I'd take them over the fire boi who spawns the damn bone colossus'.
I haven't even logged in in a week so there could be some freak stuff going on, but seriously people die to the revamped dragons in totally unnecessary ways.
Yes, they put a lot of dots on you - slot a purge, shield or self-heal and use them. Avoid AoE like the plague. Learn to position yourself - in my experience it's best to take it head-on so you never have to deal with wing or tail swipes, but you need to either stay at range or dodge very quickly out of the bite. If there are too many adds and too few players, don't run around aggroing everything; instead, focus one add and kill it, then move on to the next.
Bonus just for the giggles: if you find yourself taking full aggro despite a bunch of sword and boarders running around not taunting the dragon, and nobody throws you one miserable heal to help you out, you can play the "make the dragon face the leechers" game and see how many you can take down when they fail to block its breath attack
Honestly, I don't really like that mechanics need to be expressly spelled out. It's bad enough in DLC dungeons that you get NPCs shouting "do this, now do that" to explain stuff that would otherwise be next to impossible to find out.It would be super helpful if there were an explanatory NPC who could provide dragon fighting advice rather than players having to figure it out themselves or go online to find out, or just get so frustrated they stop doing dragons entirely.
Honestly, I don't really like that mechanics need to be expressly spelled out. It's bad enough in DLC dungeons that you get NPCs shouting "do this, now do that" to explain stuff that would otherwise be next to impossible to find out.It would be super helpful if there were an explanatory NPC who could provide dragon fighting advice rather than players having to figure it out themselves or go online to find out, or just get so frustrated they stop doing dragons entirely.
ESO started out with a good idea: provide visual feedback of what's happening to allow players to react accordingly. Hence the painted-over AoE areas, the sparkles above baddies charging up a heavy attack, etc. The problem is that ZOS aren't consistent with the telegraphs. Fighting dragons, you often need to react to different cues such as a slight movement of the tail or raising of the wing denoting incoming tail or wing swipe. In the case of ice dragons' outer storm ring, there is no AoE telegraph telling you to stay well inside or well outside the damage area, or where its limits are. Same with the fire breath.
Mind you, it's still possible to learn how to avoid every attack, and I find most of them exceedingly easy. The only ones that sometimes get me are the bite, when I find myself at less than full health and unable to dodge out, and certainly the channelled straight-on breath attack (as opposed to the sideways breath that is easily blocked) because my light armour wearing DD sometimes can't blockcast spam shield fast enough to counter the massive damage. But the fact remains that there is less and less consistency in the game when it comes to telegraphing enemy attacks.
seriously, the southern elsweyr dragons are way to over powered. their shouts hit you no matter where you stand, the ice dragon AOE covers the area and will kill you with in seconds, seriously. I get that they're dragon and they're not meant to be easy, but this is ridiculous. in northern elsweyr, they're nothing like this.
Perhaps using Iceheart could hel ... Oh, I nearly forgot.
That is not actually correct in Tamriel. It is enough to remember that the first killed dragon in the Skyrim storyline was taken down by a group of simple archers and one low level passer-by. In modern eras of Tamriel the threat of dragons is not from their individual strength, it is from from their numbers and ability to resurrect each other (that is why you need dovahkin, to prevent resurrection, as fighting can be done by most others). Anyone who faced Mannimarco and survived should not have a problem with single dragon.You should die fast. It's a dragon
I think actually this large amount of aoe damage over time makes skills like Barrier and Purge more useful which is something I can appreciate, since my main for vet content is a healer, and I prefer preventing damage over healing it when possible.
I heard the reason people prefer S Elsweyr dragon hunting is the dragons are closer together.
Perhaps using Iceheart could hel ... Oh, I nearly forgot.
Lord_Hypnos wrote: »Well you could always Gitgud and/or make a char that has decent resistance and gear.