you're in a PVP zone you're there to PVP. You dont get special treatment

    The group of "pvpers" sounds like pve players looking to grief
  • Rave the Histborn
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    hey ic dwellers can you enlighten me please whats better sell hakeijo to buy herbs for tristat pots or buy parcels with random mats? i need bugloss+mountain flower+columbine and iam too greedy to test it myself B)

    If you have a lot TV satchels might be better overall but if you just want those 3 ingredients sell hakeijos.
  • Wolf_Eye
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    Wrekkedd wrote: »

    The post was originally made because I was curious about what would bring everyone TOGETHER, yet look at this mess. I enjoy both aspects of the game, and felt a great sense of community in the sewers during the event which I enjoyed.
    .

    I'm not sure what might bring everyone together and get them to get into the sewers because the sewers are pretty tailor made fit for only those who like PvP. People who highly dislike PvP just aren't going to be willing to go. Attracting more PvPers specifically would be a more attainable goal. Considering this, I think one of the problems why PvPers may not like going into the sewers much is probably because I don't think the loot table and rewards for Tel Var Stones have changed much in the past years. They've pretty much remained static. Same old, same old.

    And then cue the event, where something shiny and new pops up and suddenly everyone is going there. So I think it's just boredom with the current rewards that may be keeping even PvPer's away. If they could add a few new items...

    ...perhaps a new motif? Definitely a new storage chest *(that would make a ton of people happy, I'm sure). Maybe even add some of the rarer furnitures out there, or perhaps create new furniture based off of daedra (I know we have some daedric style furniture, but it doesn't seem like there's a whole lot of variety other than a few basins and a throne). Yes, yes, daedra probably don't need beds, but that doesn't mean that a few hardcore mortal NPC devotees of Molag Bal can't create a daedric style bed. How cool would that be?
  • Emmagoldman
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    Sorry to hear :(

    In the future, it may be worthwhile joing up with a group or a guild that is running it. Sewers has been more active than it was before they separated it (i really disagree with the title of the thread). It is much harder now to find time to farm solo as it has picked up alot. Trying to solo now is more similar to jumping into a trial solo :/
    Cryptical wrote: »
    Pay careful attention to this:

    I went into the sewers during the event.

    I tried to get some legion zero pages. Some players came upon me soloing a boss. They waited until it was below 25%, then killed me. They left the boss alone to reset, preventing me from sneaking back to get loot.

    I tried for 3 days. In the sewers and the districts. I tried during peak hours and woke up early for the dead times. I ran with others and alone, sometimes focusing on only the boss and sometimes taking the flag for some elbow room.

    I killed few bosses, because the dedicated PvP players singlemindedly attacked with no regard for us. I got no Legion pages. I bought mine from the npc vendor.

    I *especially* point out that I bought no pages from any guild trader, because that would be rewarding those dedicated PvP players for their a-hole behavior.

    And now, because they left no room for me to have fun during the event, I have no desire to set foot in the imperial city at all.

    You reap what you sow. You dedicated PvP players have some time before the next PvP event. Pay careful attention to how empty your playground is now, and if you make it fun for people next time maybe it won't be so empty after the next event.

    Edited by Emmagoldman on February 16, 2020 7:13PM
  • Emmagoldman
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    Nanfoodle wrote: »
    I have tried to get into Imperial city but most people scoff when I try and find team in zone chat. I'm not sure what I'm missing or unlike cyrodiil, do they not need pvp healers down there? I have spent many hours lfg over the past few months. I'm 560CP now, is that the problem?

    It requires more cooridination. Who pulls boss, passing through zones, ect. Cyro is fine because numbers can pull a solo person. No coms and you are fine. Decent groups are all on coms. I guess its the same as a guild running a vet trial. They want you on coms and ready to go. Also, a pve guild might have you post parses to see even if they will let you try. A lot of more experienced pvp guilds want you in guild and active so they know you can pull your weight.

    There are plenty of guilds that pve and pvp. Its probably your best bet
  • SeaGtGruff
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    Wrekkedd wrote: »
    Insane, this was a post about trying to bring more people into the sewers. NOT unwilling PvE players, NOT so I can gank them and take stones, NOT so newer players are fodder for anyone who actually knows how to play the game.

    This community is disgusting.

    I think there's always going to be a problem of people taking a thread and twisting it into a different direction or tone than the OP intended. And I'm talking about in forums in general, not these forums in particular.

    Try not to let it get the better of you.
    I've fought mudcrabs more fearsome than me!
  • Mr_Walker
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    Nerouyn wrote: »
    Seems like at least half players hate animation cancelling. Which is not optional if you want to be viable in pvp.

    At the moment ac is defunct, and pvp still happens.
  • Austacker
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    As a PvE player why on earth would I WANT to go into a PvP zone - for anything?

    Gankers will gank regardless. Cheap burst kills from shadows, they're not even looking for a 'fair fight' 99% of the time and it's just frustrating for the PvE player to contend with that rubbish.

    There's a reason why people don't bother with that zone....
  • Rave the Histborn
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    Austacker wrote: »
    As a PvE player why on earth would I WANT to go into a PvP zone - for anything?

    Gankers will gank regardless. Cheap burst kills from shadows, they're not even looking for a 'fair fight' 99% of the time and it's just frustrating for the PvE player to contend with that rubbish.

    There's a reason why people don't bother with that zone....

    Is it because instead of trying it out a bunch of people cry and convin CD e each other they could never go there and because a bad thing has happened once then it will happen 100% of the time
  • Eifleber
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    In the past I spent counteless evenings playing ctf in WoW or 4 man arenas in GW1 but you can not compare that with world PvP. At level 30 in ESO I tried to complete some quests in the sewers but it is very easy for gankers just to guard the door to quest NPC locations and instakill you a few times. After that I was killed several times when fighting daedra - and to make things really much worse you respawn at the other side of the map! Tiresome is the word I'd use to describe my time in IC.
    Really I really don't feel any incentive to get back there (except for the skyshards).

    --> I wonder though why it also doesn' t attract enough PvP players to keep it enjoyable/lively?

    The problem (imho) is that IC is way too crowded and there's very little opportunity to get away. I would say a mix of PvP and PvE only works if it is agreeable for most people - and atm it clearly isn't. I also played EVE Online and although you can basically kill everyone everywhere, PvE oriented pilots have a lot of options to escape and avoid PvP players. I played the game perhaps half a year and I have been ganked perhaps .. between 5-10 times? Same for WoW PvP servers, in some areas you can spend days without encountering opposing players.

    Playing since dec 2019 | PC EU
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